msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.x-SVN\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2011-10-31 21:12+0100\n"
+"POT-Creation-Date: 2012-01-03 10:40+0100\n"
"PO-Revision-Date: 2010-01-31 12:03+0900\n"
"Last-Translator: \n"
"Language-Team: none\n"
msgid "Fatal error"
msgstr "致命的なエラー"
-#: src/editor/editor_controller.cpp:311 src/editor/editor_controller.cpp:1096
+#: src/editor/editor_controller.cpp:311 src/editor/editor_controller.cpp:1098
msgid "(New Map)"
msgstr "(新規マップ)"
"読み込まれた参照マップ:\n"
"$new"
-#: src/editor/editor_controller.cpp:1126
+#: src/editor/editor_controller.cpp:1128
msgid "Undo"
msgstr "元に戻す"
-#: src/editor/editor_controller.cpp:1128
+#: src/editor/editor_controller.cpp:1130
msgid "Can’t Undo"
msgstr "アンドゥできません"
-#: src/editor/editor_controller.cpp:1132
+#: src/editor/editor_controller.cpp:1134
msgid "Redo"
msgstr "やり直す"
-#: src/editor/editor_controller.cpp:1134
+#: src/editor/editor_controller.cpp:1136
msgid "Can’t Redo"
msgstr "リドゥできません"
-#: src/editor/editor_controller.cpp:1139
+#: src/editor/editor_controller.cpp:1141
msgid "Auto-update Terrain Transitions: Yes"
msgstr "地形変化を自動的に更新: 有効"
-#: src/editor/editor_controller.cpp:1142
+#: src/editor/editor_controller.cpp:1144
msgid "Auto-update Terrain Transitions: Partial"
msgstr "地形変化を自動的に更新: 部分的"
-#: src/editor/editor_controller.cpp:1146
+#: src/editor/editor_controller.cpp:1148
msgid "Auto-update Terrain Transitions: No"
msgstr "地形変化を自動的に更新: 無効"
msgid "The size of the target map is different from the current map"
msgstr "ターゲットマップのサイズが現在のマップのサイズと異なります"
-#: src/editor/editor_palettes.cpp:497
+#: src/editor/editor_palettes.cpp:503
msgid "(non-core)"
msgstr "(コア以外)"
-#: src/editor/editor_palettes.cpp:498
+#: src/editor/editor_palettes.cpp:504
msgid "Will not work in game without extra care."
msgstr "更に手を入れなければゲームで動作しません。"
-#: src/editor/editor_palettes.cpp:526
+#: src/editor/editor_palettes.cpp:532
msgid "FG: "
msgstr ""
-#: src/editor/editor_palettes.cpp:527
+#: src/editor/editor_palettes.cpp:533
msgid "BG: "
msgstr ""