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死んだ時の回復処理のバグ修正
[h58pcdgame/GameScriptCoreLibrary.git] / www / corelib / classes / ThrownItemClass.js
index 3ea519f..d06418f 100644 (file)
@@ -13,7 +13,7 @@ var ThrownItemClass = function(stage, args)
        
        //FreeItemClass\82Ì\90Ý\92è
        this.times = 1;
-       this.isPhantom = true;
+       this.isPhantom = false;
        
        // MovableStageObject\82Ì\82½\82ß\82Ì\8eÀ\91\95
        MovableStageObjectClass.apply(this, [stage, []]);
@@ -22,8 +22,6 @@ var ThrownItemClass = function(stage, args)
        itemCatched : function(obj){
                var item = new SelectWidgetItemClass(false, this.image);
                
-               // ...
-               
        },
        tick : function(){
                MovableStageObjectClass.prototype.tick.apply(this);