X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=lib%2Fedit%2Ft0000001.txt;h=97c81fb5b258a1ff772a62567b10619d02ca0cbd;hb=0ffc2e70fd0f984ef5a3ab1582a2a5602228458d;hp=fb150a951af3f210135bf857be64e605f0b31f3f;hpb=5189400927b6bd8013b19ff477b2c3b032f4b9b8;p=hengband%2Fhengband.git diff --git a/lib/edit/t0000001.txt b/lib/edit/t0000001.txt index fb150a951..97c81fb5b 100644 --- a/lib/edit/t0000001.txt +++ b/lib/edit/t0000001.txt @@ -6,102 +6,111 @@ ############### Additional default terrain settings ############### # Default for castle reward -F:!:1:3 +F:!:FLOOR:3 # Default for inn reward -F:@:1:3 +F:@:FLOOR:3 # Default for Quest 1 = entrance is tree -F:z:96:3 +F:z:TREE:3 # Default for Quest 18 = entrance is tree -F:y:96:3 +F:y:TREE:3 # Default for Quest 25 = entrance is stone -F:x:63:3 +F:x:PERMANENT:3 # Default for Quest 28 = entrance is stone -F:w:63:3 +F:w:PERMANENT:3 # Default for Quest 27 = entrance is grass -F:v:89:3 +F:v:GRASS:3 + + +# Default for Quest 34 = entrance is stone +F:A:PERMANENT:3 # Default for Quest 31 = entrance is grass -F:s:89:3 +F:s:GRASS:3 # Default for Quest 32 = entrance is stone -F:r:63:3 +F:r:PERMANENT:3 # Default for Quest 33 = entrance is stone -F:q:63:3 +F:q:PERMANENT:3 ############### Quest 1 - Thieves Hideout ############### # Quest 1 untaken ?:[EQU $QUEST1 0] -F:b:129:3:0:0:0:0:0:1 +F:b:BUILDING_1:3:0:0:0:0:NONE:1 # Quest 1 taken, entrance is quest entrance ?:[EQU $QUEST1 1] -F:z:8:3:0:0:0:0:0:1 -F:b:129:3:0:0:0:0:0:1 +F:z:QUEST_ENTER:3:0:0:0:0:NONE:1 +F:b:BUILDING_1:3:0:0:0:0:NONE:1 # Quest 1 completed ?:[EQU $QUEST1 2] -F:b:129:3:0:0:0:0:0:1 +F:b:BUILDING_1:3:0:0:0:0:NONE:1 # Quest 1 rewarding, reward is a Longsword, continue with quest 14 ?:[EQU $QUEST1 3] -F:b:129:3:0:0:0:0:0:14 -F:!:1:3:0:42 +F:b:BUILDING_1:3:0:0:0:0:NONE:14 +F:!:FLOOR:3:0:42 # Broad Spear -?:[AND [EQU $QUEST1 3] [IOR [EQU $CLASS BeastMaster] [EQU $CLASS Cavalry] ] ] -F:b:129:3:0:0:0:0:0:14 -F:!:1:3:0:543 +?:[AND [EQU $QUEST1 3] [EQU $CLASS BeastMaster Cavalry] ] +F:b:BUILDING_1:3:0:0:0:0:NONE:14 +F:!:FLOOR:3:0:543 # Set of Gauntlets -?:[AND [EQU $QUEST1 3] [IOR [EQU $CLASS Monk] [EQU $CLASS ForceTrainer] ] ] -F:b:129:3:0:0:0:0:0:14 -F:!:1:3:0:126 +?:[AND [EQU $QUEST1 3] [EQU $CLASS Monk ForceTrainer] ] +F:b:BUILDING_1:3:0:0:0:0:NONE:14 +F:!:FLOOR:3:0:126 # War Hammer ?:[AND [EQU $QUEST1 3] [EQU $CLASS Priest] ] -F:b:129:3:0:0:0:0:0:14 -F:!:1:3:0:55 +F:b:BUILDING_1:3:0:0:0:0:NONE:14 +F:!:FLOOR:3:0:55 # Short Bow ?:[AND [EQU $QUEST1 3] [EQU $CLASS Archer] ] -F:b:129:3:0:0:0:0:0:14 -F:!:1:3:0:73 +F:b:BUILDING_1:3:0:0:0:0:NONE:14 +F:!:FLOOR:3:0:73 # Broad Axe ?:[AND [EQU $QUEST1 3] [EQU $CLASS Weaponsmith] ] -F:b:129:3:0:0:0:0:0:14 -F:!:1:3:0:70 +F:b:BUILDING_1:3:0:0:0:0:NONE:14 +F:!:FLOOR:3:0:70 # Ring of Warning -?:[AND [EQU $QUEST1 3] [IOR [EQU $CLASS Mage] [EQU $CLASS High-Mage] [EQU $CLASS Blue-Mage] [EQU $CLASS Sorcerer] [EQU $CLASS Mirror-Master]] ] -F:b:129:3:0:0:0:0:0:14 -F:!:1:3:0:618 +?:[AND [EQU $QUEST1 3] [EQU $CLASS Mage High-Mage Blue-Mage Sorcerer Mirror-Master] ] +F:b:BUILDING_1:3:0:0:0:0:NONE:14 +F:!:FLOOR:3:0:618 # Dagger ?:[AND [EQU $QUEST1 3] [EQU $CLASS Ninja] ] -F:b:129:3:0:0:0:0:0:14 -F:!:1:3:0:43 +F:b:BUILDING_1:3:0:0:0:0:NONE:14 +F:!:FLOOR:3:0:43 + +# Light Cross Bow +?:[AND [EQU $QUEST1 3] [EQU $CLASS Sniper] ] +F:b:BUILDING_1:3:0:0:0:0:NONE:14 +F:!:FLOOR:3:0:75 # Quest 1 finished, continue with quest 14 ?:[EQU $QUEST1 4] -F:b:129:3:0:0:0:0:0:14 +F:b:BUILDING_1:3:0:0:0:0:NONE:14 # Quest 1 failed, wait for the player to enter the castle ?:[EQU $QUEST1 5] -F:b:129:3:0:0:0:0:0:1 +F:b:BUILDING_1:3:0:0:0:0:NONE:1 # Quest 1 failed but done, continue with quest 14 ?:[EQU $QUEST1 6] -F:b:129:3:0:0:0:0:0:14 +F:b:BUILDING_1:3:0:0:0:0:NONE:14 ?:1 @@ -110,81 +119,86 @@ F:b:129:3:0:0:0:0:0:14 # Quest 14 unfinished ?:[EQU $QUEST14 1] -F:b:129:3:0:0:0:0:0:14 +F:b:BUILDING_1:3:0:0:0:0:NONE:14 # Quest 14 completed ?:[EQU $QUEST14 2] -F:b:129:3:0:0:0:0:0:14 +F:b:BUILDING_1:3:0:0:0:0:NONE:14 # Quest 14 rewarding, reward is a Small Metal Shield, -# continue with quest 25 +# continue with quest 18 ?:[EQU $QUEST14 3] -F:b:129:3:0:0:0:0:0:25 -F:!:1:3:0:130 +F:b:BUILDING_1:3:0:0:0:0:NONE:18 +F:!:FLOOR:3:0:130 -?:[AND [EQU $QUEST14 3] [IOR [EQU $CLASS BeastMaster] [EQU $CLASS Cavalry] [EQU $CLASS Ninja] ] ] -F:b:129:3:0:0:0:0:0:25 -F:!:1:3:0:126 +?:[AND [EQU $QUEST14 3] [EQU $CLASS BeastMaster Cavalry Ninja] ] +F:b:BUILDING_1:3:0:0:0:0:NONE:18 +F:!:FLOOR:3:0:126 -# Continue with quest 25 +# Continue with quest 18 ?:[EQU $QUEST14 4] -F:b:129:3:0:0:0:0:0:25 +F:b:BUILDING_1:3:0:0:0:0:NONE:18 ?:1 +############### Quest 18 - Water Cave ############### + +# Quest 18 assigned, entrance is quest entrance +?:[EQU $QUEST18 1] +F:y:QUEST_ENTER:3:0:0:0:0:NONE:18 +F:b:BUILDING_1:3:0:0:0:0:NONE:18 + +# Quest 18 completed +?:[EQU $QUEST18 2] +F:b:BUILDING_1:3:0:0:0:0:NONE:18 + +# Quest 18 rewarding, reward is Potion of Experience +# continue with quest 25 +?:[EQU $QUEST18 3] +F:b:BUILDING_1:3:0:0:0:0:NONE:25 +F:!:FLOOR:3:0:244 + +# Quest 18 finished, continue with quest 25 +?:[EQU $QUEST18 4] +F:b:BUILDING_1:3:0:0:0:0:NONE:25 + +# Quest 18 failed, wait for the player to enter the castle +?:[EQU $QUEST18 5] +F:b:BUILDING_1:3:0:0:0:0:NONE:18 + +# Quest 18 failed but done, continue with quest 25 +?:[EQU $QUEST18 6] +F:b:BUILDING_1:3:0:0:0:0:NONE:25 +?:1 ############### Quest 25 - Haunted House ############### # Quest 25 assigned, entrance is quest entrance ?:[EQU $QUEST25 1] -F:x:8:3:0:0:0:0:0:25 -F:b:129:3:0:0:0:0:0:25 +F:x:QUEST_ENTER:3:0:0:0:0:NONE:25 +F:b:BUILDING_1:3:0:0:0:0:NONE:25 # Quest 25 completed ?:[EQU $QUEST25 2] -F:b:129:3:0:0:0:0:0:25 +F:b:BUILDING_1:3:0:0:0:0:NONE:25 -# Quest 25 rewarding, reward is Staff of Dispel Evil, -# continue with quest 18 +# Quest 25 rewarding, reward is Amulet of Telepathy, +# continue with quest 28 ?:[EQU $QUEST25 3] -F:b:129:3:0:0:0:0:0:18 -F:!:1:3:0:320 +F:b:BUILDING_1:3:0:0:0:0:NONE:28 +F:!:FLOOR:3:0:587 -# Quest 25 finished, continue with quest 18 +# Quest 25 finished, continue with quest 28 ?:[EQU $QUEST25 4] -F:b:129:3:0:0:0:0:0:18 +F:b:BUILDING_1:3:0:0:0:0:NONE:28 # Quest 25 failed, wait for the player to enter the castle ?:[EQU $QUEST25 5] -F:b:129:3:0:0:0:0:0:25 +F:b:BUILDING_1:3:0:0:0:0:NONE:25 -# Quest 25 failed but done, continue with quest 18 +# Quest 25 failed but done, continue with quest 28 ?:[EQU $QUEST25 6] -F:b:129:3:0:0:0:0:0:18 - -?:1 - - -############### Quest 18 - Water Cave ############### - -# Quest 18 assigned, entrance is quest entrance -?:[EQU $QUEST18 1] -F:y:8:3:0:0:0:0:0:18 -F:b:129:3:0:0:0:0:0:18 - -# Quest 18 completed -?:[EQU $QUEST18 2] -F:b:129:3:0:0:0:0:0:18 - -# Quest 18 rewarding, reward is Ring of Poison Resistance, -# continue with quest 28 -?:[EQU $QUEST18 3] -F:b:129:3:0:0:0:0:0:28 -F:!:1:3:0:143 - -# Quest 18 finished, continue with quest 28 -?:[EQU $QUEST18 4] -F:b:129:3:0:0:0:0:0:28 +F:b:BUILDING_1:3:0:0:0:0:NONE:28 ?:1 @@ -193,64 +207,102 @@ F:b:129:3:0:0:0:0:0:28 # Quest 28 assigned, entrance is quest entrance ?:[EQU $QUEST28 1] -F:w:8:3:0:0:0:0:0:28 -F:b:129:3:0:0:0:0:0:28 +F:w:QUEST_ENTER:3:0:0:0:0:NONE:28 +F:b:BUILDING_1:3:0:0:0:0:NONE:28 # Quest 28 completed ?:[EQU $QUEST28 2] -F:b:129:3:0:0:0:0:0:28 +F:b:BUILDING_1:3:0:0:0:0:NONE:28 # Quest 28 rewarding, you don't get none, no new quest available ?:[EQU $QUEST28 3] -F:b:129:3 +F:b:BUILDING_1:3 # Quest 28 finished, no new quest available ?:[EQU $QUEST28 4] -F:b:129:3 +F:b:BUILDING_1:3 # Quest 28 failed, no new quest available ?:[EQU $QUEST28 5] -F:b:129:3:0:0:0:0:0:28 +F:b:BUILDING_1:3:0:0:0:0:NONE:28 # Quest 28 failed but done, no new quest available ?:[EQU $QUEST28 6] -F:b:129:3 +F:b:BUILDING_1:3 ?:1 -############### Quest 31 - Old Man Willow Quest ############### +############### Quest 34 - Locked Room Murder Case ############### + +# Quest 34 untaken +?:[EQU $QUEST34 0] +F:a:BUILDING_0:3:0:0:0:0:NONE:34 + +# Quest 34 taken, entrance is quest entrance +?:[EQU $QUEST34 1] +F:A:QUEST_ENTER:3:0:0:0:0:NONE:34 +F:a:BUILDING_0:3:0:0:0:0:NONE:34 + +# Quest 34 completed +?:[EQU $QUEST34 2] +F:a:BUILDING_0:3:0:0:0:0:NONE:34 -# Quest 31 untaken -?:[EQU $QUEST31 0] -F:a:128:3:0:0:0:0:0:31 +# Quest 34 rewarding, Ring of Warning +# continue with quest 31 +?:[EQU $QUEST34 3] +F:a:BUILDING_0:3:0:0:0:0:NONE:31 +F:@:FLOOR:3:0:618 + +# Light Crossbow +?:[AND [EQU $QUEST34 3] [EQU $CLASS Mage High-Mage Blue-Mage Sorcerer Mirror-Master] ] +F:a:BUILDING_0:3:0:0:0:0:NONE:31 +F:@:FLOOR:3:0:75 + + +# Quest 34 finished, continue with quest 31 +?:[EQU $QUEST34 4] +F:a:BUILDING_0:3:0:0:0:0:NONE:31 + +# Quest 34 failed, wait for the player to enter the Inn +?:[EQU $QUEST34 5] +F:a:BUILDING_0:3:0:0:0:0:NONE:34 + +# Quest 34 failed but done, continue with quest 31 +?:[EQU $QUEST34 6] +F:a:BUILDING_0:3:0:0:0:0:NONE:31 + +?:1 + + +############### Quest 31 - Old Man Willow Quest ############### # Quest 31 taken, entrance is quest entrance ?:[EQU $QUEST31 1] -F:s:8:3:0:0:0:0:0:31 -F:a:128:3:0:0:0:0:0:31 +F:s:QUEST_ENTER:3:0:0:0:0:NONE:31 +F:a:BUILDING_0:3:0:0:0:0:NONE:31 # Quest 31 completed ?:[EQU $QUEST31 2] -F:a:128:3:0:0:0:0:0:31 +F:a:BUILDING_0:3:0:0:0:0:NONE:31 # Quest 31 rewarding, Ring of confusion resistance # continue with quest 32 ?:[EQU $QUEST31 3] -F:a:128:3:0:0:0:0:0:32 -F:@:1:3:0:430 +F:a:BUILDING_0:3:0:0:0:0:NONE:32 +F:@:FLOOR:3:0:430 # Quest 31 finished, continue with quest 32 ?:[EQU $QUEST31 4] -F:a:128:3:0:0:0:0:0:32 +F:a:BUILDING_0:3:0:0:0:0:NONE:32 # Quest 31 failed, wait for the player to enter the Inn ?:[EQU $QUEST31 5] -F:a:128:3:0:0:0:0:0:31 +F:a:BUILDING_0:3:0:0:0:0:NONE:31 # Quest 31 failed but done, continue with quest 32 ?:[EQU $QUEST31 6] -F:a:128:3:0:0:0:0:0:32 +F:a:BUILDING_0:3:0:0:0:0:NONE:32 ?:1 @@ -259,30 +311,30 @@ F:a:128:3:0:0:0:0:0:32 # Quest 32 taken, entrance is quest entrance ?:[EQU $QUEST32 1] -F:r:8:3:0:0:0:0:0:32 -F:a:128:3:0:0:0:0:0:32 +F:r:QUEST_ENTER:3:0:0:0:0:NONE:32 +F:a:BUILDING_0:3:0:0:0:0:NONE:32 # Quest 32 completed ?:[EQU $QUEST32 2] -F:a:128:3:0:0:0:0:0:32 +F:a:BUILDING_0:3:0:0:0:0:NONE:32 # Quest 32 rewarding, The Incandescent Light of Yeduson -# continue with quest 27 +# continue with quest 33 ?:[EQU $QUEST32 3] -F:a:128:3:0:0:0:0:0:33 -F:@:1:3:0:0:0:1 +F:a:BUILDING_0:3:0:0:0:0:NONE:33 +F:@:FLOOR:3:0:0:0:1 -# Quest 32 finished, continue with quest 27 +# Quest 32 finished, continue with quest 33 ?:[EQU $QUEST32 4] -F:a:128:3:0:0:0:0:0:33 +F:a:BUILDING_0:3:0:0:0:0:NONE:33 # Quest 32 failed, wait for the player to enter the Inn ?:[EQU $QUEST32 5] -F:a:128:3:0:0:0:0:0:32 +F:a:BUILDING_0:3:0:0:0:0:NONE:32 -# Quest 32 failed but done, continue with quest 27 +# Quest 32 failed but done, continue with quest 33 ?:[EQU $QUEST32 6] -F:a:128:3:0:0:0:0:0:33 +F:a:BUILDING_0:3:0:0:0:0:NONE:33 ?:1 @@ -291,31 +343,31 @@ F:a:128:3:0:0:0:0:0:33 # Quest 33 taken, entrance is quest entrance ?:[EQU $QUEST33 1] -F:q:8:3:0:0:0:0:0:33 -F:a:128:3:0:0:0:0:0:33 +F:q:QUEST_ENTER:3:0:0:0:0:NONE:33 +F:a:BUILDING_0:3:0:0:0:0:NONE:33 # Quest 33 completed ?:[EQU $QUEST33 2] -F:a:128:3:0:0:0:0:0:33 +F:a:BUILDING_0:3:0:0:0:0:NONE:33 # Quest 33 rewarding # reward is The Pair of Soft Leather Boots of Shiva's Avatar # no new quest is available ?:[EQU $QUEST33 3] -F:a:128:3:0:0:0:0:0:27 -F:@:1:3:0:0:0:63 +F:a:BUILDING_0:3:0:0:0:0:NONE:27 +F:@:FLOOR:3:0:0:0:63 -# Quest 33 finished, no new quest is available +# Quest 33 finished, continue with quest 27 ?:[EQU $QUEST33 4] -F:a:128:3:0:0:0:0:0:27 +F:a:BUILDING_0:3:0:0:0:0:NONE:27 # Quest 33 failed, wait for the player to enter the Inn ?:[EQU $QUEST33 5] -F:a:128:3:0:0:0:0:0:33 +F:a:BUILDING_0:3:0:0:0:0:NONE:33 -# Quest 33 failed but done, no new quest is available +# Quest 33 failed but done, continue with quest 27 ?:[EQU $QUEST33 6] -F:a:128:3:0:0:0:0:0:27 +F:a:BUILDING_0:3:0:0:0:0:NONE:27 ?:1 @@ -324,117 +376,123 @@ F:a:128:3:0:0:0:0:0:27 # Quest 27 assigned, entrance is quest entrance ?:[EQU $QUEST27 1] -F:v:8:3:0:0:0:0:0:27 -F:a:128:3:0:0:0:0:0:27 +F:v:QUEST_ENTER:3:0:0:0:0:NONE:27 +F:a:BUILDING_0:3:0:0:0:0:NONE:27 # Quest 27 completed ?:[EQU $QUEST27 2] -F:a:128:3:0:0:0:0:0:27 +F:a:BUILDING_0:3:0:0:0:0:NONE:27 # Quest 27 rewarding (default reward if not given one from below) # the Executioner's Sword 'Crisdurian' -# continue with quest 33 ?:[EQU $QUEST27 3] -F:a:128:3 -F:@:1:3:0:0:0:80 +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:80 +# Quest 27 rewarding (Weaponsmith gets Multi-Hued Dragon Scale Mail) ?:[AND [EQU $QUEST27 3] [EQU $CLASS Weaponsmith] ] -F:a:128:3 -F:@:1:3:0:405 +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:405 # Quest 27 rewarding (Tourist gets The Platinum Yendorian Express Card) -# continue with quest 33 ?:[AND [EQU $QUEST27 3] [EQU $CLASS Tourist] ] -F:a:128:3 -F:@:1:3:0:0:0:141 +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:141 -# Quest 27 rewarding (Ranger, Archer gets The Long Bow of Bard) -# continue with quest 33 -?:[AND [EQU $QUEST27 3] [IOR [EQU $CLASS Ranger] [EQU $CLASS Archer] ] ] -F:a:128:3 -F:@:1:3:0:0:0:125 - -# Quest 27 rewarding (Warrior, Berserker gets The Glaive of Pain) -# continue with quest 33 -?:[AND [EQU $QUEST27 3] [IOR [EQU $CLASS Warrior] [EQU $CLASS Berserker] ] ] -F:a:128:3 -F:@:1:3:0:0:0:94 +# Quest 27 rewarding (Ranger and Archer get The Long Bow of Yoichi) +?:[AND [EQU $QUEST27 3] [EQU $CLASS Ranger Archer] ] +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:148 -# Quest 27 rewarding (BeastMaster gets The Lance of Eorlingas) -# continue with quest 33 -?:[AND [EQU $QUEST27 3] [EQU $CLASS BeastMaster] ] -F:a:128:3 -F:@:1:3:0:0:0:100 +# Quest 27 rewarding (Warrior and Berserker get The Glaive of Pain) +?:[AND [EQU $QUEST27 3] [EQU $CLASS Warrior Berserker] ] +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:94 # Quest 27 rewarding (Cavalry gets GaeBolg) -# continue with quest 33 ?:[AND [EQU $QUEST27 3] [EQU $CLASS Cavalry] ] -F:a:128:3 -F:@:1:3:0:0:0:163 +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:163 # Quest 27 rewarding (Chaos-Warrior gets Zarcuthra) -# continue with quest 33 ?:[AND [EQU $QUEST27 3] [EQU $CLASS Chaos-Warrior] ] -F:a:128:3 -F:@:1:3:0:0:0:77 +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:77 # Quest 27 rewarding (Rogue gets The Sling of Buckland) -# continue with quest 33 ?:[AND [EQU $QUEST27 3] [EQU $CLASS Rogue] ] -F:a:128:3 -F:@:1:3:0:0:0:134 +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:134 # Quest 27 rewarding (Monk gets The Leather Jacket of Shiva's Avatar) -# continue with quest 33 ?:[AND [EQU $QUEST27 3] [EQU $CLASS Monk] ] -F:a:128:3 -F:@:1:3:0:0:0:26 +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:26 # Quest 27 rewarding (Ninja gets The Amulet of the Pitch Dark Night) -# continue with quest 33 ?:[AND [EQU $QUEST27 3] [EQU $CLASS Ninja] ] -F:a:128:3 -F:@:1:3:0:0:0:215 - -# Quest 27 rewarding (Mage, High-Mage) -# get The Hard Leather Cap of Indra -# continue with quest 33 -?:[AND [EQU $QUEST27 3] [IOR [IOR [EQU $CLASS Mage] [EQU $CLASS High-Mage] ] [IOR [EQU $CLASS Sorcerer] [EQU $CLASS Blue-Mage] ] ] ] -F:a:128:3 -F:@:1:3:0:0:0:33 - -# Quest 27 rewarding (Priest, Bard, ForceTrainer) -# get The Palantir of Westernesse -# continue with quest 33 -?:[AND [EQU $QUEST27 3] [IOR [IOR [EQU $CLASS Priest] [EQU $CLASS Bard] ] [IOR [EQU $CLASS ForceTrainer] [EQU $CLASS Mindcrafter] ] ] ] -F:a:128:3 -F:@:1:3:0:0:0:15 - -# Quest 27 rewarding (Magiceater, Mirror-Master) -# get The Jewel Encrusted Crown of Numenor -# continue with quest 33 -?:[AND [EQU $QUEST27 3] [IOR [EQU $CLASS Magiceater] [EQU $CLASS Mirror-Master] ] ] ] -F:a:128:3 -F:@:1:3:0:0:0:132 - -# Quest 27 rewarding (Samurai) -# get Groo -# continue with quest 33 -?:[AND [EQU $QUEST27 3] [EQU $CLASS Samurai] ] -F:a:128:3 -F:@:1:3:0:0:0:81 - -# Quest 27 finished, continue with quest 33 +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:215 + +# Quest 27 rewarding (Mage, High-Mage, Sorcerer, Blue-Mage and Mindcrafter +# get The Hard Leather Cap of Indra) +?:[AND [EQU $QUEST27 3] [EQU $CLASS Mage High-Mage Sorcerer Blue-Mage Mindcrafter] ] +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:33 + +# Quest 27 rewarding (Priest, Bard and ForceTrainer +# get The Palantir of Westernesse) +?:[AND [EQU $QUEST27 3] [EQU $CLASS Priest Bard ForceTrainer] ] +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:15 + +# Quest 27 rewarding (Mirror-Master gets The Jewel Encrusted Crown of Numenor) +?:[AND [EQU $QUEST27 3] [EQU $CLASS Mirror-Master] ] +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:132 + +# Quest 27 rewarding (Samurai, Warrior-Mage and Red-Mage gets The Katana 'Aglarang') +?:[AND [EQU $QUEST27 3] [EQU $CLASS Samurai Warrior-Mage Red-Mage] ] +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:81 + +# Quest 27 rewarding (Crusade Paladin gets the Amulet of Sacred Knights) +?:[AND [EQU $QUEST27 3] [EQU $CLASS Paladin] [EQU $REALM1 Crusade] ] +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:217 + +# Quest 27 rewarding (Death Paladin gets the Collar Harness of the Hell) +?:[AND [EQU $QUEST27 3] [EQU $CLASS Paladin] [EQU $REALM1 Death] ] +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:218 + +# Quest 27 rewarding (BeastMaster and Magic-Eater +# get The Charmed Pendant) +?:[AND [EQU $QUEST27 3] [EQU $CLASS Magic-Eater BeastMaster] ] +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:219 + +# Quest 27 rewarding (Imitator gets the Pendant of Gogo) +?:[AND [EQU $QUEST27 3] [EQU $CLASS Imitator] ] +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:220 + +# Quest 27 rewarding (Sniper gets The Light Crossbow of Wilhelm Tell) +?:[AND [EQU $QUEST27 3] [EQU $CLASS Sniper] ] +F:a:BUILDING_0:3 +F:@:FLOOR:3:0:0:0:223 + +# Quest 27 finished, no new quest is available ?:[EQU $QUEST27 4] -F:a:128:3 +F:a:BUILDING_0:3 # Quest 27 failed, wait for the player to enter the inn ?:[EQU $QUEST27 5] -F:a:128:3:0:0:0:0:0:27 +F:a:BUILDING_0:3:0:0:0:0:NONE:27 -# Quest 27 failed but done, continue with quest 33 +# Quest 27 failed but done, no new quest is available ?:[EQU $QUEST27 6] -F:a:128:3 +F:a:BUILDING_0:3 ?:1 @@ -522,7 +580,7 @@ D:#TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTWWWTTTTTTTTTTTTTTTTTTTTTTTT--.,WW##........#### D:#TTTTTTTTTTTTTTTTTTTTTTTTTTTTTWTTTTTTTTTTTTTTTTTTTTTTTTT----.,WW##....................................#########....................##WW,.--TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT# D:#TTTTTTTTTTTTTTTTTTTTTTTTTTTTTWTTTTTTTTTTTTTTTTTTTTTTTTTT---.,WW##.............###########.........................................##WW,.---TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT# D:#TTTTTTTTTTTTTTTTTTTTTTTTTTTWWTTTTTTTTTTTTTTTTTTTTTTTTTTT---.,WW##....##x##....###########....###0###...................####.......##WW,.----TTTTTTTTTTTTTTTTTT..................TTTTTTTTTTTTTTTTTTTT# -D:#TTTTTTTTTTTTTTTTTTTTTTTTTWWTTTTTTTTTTTTTTTTTTTTTTTTTTTTT---.,WW##....#####....#####7#####....#######.....###q###.......###8.......##WW,.----TTTTT.............TTTTTTTTTTTTTTTTTT.TTTTTTTTTTTTTTTTTTT# +D:#TTTTTTTTTTTTTTTTTTTTTTTTTWWTTTTTTTTTTTTTTTTTTTTTTTTTTTTT---.,WW##....#####....#####7#####....#######.....###Aq##.......###8.......##WW,.----TTTTT.............TTTTTTTTTTTTTTTTTT.TTTTTTTTTTTTTTTTTTT# D:#TTTTTTTTTTTTTTTTTTTTTTTWWTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT---.,WW##....#####...................#######.....###r###.......####.......##WW,..........TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT.TTTTTTTTTTTTTTTTTT# D:#TTTTTTTTTTTTTTTTTTTWWWWTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT---.,W###.................................................................###W,.----TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT.TTTTTTTTTTTTTTTTT# D:#TTTTTTTTTTTTTTTTTTWTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT----.,W#######################################################################W,.---TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT.TTTTTTTTTTTTTTTT# @@ -560,14 +618,14 @@ P:33:131 ?:[EQU $LEAVING_QUEST 1] P:34:177 -# Starting position when coming from quest 25 -?:[EQU $LEAVING_QUEST 25] -P:43:72 - # Starting position when coming from quest 18 ?:[EQU $LEAVING_QUEST 18] P:56:17 +# Starting position when coming from quest 25 +?:[EQU $LEAVING_QUEST 25] +P:43:72 + # Starting position when coming from quest 27 ?:[EQU $LEAVING_QUEST 27] P:19:176 @@ -582,9 +640,13 @@ P:16:176 # Starting position when coming from quest 32 ?:[EQU $LEAVING_QUEST 32] -P:47:109 +P:47:108 # Starting position when coming from quest 33 ?:[EQU $LEAVING_QUEST 33] P:44:109 +# Starting position when coming from quest 34 +?:[EQU $LEAVING_QUEST 34] +P:44:109 +