X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=drv_priv.h;h=3f7a2fd8b31eba0b7f2cd332403c59731fdbb591;hb=662a9fd2acd72fd73e72110924ea9f350429195d;hp=31ab892247cfb0063c450806bff25c7cfcbdee8a;hpb=cfd96315f8956d2bc647f7fcb774cdf1af91bf90;p=android-x86%2Fexternal-minigbm.git diff --git a/drv_priv.h b/drv_priv.h index 31ab892..3f7a2fd 100644 --- a/drv_priv.h +++ b/drv_priv.h @@ -57,6 +57,7 @@ struct driver { struct drv_array *mappings; struct drv_array *combos; pthread_mutex_t driver_lock; + bool compression; }; struct backend { @@ -72,6 +73,7 @@ struct backend { int (*bo_compute_metadata)(struct bo *bo, uint32_t width, uint32_t height, uint32_t format, uint64_t use_flags, const uint64_t *modifiers, uint32_t count); int (*bo_create_from_metadata)(struct bo *bo); + int (*bo_get_plane_fd)(struct bo *bo, size_t plane); int (*bo_destroy)(struct bo *bo); int (*bo_import)(struct bo *bo, struct drv_import_fd_data *data); void *(*bo_map)(struct bo *bo, struct vma *vma, size_t plane, uint32_t map_flags); @@ -79,22 +81,25 @@ struct backend { int (*bo_invalidate)(struct bo *bo, struct mapping *mapping); int (*bo_flush)(struct bo *bo, struct mapping *mapping); uint32_t (*resolve_format)(struct driver *drv, uint32_t format, uint64_t use_flags); + size_t (*num_planes_from_modifier)(struct driver *drv, uint32_t format, uint64_t modifier); + int (*resource_info)(struct bo *bo, uint32_t strides[DRV_MAX_PLANES], + uint32_t offsets[DRV_MAX_PLANES]); }; // clang-format off -#define BO_USE_RENDER_MASK (BO_USE_LINEAR | BO_USE_PROTECTED | BO_USE_RENDERING | \ - BO_USE_RENDERSCRIPT | BO_USE_SW_READ_OFTEN | BO_USE_SW_WRITE_OFTEN | \ - BO_USE_SW_READ_RARELY | BO_USE_SW_WRITE_RARELY | BO_USE_TEXTURE) +#define BO_USE_RENDER_MASK (BO_USE_LINEAR | BO_USE_RENDERING | BO_USE_RENDERSCRIPT | \ + BO_USE_SW_READ_OFTEN | BO_USE_SW_WRITE_OFTEN | BO_USE_SW_READ_RARELY | \ + BO_USE_SW_WRITE_RARELY | BO_USE_TEXTURE) -#define BO_USE_TEXTURE_MASK (BO_USE_LINEAR | BO_USE_PROTECTED | BO_USE_RENDERSCRIPT | \ - BO_USE_SW_READ_OFTEN | BO_USE_SW_WRITE_OFTEN | \ - BO_USE_SW_READ_RARELY | BO_USE_SW_WRITE_RARELY | BO_USE_TEXTURE) +#define BO_USE_TEXTURE_MASK (BO_USE_LINEAR | BO_USE_RENDERSCRIPT | BO_USE_SW_READ_OFTEN | \ + BO_USE_SW_WRITE_OFTEN | BO_USE_SW_READ_RARELY | \ + BO_USE_SW_WRITE_RARELY | BO_USE_TEXTURE) #define BO_USE_SW_MASK (BO_USE_SW_READ_OFTEN | BO_USE_SW_WRITE_OFTEN | \ - BO_USE_SW_READ_RARELY | BO_USE_SW_WRITE_RARELY) + BO_USE_SW_READ_RARELY | BO_USE_SW_WRITE_RARELY) #define BO_USE_NON_GPU_HW (BO_USE_SCANOUT | BO_USE_CAMERA_WRITE | BO_USE_CAMERA_READ | \ - BO_USE_HW_VIDEO_ENCODER | BO_USE_HW_VIDEO_DECODER) + BO_USE_HW_VIDEO_ENCODER | BO_USE_HW_VIDEO_DECODER) #ifndef DRM_FORMAT_MOD_LINEAR #define DRM_FORMAT_MOD_LINEAR DRM_FORMAT_MOD_NONE