this.touchDamage = 30;
this.hurt = 0;
- this.max_HP = 80;
+ this.max_HP = 85;
this.HP = this.max_HP;
this.isItemCollector = false;
if(this.lastFireTick < this.ownerStage.manager.tickCount - this.fireTickInterval){
var f = new FireObjectClass(this.ownerStage, [["bullet.png"]]);
f.maxBoundCount = 1;
- f.size.x = 16;
- f.size.y = 16;
- f.fire(this);
+ f.size.x = 20;
+ f.size.y = 20;
+ f.fire(this, 70,70);
+ this.fireTickInterval=85;
this.lastFireTick = this.ownerStage.manager.tickCount;
}
},