X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=autopick_eng.txt;h=cd51f71e4c03e8a3aef71e7d3fb8f9e38e23303a;hb=7b2bbca769920e3f61544238b23f9d9fa813c2a1;hp=96fb56517dd8b4e216d24766ab0197320aa4bf5b;hpb=cc28b8f75abcd2f326c8230b0bfd7abe0d323ab4;p=hengband%2Fhengband.git diff --git a/autopick_eng.txt b/autopick_eng.txt index 96fb56517..cd51f71e4 100644 --- a/autopick_eng.txt +++ b/autopick_eng.txt @@ -22,7 +22,7 @@ # ^B ^N ^P ^F : Move cursor (always) # ^I : Choose an item from inventry/equipment, then insert its name # ^S : Rotates action (pick up / destroy / leave on floor) -# ^U : Rotates idendify state (identified / unidentified / ...) +# ^U : Rotates identify state (identified / unidentified / ...) # ^L : Insert name of the last auto-destroyed item. # '/' : Search string, or search an item specified by ^I or ^L. # 'n' : Search next @@ -78,9 +78,13 @@ # more than N dice : Weapons with dice (dd * ds) better than +N match. # more bonus than N : Items which has more magical bonus than (+N) match. # worthless : Items which you cannot sell match. -# artifacts : Artifacts items match. +# artifacts : Artifact items match. # ego : Ego items match. +# good : {good} items match. # nameless : Non ego/non artifact items match. +# average : {average} items match. +# rare : Rare equipment such as Dragon armors etc. match. +# common : Any equipments except 'rare' equipment match. # wanted : Wanted monster's corpses or skeletons match. # unique monster's : Unique monster's corpses, skeletons or statues match. # human : Human corpses or skeletons match. @@ -100,8 +104,10 @@ # magical devices : Wands, staffs, rods and scrolls match. # lights : Light sources match. # junks : Junk items like Shard of Pottery or etc. match. +# corpses or skeletons : Corpses or skeletons of monsters match. # spellbooks : All books match. -# hafted weapons : Hafted weapons match. For priests. +# favorite weapons : Weapons suitable for your class (for Priest, Monk, +# BeastMaster, ForceTrainer, Cavalry, and Ninja) # # You may also use keywords which match specified kinds of equipment: # weapons, armors, missiles, magical devices, lights, junks, spellbooks, @@ -175,13 +181,15 @@ # [! ~ ; (] # [[all] [collecting] # [unaware] [unidentified] [identified] [*identified*] +# [artifact] [ego] [good] [nameless] [average] +# [worthless] [rare] [common] # [dice boosted] [more than N dice] [more bonus than N] -# [worthless] [artifact] [ego] [nameless] # [wanted] [unique monster's] [human] [unreadable] # [first realm's] [second realm's] [first] [second] [third] [fourth] -# [items | weapons | armors | missiles | magical devices | -# lights | junks | spellbooks | hafted weapons | shields | bows | -# rings | amulets | suits | cloaks | helms | gloves | boots] :] +# [items | weapons | favorite weapons | armors | missiles | +# magical devices | lights | junks | corpses or skeletons | spellbooks | +# hafted weapons | shields | bows | rings | amulets | suits | cloaks | +# helms | gloves | boots] :] # [[^]part-of-item-name] [#auto-inscription-string] # # @@ -201,14 +209,13 @@ # %:filename # Read a file named 'filename' as a new pick-pref file. The file # must be in the user directory. -# Caution: Avoid naming the parent file, or the game might freeze up. # # - usage of operators # [EQU arg1 arg2 ...] # If all args are same, returns "1", or else returns "0". # [IOR arg1 arg2 ...] # [AND arg1 arg2 ...] -# IOR evaluates and returns all args' logical OR. IAND is logical AND. +# IOR evaluates and returns all args' logical OR. AND is logical AND. # [NOT arg] # Returns "0" if arg is "1", or else returns "1" # [LEQ arg1 arg2 ...] @@ -239,7 +246,7 @@ # Returns player name. # $REALM1 # Returns player's first magic realm -# none, Life, Sorcery, Nature, Chaos, Death, Trump Arcane, +# none, Life, Sorcery, Nature, Chaos, Death, Trump, Arcane, # Craft, Daemon, Crusade, Music, Kendo # $REALM2 # Returns player's second magic realm @@ -324,7 +331,7 @@ rod of staff of wand of ?:[EQU $CLASS Archer] -skeleton of +worthless skeleton ?:[EQU $CLASS Ninja] ~lights:darkness Iron Spike#@v0