X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=SlimDXc_Jun2010%28VC%2B%2B2008%29%2Fsource%2Fxact3%2FSoundBank.h;fp=SlimDXc_Jun2010%28VC%2B%2B2008%29%2Fsource%2Fxact3%2FSoundBank.h;h=0000000000000000000000000000000000000000;hb=d3453b257c2faf4db202d38666a872929ff220cd;hp=1c8b40dff9cf27c2fb71ab3c2a7d423616a57f88;hpb=1c2eac207d4963c6bc170b3f7fbe0feeffcd17e0;p=dtxmania%2Fdtxmania.git
diff --git a/SlimDXc_Jun2010(VC++2008)/source/xact3/SoundBank.h b/SlimDXc_Jun2010(VC++2008)/source/xact3/SoundBank.h
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--- a/SlimDXc_Jun2010(VC++2008)/source/xact3/SoundBank.h
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-/*
-* Copyright (c) 2007-2010 SlimDX Group
-*
-* Permission is hereby granted, free of charge, to any person obtaining a copy
-* of this software and associated documentation files (the "Software"), to deal
-* in the Software without restriction, including without limitation the rights
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-* copies of the Software, and to permit persons to whom the Software is
-* furnished to do so, subject to the following conditions:
-*
-* The above copyright notice and this permission notice shall be included in
-* all copies or substantial portions of the Software.
-*
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-* THE SOFTWARE.
-*/
-#pragma once
-
-#include "CueProperties.h"
-#include "Enums.h"
-#include "Cue.h"
-
-namespace SlimDX
-{
- namespace XACT3
- {
- ///
- /// Instantiate and manipulate XACT sound bank objects.
- ///
- /// IXACT3SoundBank
- public ref class SoundBank
- {
- private:
- IXACT3SoundBank* InternalPointer;
-
- internal:
- SoundBank( IXACT3SoundBank* pointer );
-
- public:
- Result Destroy();
-
- ///
- /// Get a sound cue index based on a string that represents the friendly name of the cue.
- ///
- /// A string that contains the friendly name of the cue.
- /// The index for the cue if it exists, otherwise -1.
- int GetCueIndex(System::String^ friendlyName);
-
- ///
- /// Get the properties of a cue.
- ///
- /// The index of the cue to get the properties of.
- /// A object containing the properties of the cue.
- CueProperties GetCueProperties(int cueIndex);
-
- ///
- /// Play a cue.
- ///
- /// The index of the cue to play.
- /// The time offset into the cue to start from, in milliseconds.
- /// A object containing the newly playing cue.
- Cue^ Play(int cueIndex, int timeOffset);
-
- ///
- /// Prepare a cue for playback.
- ///
- /// The index of the cue to prepare.
- /// The time offset into the cue to start from, in milliseconds.
- /// A object containing the newly prepared cue.
- Cue^ Prepare(int cueIndex, int timeOffset);
-
- ///
- /// Stop playback of a cue.
- ///
- /// The index of the cue to stop.
- /// that specify how the cue is stopped.
- Result Stop(int cueIndex, StopFlags flags);
-
- ///
- /// Get a value representing the current state of the sound bank.
- ///
- property SoundBankState State
- {
- SoundBankState get();
- }
-
- ///
- /// Get the number of sound cues in the sound bank.
- ///
- property int CueCount
- {
- int get();
- }
- };
- }
-}