-var MainCharacterClass_Thief = function(stage, args, isFromNetwork){
- MainCharacterClass_Thief.base.apply(this, arguments);
-}.extend(MainCharacterClass, {
- className: "MainCharacterClass_Thief",
- create: function(stage, args){
- MainCharacterClass_Thief.base.prototype.create.apply(this,[stage,[["bandit.png","bandit2.png","bandit3.png","bandit4.png","bandit3.png","bandit2.png",]]]);
- this.size.x = 32;
- this.size.y = 64;
- this.movingVelocity = 205;
- this.max_HP = 20;
- this.HP = this.max_HP;
- },
-});
+var MainCharacterClass_Thief = function(stage, args, isFromNetwork){\r
+ MainCharacterClass_Thief.base.apply(this, arguments);\r
+}.extend(MainCharacterClass, {\r
+ className: "MainCharacterClass_Thief",\r
+ create: function(stage, args){\r
+ MainCharacterClass_Thief.base.prototype.create.apply(this,[stage,[["bandit.png","bandit2.png","bandit3.png","bandit4.png","bandit3.png","bandit2.png",]]]);\r
+ this.size.x = 32;\r
+ this.size.y = 64;\r
+ this.movingVelocity = 205;\r
+ this.max_HP = 20;\r
+ this.HP = this.max_HP;\r
+ },\r
+});\r