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add win/C# diff files
[handbrake-jp/handbrake-jp.git] / win / C# / HandBrake.ApplicationServices / Properties / Resources.Designer.cs.diff
diff --git a/win/C#/HandBrake.ApplicationServices/Properties/Resources.Designer.cs.diff b/win/C#/HandBrake.ApplicationServices/Properties/Resources.Designer.cs.diff
new file mode 100644 (file)
index 0000000..b1557ad
--- /dev/null
@@ -0,0 +1,76 @@
+diff --git a/win/C#/HandBrake.ApplicationServices/Properties/Resources.Designer.cs b/win/C#/HandBrake.ApplicationServices/Properties/Resources.Designer.cs
+new file mode 100644
+index 0000000..c1dd66e
+--- /dev/null
++++ b/win/C#/HandBrake.ApplicationServices/Properties/Resources.Designer.cs
+@@ -0,0 +1,70 @@
++//------------------------------------------------------------------------------\r
++// <auto-generated>\r
++//     This code was generated by a tool.\r
++//     Runtime Version:4.0.30319.1\r
++//\r
++//     Changes to this file may cause incorrect behavior and will be lost if\r
++//     the code is regenerated.\r
++// </auto-generated>\r
++//------------------------------------------------------------------------------\r
++\r
++namespace HandBrake.ApplicationServices.Properties {\r
++    using System;\r
++    \r
++    \r
++    /// <summary>\r
++    ///   A strongly-typed resource class, for looking up localized strings, etc.\r
++    /// </summary>\r
++    // This class was auto-generated by the StronglyTypedResourceBuilder\r
++    // class via a tool like ResGen or Visual Studio.\r
++    // To add or remove a member, edit your .ResX file then rerun ResGen\r
++    // with the /str option, or rebuild your VS project.\r
++    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]\r
++    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]\r
++    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]\r
++    internal class Resources {\r
++        \r
++        private static global::System.Resources.ResourceManager resourceMan;\r
++        \r
++        private static global::System.Globalization.CultureInfo resourceCulture;\r
++        \r
++        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]\r
++        internal Resources() {\r
++        }\r
++        \r
++        /// <summary>\r
++        ///   Returns the cached ResourceManager instance used by this class.\r
++        /// </summary>\r
++        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]\r
++        internal static global::System.Resources.ResourceManager ResourceManager {\r
++            get {\r
++                if (object.ReferenceEquals(resourceMan, null)) {\r
++                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HandBrake.ApplicationServices.Properties.Resources", typeof(Resources).Assembly);\r
++                    resourceMan = temp;\r
++                }\r
++                return resourceMan;\r
++            }\r
++        }\r
++        \r
++        /// <summary>\r
++        ///   Overrides the current thread's CurrentUICulture property for all\r
++        ///   resource lookups using this strongly typed resource class.\r
++        /// </summary>\r
++        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]\r
++        internal static global::System.Globalization.CultureInfo Culture {\r
++            get {\r
++                return resourceCulture;\r
++            }\r
++            set {\r
++                resourceCulture = value;\r
++            }\r
++        }\r
++        \r
++        internal static System.Drawing.Bitmap logo64 {\r
++            get {\r
++                object obj = ResourceManager.GetObject("logo64", resourceCulture);\r
++                return ((System.Drawing.Bitmap)(obj));\r
++            }\r
++        }\r
++    }\r
++}\r