X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=SlimDXc_Jun2010%28VC%2B%2B2008%29%2Fsource%2Fdirect3d11%2FGeometryShader11.h;fp=SlimDXc_Jun2010%28VC%2B%2B2008%29%2Fsource%2Fdirect3d11%2FGeometryShader11.h;h=0000000000000000000000000000000000000000;hb=d3453b257c2faf4db202d38666a872929ff220cd;hp=2a7b3ed8075ded8a8460c3a952e2d7d9dc282c2d;hpb=1c2eac207d4963c6bc170b3f7fbe0feeffcd17e0;p=dtxmania%2Fdtxmania.git
diff --git a/SlimDXc_Jun2010(VC++2008)/source/direct3d11/GeometryShader11.h b/SlimDXc_Jun2010(VC++2008)/source/direct3d11/GeometryShader11.h
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--- a/SlimDXc_Jun2010(VC++2008)/source/direct3d11/GeometryShader11.h
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-/*
-* Copyright (c) 2007-2010 SlimDX Group
-*
-* Permission is hereby granted, free of charge, to any person obtaining a copy
-* of this software and associated documentation files (the "Software"), to deal
-* in the Software without restriction, including without limitation the rights
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-* copies of the Software, and to permit persons to whom the Software is
-* furnished to do so, subject to the following conditions:
-*
-* The above copyright notice and this permission notice shall be included in
-* all copies or substantial portions of the Software.
-*
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-* THE SOFTWARE.
-*/
-#pragma once
-
-#include "DeviceChild11.h"
-#include "../d3dcompiler/ShaderBytecodeDC.h"
-#include "StreamOutputElement11.h"
-
-namespace SlimDX
-{
- namespace Direct3D11
- {
- ref class ClassLinkage;
-
- ///
- /// Represents a geometry shader.
- ///
- /// ID3D11GeometryShader
- public ref class GeometryShader : public DeviceChild
- {
- COMOBJECT(ID3D11GeometryShader, GeometryShader);
-
- public:
- static initonly int NoRasterizedStream = D3D11_SO_NO_RASTERIZED_STREAM;
-
- ///
- /// Initializes a new instance of the class.
- ///
- /// The device used to create the shader.
- /// The compiled shader bytecode.
- GeometryShader( Direct3D11::Device^ device, D3DCompiler::ShaderBytecode^ shaderBytecode );
-
- ///
- /// Initializes a new instance of the class.
- ///
- /// The device used to create the shader.
- /// The compiled shader bytecode.
- /// A dynamic class linkage interface.
- GeometryShader( Direct3D11::Device^ device, D3DCompiler::ShaderBytecode^ shaderBytecode, ClassLinkage^ linkage );
-
- ///
- /// Initializes a new instance of the class.
- ///
- /// The device used to create the shader.
- /// The compiled shader bytecode.
- /// An array of instances describing the layout of the output buffers.
- /// An array of buffer strides; each stride is the size of an element for that buffer.
- /// The index number of the stream to be sent to the rasterizer stage. Set to NoRasterizedStream if no stream is to be rasterized.
- GeometryShader( Direct3D11::Device^ device, D3DCompiler::ShaderBytecode^ shaderBytecode, array^ elements, array^ bufferedStrides, int rasterizedStream );
-
- ///
- /// Initializes a new instance of the class.
- ///
- /// The device used to create the shader.
- /// The compiled shader bytecode.
- /// An array of instances describing the layout of the output buffers.
- /// An array of buffer strides; each stride is the size of an element for that buffer.
- /// The index number of the stream to be sent to the rasterizer stage. Set to NoRasterizedStream if no stream is to be rasterized.
- /// A dynamic class linkage interface.
- GeometryShader( Direct3D11::Device^ device, D3DCompiler::ShaderBytecode^ shaderBytecode, array^ elements, array^ bufferedStrides, int rasterizedStream, ClassLinkage^ linkage );
- };
- }
-};
\ No newline at end of file