X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=SlimDXc_Jun2010%28VC%2B%2B2008%29%2Fsource%2Fdirect3d11%2FGeometryShader11.h;fp=SlimDXc_Jun2010%28VC%2B%2B2008%29%2Fsource%2Fdirect3d11%2FGeometryShader11.h;h=0000000000000000000000000000000000000000;hb=d3453b257c2faf4db202d38666a872929ff220cd;hp=2a7b3ed8075ded8a8460c3a952e2d7d9dc282c2d;hpb=1c2eac207d4963c6bc170b3f7fbe0feeffcd17e0;p=dtxmania%2Fdtxmania.git diff --git a/SlimDXc_Jun2010(VC++2008)/source/direct3d11/GeometryShader11.h b/SlimDXc_Jun2010(VC++2008)/source/direct3d11/GeometryShader11.h deleted file mode 100644 index 2a7b3ed8..00000000 --- a/SlimDXc_Jun2010(VC++2008)/source/direct3d11/GeometryShader11.h +++ /dev/null @@ -1,82 +0,0 @@ -/* -* Copyright (c) 2007-2010 SlimDX Group -* -* Permission is hereby granted, free of charge, to any person obtaining a copy -* of this software and associated documentation files (the "Software"), to deal -* in the Software without restriction, including without limitation the rights -* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -* copies of the Software, and to permit persons to whom the Software is -* furnished to do so, subject to the following conditions: -* -* The above copyright notice and this permission notice shall be included in -* all copies or substantial portions of the Software. -* -* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -* THE SOFTWARE. -*/ -#pragma once - -#include "DeviceChild11.h" -#include "../d3dcompiler/ShaderBytecodeDC.h" -#include "StreamOutputElement11.h" - -namespace SlimDX -{ - namespace Direct3D11 - { - ref class ClassLinkage; - - /// - /// Represents a geometry shader. - /// - /// ID3D11GeometryShader - public ref class GeometryShader : public DeviceChild - { - COMOBJECT(ID3D11GeometryShader, GeometryShader); - - public: - static initonly int NoRasterizedStream = D3D11_SO_NO_RASTERIZED_STREAM; - - /// - /// Initializes a new instance of the class. - /// - /// The device used to create the shader. - /// The compiled shader bytecode. - GeometryShader( Direct3D11::Device^ device, D3DCompiler::ShaderBytecode^ shaderBytecode ); - - /// - /// Initializes a new instance of the class. - /// - /// The device used to create the shader. - /// The compiled shader bytecode. - /// A dynamic class linkage interface. - GeometryShader( Direct3D11::Device^ device, D3DCompiler::ShaderBytecode^ shaderBytecode, ClassLinkage^ linkage ); - - /// - /// Initializes a new instance of the class. - /// - /// The device used to create the shader. - /// The compiled shader bytecode. - /// An array of instances describing the layout of the output buffers. - /// An array of buffer strides; each stride is the size of an element for that buffer. - /// The index number of the stream to be sent to the rasterizer stage. Set to NoRasterizedStream if no stream is to be rasterized. - GeometryShader( Direct3D11::Device^ device, D3DCompiler::ShaderBytecode^ shaderBytecode, array^ elements, array^ bufferedStrides, int rasterizedStream ); - - /// - /// Initializes a new instance of the class. - /// - /// The device used to create the shader. - /// The compiled shader bytecode. - /// An array of instances describing the layout of the output buffers. - /// An array of buffer strides; each stride is the size of an element for that buffer. - /// The index number of the stream to be sent to the rasterizer stage. Set to NoRasterizedStream if no stream is to be rasterized. - /// A dynamic class linkage interface. - GeometryShader( Direct3D11::Device^ device, D3DCompiler::ShaderBytecode^ shaderBytecode, array^ elements, array^ bufferedStrides, int rasterizedStream, ClassLinkage^ linkage ); - }; - } -}; \ No newline at end of file