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Merge 'goog/mirror-aosp-master' into 'goog/rvc-dev' am: 3d804156b0 am: d25b8b1f3d...
[android-x86/external-minigbm.git] / virtio_gpu.c
index 957292c..4dbcc4f 100644 (file)
 /*
- * Copyright 2016 The Chromium OS Authors. All rights reserved.
+ * Copyright 2017 The Chromium OS Authors. All rights reserved.
  * Use of this source code is governed by a BSD-style license that can be
  * found in the LICENSE file.
  */
 
+#include <errno.h>
+#include <stdint.h>
+#include <stdio.h>
+#include <string.h>
+#include <sys/mman.h>
+#include <xf86drm.h>
+
 #include "drv_priv.h"
 #include "helpers.h"
 #include "util.h"
+#include "virgl_hw.h"
+#include "virtgpu_drm.h"
+
+#ifndef PAGE_SIZE
+#define PAGE_SIZE 0x1000
+#endif
+#define PIPE_TEXTURE_2D 2
 
 #define MESA_LLVMPIPE_TILE_ORDER 6
 #define MESA_LLVMPIPE_TILE_SIZE (1 << MESA_LLVMPIPE_TILE_ORDER)
 
+struct feature {
+       uint64_t feature;
+       const char *name;
+       uint32_t enabled;
+};
+
+enum feature_id {
+       feat_3d,
+       feat_capset_fix,
+       feat_max,
+};
+
+#define FEATURE(x)                                                                                 \
+       (struct feature)                                                                           \
+       {                                                                                          \
+               x, #x, 0                                                                           \
+       }
+
+static struct feature features[] = { FEATURE(VIRTGPU_PARAM_3D_FEATURES),
+                                    FEATURE(VIRTGPU_PARAM_CAPSET_QUERY_FIX) };
+
 static const uint32_t render_target_formats[] = { DRM_FORMAT_ABGR8888, DRM_FORMAT_ARGB8888,
                                                  DRM_FORMAT_RGB565, DRM_FORMAT_XBGR8888,
                                                  DRM_FORMAT_XRGB8888 };
 
-static const uint32_t texture_source_formats[] = { DRM_FORMAT_R8, DRM_FORMAT_YVU420,
+static const uint32_t dumb_texture_source_formats[] = { DRM_FORMAT_R8, DRM_FORMAT_YVU420,
+                                                       DRM_FORMAT_NV12,
+                                                       DRM_FORMAT_YVU420_ANDROID };
+
+static const uint32_t texture_source_formats[] = { DRM_FORMAT_NV12, DRM_FORMAT_R8, DRM_FORMAT_RG88,
                                                   DRM_FORMAT_YVU420_ANDROID };
 
+struct virtio_gpu_priv {
+       int caps_is_v2;
+       union virgl_caps caps;
+};
+
+static uint32_t translate_format(uint32_t drm_fourcc)
+{
+       switch (drm_fourcc) {
+       case DRM_FORMAT_XRGB8888:
+               return VIRGL_FORMAT_B8G8R8X8_UNORM;
+       case DRM_FORMAT_ARGB8888:
+               return VIRGL_FORMAT_B8G8R8A8_UNORM;
+       case DRM_FORMAT_XBGR8888:
+               return VIRGL_FORMAT_R8G8B8X8_UNORM;
+       case DRM_FORMAT_ABGR8888:
+               return VIRGL_FORMAT_R8G8B8A8_UNORM;
+       case DRM_FORMAT_RGB565:
+               return VIRGL_FORMAT_B5G6R5_UNORM;
+       case DRM_FORMAT_R8:
+               return VIRGL_FORMAT_R8_UNORM;
+       case DRM_FORMAT_RG88:
+               return VIRGL_FORMAT_R8G8_UNORM;
+       case DRM_FORMAT_NV12:
+               return VIRGL_FORMAT_NV12;
+       case DRM_FORMAT_YVU420:
+       case DRM_FORMAT_YVU420_ANDROID:
+               return VIRGL_FORMAT_YV12;
+       default:
+               return 0;
+       }
+}
+
+static bool virtio_gpu_supports_format(struct virgl_supported_format_mask *supported,
+                                      uint32_t drm_format)
+{
+       uint32_t virgl_format = translate_format(drm_format);
+       if (!virgl_format) {
+               return false;
+       }
+
+       uint32_t bitmask_index = virgl_format / 32;
+       uint32_t bit_index = virgl_format % 32;
+       return supported->bitmask[bitmask_index] & (1 << bit_index);
+}
+
+// Adds the given buffer combination to the list of supported buffer combinations if the
+// combination is supported by the virtio backend.
+static void virtio_gpu_add_combination(struct driver *drv, uint32_t drm_format,
+                                      struct format_metadata *metadata, uint64_t use_flags)
+{
+       struct virtio_gpu_priv *priv = (struct virtio_gpu_priv *)drv->priv;
+
+       if (features[feat_3d].enabled && priv->caps.max_version >= 1) {
+               if ((use_flags & BO_USE_RENDERING) &&
+                   !virtio_gpu_supports_format(&priv->caps.v1.render, drm_format)) {
+                       drv_log("Skipping unsupported render format: %d\n", drm_format);
+                       return;
+               }
+
+               if ((use_flags & BO_USE_TEXTURE) &&
+                   !virtio_gpu_supports_format(&priv->caps.v1.sampler, drm_format)) {
+                       drv_log("Skipping unsupported texture format: %d\n", drm_format);
+                       return;
+               }
+               if ((use_flags & BO_USE_SCANOUT) && priv->caps_is_v2 &&
+                   !virtio_gpu_supports_format(&priv->caps.v2.scanout, drm_format)) {
+                       drv_log("Unsupported scanout format: %d\n", drm_format);
+                       use_flags &= ~BO_USE_SCANOUT;
+               }
+       }
+
+       drv_add_combination(drv, drm_format, metadata, use_flags);
+}
+
+// Adds each given buffer combination to the list of supported buffer combinations if the
+// combination supported by the virtio backend.
+static void virtio_gpu_add_combinations(struct driver *drv, const uint32_t *drm_formats,
+                                       uint32_t num_formats, struct format_metadata *metadata,
+                                       uint64_t use_flags)
+{
+       uint32_t i;
+
+       for (i = 0; i < num_formats; i++) {
+               virtio_gpu_add_combination(drv, drm_formats[i], metadata, use_flags);
+       }
+}
+
+static int virtio_dumb_bo_create(struct bo *bo, uint32_t width, uint32_t height, uint32_t format,
+                                uint64_t use_flags)
+{
+       if (bo->meta.format != DRM_FORMAT_R8) {
+               width = ALIGN(width, MESA_LLVMPIPE_TILE_SIZE);
+               height = ALIGN(height, MESA_LLVMPIPE_TILE_SIZE);
+       }
+
+       return drv_dumb_bo_create_ex(bo, width, height, format, use_flags, BO_QUIRK_DUMB32BPP);
+}
+
+static inline void handle_flag(uint64_t *flag, uint64_t check_flag, uint32_t *bind,
+                              uint32_t virgl_bind)
+{
+       if ((*flag) & check_flag) {
+               (*flag) &= ~check_flag;
+               (*bind) |= virgl_bind;
+       }
+}
+
+static uint32_t use_flags_to_bind(uint64_t use_flags)
+{
+       /* In crosvm, VIRGL_BIND_SHARED means minigbm will allocate, not virglrenderer. */
+       uint32_t bind = VIRGL_BIND_SHARED;
+
+       handle_flag(&use_flags, BO_USE_TEXTURE, &bind, VIRGL_BIND_SAMPLER_VIEW);
+       handle_flag(&use_flags, BO_USE_RENDERING, &bind, VIRGL_BIND_RENDER_TARGET);
+       handle_flag(&use_flags, BO_USE_SCANOUT, &bind, VIRGL_BIND_SCANOUT);
+       handle_flag(&use_flags, BO_USE_CURSOR, &bind, VIRGL_BIND_CURSOR);
+       handle_flag(&use_flags, BO_USE_LINEAR, &bind, VIRGL_BIND_LINEAR);
+
+       handle_flag(&use_flags, BO_USE_SW_READ_OFTEN, &bind, VIRGL_BIND_LINEAR);
+       handle_flag(&use_flags, BO_USE_SW_READ_RARELY, &bind, VIRGL_BIND_LINEAR);
+       handle_flag(&use_flags, BO_USE_SW_WRITE_OFTEN, &bind, VIRGL_BIND_LINEAR);
+       handle_flag(&use_flags, BO_USE_SW_WRITE_RARELY, &bind, VIRGL_BIND_LINEAR);
+
+       // All host drivers only support linear camera buffer formats. If
+       // that changes, this will need to be modified.
+       handle_flag(&use_flags, BO_USE_CAMERA_READ, &bind, VIRGL_BIND_LINEAR);
+       handle_flag(&use_flags, BO_USE_CAMERA_WRITE, &bind, VIRGL_BIND_LINEAR);
+
+       if (use_flags) {
+               drv_log("Unhandled bo use flag: %llx\n", (unsigned long long)use_flags);
+       }
+
+       return bind;
+}
+
+static int virtio_virgl_bo_create(struct bo *bo, uint32_t width, uint32_t height, uint32_t format,
+                                 uint64_t use_flags)
+{
+       int ret;
+       uint32_t stride;
+       struct drm_virtgpu_resource_create res_create;
+
+       stride = drv_stride_from_format(format, width, 0);
+       drv_bo_from_format(bo, stride, height, format);
+
+       /*
+        * Setting the target is intended to ensure this resource gets bound as a 2D
+        * texture in the host renderer's GL state. All of these resource properties are
+        * sent unchanged by the kernel to the host, which in turn sends them unchanged to
+        * virglrenderer. When virglrenderer makes a resource, it will convert the target
+        * enum to the equivalent one in GL and then bind the resource to that target.
+        */
+       memset(&res_create, 0, sizeof(res_create));
+
+       res_create.target = PIPE_TEXTURE_2D;
+       res_create.format = translate_format(format);
+       res_create.bind = use_flags_to_bind(use_flags);
+       res_create.width = width;
+       res_create.height = height;
+
+       /* For virgl 3D */
+       res_create.depth = 1;
+       res_create.array_size = 1;
+       res_create.last_level = 0;
+       res_create.nr_samples = 0;
+
+       res_create.size = ALIGN(bo->meta.total_size, PAGE_SIZE); // PAGE_SIZE = 0x1000
+       ret = drmIoctl(bo->drv->fd, DRM_IOCTL_VIRTGPU_RESOURCE_CREATE, &res_create);
+       if (ret) {
+               drv_log("DRM_IOCTL_VIRTGPU_RESOURCE_CREATE failed with %s\n", strerror(errno));
+               return ret;
+       }
+
+       for (uint32_t plane = 0; plane < bo->meta.num_planes; plane++)
+               bo->handles[plane].u32 = res_create.bo_handle;
+
+       return 0;
+}
+
+static void *virtio_virgl_bo_map(struct bo *bo, struct vma *vma, size_t plane, uint32_t map_flags)
+{
+       int ret;
+       struct drm_virtgpu_map gem_map;
+
+       memset(&gem_map, 0, sizeof(gem_map));
+       gem_map.handle = bo->handles[0].u32;
+
+       ret = drmIoctl(bo->drv->fd, DRM_IOCTL_VIRTGPU_MAP, &gem_map);
+       if (ret) {
+               drv_log("DRM_IOCTL_VIRTGPU_MAP failed with %s\n", strerror(errno));
+               return MAP_FAILED;
+       }
+
+       vma->length = bo->meta.total_size;
+       return mmap(0, bo->meta.total_size, drv_get_prot(map_flags), MAP_SHARED, bo->drv->fd,
+                   gem_map.offset);
+}
+
+static int virtio_gpu_get_caps(struct driver *drv, union virgl_caps *caps, int *caps_is_v2)
+{
+       int ret;
+       struct drm_virtgpu_get_caps cap_args;
+
+       *caps_is_v2 = 0;
+       memset(&cap_args, 0, sizeof(cap_args));
+       cap_args.addr = (unsigned long long)caps;
+       if (features[feat_capset_fix].enabled) {
+               *caps_is_v2 = 1;
+               cap_args.cap_set_id = 2;
+               cap_args.size = sizeof(union virgl_caps);
+       } else {
+               cap_args.cap_set_id = 1;
+               cap_args.size = sizeof(struct virgl_caps_v1);
+       }
+
+       ret = drmIoctl(drv->fd, DRM_IOCTL_VIRTGPU_GET_CAPS, &cap_args);
+       if (ret) {
+               drv_log("DRM_IOCTL_VIRTGPU_GET_CAPS failed with %s\n", strerror(errno));
+               *caps_is_v2 = 0;
+
+               // Fallback to v1
+               cap_args.cap_set_id = 1;
+               cap_args.size = sizeof(struct virgl_caps_v1);
+
+               ret = drmIoctl(drv->fd, DRM_IOCTL_VIRTGPU_GET_CAPS, &cap_args);
+               if (ret) {
+                       drv_log("DRM_IOCTL_VIRTGPU_GET_CAPS failed with %s\n", strerror(errno));
+               }
+       }
+
+       return ret;
+}
+
 static int virtio_gpu_init(struct driver *drv)
 {
-       drv_add_combinations(drv, render_target_formats, ARRAY_SIZE(render_target_formats),
-                            &LINEAR_METADATA, BO_USE_RENDER_MASK);
+       int ret;
+       struct virtio_gpu_priv *priv;
 
-       drv_add_combinations(drv, texture_source_formats, ARRAY_SIZE(texture_source_formats),
-                            &LINEAR_METADATA, BO_USE_TEXTURE_MASK);
+       priv = calloc(1, sizeof(*priv));
+       drv->priv = priv;
+       for (uint32_t i = 0; i < ARRAY_SIZE(features); i++) {
+               struct drm_virtgpu_getparam params = { 0 };
+
+               params.param = features[i].feature;
+               params.value = (uint64_t)(uintptr_t)&features[i].enabled;
+               ret = drmIoctl(drv->fd, DRM_IOCTL_VIRTGPU_GETPARAM, &params);
+               if (ret)
+                       drv_log("DRM_IOCTL_VIRTGPU_GET_PARAM failed with %s\n", strerror(errno));
+       }
+
+       if (features[feat_3d].enabled) {
+               virtio_gpu_get_caps(drv, &priv->caps, &priv->caps_is_v2);
+
+               /* This doesn't mean host can scanout everything, it just means host
+                * hypervisor can show it. */
+               virtio_gpu_add_combinations(drv, render_target_formats,
+                                           ARRAY_SIZE(render_target_formats), &LINEAR_METADATA,
+                                           BO_USE_RENDER_MASK | BO_USE_SCANOUT);
+               virtio_gpu_add_combinations(drv, texture_source_formats,
+                                           ARRAY_SIZE(texture_source_formats), &LINEAR_METADATA,
+                                           BO_USE_TEXTURE_MASK);
+       } else {
+               /* Virtio primary plane only allows this format. */
+               virtio_gpu_add_combination(drv, DRM_FORMAT_XRGB8888, &LINEAR_METADATA,
+                                          BO_USE_RENDER_MASK | BO_USE_SCANOUT);
+               /* Virtio cursor plane only allows this format and Chrome cannot live without
+                * ARGB888 renderable format. */
+               virtio_gpu_add_combination(drv, DRM_FORMAT_ARGB8888, &LINEAR_METADATA,
+                                          BO_USE_RENDER_MASK | BO_USE_CURSOR);
+               /* Android needs more, but they cannot be bound as scanouts anymore after
+                * "drm/virtio: fix DRM_FORMAT_* handling" */
+               virtio_gpu_add_combinations(drv, render_target_formats,
+                                           ARRAY_SIZE(render_target_formats), &LINEAR_METADATA,
+                                           BO_USE_RENDER_MASK);
+               virtio_gpu_add_combinations(drv, dumb_texture_source_formats,
+                                           ARRAY_SIZE(dumb_texture_source_formats),
+                                           &LINEAR_METADATA, BO_USE_TEXTURE_MASK);
+               virtio_gpu_add_combination(drv, DRM_FORMAT_NV12, &LINEAR_METADATA,
+                                          BO_USE_SW_MASK | BO_USE_LINEAR);
+       }
+
+       /* Android CTS tests require this. */
+       virtio_gpu_add_combination(drv, DRM_FORMAT_BGR888, &LINEAR_METADATA, BO_USE_SW_MASK);
+
+       drv_modify_combination(drv, DRM_FORMAT_NV12, &LINEAR_METADATA,
+                              BO_USE_CAMERA_READ | BO_USE_CAMERA_WRITE | BO_USE_HW_VIDEO_DECODER |
+                                  BO_USE_HW_VIDEO_ENCODER);
+       drv_modify_combination(drv, DRM_FORMAT_R8, &LINEAR_METADATA,
+                              BO_USE_CAMERA_READ | BO_USE_CAMERA_WRITE | BO_USE_HW_VIDEO_DECODER);
 
        return drv_modify_linear_combinations(drv);
 }
 
+static void virtio_gpu_close(struct driver *drv)
+{
+       free(drv->priv);
+       drv->priv = NULL;
+}
+
 static int virtio_gpu_bo_create(struct bo *bo, uint32_t width, uint32_t height, uint32_t format,
                                uint64_t use_flags)
 {
-       width = ALIGN(width, MESA_LLVMPIPE_TILE_SIZE);
-       height = ALIGN(height, MESA_LLVMPIPE_TILE_SIZE);
+       if (features[feat_3d].enabled)
+               return virtio_virgl_bo_create(bo, width, height, format, use_flags);
+       else
+               return virtio_dumb_bo_create(bo, width, height, format, use_flags);
+}
 
-       /* HAL_PIXEL_FORMAT_YV12 requires that the buffer's height not be aligned. */
-       if (bo->format == DRM_FORMAT_YVU420_ANDROID)
-               height = bo->height;
+static int virtio_gpu_bo_destroy(struct bo *bo)
+{
+       if (features[feat_3d].enabled)
+               return drv_gem_bo_destroy(bo);
+       else
+               return drv_dumb_bo_destroy(bo);
+}
 
-       return drv_dumb_bo_create(bo, width, height, format, use_flags);
+static void *virtio_gpu_bo_map(struct bo *bo, struct vma *vma, size_t plane, uint32_t map_flags)
+{
+       if (features[feat_3d].enabled)
+               return virtio_virgl_bo_map(bo, vma, plane, map_flags);
+       else
+               return drv_dumb_bo_map(bo, vma, plane, map_flags);
 }
 
-static uint32_t virtio_gpu_resolve_format(uint32_t format, uint64_t use_flags)
+static int virtio_gpu_bo_invalidate(struct bo *bo, struct mapping *mapping)
 {
+       int ret;
+       struct drm_virtgpu_3d_transfer_from_host xfer;
+       struct drm_virtgpu_3d_wait waitcmd;
+
+       if (!features[feat_3d].enabled)
+               return 0;
+
+       // Invalidate is only necessary if the host writes to the buffer.
+       if ((bo->meta.use_flags & (BO_USE_RENDERING | BO_USE_CAMERA_WRITE |
+                                  BO_USE_HW_VIDEO_ENCODER | BO_USE_HW_VIDEO_DECODER)) == 0)
+               return 0;
+
+       memset(&xfer, 0, sizeof(xfer));
+       xfer.bo_handle = mapping->vma->handle;
+       xfer.box.x = mapping->rect.x;
+       xfer.box.y = mapping->rect.y;
+       xfer.box.w = mapping->rect.width;
+       xfer.box.h = mapping->rect.height;
+       xfer.box.d = 1;
+
+       if ((bo->meta.use_flags & BO_USE_RENDERING) == 0) {
+               // Unfortunately, the kernel doesn't actually pass the guest layer_stride and
+               // guest stride to the host (compare virtio_gpu.h and virtgpu_drm.h). For gbm
+               // based resources, we can work around this by using the level field to pass
+               // the stride to virglrenderer's gbm transfer code. However, we need to avoid
+               // doing this for resources which don't rely on that transfer code, which is
+               // resources with the BO_USE_RENDERING flag set.
+               // TODO(b/145993887): Send also stride when the patches are landed
+               xfer.level = bo->meta.strides[0];
+       }
+
+       ret = drmIoctl(bo->drv->fd, DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST, &xfer);
+       if (ret) {
+               drv_log("DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST failed with %s\n", strerror(errno));
+               return -errno;
+       }
+
+       // The transfer needs to complete before invalidate returns so that any host changes
+       // are visible and to ensure the host doesn't overwrite subsequent guest changes.
+       // TODO(b/136733358): Support returning fences from transfers
+       memset(&waitcmd, 0, sizeof(waitcmd));
+       waitcmd.handle = mapping->vma->handle;
+       ret = drmIoctl(bo->drv->fd, DRM_IOCTL_VIRTGPU_WAIT, &waitcmd);
+       if (ret) {
+               drv_log("DRM_IOCTL_VIRTGPU_WAIT failed with %s\n", strerror(errno));
+               return -errno;
+       }
+
+       return 0;
+}
+
+static int virtio_gpu_bo_flush(struct bo *bo, struct mapping *mapping)
+{
+       int ret;
+       struct drm_virtgpu_3d_transfer_to_host xfer;
+       struct drm_virtgpu_3d_wait waitcmd;
+
+       if (!features[feat_3d].enabled)
+               return 0;
+
+       if (!(mapping->vma->map_flags & BO_MAP_WRITE))
+               return 0;
+
+       memset(&xfer, 0, sizeof(xfer));
+       xfer.bo_handle = mapping->vma->handle;
+       xfer.box.x = mapping->rect.x;
+       xfer.box.y = mapping->rect.y;
+       xfer.box.w = mapping->rect.width;
+       xfer.box.h = mapping->rect.height;
+       xfer.box.d = 1;
+
+       // Unfortunately, the kernel doesn't actually pass the guest layer_stride and
+       // guest stride to the host (compare virtio_gpu.h and virtgpu_drm.h). We can use
+       // the level to work around this.
+       xfer.level = bo->meta.strides[0];
+
+       ret = drmIoctl(bo->drv->fd, DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST, &xfer);
+       if (ret) {
+               drv_log("DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST failed with %s\n", strerror(errno));
+               return -errno;
+       }
+
+       // If the buffer is only accessed by the host GPU, then the flush is ordered
+       // with subsequent commands. However, if other host hardware can access the
+       // buffer, we need to wait for the transfer to complete for consistency.
+       // TODO(b/136733358): Support returning fences from transfers
+       if (bo->meta.use_flags & BO_USE_NON_GPU_HW) {
+               memset(&waitcmd, 0, sizeof(waitcmd));
+               waitcmd.handle = mapping->vma->handle;
+
+               ret = drmIoctl(bo->drv->fd, DRM_IOCTL_VIRTGPU_WAIT, &waitcmd);
+               if (ret) {
+                       drv_log("DRM_IOCTL_VIRTGPU_WAIT failed with %s\n", strerror(errno));
+                       return -errno;
+               }
+       }
+
+       return 0;
+}
+
+static uint32_t virtio_gpu_resolve_format(struct driver *drv, uint32_t format, uint64_t use_flags)
+{
+
        switch (format) {
        case DRM_FORMAT_FLEX_IMPLEMENTATION_DEFINED:
+               /* Camera subsystem requires NV12. */
+               if (use_flags & (BO_USE_CAMERA_READ | BO_USE_CAMERA_WRITE))
+                       return DRM_FORMAT_NV12;
                /*HACK: See b/28671744 */
                return DRM_FORMAT_XBGR8888;
        case DRM_FORMAT_FLEX_YCbCr_420_888:
-               return DRM_FORMAT_YVU420;
+               /*
+                * All of our host drivers prefer NV12 as their flexible media format.
+                * If that changes, this will need to be modified.
+                */
+               if (features[feat_3d].enabled)
+                       return DRM_FORMAT_NV12;
+               else
+                       return DRM_FORMAT_YVU420;
        default:
                return format;
        }
 }
 
+static int virtio_gpu_resource_info(struct bo *bo, uint32_t strides[DRV_MAX_PLANES],
+                                   uint32_t offsets[DRV_MAX_PLANES])
+{
+       int ret;
+       struct drm_virtgpu_resource_info res_info;
+
+       if (!features[feat_3d].enabled)
+               return 0;
+
+       memset(&res_info, 0, sizeof(res_info));
+       res_info.bo_handle = bo->handles[0].u32;
+       ret = drmIoctl(bo->drv->fd, DRM_IOCTL_VIRTGPU_RESOURCE_INFO, &res_info);
+       if (ret) {
+               drv_log("DRM_IOCTL_VIRTGPU_RESOURCE_INFO failed with %s\n", strerror(errno));
+               return ret;
+       }
+
+       for (uint32_t plane = 0; plane < bo->meta.num_planes; plane++) {
+               /*
+                * Currently, kernel v4.14 (Betty) doesn't have the extended resource info
+                * ioctl.
+                */
+               if (res_info.strides[plane]) {
+                       strides[plane] = res_info.strides[plane];
+                       offsets[plane] = res_info.offsets[plane];
+               }
+       }
+
+       return 0;
+}
+
 const struct backend backend_virtio_gpu = {
        .name = "virtio_gpu",
        .init = virtio_gpu_init,
+       .close = virtio_gpu_close,
        .bo_create = virtio_gpu_bo_create,
-       .bo_destroy = drv_dumb_bo_destroy,
+       .bo_destroy = virtio_gpu_bo_destroy,
        .bo_import = drv_prime_bo_import,
-       .bo_map = drv_dumb_bo_map,
+       .bo_map = virtio_gpu_bo_map,
        .bo_unmap = drv_bo_munmap,
+       .bo_invalidate = virtio_gpu_bo_invalidate,
+       .bo_flush = virtio_gpu_bo_flush,
        .resolve_format = virtio_gpu_resolve_format,
+       .resource_info = virtio_gpu_resource_info,
 };