X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=gtk%2Fsrc%2Fghb.ui;h=bbe73362835f45671ef98c2940ae992685813893;hb=75a84adcf721b5965c63f78984b8a624dddf6c0c;hp=f4e61db70aa073a45eb5f7ff039e82904e2a62d8;hpb=116b8c1202913a7333298664b5859f5d873213dd;p=handbrake-jp%2Fhandbrake-jp-git.git diff --git a/gtk/src/ghb.ui b/gtk/src/ghb.ui index f4e61db7..bbe73362 100644 --- a/gtk/src/ghb.ui +++ b/gtk/src/ghb.ui @@ -66,7 +66,7 @@ 0 - 2000 + 8000 0 16 2 @@ -74,7 +74,7 @@ 0 - 1200 + 8000 0 16 2 @@ -121,25 +121,9 @@ 0 20.25 - - 4 - 0 - 1 - 0.2 - 0 - 2.6 - - - 4 - 1 - 0.20000000000000001 - 0.20000000000000001 - 0 - 2.3999999999999999 - 16 - 0 + 1 1 1 0 @@ -170,7 +154,7 @@ 0 - 1 + 2 0 0.5 0.1 @@ -181,7 +165,7 @@ 1 0 0.5 - 0.1 + 0.05 0 0 @@ -227,7 +211,7 @@ 2000 - 0 + 1 16 1 0 @@ -235,7 +219,7 @@ 2000 - 0 + 1 16 1 0 @@ -249,6 +233,30 @@ 0 0 + + 8000 + 0 + 16 + 2 + 0 + 0 + + + 8000 + 0 + 16 + 2 + 0 + 0 + + + 2 + 0 + 0.5 + 0.1 + 0 + 1 + 100 0 @@ -264,6 +272,14 @@ 0 10 + + 7200 + 0 + 10 + 5 + 0 + 10 + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -293,7 +309,7 @@ - gtk-open + gtk-open source_single_action Single _Title @@ -526,6 +542,7 @@ + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -655,9 +672,11 @@ GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + vertical True + vertical True @@ -670,8 +689,9 @@ 1 + vertical True - 6 + 2 True @@ -726,24 +746,44 @@ - + True - 6 - 6 + 2 + 2 + 5 - + True - 4 + 6 + 6 True - Title + 0.1 + Title: - - False - False - + + + 0 + 1 + 0 + 1 + GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 5 + + + + True + 0 + 0 + 0 True @@ -751,86 +791,17 @@ Set the title to encode. By default the longest title is chosen. This is often the feature title of a DVD. - - False - 1 - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - 16 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - Chapters - - - False - False - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Set the first chapter to encode. - adjustment1 - - - - False - 1 - - - - - True - through - - - False - False - 2 - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Set the last chapter to encode. - adjustment2 - - - - False - 3 - - - - + - - False - 2 - + - + True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 + 1 0 - 16 + 0 True @@ -844,7 +815,7 @@ False False - 4 + 0 @@ -858,54 +829,111 @@ False - 5 + 1 - - False - 3 - + + + 1 + 2 + 0 + 1 + + + + + + True + 0 + 0 + 0 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - 16 + 5 + + + + True + Range of title to encode. Can be chapters, seconds, or frames. + + + + False + 0 + + - + True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 7 - - - True - 0.10000000149011612 - Duration: - - - False - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - hh:mm:ss - 10 - - - False - 1 - - + Set the first chapter to encode. + adjustment1 + + + + False + 1 + + + + + True + through + + + False + 2 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the last chapter to encode. + adjustment2 + + + + False + 3 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 7 + + + True + 0.1 + Duration: + + + False + 0 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + hh:mm:ss + 8 + + False + 1 + @@ -913,7 +941,15 @@ 4 + + + + 1 + 2 + 1 + 2 + @@ -941,7 +977,7 @@ True 12 - + True 2 2 @@ -951,6 +987,7 @@ True + False GTK_FILE_CHOOSER_ACTION_SELECT_FOLDER Destination Directory Destination directory for your encode. @@ -1070,7 +1107,7 @@ - Large file size (>4GB) + Large file (>4GB) True True False @@ -1142,483 +1179,476 @@ 10 10 + + + vertical + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 14 + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + GTK_SHADOW_NONE + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 6 + 2 + 12 + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 3 + 2 + True + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + Dimensions: + + + 0 + 1 + 0 + 1 + GTK_EXPAND|GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + -- + + + 1 + 2 + 0 + 1 + GTK_EXPAND|GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + Aspect: + + + 0 + 1 + 1 + 2 + GTK_EXPAND|GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + -- + + + 1 + 2 + 1 + 2 + GTK_EXPAND|GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + Frame Rate: + + + 0 + 1 + 2 + 3 + GTK_EXPAND|GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + -- + + + 1 + 2 + 2 + 3 + GTK_EXPAND|GTK_FILL + + + + + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + <b>Source Picture Parameters</b> + True + + + + + False + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + GTK_SHADOW_NONE + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 6 + 2 + 12 + 2 + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 3 + 2 + True + + + True + 0 + Autocrop: + + + 0 + 1 + 0 + 1 + GTK_EXPAND|GTK_FILL + + + + + True + On + + + 1 + 2 + 0 + 1 + GTK_EXPAND|GTK_FILL + + + + + True + 0 + Crop: + + + 0 + 1 + 1 + 2 + GTK_EXPAND|GTK_FILL + + + + + True + -- + + + 1 + 2 + 1 + 2 + GTK_EXPAND|GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + Crop Dimensions: + + + 0 + 1 + 2 + 3 + GTK_EXPAND|GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + -- + + + 1 + 2 + 2 + 3 + GTK_EXPAND|GTK_FILL + + + + + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + <b>Cropping</b> + True + + + + + False + 2 + 1 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + GTK_SHADOW_NONE + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 6 + 2 + 12 + 2 + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 3 + 2 + True + + + True + 0 + Scale Dimensions: + + + 0 + 1 + 0 + 1 + GTK_EXPAND|GTK_FILL + + + + + True + -- + + + 1 + 2 + 0 + 1 + GTK_EXPAND|GTK_FILL + + + + + True + 0 + Optimal for Source: + + + 0 + 1 + 1 + 2 + GTK_EXPAND|GTK_FILL + + + + + True + On + + + 1 + 2 + 1 + 2 + GTK_EXPAND|GTK_FILL + + + + + True + 0 + Anamorphic: + + + 0 + 1 + 2 + 3 + GTK_EXPAND|GTK_FILL + + + + + True + On + + + 1 + 2 + 2 + 3 + GTK_EXPAND|GTK_FILL + + + + + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + <b>Scaling</b> + True + + + + + False + 2 + + + + + + + + True + True + 0 + + - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 14 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - GTK_SHADOW_NONE - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 2 - 12 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Dimensions: - 15 - - - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - -- - 15 - - - 1 - - - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Aspect: - 15 - - - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - -- - - - 1 - - - - - 1 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Frame Rate: - 15 - - - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - -- - - - 1 - - - - - 2 - - - - - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - <b>Source Picture Parameters</b> - True - - - - - False - 2 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - GTK_SHADOW_NONE - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 2 - 12 - 2 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - - - True - 0 - Autocrop: - 15 - - - False - - - - - True - On - - - 1 - - - - - - - True - - - True - 0 - Crop: - 15 - - - False - - - - - True - -- - - - 1 - - - - - 1 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Crop Dimensions: - 15 - - - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - -- - - - 1 - - - - - 2 - - - - - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - <b>Cropping</b> - True - - - - - False - 2 - 1 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - GTK_SHADOW_NONE - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 2 - 12 - 2 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - - - True - 0 - Scale Dimensions: - 15 - - - False - - - - - True - -- - - - 1 - - - - - - - True - - - True - 0 - Optimal for Source: - 15 - - - False - - - - - True - On - - - 1 - - - - - 1 - - - - - True - - - True - 0 - Anamorphic: - 15 - - - False - - - - - True - On - - - 1 - - - - - 2 - - - - - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - <b>Scaling</b> - True - - - - - False - 2 - - - - - 2 - - - - - - - - 0 - - - - - + True 12 12 + + + vertical + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + + + True + 0 + none + + + True + 4 + 4 + 4 + + + 400 + 200 + True + hb-icon + 6 + + + + + + + + False + False + 1 + + + + + True + 0 + 0 + + + True + 4 + + + True + Presentation Dimensions: + right + + + False + 0 + + + + + 85 + True + 0.2 + 0 + -- + + + False + 1 + + - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - - True - 0 - none - - - True - 4 - 4 - 4 - - - 400 - 200 - True - hb-icon - 6 - - - - - - - - False - False - 1 - - - - - - True - 0 - 0 - - - True - 4 - - - True - Presentation Dimensions: - right - - - False - 0 - - - - - 85 - True - 0.2 - 0 - -- - - - False - 1 - - - - - - - - - False - False - 2 - - - - - - + + + + + False + False + 2 + + + + False @@ -1626,13 +1656,12 @@ 1 - True - Picture + Summary False @@ -1652,6 +1681,7 @@ 24 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 4 @@ -1721,7 +1751,7 @@ True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Output framerate. 'Same as source' is recomended. If your source video has a variable framerate, 'Same as source' will preserve it. - + @@ -1737,12 +1767,12 @@ - + True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Perform 2 Pass Encoding. 'Bitrate' or 'Target Size' options are prerequisites. During the 1st pass, statistics about the video are collected. Then in the second pass, those statistics are used to make bitrate allocation decisions. - 2-Pass Encoding + Enables constant framerate output. + Constant Framerate True @@ -1752,185 +1782,187 @@ - + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Enables variable framerate output with a peak rate determined by the framerate setting. VFR is not compatible with some players. + Peak Framerate (VFR) + True + VideoFramerateCFR + + + + False + 3 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Enables variable framerate output. VFR is not compatible with some players. + Variable Framerate + True + VideoFramerateCFR + + + + False + 4 + + + + + + + False + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 48 + 24 + + + 6 + 3 + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the desired quality factor. The encoder targets a certain quality. The scale used by each video encoder is different. + +x264's scale is logarithmic and lower values coorespond to higher quality. So small decreases in value will result in progressively larger increases in the resulting file size. A value of 0 means lossless and will result in a file size that is larger than the original source, unless the source was also lossless. + +FFmpeg's and Theora's scale is more linear. These encoders do not have a lossless mode. + adjustment5 + 3 + GTK_POS_TOP + + + + + 0 + 3 + 0 + 1 + GTK_FILL + GTK_FILL|GTK_EXPAND + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the desired quality factor. The encoder targets a certain quality. The scale used by each video encoder is different. + +x264's scale is logarithmic and lower values coorespond to higher quality. So small decreases in value will result in progressively larger increases in the resulting file size. A value of 0 means lossless and will result in a file size that is larger than the original source, unless the source was also lossless. + +FFmpeg's and Theora's scale is more linear. These encoders do not have a lossless mode. + Constant Quality: + True + True + + + + 0 + 1 + 1 + 2 + GTK_FILL + GTK_FILL + + + + True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 16 - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - During the 1st pass of a 2 pass encode, use settings that speed things along. - Turbo First Pass - True - True - - - + Set the average bitrate. The instantaneous bitrate can be much higher or lower at any point in time. But the average over a long duration will be the value set here. If you need to limit instantaneous bitrate, look into x264's vbv-bufsize and vbv-maxrate settings. + Bitrate (kbps): + vquality_type_constant + True + - False - 3 + 0 + 1 + 2 + 3 + GTK_FILL + GTK_FILL - - - - - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 48 - 24 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - + True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Set the average bitrate. The instantaneous bitrate can be much higher or lower at any point in time. But the average over a long duration will be the value set here. If you need to limit instantaneous bitrate, look into x264's vbv-bufsize and vbv-maxrate settings. - Bitrate (kbps): - True - - - - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0.11999999731779099 - 0.10000000149011612 - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Set the average bitrate. The instantaneous bitrate can be much higher or lower at any point in time. But the average over a long duration will be the value set here. If you need to limit instantaneous bitrate, look into x264 vbv-bufsize and vbv-maxrate. - adjustment3 - - - - - - 1 - - + Set the average bitrate. The instantaneous bitrate can be much higher or lower at any point in time. But the average over a long duration will be the value set here. If you need to limit instantaneous bitrate, look into x264 vbv-bufsize and vbv-maxrate. + adjustment3 + - False - 0 + 1 + 2 + 2 + 3 + GTK_FILL + - + True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Set the desired final size of the output file. This uses the known duration of the video to calculate the bitrate that will be required to achieve the desired size. - Target Size (MB): - True - vquality_type_bitrate - - - - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0.11999999731779099 - 0.10000000149011612 - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Set the desired final size of the output file. This uses the known duration of the video to calculate the bitrate that will be required to achieve the desired size. - adjustment4 - - - - - - 1 - - + Perform 2 Pass Encoding. The 'Bitrate' option is prerequisite. During the 1st pass, statistics about the video are collected. Then in the second pass, those statistics are used to make bitrate allocation decisions. + 2-Pass Encoding + True + - False - 1 + 0 + 1 + 3 + 4 + GTK_FILL + GTK_FILL - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 16 - + True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Set the desired quality factor. The encoder targets a certain quality. The scale used by each video encoder is different. - -x264's scale is logarithmic and lower values coorespond to higher quality. So small decreases in value will result in progressively larger increases in the resulting file size. A value of 0 means lossless and will result in a file size that is larger than the original source, unless the source was also lossless. - -FFmpeg's and Theora's scale is more linear. These encoders do not have a lossless mode. - Constant Quality: + During the 1st pass of a 2 pass encode, use settings that speed things along. + Turbo First Pass True True - vquality_type_target - - False - - False - 2 - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Set the desired quality factor. The encoder targets a certain quality. The scale used by each video encoder is different. - -x264's scale is logarithmic and lower values coorespond to higher quality. So small decreases in value will result in progressively larger increases in the resulting file size. A value of 0 means lossless and will result in a file size that is larger than the original source, unless the source was also lossless. - -FFmpeg's and Theora's scale is more linear. These encoders do not have a lossless mode. - adjustment5 - 3 - GTK_POS_BOTTOM - - - - - False - 3 + 0 + 1 + 4 + 5 + GTK_FILL + GTK_FILL @@ -1955,6 +1987,7 @@ FFmpeg's and Theora's scale is more linear. These encoders do not have a lossle + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -1967,6 +2000,7 @@ FFmpeg's and Theora's scale is more linear. These encoders do not have a lossle 2 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 @@ -2258,6 +2292,7 @@ For source audio that has a wide dynamic range (very loud and very soft sequence + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -2270,6 +2305,7 @@ For source audio that has a wide dynamic range (very loud and very soft sequence 2 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 @@ -2472,6 +2508,7 @@ For source audio that has a wide dynamic range (very loud and very soft sequence True + False GTK_FILE_CHOOSER_ACTION_OPEN Srt File Select the SRT file to import. @@ -2547,848 +2584,898 @@ For source audio that has a wide dynamic range (very loud and very soft sequence - + + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 - + True - 10 GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 2 - + + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - none - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 12 + 0 + none - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 6 + 2 + 12 + 2 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 4 + 4 + 2 + 4 + 2 True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Number: + 0 + <small>Reference Frames:</small> + True - False + GTK_FILL + 0 + 1 + 0 + 1 - + True - True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Selects the number of reference frames that can be used. Slows down encoding. Good typical values are 3 to 5. Animation can benefit from more (8 to 10). - adjustment8 - + 0 + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Sane values are ~1-6. The more you add, the better the compression, but the slower the encode. Cel animation tends to benefit from more reference frames a lot more than film content. Note that many hardware devices have limitations on the number of supported reference frames, so if you're encoding for a handheld or standalone player, don't touch this unless you're absolutely sure you know what you're doing! + adjustment8 + + + + + - False - 1 + GTK_FILL + GTK_FILL + 0 + 1 + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Maximum B-Frames:</small> + True + + + GTK_FILL + 1 + 2 + 0 + 1 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Sane values are ~2-5. This specifies the maximum number of sequential B-frames that the encoder can use. Large numbers generally won't help significantly unless Adaptive B-frames is set to Optimal. Cel-animated source material and B-pyramid also significantly increase the usefulness of larger values. Baseline profile, as required for iPods and similar devices, requires B-frames to be set to 0 (off). + adjustment9 + + + + + + GTK_FILL + GTK_FILL + 1 + 2 + 1 + 2 - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This option allows x264 to have greater control over reference frames. Improves quality, but slows down encoding. - Mixed References - True - True - - - - False - 1 - - - - - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - <b>Reference Frames</b> - True - - - - - False - 2 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - none - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 2 - 12 - 2 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 4 - 2 - 4 - 2 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Number: - - - GTK_FILL - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - + True - True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - B-Frames cost little in speed, unless you are using b-adapt=2 (optimal). So you generally want to choose a high value. 16 isn't unreasonable. - adjustment9 - + 0 + <small>Pyramidal B-Frames:</small> + True + + GTK_FILL + 2 + 3 + 0 + 1 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + B-pyramid improves compression by creating a pyramidal structure (hence the name) of B-frames, allowing B-frames to reference each other to improve compression. Requires Max B-frames greater than 1; optimal adaptive B-frames is strongly recommended for full compression benefit. + + + + 2 + 3 + 1 + 2 + GTK_FILL + - - - 1 - 2 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Direct Prediction: - - - 1 - 2 - GTK_FILL - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Set prediction mode for 'direct' motion vectors. This option improves compression efficiency. - + 0 + <small>Weighted P-Frames:</small> + True + + GTK_FILL + 3 + 4 + 0 + 1 + - - - 1 - 2 - 1 - 2 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Adaptive B-Frames: - - - 2 - 3 - GTK_FILL - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Performs extra analysis to decide upon weighting parameters for each frame. This improves overall compression slightly and improves the quality of fades greatly. Baseline profile, as required for iPods and similar devices, requires weighted P-frame prediction to be disabled. Note that some devices and players, even those that support Main Profile, may have problems with Weighted P-frame prediction: the Apple TV is completely incompatible with it, for example. + + + + 3 + 4 + 1 + 2 + + + + True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This setting controls how x264 decides between -placing a P or B-frame. -<small> -Off - Pick B-frames always -Fast - Speed slightly increases with higher B-frames setting -Optimal - Speed significantly decreases with higher B-frames setting -</small> -This option can improve compression efficiency. Use 'Optimal' if you can afford the time. - + The 8x8 transform is the single most useful feature of x264 in terms of compression-per-speed. It improves compression by at least 5% at a very small speed cost and may provide an unusually high visual quality benefit compared to its compression gain. However, it requires High Profile, which many devices may not support. + 8x8 Transform + True + True + + + 4 + 5 + 0 + 2 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + After the encoder has done its work, it has a bunch of data that needs to be compressed losslessly, similar to ZIP or RAR. H.264 provides two options for this: CAVLC and CABAC. CABAC decodes a lot slower but compresses significantly better (10-30%), especially at lower bitrates. If you're looking to minimize CPU requirements for video playback, disable this option. Baseline profile, as required for iPods and similar devices, requires CABAC to be disabled. + CABAC Entropy Encoding + True + True + + + + 5 + 6 + 0 + 2 + - - 2 - 3 - 1 - 2 - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Allows B-Frames to be used as references for other B-Frames. Improves encoding efficiency with little speed penalty - Pyramidal B-Frames - True - True - - - - 3 - 4 - 0 - 1 - GTK_FILL - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Turn on weighted prediction for B-Frames. Improves compression efficiency and has little speed penalty. - Weighted B-Frames - True - True - - - - 3 - 4 - 1 - 2 - - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - <b>B-Frames</b> - True - - - - - False - 1 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - none - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 2 - 12 - 2 - - + + True - True - GTK_POLICY_AUTOMATIC - GTK_POLICY_AUTOMATIC - etched-in - - - True - True - Your selected options will appear here. -You can edit these and add additional options. - -Default values will not be shown. The defaults are: -ref=1:mixed-refs=0:bframes=0:direct=spatial:b-pyramid=0: -weightb=0:me=hex:merange=16:subme=6:analyse=some:8x8dct=0: -deblock=0,0:trellis=0:psy-rd=1,0:no-fast-pskip=0: -no-dct-decimate=0:cabac=1 - GTK_WRAP_CHAR - False - - - + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + <small><b>Encoding Features</b></small> + True - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - <b>Manual Options String</b> - True - + + False + 1 + True - 2 - 2 - - - True - - - - - True - - - False - 1 - - - - - True - 10 - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - + + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - none - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 2 - 12 - 2 + 0 + none - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 4 - 2 - 2 - 4 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Method: - - - GTK_FILL - GTK_FILL - 0 - 1 - 0 - 1 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This sets the search pattern x264 uses when estimating motion. Uneven Multi-Hexagonal provides some benefit over Hex with a modest hit in speed. Exhaustive and Hadamard Exhaustive are very slow and generally not useful for everyday encoding. - - - - - - GTK_FILL - GTK_FILL - 1 - 2 - 0 - 1 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Range: - - - GTK_FILL - GTK_FILL - 0 - 1 - 1 - 2 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - The radius, in pixels, x264 should use for motion estimation searches. Higher values can be useful on HiDef or high-motion footage. - adjustment10 - - - - - - GTK_FILL - GTK_FILL - 1 - 2 - 1 - 2 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Subpixel Method: - - - GTK_FILL - GTK_FILL - 0 - 1 - 2 - 3 - - + - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0.05000000074505806 + 6 + 2 + 12 + 2 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Determines how motion estimation decisions are made. Higher numbers provide greater compression efficiency and are slower. -<small> -1 - QPel SAD 1 iteration -2 - QPel SATD 2 iterations -3 - HPel on MB then QPel -4 - Always QPel -5 - Multi QPel + bime -6 - RD on I/P frames -7 - RD on all frames -8 - RD refinement on I/P frames -9 - RD refinement on all frames -10 - QP-RD (requires trellis=2 and aq-mode > 0) </small> - + 4 + 2 + 2 + 4 + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Motion Est. Method:</small> + True + + + GTK_FILL + GTK_FILL + 0 + 1 + 0 + 1 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Controls the motion estimation method. Motion estimation is how the encoder estimates how each block of pixels in a frame has moved. A better motion search method improves compression at the cost of speed. + +Diamond: performs an extremely fast and simple search using a diamond pattern. + +Hexagon: performs a somewhat more effective but slightly slower search using a hexagon pattern. + +Uneven Multi-Hex: performs a very wide search using a variety of patterns, more accurately capturing complex motion. + +Exhaustive: performs a "dumb" search of every pixel in a wide area. Significantly slower for only a small compression gain. + +Transformed Exhaustive: Like exhaustive, but makes even more accurate decisions. Accordingly, somewhat slower, also for only a small improvement. + + + + GTK_FILL + GTK_FILL + 0 + 1 + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Subpel ME &amp; Mode:</small> + True + + + GTK_FILL + GTK_FILL + 1 + 2 + 0 + 1 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + This setting controls both subpixel-precision motion estimation and mode decision methods. + +Subpixel motion estimation is used for refining motion estimates beyond mere pixel accuracy, improving compression. + +Mode decision is the method used to choose how to encode each block of the frame: a very important decision. + +SAD is the fastest method, followed by SATD, RD, RD refinement, and the slowest, QPRD. + +6 or higher is strongly recommended: Psy-RD, a very powerful psy optimization that helps retain detail, requires RD. + +10, the most powerful and slowest option, requires trellis=2. + + + + GTK_FILL + GTK_FILL + 1 + 2 + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Motion Est. Range:</small> + True + + + GTK_FILL + GTK_FILL + 2 + 3 + 0 + 1 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + This is the distance x264 searches from its best guess at the motion of a block in order to try to find its actual motion. The default is fine for most content, but extremely high motion video, especially at HD resolutions, may benefit from higher ranges, albeit at a high speed cost. + adjustment10 + + + + GTK_FILL + GTK_FILL + 2 + 3 + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Adaptive Direct Mode:</small> + True + + + 3 + 4 + 0 + 1 + GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + H.264 allows for two different prediction modes, spatial and temporal, in B-frames. + +Spatial, the default, is almost always better, but temporal is sometimes useful too. + +x264 can, at the cost of a small amount of speed (and accordingly for a small compression gain), adaptively select which is better for each particular frame. + + + + + + GTK_FILL + GTK_FILL + 3 + 4 + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Adaptive B-Frames:</small> + True + + + 4 + 5 + 0 + 1 + GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + x264 has a variety of algorithms to decide when to use B-frames and how many to use. + +Fast mode takes roughly the same amount of time no matter how many B-frames you specify. However, while fast, its decisions are often suboptimal. + +Optimal mode gets slower as the maximum number of B-Frames increases, but makes much more accurate decisions, especially when used with B-pyramid. + + + + + + GTK_FILL + GTK_FILL + 4 + 5 + 1 + 2 + + - GTK_FILL - GTK_FILL - 1 - 2 - 2 - 3 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Analysis: - - - GTK_FILL - GTK_FILL - 0 - 1 - 3 - 4 + 0 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 6 + 2 + 12 + 2 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 + 4 + 2 + 2 + 4 + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Partitions:</small> + True + + + GTK_FILL + GTK_FILL + 0 + 1 + 0 + 1 + + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Determines which macroblock partitions are analyzed. -"Some" is recommended. "All" is slow and generally not useful. + Mode decision picks from a variety of options to make its decision: this option chooses what options those are. Fewer partitions to check means faster encoding, at the cost of worse decisions, since the best option might have been one that was turned off. + + GTK_FILL + GTK_FILL + 1 + 2 + 0 + 1 + - - - False - 0 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Trellis:</small> + True + + + GTK_FILL + GTK_FILL + 0 + 1 + 1 + 2 + + + + True - True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Enables the intelligent adaptive use of 8x8 transforms in I-frames. Improves coding efficiency. - 8x8dct - True - True - + Trellis fine-tunes the rounding of transform coefficients to squeeze out 3-5% more compression at the cost of some speed. "Always" uses trellis not only during the main encoding process, but also during analysis, which improves compression even more, albeit at great speed cost. Trellis costs more speed at higher bitrates and requires CABAC. + + + GTK_FILL + GTK_FILL + 1 + 2 + 1 + 2 + - - 1 - - GTK_FILL - GTK_FILL - 1 - 2 - 3 - 4 + 1 + + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + <small><b>Analysis</b></small> + True + + + False + 2 + - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - <b>Motion Estimation</b> - True - - - - - False - 2 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - none - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 2 - 12 - 2 + 0 + none - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 + 6 + 2 + 12 + 2 - + + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Deblocking: - - - False - - - - + 2 + 2 True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Controls the loop filter which is part of the H.264 standard. - -<b>Alpha:</b> determines the strength of the deblocking action. Higher values will produce stronger 'blurring'. - adjustment11 - + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Adaptive Quantization Strength:</small> + True + + + GTK_FILL + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Adaptive quantization controls how the encoder distributes bits across the frame. Higher values take more bits away from edges and complex areas to improve areas with finer detail. + adjustment34 + False + GTK_POS_RIGHT + + + + + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Psychovisual Rate Distortion:</small> + True + + + GTK_FILL + 1 + 2 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Psychovisual rate-distortion optimization takes advantage of the characteristics of human vision to dramatically improve apparent detail and sharpness. The effect can be made weaker or stronger by adjusting the strength. Being an RD algorithm, it requires mode decision to be at least "6". + adjustment22 + False + GTK_POS_RIGHT + + + + + 1 + 2 + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Psychovisual Trellis:</small> + True + + + 2 + 3 + GTK_FILL + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Psychovisual trellis is an experimental algorithm to further improve sharpness and detail retention beyond what Psychovisual RD does. Recommended values are around 0.2, though higher values may help for very grainy video or lower bitrate encodes. Not recommended for cel animation and other sharp-edged graphics. + adjustment23 + 2 + False + GTK_POS_RIGHT + + + + + 2 + 3 + 1 + 2 + + - False - 1 + 0 - + True - True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Controls the loop filter which is part of the H.264 standard. + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + Deblocking: + + + False + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + H.264 has a built-in deblocking filter that smooths out blocking artifacts after decoding each frame. This not only improves visual quality, but also helps compression significantly. The deblocking filter takes a lot of CPU power, so if you're looking to minimize CPU requirements for video playback, disable it. -<b>Beta:</b> determines when something is a block. Higher values increase sensitivity and will flag more blocks. - adjustment12 - - - - False - 2 - - - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Trellis: - - - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Trellis fine-tunes how bitrate is doled out, so it can reduce file size/bitrate or increase quality. "All" forces it to be used more often than "Final Macro Block". - - - - False - 1 - - - - - 1 - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This can help with blocking on solid colors like blue skies, but it also slows down the encode. - No Fast P-Skip - True - True - - - - 2 - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Disables coefficient thresholding on P-frames. Only use this with constant quality encoding. It increases quality but also bitrate/file size. - No DCT Decimate - True - True - - - - 3 - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Context Adaptive Binary Arithmetic Coding. Improves compression efficiency at the expense of playback/decoding efficiency. Use CABAC unless your decoder really sucks. - CABAC Entropy Encoding - True - True - - - - 4 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 - 2 - True - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 1 - Psychovisual Rate Distortion: - - - GTK_FILL - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Sets the strength of Psy-RDO. -Requires subme >= 6. - adjustment22 - False - GTK_POS_RIGHT - - - - 1 - 2 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 1 - Psychovisual Trellis: - - - 1 - 2 - GTK_FILL - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Sets the strength of Psy-Trellis. -Requires subme >= 6 and trellis >= 1. - adjustment23 - False - GTK_POS_RIGHT - +The deblocking filter has two adjustable parameters, "strength" (Alpha) and "threshold" (Beta). The former controls how strong (or weak) the deblocker is, while the latter controls how many (or few) edges it applies to. Lower values mean less deblocking, higher values mean more deblocking. The default is 0 (normal strength) for both parameters. + adjustment11 + + + + False + 1 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + H.264 has a built-in deblocking filter that smooths out blocking artifacts after decoding each frame. This not only improves visual quality, but also helps compression significantly. The deblocking filter takes a lot of CPU power, so if you're looking to minimize CPU requirements for video playback, disable it. + +The deblocking filter has two adjustable parameters, "strength" (Alpha) and "threshold" (Beta). The former controls how strong (or weak) the deblocker is, while the latter controls how many (or few) edges it applies to. Lower values mean less deblocking, higher values mean more deblocking. The default is 0 (normal strength) for both parameters. + adjustment12 + + + + False + 2 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + x264 normally zeroes out nearly-empty data blocks to save bits to be better used for some other purpose in the video. However, this can sometimes have slight negative effects on retention of subtle grain and dither. Don't touch this unless you're having banding issues or other such cases where you are having trouble keeping fine noise. + No DCT Decimate + True + True + + + + 20 + 3 + + - 1 - 2 - 1 - 2 + 1 - - 5 - + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + <small><b>Psychovisual</b></small> + True + + + + False + 1 + - - + + + True + 2 + + + + + True + 0 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 2 + + + True + 1 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + none + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 6 + 2 + 12 + 2 + + + 40 True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - <b>Miscellaneous</b> - True + True + GTK_POLICY_AUTOMATIC + GTK_POLICY_AUTOMATIC + etched-in + + + True + True + Your selected options will appear here. +You can edit these and add additional options. + +Default values will not be shown. The defaults are: +ref=3:bframes=3:b-adapt=fast:direct=spatial: +b-pyramid=normal:weightp=2:me=hex:merange=16: +subme=7:partitions=p8x8,b8x8,i8x8,i4x4:8x8dct=1: +deblock=0,0:trellis=1:psy-rd=1,0:aq-strength=1.0: +no-fast-pskip=0:no-dct-decimate=0:cabac=1 + GTK_WRAP_CHAR + False + + + - - False - 1 - + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + <small><b>Current x264 Advanced Option String</b></small> + True + - True + False + True + 2 2 + + @@ -3402,6 +3489,7 @@ Requires subme >= 6 and trellis >= 1. + vertical True @@ -3567,6 +3655,7 @@ Requires subme >= 6 and trellis >= 1. 8 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -3602,7 +3691,7 @@ Requires subme >= 6 and trellis >= 1. _Save True Save current settings to new preset. - gtk-save + gtk-save @@ -3617,7 +3706,7 @@ Requires subme >= 6 and trellis >= 1. _Delete True Delete the currently selected preset. - gtk-delete + gtk-delete @@ -3642,7 +3731,7 @@ Requires subme >= 6 and trellis >= 1. True Preset Options GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - gtk-execute + gtk-preferences @@ -3698,6 +3787,7 @@ Requires subme >= 6 and trellis >= 1. + vertical True 2 @@ -3705,6 +3795,7 @@ Requires subme >= 6 and trellis >= 1. True + vertical True @@ -3745,9 +3836,10 @@ Requires subme >= 6 and trellis >= 1. False + vertical True - + True 12 6 @@ -3833,6 +3925,7 @@ Requires subme >= 6 and trellis >= 1. 6 + vertical True @@ -3854,6 +3947,7 @@ Requires subme >= 6 and trellis >= 1. 18 + vertical True @@ -3961,6 +4055,51 @@ Requires subme >= 6 and trellis >= 1. + + True + 6 + 6 + 12 + + + True + 4 + + + True + True + 4 + + none + min_title_adj + True + + + + False + 0 + + + + + True + Filter short titles (seconds) + True + + + False + 1 + + + + + + + False + 4 + + + True 6 @@ -3979,7 +4118,7 @@ Requires subme >= 6 and trellis >= 1. False - 4 + 5 @@ -3995,6 +4134,7 @@ Requires subme >= 6 and trellis >= 1. + vertical True @@ -4006,6 +4146,7 @@ Requires subme >= 6 and trellis >= 1. 12 + vertical True @@ -4047,6 +4188,7 @@ Requires subme >= 6 and trellis >= 1. 17 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -4136,6 +4278,7 @@ Requires subme >= 6 and trellis >= 1. + vertical True @@ -4145,6 +4288,7 @@ Requires subme >= 6 and trellis >= 1. 12 + vertical True @@ -4211,6 +4355,7 @@ Requires subme >= 6 and trellis >= 1. 12 + vertical True @@ -4360,6 +4505,7 @@ Requires subme >= 6 and trellis >= 1. 12 + vertical True @@ -4463,6 +4609,7 @@ Requires subme >= 6 and trellis >= 1. + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 @@ -4544,6 +4691,147 @@ Requires subme >= 6 and trellis >= 1. tweak_ok + + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 5 + True + GTK_WIN_POS_CENTER_ON_PARENT + GDK_WINDOW_TYPE_HINT_DIALOG + False + + + + vertical + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 2 + + + vertical + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Folder Name: + 0 + + + False + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 40 + True + 30 + True + + + 1 + + + + + False + 0 + 10 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + GTK_SHADOW_ETCHED_OUT + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 6 + 4 + 12 + 4 + + + 60 + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + GTK_WRAP_WORD + False + + + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + <b>Description</b> + True + + + + + 10 + 2 + + + + + 1 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + GTK_BUTTONBOX_END + + + True + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + gtk-cancel + True + + + + + True + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + gtk-ok + True + + + 1 + + + + + False + GTK_PACK_END + + + + + + preset_folder_cancel + preset_folder_ok + + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 5 @@ -4554,11 +4842,13 @@ Requires subme >= 6 and trellis >= 1. + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -4570,6 +4860,7 @@ Requires subme >= 6 and trellis >= 1. True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Preset Name: + 0 False @@ -4592,8 +4883,124 @@ Requires subme >= 6 and trellis >= 1. False + 0 + 10 + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 3 + 3 + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + <b>Custom Picture Dimensions</b> + 0 + True + + + 0 + 1 + 0 + 3 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + + 0 + + + 1 + 2 + 2 + 3 + GTK_EXPAND + + + + + Maximum Width: + True + True + False + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Enable maximum width limit. + True + + + + 1 + 2 + 0 + 1 + GTK_FILL + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + This is the maximum width that the video will be stored at. Whenever a new source is loaded, this value will be applied if the source width is greater. Setting this to 0 means there is no maximum width. + adjustment32 + True + + + + 1 + 2 + 1 + 2 + + + + + + Maximum Height: + True + True + False + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Enable maximum height limit. + True + + + + 2 + 3 + 0 + 1 + GTK_FILL + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + This is the maximum height that the video will be stored at. Whenever a new source is loaded, this value will be applied if the source height is greater. Setting this to 0 means there is no maximum height. + adjustment33 + + + + 2 + 3 + 1 + 2 + + + + + + 1 + + True @@ -4630,8 +5037,8 @@ Requires subme >= 6 and trellis >= 1. - 2 - 1 + 10 + 2 @@ -4686,9 +5093,11 @@ Requires subme >= 6 and trellis >= 1. GDK_WINDOW_TYPE_HINT_DIALOG True True + hb_window + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -4743,9 +5152,11 @@ Requires subme >= 6 and trellis >= 1. GDK_WINDOW_TYPE_HINT_DIALOG True True + hb_window + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -4800,6 +5211,7 @@ Requires subme >= 6 and trellis >= 1. + vertical True @@ -4882,6 +5294,7 @@ Requires subme >= 6 and trellis >= 1. + vertical True 5 @@ -4927,6 +5340,7 @@ Requires subme >= 6 and trellis >= 1. + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -5161,6 +5575,7 @@ the required multiple. 2 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 @@ -5272,7 +5687,7 @@ the required multiple. GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <b>Anamorphic Modes:</b> <small><tt> -None - Force pixel aspect ration to 1:1. +None - Force pixel aspect ratio to 1:1. Loose - Align dimensions to chosen 'Alignment' value and pick pixel aspect ratio that preserves the original display aspect ratio @@ -5362,6 +5777,7 @@ Encoders are most effecient when the video dimensions are aligned to some specif 2 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 @@ -5586,6 +6002,7 @@ Encoders are most effecient when the video dimensions are aligned to some specif 16 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -5673,7 +6090,7 @@ Encoders are most effecient when the video dimensions are aligned to some specif 8 Custom denoise filter string format - SpatialLuma:SpatialChroma:TemporalLuma:TemporalChroma + SpatialLuma:SpatialChroma:TemporalLuma:TemporalChroma @@ -5701,6 +6118,7 @@ Encoders are most effecient when the video dimensions are aligned to some specif + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -5747,7 +6165,7 @@ Encoders are most effecient when the video dimensions are aligned to some specif 8 Custom detelecine filter string format - JunkLeft:JunkRight:JunkTop:JunkBottom:StrictBreaks:MetricPlane:Parity + JunkLeft:JunkRight:JunkTop:JunkBottom:StrictBreaks:MetricPlane:Parity @@ -5832,7 +6250,7 @@ The classic deinterlace filter is applied to all frames. Frames that are not int 8 Custom decomb filter string format - Mode:SpatialMetric:MotionThresh:SpatialThresh:BlockThresh:BlockWidth:BlockHeight:MagnitudeThres:VarianceThres:LaplacianThresh:DilationThresh:ErosionThresh:NoiseThresh:MaxSearchDistance:PostProcessing:Parity + Mode:SpatialMetric:MotionThresh:SpatialThresh:BlockThresh:BlockWidth:BlockHeight:MagnitudeThres:VarianceThres:LaplacianThresh:DilationThresh:ErosionThresh:NoiseThresh:MaxSearchDistance:PostProcessing:Parity @@ -5876,7 +6294,7 @@ The classic deinterlace filter is applied to all frames. Frames that are not int 8 Custom deinterlace filter string format - YadifMode:YadifParity:McdintMode:McdeintQp + YadifMode:YadifParity:McdintMode:McdeintQp @@ -5967,6 +6385,7 @@ The classic deinterlace filter is applied to all frames. Frames that are not int 5 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -5985,7 +6404,7 @@ The classic deinterlace filter is applied to all frames. Frames that are not int - + True 5 @@ -6023,6 +6442,7 @@ The classic deinterlace filter is applied to all frames. Frames that are not int + vertical True @@ -6068,7 +6488,7 @@ The classic deinterlace filter is applied to all frames. Frames that are not int True 10 - + True 2 @@ -6161,6 +6581,7 @@ The classic deinterlace filter is applied to all frames. Frames that are not int True True False + hb_window GDK_STRUCTURE_MASK | GDK_POINTER_MOTION_MASK @@ -6183,8 +6604,8 @@ The classic deinterlace filter is applied to all frames. Frames that are not int True HandBrake 0.9.2 - Copyright © 2008 John Stebbins -Copyright © 2004 - 2008, HandBrake Devs + Copyright © 2008 - 2011 John Stebbins +Copyright © 2004 - 2011, HandBrake Devs HandBrake is a GPL-licensed, multiplatform, multithreaded video transcoder. http://handbrake.fr http://handbrake.fr @@ -6368,6 +6789,7 @@ libx264 authors: + vertical True 2 @@ -6401,6 +6823,7 @@ libx264 authors: False + vertical True 2 @@ -6408,6 +6831,7 @@ libx264 authors: True + vertical True @@ -6440,6 +6864,7 @@ libx264 authors: + vertical True @@ -6554,7 +6979,10 @@ libx264 authors: 5 + False + False True + GTK_FILE_CHOOSER_ACTION_OPEN dialog True True @@ -6562,10 +6990,12 @@ libx264 authors: + vertical True 2 + vertical True @@ -6606,21 +7036,6 @@ libx264 authors: - - Open VIDEO_TS folder - True - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - True - - - - 1 - - - True 4 @@ -6659,7 +7074,7 @@ libx264 authors: - 2 + 1 @@ -6711,7 +7126,7 @@ libx264 authors: source_cancel - source_ok + source_ok