return font;
}
+#if 0 /*JP*/
BOOL
mswin_font_supports_unicode(HFONT hFont)
{
return FALSE;
}
+#endif
/* create font based on window type, charater attributes and
window device context */
font_table[font_index].code = NHFONT_CODE(win_type, attr);
font_table[font_index].hFont = fnt;
+#if 0 /*JP*/
font_table[font_index].supportsUnicode = winos_font_support_cp437(fnt);
+#endif
HGDIOBJ savedFont = SelectObject(hdc, fnt);
SIZE size;