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水中でantigravityが適用されない問題を修正
[h58pcdgame/GameScriptCoreLibrary.git] / www / corelib / classes / EnemyCharacters / EnemyCharacterClass_Pirania.js
index 9b14204..911fe53 100644 (file)
@@ -3,7 +3,7 @@ var EnemyCharacterClass_Pirania = function(stage, args){
 
        this.size.x = 32;
        this.size.y = 32;
-        this.Antigravity = 700/this.ownerStage.manager.tickPersecond ;
+        this.antigravity = 700 / GameManager.prototype.tickPerSecond ;
         
        
        this.chasingRange = 300;