X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=CategoryAPI.html;h=f27a029bd40a03ee79dddc961f6a8de732bc09a6;hb=c386bad9ff26b6b26641a1288d8853e6525d893d;hp=32f929170045a4597ce63c4996be58f63d4029c0;hpb=195d073734c3813511c400cc21db5f82785d5fe1;p=sdl2referencejp%2Fsdl2referencejp.git diff --git a/CategoryAPI.html b/CategoryAPI.html index 32f9291..f27a029 100644 --- a/CategoryAPI.html +++ b/CategoryAPI.html @@ -15,47 +15,77 @@

ƒqƒ“ƒg

  1. SDL_HINT_ACCELEROMETER_AS_JOYSTICK +
  2. SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION +
  3. SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION +
  4. SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH +
  5. SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS +
  6. SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION +
  7. SDL_HINT_BMP_SAVE_LEGACY_FORMAT
  8. +
  9. SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT
  10. SDL_HINT_FRAMEBUFFER_ACCELERATION
  11. SDL_HINT_GAMECONTROLLERCONFIG
  12. SDL_HINT_GRAB_KEYBOARD
  13. SDL_HINT_IDLE_TIMER_DISABLED +
  14. SDL_HINT_IME_INTERNAL_EDITING
  15. SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS +
  16. SDL_HINT_MAC_BACKGROUND_APP
  17. SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK +
  18. SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH
  19. SDL_HINT_MOUSE_RELATIVE_MODE_WARP +
  20. SDL_HINT_NO_SIGNAL_HANDLERS
  21. SDL_HINT_ORIENTATIONS +
  22. SDL_HINT_RENDER_DIRECT3D11_DEBUG
  23. SDL_HINT_RENDER_DIRECT3D_THREADSAFE
  24. SDL_HINT_RENDER_DRIVER
  25. SDL_HINT_RENDER_OPENGL_SHADERS
  26. SDL_HINT_RENDER_SCALE_QUALITY
  27. SDL_HINT_RENDER_VSYNC +
  28. SDL_HINT_RPI_VIDEO_LAYER +
  29. SDL_HINT_THREAD_STACK_SIZE
  30. SDL_HINT_TIMER_RESOLUTION
  31. SDL_HINT_VIDEO_ALLOW_SCREENSAVER
  32. SDL_HINT_VIDEO_HIGHDPI_DISABLED
  33. SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES
  34. SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS -
  35. SDL_HINT_VIDEO_WIN_D3DCOMPILER
  36. SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT +
  37. SDL_HINT_VIDEO_WIN_D3DCOMPILER +
  38. SDL_HINT_VIDEO_X11_NET_WM_PING
  39. SDL_HINT_VIDEO_X11_XINERAMA
  40. SDL_HINT_VIDEO_X11_XRANDR
  41. SDL_HINT_VIDEO_X11_XVIDMODE +
  42. SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING
  43. +
  44. SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP +
  45. SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 +
  46. SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN +
  47. SDL_HINT_WINRT_HANDLE_BACK_BUTTON +
  48. SDL_HINT_WINRT_PRIVACY_POLICY_LABEL +
  49. SDL_HINT_WINRT_PRIVACY_POLICY_URL
  50. SDL_HINT_XINPUT_ENABLED +
  51. SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING

—ñ‹“‘Ì

    -
  1. SDL_assert_state
  2. SDL_AudioFormat
  3. SDL_AudioStatus +
  4. SDL_BlendFactor
  5. SDL_BlendMode -
  6. SDL_bool +
  7. SDL_BlendOperation
  8. SDL_EventType
  9. SDL_GLattr
  10. SDL_GLcontextFlag
  11. SDL_GLprofile +
  12. SDL_GameControllerAxis +
  13. SDL_GameControllerButton
  14. SDL_HintPriority +
  15. SDL_HitTestResult +
  16. SDL_JoystickPowerLevel
  17. SDL_Keycode
  18. SDL_Keymod
  19. SDL_LOG_CATEGORY
  20. SDL_LogPriority +
  21. SDL_MessageBoxButtonFlags +
  22. SDL_MessageBoxColorType +
  23. SDL_MessageBoxFlags
  24. SDL_PixelFormatEnum
  25. SDL_PowerState
  26. SDL_RendererFlags @@ -65,14 +95,18 @@
  27. SDL_TextureAccess
  28. SDL_TextureModulate
  29. SDL_ThreadPriority +
  30. SDL_WinRT_Path
  31. SDL_WindowEventID
  32. SDL_WindowFlags +
  33. SDL_AssertState +
  34. SDL_bool

\‘¢‘Ì

  1. SDL_assert_data
  2. SDL_atomic_t
  3. SDL_AudioCVT +
  4. SDL_AudioDeviceEvent
  5. SDL_AudioSpec
  6. SDL_Color
  7. SDL_ControllerAxisEvent @@ -98,6 +132,10 @@
  8. SDL_JoyHatEvent
  9. SDL_KeyboardEvent
  10. SDL_Keysym +
  11. SDL_MessageBoxButtonData +
  12. SDL_MessageBoxColor +
  13. SDL_MessageBoxColorScheme +
  14. SDL_MessageBoxData
  15. SDL_MouseButtonEvent
  16. SDL_MouseMotionEvent
  17. SDL_MouseWheelEvent @@ -108,6 +146,7 @@
  18. SDL_QuitEvent
  19. SDL_RWops
  20. SDL_Rect +
  21. SDL_Renderer
  22. SDL_RendererInfo
  23. SDL_Surface
  24. SDL_SysWMEvent @@ -115,6 +154,7 @@
  25. SDL_SysWMmsg
  26. SDL_TextEditingEvent
  27. SDL_TextInputEvent +
  28. SDL_Texture
  29. SDL_TouchFingerEvent
  30. SDL_UserEvent
  31. SDL_version @@ -122,7 +162,6 @@

ŠÖ”

    -
  1. SDL_acos
  2. SDL_AddEventWatch
  3. SDL_AddHintCallback
  4. SDL_AddTimer
  5. @@ -134,9 +173,6 @@
  6. SDL_AndroidGetExternalStorageState
  7. SDL_AndroidGetInternalStoragePath
  8. SDL_AndroidGetJNIEnv
  9. -
  10. SDL_assert
  11. -
  12. SDL_assert_paranoid
  13. -
  14. SDL_assert_release
  15. SDL_AtomicAdd
  16. SDL_AtomicCAS
  17. SDL_AtomicCASPtr
  18. @@ -154,13 +190,16 @@
  19. SDL_BlitScaled
  20. SDL_BlitSurface
  21. SDL_BuildAudioCVT
  22. +
  23. SDL_COMPILEDVERSION
  24. SDL_CalculateGammaRamp
  25. +
  26. SDL_CaptureMouse
  27. SDL_ClearError
  28. SDL_ClearHints
  29. +
  30. SDL_ClearQueuedAudio
  31. SDL_CloseAudio
  32. SDL_CloseAudioDevice
  33. -
  34. SDL_COMPILEDVERSION
  35. SDL_CompilerBarrier
  36. +
  37. SDL_ComposeCustomBlendMode
  38. SDL_CondBroadcast
  39. SDL_CondSignal
  40. SDL_CondWait
  41. @@ -173,9 +212,11 @@
  42. SDL_CreateCond
  43. SDL_CreateCursor
  44. SDL_CreateMutex
  45. -
  46. SDL_CreateRenderer
  47. SDL_CreateRGBSurface
  48. SDL_CreateRGBSurfaceFrom
  49. +
  50. SDL_CreateRGBSurfaceWithFormat
  51. +
  52. SDL_CreateRGBSurfaceWithFormatFrom
  53. +
  54. SDL_CreateRenderer
  55. SDL_CreateSemaphore
  56. SDL_CreateSoftwareRenderer
  57. SDL_CreateSystemCursor
  58. @@ -184,11 +225,12 @@
  59. SDL_CreateThread
  60. SDL_CreateWindow
  61. SDL_CreateWindowAndRenderer
  62. -
  63. SDL_CreateWindowAndRenderer
  64. SDL_CreateWindowFrom
  65. -
  66. SDL_Delay
  67. +
  68. SDL_DXGIGetOutputInfo
  69. SDL_DelEventWatch
  70. SDL_DelHintCallback
  71. +
  72. SDL_Delay
  73. +
  74. SDL_DequeueAudio
  75. SDL_DestroyCond
  76. SDL_DestroyMutex
  77. SDL_DestroyRenderer
  78. @@ -196,6 +238,7 @@
  79. SDL_DestroyTexture
  80. SDL_DestroyWindow
  81. SDL_DetachThread
  82. +
  83. SDL_Direct3D9GetAdapterIndex
  84. SDL_DisableScreenSaver
  85. SDL_EnableScreenSaver
  86. SDL_EnclosePoints
  87. @@ -211,11 +254,30 @@
  88. SDL_FreeRW
  89. SDL_FreeSurface
  90. SDL_FreeWAV
  91. +
  92. SDL_GL_BindTexture
  93. +
  94. SDL_GL_CreateContext
  95. +
  96. SDL_GL_DeleteContext
  97. +
  98. SDL_GL_ExtensionSupported
  99. +
  100. SDL_GL_GetAttribute
  101. +
  102. SDL_GL_GetCurrentContext
  103. +
  104. SDL_GL_GetCurrentWindow
  105. +
  106. SDL_GL_GetDrawableSize
  107. +
  108. SDL_GL_GetProcAddress
  109. +
  110. SDL_GL_GetSwapInterval
  111. +
  112. SDL_GL_LoadLibrary
  113. +
  114. SDL_GL_MakeCurrent
  115. +
  116. SDL_GL_ResetAttributes
  117. +
  118. SDL_GL_SetAttribute
  119. +
  120. SDL_GL_SetSwapInterval
  121. +
  122. SDL_GL_SwapWindow
  123. +
  124. SDL_GL_UnbindTexture
  125. +
  126. SDL_GL_UnloadLibrary
  127. SDL_GameControllerAddMapping
  128. SDL_GameControllerAddMappingsFromFile
  129. SDL_GameControllerAddMappingsFromRW
  130. SDL_GameControllerClose
  131. SDL_GameControllerEventState
  132. +
  133. SDL_GameControllerFromInstanceID
  134. SDL_GameControllerGetAttached
  135. SDL_GameControllerGetAxis
  136. SDL_GameControllerGetAxisFromString
  137. @@ -239,12 +301,12 @@
  138. SDL_GetAudioDriver
  139. SDL_GetAudioStatus
  140. SDL_GetBasePath
  141. -
  142. SDL_GetClipboardText
  143. +
  144. SDL_GetCPUCacheLineSize
  145. +
  146. SDL_GetCPUCount
  147. SDL_GetClipRect
  148. +
  149. SDL_GetClipboardText
  150. SDL_GetClosestDisplayMode
  151. SDL_GetColorKey
  152. -
  153. SDL_GetCPUCacheLineSize
  154. -
  155. SDL_GetCPUCount
  156. SDL_GetCurrentAudioDriver
  157. SDL_GetCurrentDisplayMode
  158. SDL_GetCurrentVideoDriver
  159. @@ -253,16 +315,22 @@
  160. SDL_GetDefaultCursor
  161. SDL_GetDesktopDisplayMode
  162. SDL_GetDisplayBounds
  163. +
  164. SDL_GetDisplayDPI
  165. SDL_GetDisplayMode
  166. SDL_GetDisplayName
  167. +
  168. SDL_GetDisplayUsableBounds
  169. +
  170. SDL_GetGrabbedWindow
  171. SDL_GetError
  172. SDL_GetEventFilter
  173. +
  174. SDL_GetEventState
  175. +
  176. SDL_GetGlobalMouseState
  177. SDL_GetHint
  178. -
  179. SDL_GetKeyboardFocus
  180. -
  181. SDL_GetKeyboardState
  182. +
  183. SDL_GetHintBoolean
  184. SDL_GetKeyFromName
  185. SDL_GetKeyFromScancode
  186. SDL_GetKeyName
  187. +
  188. SDL_GetKeyboardFocus
  189. +
  190. SDL_GetKeyboardState
  191. SDL_GetModState
  192. SDL_GetMouseFocus
  193. SDL_GetMouseState
  194. @@ -280,19 +348,20 @@
  195. SDL_GetPlatform
  196. SDL_GetPowerInfo
  197. SDL_GetPrefPath
  198. +
  199. SDL_GetQueuedAudioSize
  200. +
  201. SDL_GetRGB
  202. +
  203. SDL_GetRGBA
  204. SDL_GetRelativeMouseMode
  205. SDL_GetRelativeMouseState
  206. SDL_GetRenderDrawBlendMode
  207. SDL_GetRenderDrawColor
  208. SDL_GetRenderDriverInfo
  209. +
  210. SDL_GetRenderTarget
  211. SDL_GetRenderer
  212. SDL_GetRendererInfo
  213. SDL_GetRendererOutputSize
  214. -
  215. SDL_GetRenderTarget
  216. SDL_GetRevision
  217. SDL_GetRevisionNumber
  218. -
  219. SDL_GetRGB
  220. -
  221. SDL_GetRGBA
  222. SDL_GetScancodeFromKey
  223. SDL_GetScancodeFromName
  224. SDL_GetScancodeName
  225. @@ -310,6 +379,7 @@
  226. SDL_GetTouchFinger
  227. SDL_GetVersion
  228. SDL_GetVideoDriver
  229. +
  230. SDL_GetWindowBordersSize
  231. SDL_GetWindowBrightness
  232. SDL_GetWindowData
  233. SDL_GetWindowDisplayIndex
  234. @@ -321,31 +391,13 @@
  235. SDL_GetWindowID
  236. SDL_GetWindowMaximumSize
  237. SDL_GetWindowMinimumSize
  238. +
  239. SDL_GetWindowOpacity
  240. SDL_GetWindowPixelFormat
  241. SDL_GetWindowPosition
  242. SDL_GetWindowSize
  243. SDL_GetWindowSurface
  244. SDL_GetWindowTitle
  245. SDL_GetWindowWMInfo
  246. -
  247. SDL_GetWindowWMInfo
  248. -
  249. SDL_GL_BindTexture
  250. -
  251. SDL_GL_CreateContext
  252. -
  253. SDL_GL_DeleteContext
  254. -
  255. SDL_GL_ExtensionSupported
  256. -
  257. SDL_GL_GetAttribute
  258. -
  259. SDL_GL_GetCurrentContext
  260. -
  261. SDL_GL_GetCurrentWindow
  262. -
  263. SDL_GL_GetDrawableSize
  264. -
  265. SDL_GL_GetProcAddress
  266. -
  267. SDL_GL_GetSwapInterval
  268. -
  269. SDL_GL_LoadLibrary
  270. -
  271. SDL_GL_MakeCurrent
  272. -
  273. SDL_GL_ResetAttributes
  274. -
  275. SDL_GL_SetAttribute
  276. -
  277. SDL_GL_SetSwapInterval
  278. -
  279. SDL_GL_SwapWindow
  280. -
  281. SDL_GL_UnbindTexture
  282. -
  283. SDL_GL_UnloadLibrary
  284. SDL_HapticClose
  285. SDL_HapticDestroyEffect
  286. SDL_HapticEffectSupported
  287. @@ -357,9 +409,9 @@
  288. SDL_HapticNumEffects
  289. SDL_HapticNumEffectsPlaying
  290. SDL_HapticOpen
  291. -
  292. SDL_HapticOpened
  293. SDL_HapticOpenFromJoystick
  294. SDL_HapticOpenFromMouse
  295. +
  296. SDL_HapticOpened
  297. SDL_HapticPause
  298. SDL_HapticQuery
  299. SDL_HapticRumbleInit
  300. @@ -374,20 +426,21 @@
  301. SDL_HapticUnpause
  302. SDL_HapticUpdateEffect
  303. SDL_Has3DNow
  304. -
  305. SDL_HasAltiVec
  306. SDL_HasAVX
  307. +
  308. SDL_HasAVX2
  309. +
  310. SDL_HasAltiVec
  311. SDL_HasClipboardText
  312. SDL_HasEvent
  313. SDL_HasEvents
  314. SDL_HasIntersection
  315. SDL_HasMMX
  316. SDL_HasRDTSC
  317. -
  318. SDL_HasScreenKeyboardSupport
  319. SDL_HasSSE
  320. SDL_HasSSE2
  321. SDL_HasSSE3
  322. SDL_HasSSE41
  323. SDL_HasSSE42
  324. +
  325. SDL_HasScreenKeyboardSupport
  326. SDL_HideWindow
  327. SDL_Init
  328. SDL_InitSubSystem
  329. @@ -398,7 +451,9 @@
  330. SDL_IsScreenSaverEnabled
  331. SDL_IsTextInputActive
  332. SDL_JoystickClose
  333. +
  334. SDL_JoystickCurrentPowerLevel
  335. SDL_JoystickEventState
  336. +
  337. SDL_JoystickFromInstanceID
  338. SDL_JoystickGetAttached
  339. SDL_JoystickGetAxis
  340. SDL_JoystickGetBall
  341. @@ -429,17 +484,17 @@
  342. SDL_LockAudioDevice
  343. SDL_LockMutex
  344. SDL_LockSurface
  345. -
  346. SDL_LockTexturel
  347. +
  348. SDL_LockTexture
  349. SDL_Log
  350. SDL_LogCritical
  351. SDL_LogDebug
  352. SDL_LogError
  353. SDL_LogGetOutputFunction
  354. SDL_LogGetPriority
  355. -
  356. SDL_LogInfo.html
  357. -
  358. SDL_LogMessage.html
  359. -
  360. SDL_LogMessageV.html
  361. -
  362. SDL_LogResetPriorities.html
  363. +
  364. SDL_LogInfo
  365. +
  366. SDL_LogMessage
  367. +
  368. SDL_LogMessageV
  369. +
  370. SDL_LogResetPriorities
  371. SDL_LogSetAllPriority
  372. SDL_LogSetOutputFunction
  373. SDL_LogSetPriority
  374. @@ -447,6 +502,7 @@
  375. SDL_LogWarn
  376. SDL_LowerBlit
  377. SDL_LowerBlitScaled
  378. +
  379. SDL_MUSTLOCK
  380. SDL_MapRGB
  381. SDL_MapRGBA
  382. SDL_MasksToPixelFormatEnum
  383. @@ -456,7 +512,6 @@
  384. SDL_MixAudioFormat
  385. SDL_MostSignificantBitIndex32
  386. SDL_MouseIsHaptic
  387. -
  388. SDL_MUSTLOCK
  389. SDL_NumHaptics
  390. SDL_NumJoysticks
  391. SDL_OpenAudio
  392. @@ -465,13 +520,26 @@
  393. SDL_PauseAudioDevice
  394. SDL_PeepEvents
  395. SDL_PixelFormatEnumToMasks
  396. +
  397. SDL_PointInRect
  398. SDL_PollEvent
  399. SDL_PumpEvents
  400. SDL_PushEvent
  401. SDL_QueryTexture
  402. +
  403. SDL_QueueAudio
  404. SDL_Quit
  405. SDL_QuitRequested
  406. SDL_QuitSubSystem
  407. +
  408. SDL_REVISION
  409. +
  410. SDL_RWFromConstMem
  411. +
  412. SDL_RWFromFP
  413. +
  414. SDL_RWFromFile
  415. +
  416. SDL_RWFromMem
  417. +
  418. SDL_RWclose
  419. +
  420. SDL_RWread
  421. +
  422. SDL_RWseek
  423. +
  424. SDL_RWsize
  425. +
  426. SDL_RWtell
  427. +
  428. SDL_RWwrite
  429. SDL_RaiseWindow
  430. SDL_ReadBE16
  431. SDL_ReadBE32
  432. @@ -479,6 +547,7 @@
  433. SDL_ReadLE16
  434. SDL_ReadLE32
  435. SDL_ReadLE64
  436. +
  437. SDL_ReadU8
  438. SDL_RecordGesture
  439. SDL_RectEmpty
  440. SDL_RectEquals
  441. @@ -496,28 +565,22 @@
  442. SDL_RenderFillRect
  443. SDL_RenderFillRects
  444. SDL_RenderGetClipRect
  445. +
  446. SDL_RenderGetD3D9Device
  447. +
  448. SDL_RenderGetIntegerScale
  449. SDL_RenderGetLogicalSize
  450. SDL_RenderGetScale
  451. SDL_RenderGetViewport
  452. +
  453. SDL_RenderIsClipEnabled
  454. SDL_RenderPresent
  455. SDL_RenderReadPixels
  456. SDL_RenderSetClipRect
  457. +
  458. SDL_RenderSetIntegerScale
  459. SDL_RenderSetLogicalSize
  460. SDL_RenderSetScale
  461. SDL_RenderSetViewport
  462. SDL_RenderTargetSupported
  463. SDL_ResetAssertionReport
  464. SDL_RestoreWindow
  465. -
  466. SDL_REVISION
  467. -
  468. SDL_RWclose
  469. -
  470. SDL_RWFromConstMem
  471. -
  472. SDL_RWFromFile
  473. -
  474. SDL_RWFromFP
  475. -
  476. SDL_RWFromMem
  477. -
  478. SDL_RWread
  479. -
  480. SDL_RWseek
  481. -
  482. SDL_RWtell
  483. -
  484. SDL_RWwrite
  485. SDL_SaveAllDollarTemplates
  486. SDL_SaveBMP
  487. SDL_SaveBMP_RW
  488. @@ -528,8 +591,8 @@
  489. SDL_SemWait
  490. SDL_SemWaitTimeout
  491. SDL_SetAssertionHandler
  492. -
  493. SDL_SetClipboardText
  494. SDL_SetClipRect
  495. +
  496. SDL_SetClipboardText
  497. SDL_SetColorKey
  498. SDL_SetCursor
  499. SDL_SetError
  500. @@ -561,12 +624,18 @@
  501. SDL_SetWindowFullscreen
  502. SDL_SetWindowGammaRamp
  503. SDL_SetWindowGrab
  504. +
  505. SDL_SetWindowHitTest
  506. SDL_SetWindowIcon
  507. +
  508. SDL_SetWindowInputFocus
  509. SDL_SetWindowMaximumSize
  510. SDL_SetWindowMinimumSize
  511. +
  512. SDL_SetWindowModalFor
  513. +
  514. SDL_SetWindowOpacity
  515. SDL_SetWindowPosition
  516. +
  517. SDL_SetWindowResizable
  518. SDL_SetWindowSize
  519. SDL_SetWindowTitle
  520. +
  521. SDL_SetWindowsMessageHook
  522. SDL_ShowCursor
  523. SDL_ShowMessageBox
  524. SDL_ShowSimpleMessageBox
  525. @@ -585,11 +654,11 @@
  526. SDL_SwapLE16
  527. SDL_SwapLE32
  528. SDL_SwapLE64
  529. -
  530. SDL_ThreadID
  531. SDL_TICKS_PASSED
  532. SDL_TLSCreate
  533. SDL_TLSGet
  534. SDL_TLSSet
  535. +
  536. SDL_ThreadID
  537. SDL_TriggerBreakpoint
  538. SDL_TryLockMutex
  539. SDL_UnionRect
  540. @@ -604,21 +673,32 @@
  541. SDL_UpdateWindowSurfaceRects
  542. SDL_UpdateYUVTexture
  543. SDL_VERSION
  544. -
  545. SDL_VERSION_ATLEAST
  546. SDL_VERSIONNUM
  547. +
  548. SDL_VERSION_ATLEAST
  549. SDL_VideoInit
  550. SDL_VideoQuit
  551. SDL_WaitEvent
  552. SDL_WaitEventTimeout
  553. SDL_WaitThread
  554. +
  555. SDL_WarpMouseGlobal
  556. SDL_WarpMouseInWindow
  557. SDL_WasInit
  558. +
  559. SDL_WinRTGetFSPathUNICODE
  560. +
  561. SDL_WinRTGetFSPathUTF8
  562. +
  563. SDL_WinRTRunApp
  564. SDL_WriteBE16
  565. SDL_WriteBE32
  566. SDL_WriteBE64
  567. SDL_WriteLE16
  568. SDL_WriteLE32
  569. SDL_WriteLE64
  570. +
  571. SDL_WriteU8
  572. +
  573. SDL_acos
  574. +
  575. SDL_assert
  576. +
  577. SDL_assert_paranoid
  578. +
  579. SDL_assert_release
  580. +
  581. SDL_iPhoneSetAnimationCallback
  582. +
  583. SDL_iPhoneSetEventPump

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