<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)tmp\$(ProjectName)\MOC_%(Filename).cpp;%(Outputs)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\$(ProjectName)\MOC_%(Filename).cpp;%(Outputs)</Outputs>
</CustomBuild>
- <ClInclude Include="src\encoder_nvenc.h" />
+ <ClInclude Include="src\encoder_nvencc.h" />
<ClInclude Include="src\model_clipInfo.h" />
<ClInclude Include="src\source_factory.h" />
<ClInclude Include="src\string_validator.h" />
<ItemGroup>
<ClCompile Include="src\encoder_abstract.cpp" />
<ClCompile Include="src\encoder_factory.cpp" />
- <ClCompile Include="src\encoder_nvenc.cpp" />
+ <ClCompile Include="src\encoder_nvencc.cpp" />
<ClCompile Include="src\encoder_x264.cpp" />
<ClCompile Include="src\encoder_x265.cpp" />
<ClCompile Include="src\job_object.cpp" />