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WinGui:
[handbrake-jp/handbrake-jp-git.git] / win / C# / Properties / Resources.Designer.cs
index d347dc4..0a1aa80 100644 (file)
@@ -1,7 +1,7 @@
 //------------------------------------------------------------------------------\r
 // <auto-generated>\r
 //     This code was generated by a tool.\r
-//     Runtime Version:2.0.50727.3053\r
+//     Runtime Version:2.0.50727.4927\r
 //\r
 //     Changes to this file may cause incorrect behavior and will be lost if\r
 //     the code is regenerated.\r
@@ -74,6 +74,13 @@ namespace Handbrake.Properties {
             }\r
         }\r
         \r
+        internal static System.Drawing.Bitmap Add {\r
+            get {\r
+                object obj = ResourceManager.GetObject("Add", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
         internal static System.Drawing.Bitmap AddToQueue {\r
             get {\r
                 object obj = ResourceManager.GetObject("AddToQueue", resourceCulture);\r
@@ -81,6 +88,20 @@ namespace Handbrake.Properties {
             }\r
         }\r
         \r
+        internal static System.Drawing.Bitmap AddToQueue_small {\r
+            get {\r
+                object obj = ResourceManager.GetObject("AddToQueue_small", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap Bat {\r
+            get {\r
+                object obj = ResourceManager.GetObject("Bat", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
         internal static System.Drawing.Bitmap copy {\r
             get {\r
                 object obj = ResourceManager.GetObject("copy", resourceCulture);\r
@@ -88,6 +109,13 @@ namespace Handbrake.Properties {
             }\r
         }\r
         \r
+        internal static System.Drawing.Bitmap Delete {\r
+            get {\r
+                object obj = ResourceManager.GetObject("Delete", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
         internal static System.Drawing.Bitmap disc_small {\r
             get {\r
                 object obj = ResourceManager.GetObject("disc_small", resourceCulture);\r
@@ -95,6 +123,34 @@ namespace Handbrake.Properties {
             }\r
         }\r
         \r
+        internal static System.Drawing.Bitmap Down {\r
+            get {\r
+                object obj = ResourceManager.GetObject("Down", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap Down2 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("Down2", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap Download {\r
+            get {\r
+                object obj = ResourceManager.GetObject("Download", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap Edit {\r
+            get {\r
+                object obj = ResourceManager.GetObject("Edit", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
         internal static System.Drawing.Bitmap folder {\r
             get {\r
                 object obj = ResourceManager.GetObject("folder", resourceCulture);\r
@@ -193,6 +249,13 @@ namespace Handbrake.Properties {
             }\r
         }\r
         \r
+        internal static System.Drawing.Bitmap Play_small {\r
+            get {\r
+                object obj = ResourceManager.GetObject("Play_small", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
         internal static System.Drawing.Bitmap Pref_Small {\r
             get {\r
                 object obj = ResourceManager.GetObject("Pref_Small", resourceCulture);\r
@@ -214,6 +277,20 @@ namespace Handbrake.Properties {
             }\r
         }\r
         \r
+        internal static System.Drawing.Bitmap Refresh {\r
+            get {\r
+                object obj = ResourceManager.GetObject("Refresh", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap Restore {\r
+            get {\r
+                object obj = ResourceManager.GetObject("Restore", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
         internal static System.Drawing.Bitmap save {\r
             get {\r
                 object obj = ResourceManager.GetObject("save", resourceCulture);\r
@@ -235,6 +312,13 @@ namespace Handbrake.Properties {
             }\r
         }\r
         \r
+        internal static System.Drawing.Bitmap Up {\r
+            get {\r
+                object obj = ResourceManager.GetObject("Up", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
         internal static System.Drawing.Bitmap window {\r
             get {\r
                 object obj = ResourceManager.GetObject("window", resourceCulture);\r