X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=.tags_sorted_by_file;h=cc7269b96c2b1ae577c04e913808b3cffcd45c24;hb=69d5191ecd772f756fafb6bdc433a364f73a9444;hp=ceba5b425d80bcf0065785fab7db3a6ec5924edf;hpb=c0baefacf22330fb30e906c3a6976f8fb2bbeca5;p=yukkurioverwint%2FYukkuriOverwinter.git diff --git a/.tags_sorted_by_file b/.tags_sorted_by_file index ceba5b4..cc7269b 100644 --- a/.tags_sorted_by_file +++ b/.tags_sorted_by_file @@ -1,72 +1,116 @@ // this.menuBg.image.context.fillStyle .\ctrl.js /^\/\/ this.menuBg.image.context.fillStyle = '#ff0000';$/;" r +App.YUtil class.js /^App.YUtil = enchant.Class.create(enchant.Sprite,{$/;" c +Box class.js /^var Box = enchant.Class.create(enchant.Sprite, {$/;" c +GPopup class.js /^GPopup = enchant.Class.create(enchant.Sprite, {$/;" c +GWindow class.js /^GWindow = enchant.Class.create(enchant.Sprite, {$/;" c TTweet class.js /^TTweet = enchant.Class.create(enchant.Sprite, {$/;" c -clear class.js /^ clear : function() {$/;" r -fillStyle class.js /^ fillStyle = 'black';$/;" r -fillStyle class.js /^ fillStyle = 'white';$/;" r -fillStyle class.js /^ fillStyle = 'black';$/;" r -fillTextLine class.js /^ fillTextLine : function(text, x, y) {$/;" r -initialize class.js /^ initialize : function(w, h) {$/;" r -ld class.js /^ ld : {x: 0+s, y:h+t-s}$/;" r -ld class.js /^ ld : {x: 0, y:h+t}$/;" r -lt class.js /^ lt : {x: 0+s, y: t+s},$/;" r -lt class.js /^ lt : {x: 0, y: t},$/;" r -rd class.js /^ rd : {x: w, y:h+t},$/;" r -rd class.js /^ rd : {x: w-s, y:h+t-s},$/;" r -reDraw class.js /^ reDraw : function() {$/;" r -rt class.js /^ rt : {x: w, y: t},$/;" r -rt class.js /^ rt : {x: w-s, y: t+s},$/;" r -strokeStyle class.js /^ strokeStyle = 'black';$/;" r -text class.js /^ text : function(text, x, y) {$/;" r -textAlign class.js /^ textAlign = 'center';$/;" r -textBaseline class.js /^ textBaseline = 'middle';$/;" r -this.image.context.font class.js /^ this.image.context.font = "12px 'Times New Roman'";$/;" r -this.inCurve class.js /^ this.inCurve = {$/;" r -this.outCurve class.js /^ this.outCurve = {$/;" r +clear class.js /^ clear : function() {$/;" r +drawBox class.js /^ drawBox : function() {$/;" r +drawText class.js /^ drawText : function (){$/;" r +fillStyle class.js /^ fillStyle = 'black';$/;" r +fillStyle class.js /^ fillStyle = 'white';$/;" r +fillTextLine class.js /^ fillTextLine : function(text, x, y) {$/;" r +getHeight class.js /^ getHeight : function(){$/;" r +getHeight class.js /^ getHeight: function(){$/;" r +getWidth class.js /^ getWidth : function(){$/;" r +getWidth class.js /^ getWidth: function(){$/;" r +getX class.js /^ getX : function(){$/;" r +getY class.js /^ getY : function(){$/;" r +initialize class.js /^ initialize : function(ctl, node, x, y, w, h) {$/;" r +initialize class.js /^ initialize : function(scene, x, y, w, h) {$/;" r +initialize class.js /^ initialize : function(yukkuri, w, h) {$/;" r +ld class.js /^ ld : {x: 0+s, y:h+t-s}$/;" r +ld class.js /^ ld : {x: 0, y:h+t}$/;" r +lt class.js /^ lt : {x: 0+s, y: t+s},$/;" r +lt class.js /^ lt : {x: 0, y: t},$/;" r +randomLooks class.js /^ randomLooks : function(){$/;" r +rd class.js /^ rd : {x: w, y:h+t},$/;" r +rd class.js /^ rd : {x: w-s, y:h+t-s},$/;" r +reDraw class.js /^ reDraw : function() {$/;" r +release class.js /^ release: function(){$/;" r +renew class.js /^ renew : function(scene, x, y, w, h){$/;" r +rt class.js /^ rt : {x: w, y: t},$/;" r +rt class.js /^ rt : {x: w-s, y: t+s},$/;" r +setText class.js /^ setText : function(text) {$/;" r +strokeStyle class.js /^ strokeStyle = 'black';$/;" r +text class.js /^ text : function(text, x, y) {$/;" r +textAlign class.js /^ textAlign = 'center';$/;" r +textBaseline class.js /^ textBaseline = 'middle';$/;" r +this.image.context.fillStyle class.js /^ this.image.context.fillStyle = '#000099';$/;" r +this.image.context.fillStyle class.js /^ this.image.context.fillStyle = '#ffff00';$/;" r +this.image.context.fillStyle class.js /^ this.image.context.fillStyle = '#ffffff';$/;" r +this.image.context.fillStyle class.js /^ this.image.context.fillStyle = 'black';$/;" r +this.image.context.font class.js /^ this.image.context.font = "12px 'Times New Roman'";$/;" r +this.image.context.font class.js /^ this.image.context.font = "13px 'Times New Roman'";$/;" r +this.image.context.textAlign class.js /^ this.image.context.textAlign = 'left';$/;" r +this.image.context.textBaseline class.js /^ this.image.context.textBaseline = 'alphabetic';$/;" r +this.image.context.textBaseline class.js /^ this.image.context.textBaseline = 'middle';$/;" r +this.image.context.textBaseline class.js /^ this.image.context.textBaseline = 'top';$/;" r +this.inCurve class.js /^ this.inCurve = {$/;" r +this.outCurve class.js /^ this.outCurve = {$/;" r +this.text class.js /^ this.text = "";$/;" r +touchstart class.js /^ touchstart:function(self){$/;" r .ontouchstart ctrl.js /^ this.cmdIcons[value].ontouchstart = function(obj){$/;" r ATouchEvent ctrl.js /^var ATouchEvent = enchant.Class.create({$/;" c COLOR ctrl.js /^ var COLOR = "#ffffff";$/;" r COLOR ctrl.js /^\/\/ var COLOR = "#ffffff";$/;" r CommandIcon ctrl.js /^var CommandIcon = enchant.Class.create(enchant.Sprite,{$/;" c +CommandQueueObject ctrl.js /^var CommandQueueObject = enchant.Class.create({$/;" c Ctrl ctrl.js /^var Ctrl = enchant.Class.create({$/;" c FONT ctrl.js /^ var FONT = "18px 'Times New Roman'";$/;" r FONT ctrl.js /^\/\/ var FONT = "14px 'Times New Roman'";$/;" r +ICON_TEXT ctrl.js /^var ICON_TEXT = [$/;" r MangIcon ctrl.js /^var MangIcon = enchant.Class.create({$/;" c MangLabel ctrl.js /^\/\/ var MangLabel = enchant.Class.create({$/;" c MangLabel ctrl.js /^var MangLabel = enchant.Class.create({$/;" c +MangMsg ctrl.js /^var MangMsg = enchant.Class.create({$/;" c MangTouch ctrl.js /^var MangTouch = enchant.Class.create({$/;" c -TEXT ctrl.js /^ var TEXT = "ãããã";$/;" r -TEXT ctrl.js /^ var TEXT = "ãã£ãã";$/;" r -TEXT ctrl.js /^ var TEXT = "ã¹ãã¬ã¹";$/;" r -TEXT ctrl.js /^ var TEXT = "ç æ°";$/;" r -TEXT ctrl.js /^ var TEXT = "ç©ºè ¹";$/;" r TEXT ctrl.js /^\/\/ var TEXT = "ãã£ãã";$/;" r TEXT ctrl.js /^\/\/ var TEXT = "ç©ºè ¹";$/;" r +WorldAppleTouchEvent ctrl.js /^var WorldAppleTouchEvent = enchant.Class.create(ATouchEvent,{$/;" c WorldCursorTouchEvent ctrl.js /^var WorldCursorTouchEvent = enchant.Class.create(ATouchEvent,{$/;" c +WorldPicoPicoHummerTouchEvent ctrl.js /^var WorldPicoPicoHummerTouchEvent = enchant.Class.create(ATouchEvent,{$/;" c +WorldPlaceTouchEvent ctrl.js /^var WorldPlaceTouchEvent = enchant.Class.create(ATouchEvent,{$/;" c +WorldRemoveTouchEvent ctrl.js /^var WorldRemoveTouchEvent = enchant.Class.create(ATouchEvent,{$/;" c WorldTargetTouchEvent ctrl.js /^var WorldTargetTouchEvent = enchant.Class.create(ATouchEvent,{$/;" c +addObj ctrl.js /^ addObj: function(obj){$/;" r +calcTime ctrl.js /^ calcTime:function(){$/;" r draw ctrl.js /^ draw: function(yukkuriObj){$/;" r draw ctrl.js /^ draw: function(yukkuriObj){$/;" r draw ctrl.js /^\/\/ draw: function(){$/;" r get ctrl.js /^ get: function(commandIndex){$/;" r get ctrl.js /^ get: function(ecmd){$/;" r getCurrentCommand ctrl.js /^ getCurrentCommand: function(){$/;" r +getCurrentObjSprite ctrl.js /^ getCurrentObjSprite: function(objSprite){$/;" r +getDate ctrl.js /^ getDate : function(){$/;" r +getObjs ctrl.js /^ getObjs: function(){$/;" r init ctrl.js /^ init: function(){$/;" r init ctrl.js /^ init : function (game){$/;" r initialize ctrl.js /^ \/\/ initialize: function (ctl){$/;" r initialize ctrl.js /^ initialize: function (){$/;" r +initialize ctrl.js /^ initialize: function (_data){$/;" r initialize ctrl.js /^ initialize: function (ctl){$/;" r initialize ctrl.js /^ initialize: function (ctl, menuBg){$/;" r initialize ctrl.js /^ initialize: function (x, y, ecmd, index){$/;" r initialize ctrl.js /^\/\/ initialize: function (ctl, menuBg){$/;" r +isCollision ctrl.js /^ isCollision : function (e, node){$/;" r isCurrent ctrl.js /^ isCurrent: function(){$/;" r +myCode ctrl.js /^ myCode = "BASE";$/;" r +mySize ctrl.js /^ mySize = "L";$/;" r +output ctrl.js /^ output:function(yukkuri, emsg, targetYukkuri){$/;" r removeCurrent ctrl.js /^ removeCurrent: function(){$/;" r +removeObj ctrl.js /^ removeObj:function(obj){$/;" r self.menuBg.image.context.fillStyle ctrl.js /^ self.menuBg.image.context.fillStyle = "#bb7777";$/;" r self.menuBg.image.context.fillStyle ctrl.js /^ self.menuBg.image.context.fillStyle = "#ff0000";$/;" r self.menuBg.image.context.fillStyle ctrl.js /^ self.menuBg.image.context.fillStyle = "#ffffff";$/;" r setBackgroundMap ctrl.js /^ setBackgroundMap: function(backgroundMap){$/;" r setCurrent ctrl.js /^ setCurrent: function(){$/;" r setCurrentCommand ctrl.js /^ setCurrentCommand: function(cmd){$/;" r +setCurrentObjSprite ctrl.js /^ setCurrentObjSprite: function(objSprite){$/;" r +setDefined ctrl.js /^ setDefined:function(def){$/;" r setMenuBg ctrl.js /^ setMenuBg: function (menuBg){$/;" r setPlayer ctrl.js /^ setPlayer: function(player){$/;" r +setTime ctrl.js /^ setTime: function(time){$/;" r this.cmdIcons ctrl.js /^ this.cmdIcons = [];$/;" r this.labelParams ctrl.js /^ this.labelParams = {$/;" r this.labels ctrl.js /^ \/\/ this.labels = {};$/;" r @@ -74,6 +118,9 @@ this.labels ctrl.js /^\/\/ this.labels = {$/;" r this.mang ctrl.js /^ this.mang = {};$/;" r this.menuBg.image.context.fillStyle ctrl.js /^ this.menuBg.image.context.fillStyle = '#ff0000';$/;" r this.menuBg.image.context.fillStyle ctrl.js /^\/\/ \/\/ this.menuBg.image.context.fillStyle = '#ff0000';$/;" r +this.objArray ctrl.js /^ this.objArray = {};$/;" r +this.text ctrl.js /^ this.text = "æéï¼" + ctl.day + "æ¥ " + ctl.hour + ":" + ctl.min;$/;" r +this.text ctrl.js /^ this.text = "";$/;" r this.widthArr ctrl.js /^ this.widthArr = [];$/;" r this.widthArr ctrl.js /^\/\/ this.widthArr = [];$/;" r touchend ctrl.js /^ touchend : function(e){$/;" r @@ -83,6 +130,8 @@ touchmove ctrl.js /^ touchmove: function(e){$/;" r touchstart ctrl.js /^ touchstart : function(e){$/;" r touchstart ctrl.js /^ touchstart :function(e){$/;" r touchstart ctrl.js /^ touchstart: function(e){$/;" r +MarisaParam data\marisa\params.js /^var MarisaParam = function(){$/;" r +ReimuParam data\reimu\params.js /^var ReimuParam = function(){$/;" r 'Transform'] enchant.js /^ this._style[enchant.ENV.VENDOR_PREFIX + 'Transform'] = 'matrix(1, 0, 0, 1, 0, 0)';$/;" r 'Transform'] enchant.js /^ this.style[enchant.ENV.VENDOR_PREFIX + 'Transform'] = 'matrix(' +$/;" r 'Transform'] enchant.js /^ this._element.style[enchant.ENV.VENDOR_PREFIX + 'Transform'] = 'scale(' + e.scale + ')';$/;" r @@ -644,9 +693,11 @@ xw enchant.js /^ var xw = [ mdx, m11w + mdx, m21h + mdx, m11w + m21h + md y enchant.js /^ y: function() {$/;" r y enchant.js /^ y: {$/;" r yh enchant.js /^ var yh = [ mdy, m12w + mdy, m22h + mdy, m12w + m22h + mdy ].sort(function(a, b) { return a - b; });$/;" r +App init.js /^App = {};$/;" r +S4 init.js /^ \/\/ var S4 = function() {$/;" r _collisionData init.js /^_collisionData = [$/;" r _mapData init.js /^_mapData = [$/;" r -ããscript.type init.js /^ããscript.type = 'text\/javascript';$/;" r +script.type init.js /^ script.type = 'text\/javascript';$/;" r ! jkl-parsexml.js /^ if ( text.charAt(nextquote+1) != '"' ) {$/;" r ! jkl-parsexml.js /^ if ( typeof(key) != "string" ) continue;$/;" r ! jkl-parsexml.js /^ if ( typeof(key) != "string" ) continue;$/;" r @@ -714,49 +765,460 @@ table jkl-parsexml.js /^ var table = [];$/;" r this.method jkl-parsexml.js /^ this.method = "GET";$/;" r this.method jkl-parsexml.js /^ this.method = "POST";$/;" r this.query jkl-parsexml.js /^ this.query = "";$/;" r +M lang\en.js /^var M = {};$/;" r +M.error lang\en.js /^M.error = 'reading error';$/;" r +M.loading lang\en.js /^M.loading = 'loading';$/;" r +M lang\ja.js /^var M = {};$/;" r +M.BASE lang\ja.js /^M.BASE = {};$/;" r +M.BASE.L lang\ja.js /^M.BASE.L = {};$/;" r +M.BASE.L.DAMAGE1 lang\ja.js /^M.BASE.L.DAMAGE1 = "ããããããããããã\nãã£ããã§ããªããï¼";$/;" r +M.BASE.L.DAMAGE2 lang\ja.js /^M.BASE.L.DAMAGE2 = "ãï¼ï¼\nããããï¼ããã¦ããï¼\nãã£ããã§ããªããï¼";$/;" r +M.BASE.L.DEAD1 lang\ja.js /^M.BASE.L.DEAD1 = "ãã£ã¨ãã£ãããããã£ãâ¦";$/;" r +M.BASE.L.DECLARE_PLACE1 lang\ja.js /^M.BASE.L.DECLARE_PLACE1 = "ããã%name%ã®\\nãã£ããã·ãããã«ãããï¼";$/;" r +M.BASE.L.EAT1 lang\ja.js /^M.BASE.L.EAT1 = "ãï½ãããï½ããï¼\nãããªãï½";$/;" r +M.BASE.L.EAT2 lang\ja.js /^M.BASE.L.EAT2 = "ã¯ãµã£ã¯ãµã£ï¼\nãã£ã¡ããã¾ï¼";$/;" r +M.BASE.L.EAT3 lang\ja.js /^M.BASE.L.EAT3 = "ãï½ãããï½ãã\nããããã¼";$/;" r +M.BASE.L.EAT_FAILED1 lang\ja.js /^M.BASE.L.EAT_FAILED1 = "ã©ã¼ãã§\\nãã¹ãã®ãã\\nãªãã®ãããããï¼ï¼";$/;" r +M.BASE.L.GET_UP1 lang\ja.js /^M.BASE.L.GET_UP1 = "ãã£ããããããï¼";$/;" r +M.BASE.L.HUNTING_MESSAGE1 lang\ja.js /^M.BASE.L.HUNTING_MESSAGE1 = "%name%ã¯ããã®\\nã¦ãã£ãããªãã ãï¼";$/;" r +M.BASE.L.HUNTING_MESSAGE2 lang\ja.js /^M.BASE.L.HUNTING_MESSAGE2 = "ãã¹ãã®ãã\\nãã£ãããããã¦ãï¼";$/;" r +M.BASE.L.HUNTING_MESSAGE3 lang\ja.js /^M.BASE.L.HUNTING_MESSAGE3 = "ãï¼ãï¼\nãããããã£ããã¬ãã¦ãï¼";$/;" r +M.BASE.L.HUNTING_MESSAGE4 lang\ja.js /^M.BASE.L.HUNTING_MESSAGE4 = "ãã£ãããã¯ãã«ãªã£ã¦ãï¼";$/;" r +M.BASE.L.HUNTING_MESSAGE5 lang\ja.js /^M.BASE.L.HUNTING_MESSAGE5 = "ãã£ãããã¹ãã®ãã\\nãã¤ãããï¼";$/;" r +M.BASE.L.HUNTING_MESSAGE6 lang\ja.js /^M.BASE.L.HUNTING_MESSAGE6 = "ãã£ããããããããï¼ï¼";$/;" r +M.BASE.L.HUNTING_MESSAGE7 lang\ja.js /^M.BASE.L.HUNTING_MESSAGE7 = "ãã¹ãã®ãã\\nãã£ã±ããããï¼";$/;" r +M.BASE.L.HUNTING_MESSAGE8 lang\ja.js /^M.BASE.L.HUNTING_MESSAGE8 = "ããã£ãã ãã£\\nã§ããããï¼";$/;" r +M.BASE.L.HUNT_ESCAPE1 lang\ja.js /^M.BASE.L.HUNT_ESCAPE1 = "ãï½ãããããã ãï½";$/;" r +M.BASE.L.HUNT_ESCAPE2 lang\ja.js /^M.BASE.L.HUNT_ESCAPE2 = "ãã¹ãã®ãã\\nãã£ã¦ããããï¼";$/;" r +M.BASE.L.LEARN_NO_FOOD_IN_PLACE1 lang\ja.js /^M.BASE.L.LEARN_NO_FOOD_IN_PLACE1 = "ãã¼ããã¹ãã®ããããªãã";$/;" r +M.BASE.L.LOST_HOUSE1 lang\ja.js /^M.BASE.L.LOST_HOUSE1 = "ããã¡ã\nãªããªã£ã¦ãããã ã ï¼ï¼";$/;" r +M.BASE.L.MOVE_GOTO_HOME1 lang\ja.js /^M.BASE.L.MOVE_GOTO_HOME1 = "ãã£ããããã¡ã«ããããï¼";$/;" r +M.BASE.L.MOVE_TO_HUNTING1 lang\ja.js /^M.BASE.L.MOVE_TO_HUNTING1 = "ãã£ããããã«ãããï¼";$/;" r +M.BASE.L.REHUNT1 lang\ja.js /^M.BASE.L.REHUNT1 = "ãã£ããã»ãã®\\nãã¹ãã®ããããããï¼";$/;" r +M.BASE.L.REMOVE_YUKKURI1 lang\ja.js /^M.BASE.L.REMOVE_YUKKURI1 = "%name%ã¯ãã¿ãããªããï¼";$/;" r +M.BASE.L.SAY_HELLO1 lang\ja.js /^M.BASE.L.SAY_HELLO1 = "%name%ã¯%name%ã ãï¼\nãã£ãããã¦ãã£ã¦ãï¼";$/;" r +M.BASE.L.SAY_HELLO2 lang\ja.js /^M.BASE.L.SAY_HELLO2 = "ãã£ãããã¦ãã£ã¦ãï¼";$/;" r +M.BASE.L.SEARCH_FOOD1 lang\ja.js /^M.BASE.L.SEARCH_FOOD1 = "ããï¼ï¼\nãã¹ãã®ããã ãï¼";$/;" r +M.BASE.L.SLEEP1 lang\ja.js /^M.BASE.L.SLEEP1 = "ãã¼ããã¼ãã";$/;" r +M.BASE.L.SLEEP2 lang\ja.js /^M.BASE.L.SLEEP2 = "ãã ã»ã»ã»ãã ã»ã»ã»";$/;" r +M.BASE.L.TARGETING_EAT1 lang\ja.js /^M.BASE.L.TARGETING_EAT1 = "ããï¼ï¼\nãã¹ãã®ãã\\nã¯ã£ããã ãï¼";$/;" r +M.BASE.L.UNUN1 lang\ja.js /^M.BASE.L.UNUN1 = "ãã¼ã±ãããããã¼ããï¼\nã¯ãã¾ããï¼";$/;" r +M.BASE.L.UNUN2 lang\ja.js /^M.BASE.L.UNUN2 = "ãããããããã¼ã¼ï¼ï¼";$/;" r +M.BASE.L.UNUN3 lang\ja.js /^M.BASE.L.UNUN3 = "ããããããããã\nããããã§ãã¹ã¦ãã£ï¼ï¼";$/;" r +M.BASE.L.UNUN_END1 lang\ja.js /^M.BASE.L.UNUN_END1 = "ãã£ããã¼ï¼";$/;" r +M.BASE.L.UNUN_SPELL1 lang\ja.js /^M.BASE.L.UNUN_SPELL1 = "ãããããããï¼";$/;" r +M.BASE.L.WALK1 lang\ja.js /^M.BASE.L.WALK1 = "ãã£ï¼ãã£ï¼\nãã£ããããããã£ï¼";$/;" r +M.BASE.L.WALK2 lang\ja.js /^M.BASE.L.WALK2 = "ãã£ããããã£ããã¼ï¼";$/;" r +M.BASE.L.WALK3 lang\ja.js /^M.BASE.L.WALK3 = "ããããã®ãããªãããã§\\nãã£ããããããï¼";$/;" r +M.BASE.L.WALK4 lang\ja.js /^M.BASE.L.WALK4 = "ãã£ãã\\nã´ããã´ãããããï¼";$/;" r +M.BASE.L.YYUYYU1 lang\ja.js /^M.BASE.L.YYUYYU1 = "ãã£ãã£ãã£âª";$/;" r +M.BASE.L.YYUYYU2 lang\ja.js /^M.BASE.L.YYUYYU2 = "ãã£ããã¼ã®ã²ã¼\\nã¾ã£ããã¼ã®ã²ã¼\\nãã£ããã¼ã®ã²ã¼âª";$/;" r +M.LABEL lang\ja.js /^M.LABEL = {};$/;" r +M.LABEL.HUNGRY lang\ja.js /^M.LABEL.HUNGRY = "ç©ºè ¹";$/;" r +M.LABEL.SLEEP lang\ja.js /^M.LABEL.SLEEP = "ç æ°";$/;" r +M.LABEL.STRESS lang\ja.js /^M.LABEL.STRESS = "ã¹ãã¬ã¹";/;" r +M.LABEL.UNUN lang\ja.js /^M.LABEL.UNUN = "ãããã";$/;" r +M.LABEL.YUKKURI lang\ja.js /^M.LABEL.YUKKURI = "ãã£ãã";$/;" r +M.MARISA lang\ja.js /^M.MARISA = {};$/;" r +M.MARISA.L lang\ja.js /^M.MARISA.L = {};$/;" r +M.MARISA.L.DEAD1 lang\ja.js /^M.MARISA.L.DEAD1 = "ãã£ã¨ãã£ãããããã£ãâ¦";$/;" r +M.MARISA.L.DECLARE_PLACE1 lang\ja.js /^M.MARISA.L.DECLARE_PLACE1 = "ããã%name%ã®\\nãã£ããã·ãããã«\\nããã®ãï¼";$/;" r +M.MARISA.L.EAT1 lang\ja.js /^M.MARISA.L.EAT1 = "ãï½ãããï½ããï¼\nãããªãï½";$/;" r +M.MARISA.L.EAT2 lang\ja.js /^M.MARISA.L.EAT2 = "ã¯ãµã£ã¯ãµã£ï¼\nãã£ã¡ããã¾ï¼";$/;" r +M.MARISA.L.EAT3 lang\ja.js /^M.MARISA.L.EAT3 = "ãï½ãããï½ãã\nããããã¼";$/;" r +M.MARISA.L.EAT_FAILED1 lang\ja.js /^M.MARISA.L.EAT_FAILED1 = "ã©ã¼ãã§\\nãã¹ãã®ãã\\nãªãã®ãããããï¼ï¼";$/;" r +M.MARISA.L.GET_UP1 lang\ja.js /^M.MARISA.L.GET_UP1 = "ãã£ããããããï¼";$/;" r +M.MARISA.L.HUNTING_MESSAGE1 lang\ja.js /^M.MARISA.L.HUNTING_MESSAGE1 = "%name%ã¯ããã®\\nã¦ãã£ãããªã®ãï¼";$/;" r +M.MARISA.L.HUNTING_MESSAGE2 lang\ja.js /^M.MARISA.L.HUNTING_MESSAGE2 = "ãã¹ãã®ãã\\nãã£ããããããã®ãï¼";$/;" r +M.MARISA.L.HUNTING_MESSAGE3 lang\ja.js /^M.MARISA.L.HUNTING_MESSAGE3 = "ãï¼ãï¼\nãããããã£ãã\\nã¬ããã®ãï¼";$/;" r 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lang\ja.js /^M.MARISA.L.WALK2 = "ãã£ããããã£ããã¼ï¼";$/;" r +M.MARISA.L.WALK3 lang\ja.js /^M.MARISA.L.WALK3 = "ããããã®ãããªãããã§\\nãã£ãããããã®ãï¼";$/;" r +M.MARISA.L.WALK4 lang\ja.js /^M.MARISA.L.WALK4 = "ãã£ãã\\nã´ããã´ããããã®ãï¼";$/;" r +M.MARISA.SS lang\ja.js /^M.MARISA.SS = {};$/;" r +M.MARISA.SS.DEAD1 lang\ja.js /^M.MARISA.SS.DEAD1 = "ãã£ã¨ãã£ãã¡ãããã£ãâ¦";$/;" r +M.MARISA.SS.DECLARE_PLACE1 lang\ja.js /^M.MARISA.SS.DECLARE_PLACE1 = "ããã%name%ã®\\nãã£ãã¡ã·ãããã«ããã®ããï¼";$/;" r +M.MARISA.SS.EAT1 lang\ja.js /^M.MARISA.SS.EAT1 = "ãï½ã¡ããï½ã¡ãï¼\nããããªãï½";$/;" r +M.MARISA.SS.EAT2 lang\ja.js /^M.MARISA.SS.EAT2 = "ã¯ãµã£ã¯ãµã£ï¼\nãã£ã¡ããã¾ï¼";$/;" r +M.MARISA.SS.EAT3 lang\ja.js /^M.MARISA.SS.EAT3 = "ãï½ã¡ããï½ã¡ã\nã¡ãããã¼";$/;" r +M.MARISA.SS.EAT_FAILED1 lang\ja.js /^M.MARISA.SS.EAT_FAILED1 = "ã©ã¼ãã§\\nãã¹ãã®ããã\nãªãã®ãããããï¼ï¼";$/;" r +M.MARISA.SS.GET_UP1 lang\ja.js /^M.MARISA.SS.GET_UP1 = "ãã£ãã¡ããããï¼";$/;" r +M.MARISA.SS.HUNTING_MESSAGE1 lang\ja.js /^M.MARISA.SS.HUNTING_MESSAGE1 = "%name%ã¯ããã®\\nã¦ãã£ãããªã®ããï¼";$/;" r +M.MARISA.SS.HUNTING_MESSAGE2 lang\ja.js /^M.MARISA.SS.HUNTING_MESSAGE2 = "ãã¹ãã®ããã\nãã£ããããããã®ããï¼";$/;" r +M.MARISA.SS.HUNTING_MESSAGE3 lang\ja.js /^M.MARISA.SS.HUNTING_MESSAGE3 = "ãï¼ãï¼\nãããããã£ãã\\nã¬ããã®ããï¼";$/;" r +M.MARISA.SS.HUNTING_MESSAGE4 lang\ja.js /^M.MARISA.SS.HUNTING_MESSAGE4 = "ãã£ãã¡ãã¯ãã«ãªã£ã¦ãï¼";$/;" r +M.MARISA.SS.HUNTING_MESSAGE5 lang\ja.js /^M.MARISA.SS.HUNTING_MESSAGE5 = "ãã£ãã¡ãã¹ãã®ãã\\nãã¤ããã®ããï¼";$/;" r +M.MARISA.SS.HUNTING_MESSAGE6 lang\ja.js /^M.MARISA.SS.HUNTING_MESSAGE6 = "ãã£ãã¡ãããããã®ããï¼ï¼";$/;" r +M.MARISA.SS.HUNTING_MESSAGE7 lang\ja.js /^M.MARISA.SS.HUNTING_MESSAGE7 = "ãã¹ãã®ãã\\nãã£ã±ãããã®ããï¼";$/;" r +M.MARISA.SS.SAY_HELLO1 lang\ja.js /^M.MARISA.SS.SAY_HELLO1 = "%name%ã¯%name%ã ãï¼\nãã£ãã¡ãã¦ãã£ã¦ãï¼";$/;" r +M.MARISA.SS.SAY_HELLO2 lang\ja.js /^M.MARISA.SS.SAY_HELLO2 = "ãã£ãã¡ãã¦ãã£ã¦ãï¼";$/;" r +M.MARISA.SS.SEARCH_FOOD1 lang\ja.js /^M.MARISA.SS.SEARCH_FOOD1 = "ããï¼ï¼\nãã¹ãã®ããã\nã¯ã£ãããªã®ããï¼";$/;" r 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/^M.MARISA.SS.WALK4 = "ãã£ãã¡\\nã´ããã´ããããã®ããï¼";$/;" r +M.get lang\ja.js /^M.get = function(code, size, key){$/;" r +code lang\ja.js /^ code = "BASE";$/;" r +null)code lang\ja.js /^ if(M[code] == null)code = "BASE";$/;" r +null)size lang\ja.js /^ if(M[code][size] == null)size = "L";$/;" r +size lang\ja.js /^ size = "L";$/;" r +Animation lib\Animation.js /^var Animation = enchant.Class.create({$/;" c +initialize lib\Animation.js /^ initialize: function (sprite){$/;" r +runAnim lib\Animation.js /^ runAnim: function(){$/;" r +startAnim lib\Animation.js /^ startAnim:function(){$/;" r +stopAnim lib\Animation.js /^ stopAnim: function(){$/;" r +! lib\FormSprite.js /^ if(spr.type != "kuki")continue;$/;" r +FormSprite lib\FormSprite.js /^var FormSprite = enchant.Class.create({$/;" c +add lib\FormSprite.js /^ add : function(sprite, index, attr){$/;" r +addBodyY lib\FormSprite.js /^ addBodyY: function(y){$/;" r +addChild lib\FormSprite.js /^ addChild:function(sprite, index, attr){$/;" r +addChildAll lib\FormSprite.js /^ \/\/ addChildAll:function(){$/;" r +addX lib\FormSprite.js /^ addX: function(x){$/;" r +addY lib\FormSprite.js /^ addY: function(y){$/;" r +attr lib\FormSprite.js /^ if(attr === undefined)attr = {};$/;" r +formRunAnimation lib\FormSprite.js /^ formRunAnimation: function(){$/;" r +formScaleX lib\FormSprite.js /^ formScaleX: function(x){$/;" r +formScaleY lib\FormSprite.js /^ formScaleY: function(y){$/;" r +formStartAnimation lib\FormSprite.js /^ formStartAnimation: function(){$/;" r +formStopAnimation lib\FormSprite.js /^ formStopAnimation: function(){$/;" r +getMainShadowMarginY lib\FormSprite.js /^ getMainShadowMarginY: function(){$/;" r +getMainSprite lib\FormSprite.js /^ getMainSprite: function(){$/;" r +getShadowSprite lib\FormSprite.js /^ getShadowSprite: function(){$/;" r +getX lib\FormSprite.js /^ getX: function(){$/;" r +getY lib\FormSprite.js /^ getY: function(){$/;" r +initialize lib\FormSprite.js /^ initialize: function (){$/;" r +paramX lib\FormSprite.js /^ paramX : function(x, addX){$/;" r +paramY lib\FormSprite.js /^ paramY : function(y, addY){$/;" r +params lib\FormSprite.js /^ var params = {$/;" r +remove lib\FormSprite.js /^ remove: function (sprite){$/;" r +scale lib\FormSprite.js /^ scale: function(_scaleX,_scaleY){$/;" r +setFixBudgeLeft lib\FormSprite.js /^ setFixBudgeLeft: function (index){$/;" r +setFixBudgeRight lib\FormSprite.js /^ setFixBudgeRight: function (index){$/;" r +setFixKukiLeft lib\FormSprite.js /^ setFixKukiLeft: function (){$/;" r +setFixKukiRight lib\FormSprite.js /^ setFixKukiRight: function (){$/;" r +setX lib\FormSprite.js /^ setX: function(x){$/;" r +setY lib\FormSprite.js /^ setY: function(y){$/;" r +this.spriteArray lib\FormSprite.js /^ this.spriteArray = [];$/;" r +tlMoveBy lib\FormSprite.js /^ tlMoveBy:function(x, y, time, eventFunctions){$/;" r +tlMoveTo lib\FormSprite.js /^ tlMoveTo:function(x, y, time, easing ){$/;" r +tlQueueLength lib\FormSprite.js /^ tlQueueLength:function(){$/;" r +tlTween lib\FormSprite.js /^ \/\/ tlTween:function(params){$/;" r +createUtil lib\Util.js /^var createUtil = function(){$/;" r +prefix lib\Util.js /^ var prefix = "";$/;" r +randomLooks lib\Util.js /^ randomLooks: function(){$/;" r ++ main.js /^ ret += "IDã" + this.id + "\\n";$/;" r ++ main.js /^ ret += "debug " + this.action.status + "\\n";$/;" r ++ main.js /^ ret += "ããããã " + this.getUnun() + "\\n";$/;" r ++ main.js /^ ret += "ãã¡ãã®ã " + this.items.length + "\\n";$/;" r ++ main.js /^ ret += "ãã£ããã " + this.getYukkuri() + "\\n";$/;" r ++ main.js /^ ret += "ãªã¼ãã¼IDã" + ownerId + "\\n";$/;" r ++ main.js /^ ret += "ãã¬ã¤ã¹IDã" + this.id + "\\n";$/;" r ++ main.js /^ ret += "ãã¬ã¤ã¹ã " + placeId + "\\n";$/;" r ++ main.js /^ ret += "容姿ã " + this.getLooksText() + "\\n";$/;" r ++ main.js /^ ret += "ç©ºè ¹ã " + this.getHungry() + "\\n";$/;" r ++ main.js /^ ret += "é£æãããã " + this.foods[EFood.GREAT] + "\\n";$/;" r ++ main.js /^ ret += "é£æãããªãã¼ã" + this.foods[EFood.NORMAL] + "\\n";$/;" r ++ main.js /^ ret += "é£æã«ãã«ãã " + this.foods[EFood.BAD] + "\\n";$/;" r Action main.js /^ var Action = enchant.Class.create({$/;" c +Address main.js /^ var Address = enchant.Class.create({$/;" c +CanvasLayer.prototype.initialize main.js /^\/\/ CanvasLayer.prototype.initialize = function() {$/;" r +ComSayHelloRecvEvent main.js /^ var ComSayHelloRecvEvent = enchant.Class.create(Event,{$/;" c +ComSayHelloSendEvent main.js /^ var ComSayHelloSendEvent = enchant.Class.create(Event,{$/;" c +DeclarePlaceHomelessEvent main.js /^ var DeclarePlaceHomelessEvent = enchant.Class.create(Event,{$/;" c EAction main.js /^var EAction = {$/;" r +EAnimStatus main.js /^var EAnimStatus = {$/;" r +EBody main.js /^var EBody = {$/;" r ECommand main.js /^var ECommand = {$/;" r +EDamage main.js /^var EDamage = {$/;" r +EDate main.js /^var EDate = {$/;" r +EDeepSay main.js /^var EDeepSay = {$/;" r EDirection main.js /^var EDirection = {$/;" r +EExSkill main.js /^var EExSkill = {$/;" r +EFace main.js /^var EFace = {$/;" r EFieldPos main.js /^var EFieldPos = {$/;" r +EFood main.js /^var EFood = {$/;" r +EGrow main.js /^var EGrow = {$/;" r +ELooks main.js /^var ELooks = {$/;" r +EMemory main.js /^var EMemory = {$/;" r EMenuPos main.js /^var EMenuPos = {$/;" r +EMsg main.js /^var EMsg = {$/;" r EResPath main.js /^var EResPath = {$/;" r -Food main.js /^ var Food = enchant.Class.create(enchant.Sprite,{$/;" c +EResPathReimu main.js /^var EResPathReimu = {$/;" r +ESearch main.js /^var ESearch = {$/;" r +EWalkAnimation main.js /^var EWalkAnimation = {$/;" r +EatEvent main.js /^ var EatEvent = enchant.Class.create(Event,{$/;" c +EatInHomeEvent main.js /^ var EatInHomeEvent = enchant.Class.create(Event,{$/;" c +Event main.js /^ var Event = enchant.Class.create({$/;" c +Food main.js /^ var Food = enchant.Class.create(ObjSprite,{$/;" c +HuntStartEvent main.js /^ var HuntStartEvent = enchant.Class.create(Event,{$/;" c +InHomeEvent main.js /^ var InHomeEvent = enchant.Class.create(Event,{$/;" c +Kuki main.js /^ var Kuki = enchant.Class.create(ObjSprite,{$/;" c Marisa main.js /^ var Marisa = enchant.Class.create(Yukkuri,{$/;" c +MemoryFood main.js /^ var MemoryFood = enchant.Class.create({$/;" c +MemoryPlace main.js /^ var MemoryPlace = enchant.Class.create({$/;" c +MiMarisa main.js /^ var MiMarisa = enchant.Class.create(MiYukkuri,{$/;" c +MiYukkuri main.js /^ var MiYukkuri = enchant.Class.create(Yukkuri,{$/;" c +MoveGotoHomeEvent main.js /^ var MoveGotoHomeEvent = enchant.Class.create(Event,{$/;" c +MoveToCommandEvent main.js /^ var MoveToCommandEvent = enchant.Class.create(Event,{$/;" c +MoveToEatEvent main.js /^ var MoveToEatEvent = enchant.Class.create(Event,{$/;" c +MoveToHuntEvent main.js /^ var MoveToHuntEvent = enchant.Class.create(Event,{$/;" c +MoveToPlaceStartHomelessEvent main.js /^ var MoveToPlaceStartHomelessEvent = enchant.Class.create(Event,{$/;" c +ObjSprite main.js /^var ObjSprite = enchant.Class.create(enchant.Sprite,{$/;" c Okazari main.js /^ var Okazari = enchant.Class.create(enchant.Sprite,{$/;" c +Place main.js /^ var Place = enchant.Class.create(ObjSprite,{$/;" c Player main.js /^ var Player = enchant.Class.create(Marisa,{$/;" c -Yukkuri main.js /^ var Yukkuri = enchant.Class.create(enchant.Sprite,{$/;" c +Reimu main.js /^ var Reimu = enchant.Class.create(Yukkuri,{$/;" c +SearchObjectMang main.js /^ var SearchObjectMang = enchant.Class.create({$/;" c +SleepEvent main.js /^ var SleepEvent = enchant.Class.create(Event,{$/;" c +SpriteGroup.prototype.classname main.js /^ SpriteGroup.prototype.classname = "";$/;" r +Unun main.js /^ var Unun = enchant.Class.create(ObjSprite,{$/;" c +UnunEvent main.js /^ var UnunEvent = enchant.Class.create(Event,{$/;" c +UnunSmellEvent main.js /^ var UnunSmellEvent = enchant.Class.create(Event,{$/;" c +WaitEvent main.js /^ var WaitEvent = enchant.Class.create(Event,{$/;" c +WalkEvent main.js /^ var WalkEvent = enchant.Class.create(Event,{$/;" c +Yukkuri main.js /^ var Yukkuri = enchant.Class.create(ObjSprite,{$/;" c _loadArr main.js /^ var _loadArr = [];$/;" r +_onactionstart main.js /^ _onactionstart:function(e){$/;" r act main.js /^ act : function(){$/;" r act main.js /^ act: function(){$/;" r +add main.js /^ add :function(esearch, node){$/;" r +addAddress main.js /^ addAddress: function(yukkuri){$/;" r +addExValue main.js /^ addExValue: function(eexskill, plus){$/;" r +addKuki main.js /^ addKuki: function(){$/;" r +addMiYukkuri main.js /^ addMiYukkuri: function(miYukkuri){$/;" r +addSearchObject main.js /^ addSearchObject:function(esearch, node){$/;" r +addYukkuri main.js /^ addYukkuri: function(yukkuri){$/;" r +animX main.js /^ animX: function(x){$/;" r +animY main.js /^ animY: function(y){$/;" r animation main.js /^ animation: function(){$/;" r -changeFace main.js /^ changeFace: function(erespath){$/;" r +callEvent main.js /^ callEvent: function(yukkuri){$/;" r +changeFace main.js /^ \/\/ changeFace: function(erespath){$/;" r +changeFace main.js /^ changeFace: function(){$/;" r +clear main.js /^ clear :function(){$/;" r +clearSearchObject main.js /^ clearSearchObject:function(){$/;" r +communicate_start main.js /^ communicate_start:function(){$/;" r +damage main.js /^ damage: function(edamage){$/;" r dead main.js /^ dead : function(){$/;" r +declarePlace main.js /^ declarePlace: function(place){$/;" r +declare_place_homeless main.js /^ declare_place_homeless:function(){$/;" r destruct main.js /^ destruct: function(){$/;" r +eat main.js /^ eat:function(food){$/;" r +eat_in_home main.js /^ eat_in_home: function(){$/;" r +eat_start main.js /^ eat_start: function(){$/;" r +enchant.Node.GAddEvent main.js /^ \/\/ enchant.Node.GAddEvent = function(){$/;" r +enchant.Timeline.prototype.moveByEx main.js /^enchant.Timeline.prototype.moveByEx = function(x, y, time, easing, eventFunctions){$/;" r fieldBg.image.context.fillStyle main.js /^ \/\/ fieldBg.image.context.fillStyle = '#ff0000';$/;" r game.onload main.js /^ game.onload = function(){$/;" r +get main.js /^ get:function (esearch){$/;" r +get main.js /^ get:function(key){$/;" r +getAddress main.js /^ getAddress: function(yukkuri){$/;" r +getAmount main.js /^ getAmount: function(){$/;" r +getExSkill main.js /^ getExSkill: function(eexskill){$/;" r +getExValue main.js /^ getExValue: function(eexskill){$/;" r +getFoodHash main.js /^ getFoodHash:function(){$/;" r +getGive main.js /^ getGive: function(){$/;" r +getHeight main.js /^ getHeight: function(){$/;" r +getHeight main.js /^ getHeight: function(){$/;" r +getHungry main.js /^ getHungry: function(){$/;" r +getItems main.js /^ getItems:function(){$/;" r +getLooksNumber main.js /^ getLooksNumber: function(){$/;" r +getLooksText main.js /^ getLooksText: function(){$/;" r +getMemory main.js /^ getMemory: function(ememory){$/;" r +getMyScale main.js /^ getMyScale: function(){$/;" r +getName main.js /^ getName: function(){$/;" r +getNear main.js /^ getNear:function (esearch, yukkuri){$/;" r +getPlace main.js /^ getPlace:function(){$/;" r +getRange main.js /^ getRange: function(){$/;" r +getStatus main.js /^ getStatus: function(){$/;" r +getStatusForDisplay main.js /^ getStatusForDisplay: function (){$/;" r +getStatusForDisplay main.js /^ getStatusForDisplay: function(){$/;" r +getStatusForDisplay main.js /^ getStatusForDisplay: function (){$/;" r +getUnun main.js /^ getUnun: function(){$/;" r +getWidth main.js /^ getWidth: function(){$/;" r +getWidth main.js /^ getWidth: function(){$/;" r +getX main.js /^ getX : function(){$/;" r +getX main.js /^ getX: function(){$/;" r +getX main.js /^ getX: function(){$/;" r +getY main.js /^ getY : function(){$/;" r +getY main.js /^ getY: function(){$/;" r +getY main.js /^ getY: function(){$/;" r +getYukkuri main.js /^ getYukkuri: function(){$/;" r +hunt main.js /^ hunt:function(food){$/;" r +hunt_start main.js /^ hunt_start:function(){$/;" r +iconText main.js /^ var iconText = [];$/;" r +in_home main.js /^ in_home:function(){$/;" r info.color main.js /^ \/\/ info.color = "#ffffff";$/;" r info.font main.js /^ \/\/ info.font = "14px 'Times New Roman'";$/;" r +init main.js /^ init:function(){$/;" r +initialize main.js /^ \/\/ initialize: function (place){$/;" r +initialize main.js /^ initialize: function (){$/;" r +initialize main.js /^ initialize: function (_data){$/;" r +initialize main.js /^ initialize: function (food){$/;" r initialize main.js /^ initialize: function (type, x, y){$/;" r +initialize main.js /^ initialize: function (x, y){$/;" r initialize main.js /^ initialize: function (yukkuri){$/;" r -initialize main.js /^ initialize: function(){$/;" r -initialize main.js /^ initialize: function(x, y){$/;" r +initialize main.js /^ initialize: function(x, y, grow){$/;" r +initialize main.js /^ initialize: function(yukkuri){$/;" r +initialize main.js /^ initialize: function(yukkuri, x, y){$/;" r +initialize main.js /^ initialize: function (w, h){$/;" r +input.element.innerHTML main.js /^ \/\/ input.element.innerHTML = "