X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=CategoryAPI.html;h=40b92430169065d764967c51639b74ac8f9eabae;hb=293a1e0fa1e9cff056a5df3efa1638a4f4eb4897;hp=9b67765847059c21a3cd964f616c2b8792cf3846;hpb=b9467dc8bc6824b9ad5b60dc78e54d1c355fb800;p=sdl2referencejp%2Fsdl2referencejp.git diff --git a/CategoryAPI.html b/CategoryAPI.html index 9b67765..40b9243 100644 --- a/CategoryAPI.html +++ b/CategoryAPI.html @@ -17,32 +17,49 @@
  • SDL_HINT_ACCELEROMETER_AS_JOYSTICK
  • SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION
  • SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION +
  • SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH +
  • SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS +
  • SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION +
  • SDL_HINT_BMP_SAVE_LEGACY_FORMAT
  • +
  • SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT
  • SDL_HINT_FRAMEBUFFER_ACCELERATION
  • SDL_HINT_GAMECONTROLLERCONFIG
  • SDL_HINT_GRAB_KEYBOARD
  • SDL_HINT_IDLE_TIMER_DISABLED
  • SDL_HINT_IME_INTERNAL_EDITING
  • SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS +
  • SDL_HINT_MAC_BACKGROUND_APP
  • SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK +
  • SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH
  • SDL_HINT_MOUSE_RELATIVE_MODE_WARP +
  • SDL_HINT_NO_SIGNAL_HANDLERS
  • SDL_HINT_ORIENTATIONS +
  • SDL_HINT_RENDER_DIRECT3D11_DEBUG
  • SDL_HINT_RENDER_DIRECT3D_THREADSAFE
  • SDL_HINT_RENDER_DRIVER
  • SDL_HINT_RENDER_OPENGL_SHADERS
  • SDL_HINT_RENDER_SCALE_QUALITY
  • SDL_HINT_RENDER_VSYNC +
  • SDL_HINT_RPI_VIDEO_LAYER +
  • SDL_HINT_THREAD_STACK_SIZE
  • SDL_HINT_TIMER_RESOLUTION
  • SDL_HINT_VIDEO_ALLOW_SCREENSAVER
  • SDL_HINT_VIDEO_HIGHDPI_DISABLED
  • SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES
  • SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS -
  • SDL_HINT_VIDEO_WIN_D3DCOMPILER
  • SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT +
  • SDL_HINT_VIDEO_WIN_D3DCOMPILER +
  • SDL_HINT_VIDEO_X11_NET_WM_PING
  • SDL_HINT_VIDEO_X11_XINERAMA
  • SDL_HINT_VIDEO_X11_XRANDR
  • SDL_HINT_VIDEO_X11_XVIDMODE +
  • SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING
  • SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP +
  • SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4
  • SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN +
  • SDL_HINT_WINRT_HANDLE_BACK_BUTTON +
  • SDL_HINT_WINRT_PRIVACY_POLICY_LABEL +
  • SDL_HINT_WINRT_PRIVACY_POLICY_URL
  • SDL_HINT_XINPUT_ENABLED
  • SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING @@ -50,7 +67,10 @@
    1. SDL_AudioFormat
    2. SDL_AudioStatus +
    3. SDL_AudioStream +
    4. SDL_BlendFactor
    5. SDL_BlendMode +
    6. SDL_BlendOperation
    7. SDL_EventType
    8. SDL_GLattr
    9. SDL_GLcontextFlag @@ -59,6 +79,7 @@
    10. SDL_GameControllerButton
    11. SDL_HintPriority
    12. SDL_HitTestResult +
    13. SDL_JoystickPowerLevel
    14. SDL_Keycode
    15. SDL_Keymod
    16. SDL_LOG_CATEGORY @@ -75,9 +96,10 @@
    17. SDL_TextureAccess
    18. SDL_TextureModulate
    19. SDL_ThreadPriority +
    20. SDL_WinRT_Path
    21. SDL_WindowEventID
    22. SDL_WindowFlags -
    23. SDL_assert_state +
    24. SDL_AssertState
    25. SDL_bool

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    @@ -85,6 +107,7 @@
  • SDL_assert_data
  • SDL_atomic_t
  • SDL_AudioCVT +
  • SDL_AudioDeviceEvent
  • SDL_AudioSpec
  • SDL_Color
  • SDL_ControllerAxisEvent @@ -124,6 +147,7 @@
  • SDL_QuitEvent
  • SDL_RWops
  • SDL_Rect +
  • SDL_Renderer
  • SDL_RendererInfo
  • SDL_Surface
  • SDL_SysWMEvent @@ -131,6 +155,7 @@
  • SDL_SysWMmsg
  • SDL_TextEditingEvent
  • SDL_TextInputEvent +
  • SDL_Texture
  • SDL_TouchFingerEvent
  • SDL_UserEvent
  • SDL_version @@ -175,6 +200,7 @@
  • SDL_CloseAudio
  • SDL_CloseAudioDevice
  • SDL_CompilerBarrier
  • +
  • SDL_ComposeCustomBlendMode
  • SDL_CondBroadcast
  • SDL_CondSignal
  • SDL_CondWait
  • @@ -189,6 +215,8 @@
  • SDL_CreateMutex
  • SDL_CreateRGBSurface
  • SDL_CreateRGBSurfaceFrom
  • +
  • SDL_CreateRGBSurfaceWithFormat
  • +
  • SDL_CreateRGBSurfaceWithFormatFrom
  • SDL_CreateRenderer
  • SDL_CreateSemaphore
  • SDL_CreateSoftwareRenderer
  • @@ -199,9 +227,11 @@
  • SDL_CreateWindow
  • SDL_CreateWindowAndRenderer
  • SDL_CreateWindowFrom
  • +
  • SDL_DXGIGetOutputInfo
  • SDL_DelEventWatch
  • SDL_DelHintCallback
  • SDL_Delay
  • +
  • SDL_DequeueAudio
  • SDL_DestroyCond
  • SDL_DestroyMutex
  • SDL_DestroyRenderer
  • @@ -209,6 +239,7 @@
  • SDL_DestroyTexture
  • SDL_DestroyWindow
  • SDL_DetachThread
  • +
  • SDL_Direct3D9GetAdapterIndex
  • SDL_DisableScreenSaver
  • SDL_EnableScreenSaver
  • SDL_EnclosePoints
  • @@ -247,6 +278,7 @@
  • SDL_GameControllerAddMappingsFromRW
  • SDL_GameControllerClose
  • SDL_GameControllerEventState
  • +
  • SDL_GameControllerFromInstanceID
  • SDL_GameControllerGetAttached
  • SDL_GameControllerGetAxis
  • SDL_GameControllerGetAxisFromString
  • @@ -284,12 +316,17 @@
  • SDL_GetDefaultCursor
  • SDL_GetDesktopDisplayMode
  • SDL_GetDisplayBounds
  • +
  • SDL_GetDisplayDPI
  • SDL_GetDisplayMode
  • SDL_GetDisplayName
  • +
  • SDL_GetDisplayUsableBounds
  • +
  • SDL_GetGrabbedWindow
  • SDL_GetError
  • SDL_GetEventFilter
  • +
  • SDL_GetEventState
  • SDL_GetGlobalMouseState
  • SDL_GetHint
  • +
  • SDL_GetHintBoolean
  • SDL_GetKeyFromName
  • SDL_GetKeyFromScancode
  • SDL_GetKeyName
  • @@ -343,6 +380,7 @@
  • SDL_GetTouchFinger
  • SDL_GetVersion
  • SDL_GetVideoDriver
  • +
  • SDL_GetWindowBordersSize
  • SDL_GetWindowBrightness
  • SDL_GetWindowData
  • SDL_GetWindowDisplayIndex
  • @@ -354,6 +392,7 @@
  • SDL_GetWindowID
  • SDL_GetWindowMaximumSize
  • SDL_GetWindowMinimumSize
  • +
  • SDL_GetWindowOpacity
  • SDL_GetWindowPixelFormat
  • SDL_GetWindowPosition
  • SDL_GetWindowSize
  • @@ -413,7 +452,9 @@
  • SDL_IsScreenSaverEnabled
  • SDL_IsTextInputActive
  • SDL_JoystickClose
  • +
  • SDL_JoystickCurrentPowerLevel
  • SDL_JoystickEventState
  • +
  • SDL_JoystickFromInstanceID
  • SDL_JoystickGetAttached
  • SDL_JoystickGetAxis
  • SDL_JoystickGetBall
  • @@ -444,17 +485,17 @@
  • SDL_LockAudioDevice
  • SDL_LockMutex
  • SDL_LockSurface
  • -
  • SDL_LockTexturel
  • +
  • SDL_LockTexture
  • SDL_Log
  • SDL_LogCritical
  • SDL_LogDebug
  • SDL_LogError
  • SDL_LogGetOutputFunction
  • SDL_LogGetPriority
  • -
  • SDL_LogInfo.html
  • -
  • SDL_LogMessage.html
  • -
  • SDL_LogMessageV.html
  • -
  • SDL_LogResetPriorities.html
  • +
  • SDL_LogInfo
  • +
  • SDL_LogMessage
  • +
  • SDL_LogMessageV
  • +
  • SDL_LogResetPriorities
  • SDL_LogSetAllPriority
  • SDL_LogSetOutputFunction
  • SDL_LogSetPriority
  • @@ -507,6 +548,7 @@
  • SDL_ReadLE16
  • SDL_ReadLE32
  • SDL_ReadLE64
  • +
  • SDL_ReadU8
  • SDL_RecordGesture
  • SDL_RectEmpty
  • SDL_RectEquals
  • @@ -524,6 +566,8 @@
  • SDL_RenderFillRect
  • SDL_RenderFillRects
  • SDL_RenderGetClipRect
  • +
  • SDL_RenderGetD3D9Device
  • +
  • SDL_RenderGetIntegerScale
  • SDL_RenderGetLogicalSize
  • SDL_RenderGetScale
  • SDL_RenderGetViewport
  • @@ -531,6 +575,7 @@
  • SDL_RenderPresent
  • SDL_RenderReadPixels
  • SDL_RenderSetClipRect
  • +
  • SDL_RenderSetIntegerScale
  • SDL_RenderSetLogicalSize
  • SDL_RenderSetScale
  • SDL_RenderSetViewport
  • @@ -582,11 +627,16 @@
  • SDL_SetWindowGrab
  • SDL_SetWindowHitTest
  • SDL_SetWindowIcon
  • +
  • SDL_SetWindowInputFocus
  • SDL_SetWindowMaximumSize
  • SDL_SetWindowMinimumSize
  • +
  • SDL_SetWindowModalFor
  • +
  • SDL_SetWindowOpacity
  • SDL_SetWindowPosition
  • +
  • SDL_SetWindowResizable
  • SDL_SetWindowSize
  • SDL_SetWindowTitle
  • +
  • SDL_SetWindowsMessageHook
  • SDL_ShowCursor
  • SDL_ShowMessageBox
  • SDL_ShowSimpleMessageBox
  • @@ -628,22 +678,33 @@
  • SDL_VERSION_ATLEAST
  • SDL_VideoInit
  • SDL_VideoQuit
  • +
  • SDL_Vulkan_CreateSurface
  • +
  • SDL_Vulkan_GetInstanceExtensions
  • +
  • SDL_Vulkan_GetVkGetInstanceProcAddr
  • +
  • SDL_Vulkan_LoadLibrary
  • +
  • SDL_Vulkan_UnloadLibrary
  • SDL_WaitEvent
  • SDL_WaitEventTimeout
  • SDL_WaitThread
  • SDL_WarpMouseGlobal
  • SDL_WarpMouseInWindow
  • SDL_WasInit
  • +
  • SDL_WinRTGetFSPathUNICODE
  • +
  • SDL_WinRTGetFSPathUTF8
  • +
  • SDL_WinRTRunApp
  • SDL_WriteBE16
  • SDL_WriteBE32
  • SDL_WriteBE64
  • SDL_WriteLE16
  • SDL_WriteLE32
  • SDL_WriteLE64
  • +
  • SDL_WriteU8
  • SDL_acos
  • SDL_assert
  • SDL_assert_paranoid
  • SDL_assert_release
  • +
  • SDL_iPhoneSetAnimationCallback
  • +
  • SDL_iPhoneSetEventPump
  • SDL Wiki‚ւ̃Šƒ“ƒN

    SDL 2.0 API by Name - SDL Wiki