using System.ComponentModel;\r
using System.Windows.Forms;\r
using Handbrake.EncodeQueue;\r
+using System.Collections.ObjectModel;\r
\r
namespace Handbrake\r
{\r
public partial class frmQueue : Form\r
{\r
private delegate void UpdateHandler();\r
- QueueHandler queue;\r
+ private QueueHandler queue;\r
\r
public frmQueue(QueueHandler q)\r
{\r
InitializeComponent();\r
\r
this.queue = q;\r
- queue.OnEncodeStart += new EventHandler(queueOnEncodeStart);\r
- queue.OnQueueFinished += new EventHandler(queueOnQueueFinished);\r
- queue.OnPaused += new EventHandler(queueOnPaused);\r
+ queue.NewJobStarted += new EventHandler(queueOnEncodeStart);\r
+ queue.QueueCompleted += new EventHandler(queueOnQueueFinished);\r
+ queue.QueuePauseRequested += new EventHandler(queueOnPaused);\r
}\r
void queueOnPaused(object sender, EventArgs e)\r
{\r
// Start and Stop Controls\r
private void btn_encode_Click(object sender, EventArgs e)\r
{\r
- if (queue.isPaused)\r
+ if (queue.PauseRequested)\r
{\r
setUIEncodeStarted();\r
MessageBox.Show("Encoding restarted", "Information", MessageBoxButtons.OK, MessageBoxIcon.Information);\r
}\r
\r
- if (!queue.isEncodeStarted)\r
- queue.startEncode();\r
+ if (!queue.IsEncoding)\r
+ queue.StartEncodeQueue();\r
\r
}\r
private void btn_pause_Click(object sender, EventArgs e)\r
{\r
- queue.pauseEncodeQueue();\r
+ queue.RequestPause();\r
setUIEncodeFinished();\r
resetQueue();\r
MessageBox.Show("No further items on the queue will start. The current encode process will continue until it is finished. \nClick 'Encode' when you wish to continue encoding the queue.", "Warning", MessageBoxButtons.OK, MessageBoxIcon.Warning);\r
}\r
\r
list_queue.Items.Clear();\r
- List<Job> theQueue = queue.getQueue();\r
+ ReadOnlyCollection<Job> theQueue = queue.CurrentQueue;\r
foreach (Job queue_item in theQueue)\r
{\r
string q_item = queue_item.Query;\r
}\r
\r
// found query is a global varible\r
- Functions.QueryParser parsed = Functions.QueryParser.Parse(queue.lastQueueItem.Query);\r
- lbl_source.Text = queue.lastQueueItem.Source;\r
- lbl_dest.Text = queue.lastQueueItem.Destination;\r
+ Functions.QueryParser parsed = Functions.QueryParser.Parse(queue.LastEncode.Query);\r
+ lbl_source.Text = queue.LastEncode.Source;\r
+ lbl_dest.Text = queue.LastEncode.Destination;\r
\r
lbl_title.Text = parsed.DVDTitle == 0 ? "Auto" : parsed.DVDTitle.ToString();\r
\r
\r
// Remove each selected item\r
foreach (int selectedIndex in selectedIndices)\r
- queue.remove(selectedIndex);\r
+ queue.RemoveJob(selectedIndex);\r
\r
updateUIElements();\r
\r
\r
// Move up each selected item\r
foreach (int selectedIndex in selectedIndices)\r
- queue.moveUp(selectedIndex);\r
+ queue.MoveUp(selectedIndex);\r
\r
updateUIElements();\r
\r
\r
// Move down each selected item\r
foreach (int selectedIndex in selectedIndices)\r
- queue.moveDown(selectedIndex);\r
+ queue.MoveDown(selectedIndex);\r
\r
updateUIElements();\r
\r
SaveFile.Filter = "Batch|.bat";\r
SaveFile.ShowDialog();\r
if (SaveFile.FileName != String.Empty)\r
- queue.writeBatchScript(SaveFile.FileName);\r
+ queue.WriteBatchScriptToFile(SaveFile.FileName);\r
}\r
private void mnu_export_Click(object sender, EventArgs e)\r
{\r
SaveFile.Filter = "HandBrake Queue|*.queue";\r
SaveFile.ShowDialog();\r
if (SaveFile.FileName != String.Empty)\r
- queue.updateQueueRecoveryFile(SaveFile.FileName);\r
+ queue.WriteQueueStateToFile(SaveFile.FileName);\r
}\r
private void mnu_import_Click(object sender, EventArgs e)\r
{\r
OpenFile.FileName = "";\r
OpenFile.ShowDialog();\r
if (OpenFile.FileName != String.Empty)\r
- queue.recoverQueue(OpenFile.FileName);\r
+ queue.LoadQueueFromFile(OpenFile.FileName);\r
updateUIElements();\r
}\r
private void mnu_readd_Click(object sender, EventArgs e)\r
{\r
- if (queue.lastQueueItem != null)\r
+ if (!queue.LastEncode.IsEmpty)\r
{\r
- queue.add(queue.lastQueueItem.Query, queue.lastQueueItem.Source, queue.lastQueueItem.Destination);\r
+ queue.AddJob(queue.LastEncode.Query, queue.LastEncode.Source, queue.LastEncode.Destination);\r
updateUIElements();\r
}\r
}\r