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辛夷祭初日の緊急修正多数。
[h58pcdgame/GameScriptCoreLibrary.git] / www / corelib / classes / EnemyCharacters / EnemyCharacterClass_Pirania.js
index 911fe53..8463063 100644 (file)
@@ -1,19 +1,19 @@
-var EnemyCharacterClass_Pirania = function(stage, args){
-       EnemyCharacterClass_Pirania.base.apply(this, [stage, [["pirania1.png","pirania2.png","pirania1.png","pirania0.png",]]]);
-
-       this.size.x = 32;
-       this.size.y = 32;
-        this.antigravity = 700 / GameManager.prototype.tickPerSecond ;
-        
-       
-       this.chasingRange = 300;
-       
-       this.movingVelocity = 170;
-       this.max_HP = 10;
-       this.HP = this.max_HP;
-       
-       stage.addStageObject(this);
-}.extend(EnemyCharacterClass, {
-       className: "EnemyCharacterClass_Pirania",
-
-});
+var EnemyCharacterClass_Pirania = function(stage, args){\r
+       EnemyCharacterClass_Pirania.base.apply(this, [stage, [["pirania1.png","pirania2.png","pirania1.png","pirania0.png",]]]);\r
+\r
+       this.size.x = 32;\r
+       this.size.y = 32;\r
+        this.antigravity = 700 / GameManager.prototype.tickPerSecond ;\r
+        \r
+       \r
+       this.chasingRange = 300;\r
+       \r
+       this.movingVelocity = 170;\r
+       this.max_HP = 10;\r
+       this.HP = this.max_HP;\r
+       \r
+       stage.addStageObject(this);\r
+}.extend(EnemyCharacterClass, {\r
+       className: "EnemyCharacterClass_Pirania",\r
+\r
+});\r