X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=src%2FMakefile.am;h=d5d3f51f172a20592b6c2c172998dea277c86228;hb=19c6df448420700670f3db3e9d4ece7910cf27c4;hp=c71652b19ae1d8f559032f1d64f2d6c28ebf2342;hpb=9751a5949c847a3777da5ce04bc585a9da88af1b;p=hengband%2Fhengband.git diff --git a/src/Makefile.am b/src/Makefile.am index c71652b19..20fe55d80 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -1,58 +1,185 @@ ## Makefile.am -- Process this file with automake to process Makefile.in -AUTOMAKE_OPTIONS = foreign +AUTOMAKE_OPTIONS = foreign subdir-objects bin_PROGRAMS = hengband hengband_SOURCES = \ - artifact.c angband.h autopick.c avatar.c birth.c bldg.c cave.c chest.c chest.h chuukei.c \ - cmd1.c cmd2.c cmd4.c cmd5.c cmd-activate.c cmd-activate.h cmd-eat.c cmd-eat.h \ - cmd-item.c cmd-item.h cmd-magiceat.c cmd-magiceat.h cmd-pet.c cmd-pet.h \ - cmd-quaff.c cmd-quaff.h cmd-read.c cmd-read.h cmd-spell.c cmd-spell.h \ - cmd-usestaff.c cmd-usestaff.h cmd-zaprod.c cmd-zaprod.h cmd-zapwand.c \ - cmd-zapwand.h defines.h dungeon.c effects.c externs.h files.c flavor.c \ - floor-events.c floor-events.h floor-generate.c floor-save.c \ + artifact.c artifact.h \ + \ + angband.h autopick.c autopick.h\ + \ + avatar.h avatar.c birth.c birth.h \ + \ + main/music-definitions-table.c main/music-definitions-table.h \ + main/sound-definitions-table.c main/sound-definitions-table.h \ + market/arena-info-table.c market/arena-info-table.h \ + market/building.c market/building.h \ + market/building-util.c market/building-util.h \ + market/play-gamble.c market/play-gamble.h \ + market/poker.c market/poker.h market/store-owners.c market/store-owners.h \ + market/store-owner-comments.c market/store-owner-comments.h \ + market/articles-on-sale.c market/articles-on-sale.h \ + market/black-market.c market/black-market.h \ + market/say-comments.c market/say-comments.h \ + market/store-util.c market/store-util.h \ + market/gold-magnification-table.c market/gold-magnification-table.h \ + market/store.c market/store.h \ + chest.c chest.h chuukei.c chuukei.h \ + \ + view/display-characteristic.c view/display-characteristic.h \ + view/display-fruit.c view/display-fruit.h \ + view/display-player-stat-info.c view/display-player-stat-info.h \ + view/display-player-misc-info.c view/display-player-misc-info.h \ + view/display-player-middle.c view/display-player-middle.h \ + view/display-player.c view/display-player.h \ + view/status-first-page.c view/status-first-page.h \ + view/display-util.c view/display-util.h \ + \ + player/mimic-info-table.c player/mimic-info-table.h \ + player/process-death.c player/process-death.h \ + player/process-name.c player/process-name.h \ + player/race-info-table.c player/race-info-table.h\ + player/race-resistances.c player/race-resistances.h \ + player/permanent-resistances.c player/permanent-resistances.h \ + player/temporary-resistances.c player/temporary-resistances.h \ + \ + io/gf-descriptions.c io/gf-descriptions.h \ + io/tokenizer.c io/tokenizer.h \ + io/interpret-pref-file.c io/interpret-pref-file.h \ + io/player-status-dump.c io/player-status-dump.h \ + io/special-class-dump.c io/special-class-dump.h \ + io/read-pref-file.c io/read-pref-file.h \ + io/exit-panic.c io/exit-panic.h \ + io/write-diary.c io/write-diary.h \ + signal-handlers.c signal-handlers.h uid-checker.c uid-checker.h \ + character-dump.c character-dump.h core.c core.h files.c files.h \ + core/show-file.c core/show-file.h \ + \ + dungeon.c dungeon.h \ + floor.c floor.h floor-events.c floor-events.h \ + floor-generate.c floor-generate.h \ + floor-save.h floor-save.c floor-town.h floor-town.c \ floor-streams.c floor-streams.h \ - gameoption.c gameoption.h gamevalue.h \ - generate.h grid.c grid.h h-basic.h h-config.h h-define.h hissatsu.c \ + \ + feature.c feature.h \ + geometry.c geometry.h \ + \ + gamevalue.h \ + grid.c grid.h h-basic.h h-config.h h-define.h \ history.h history.c \ - h-system.h h-type.h inet.c init1.c init2.c init.h japanese.c load.c \ - main.c main-x11.c main-gcu.c mane.c \ - melee.h melee1.c mind.c \ - monsterrace-hook.c monsterrace-hook.h monster-process.c \ - monster-process.h monster-status.c monster-status.h monster1.c \ - monster2.c mspells1.c mspells2.c mspells3.c mspells4.c mutation.c \ - object-curse.c object-curse.h \ - object-hook.c object-hook.h object1.c object2.c \ - objectkind-hook.c objectkind-hook.h obj_kind.c \ - player-damage.c player-damage.h player-status.c player-status.h \ - racial.c \ - realm-arcane.c \ - realm-arcane.h realm-chaos.c realm-chaos.h realm-craft.c realm-craft.h \ - realm-crusade.c realm-crusade.h realm-daemon.c realm-daemon.h realm-death.c \ - realm-death.h realm-hex.c realm-hex.h realm-hissatsu.c realm-hissatsu.h \ + h-system.h h-type.h inet.c inet.h init.c init.h \ + japanese.c japanese.h english.c english.h \ + load.c load.h \ + dungeon-file.c dungeon-file.h \ + main.c main-x11.c main-gcu.c \ + mind.c mind.h \ + \ + monster.h monsterrace.c monsterrace.h \ + monster/monster-util.c monster/monster-util.h \ + monster/monster-direction.c monster/monster-direction.h \ + monster/monster-attack.c monster/monster-attack.h \ + monster/monster-move.c monster/monster-move.h \ + monster/monster-object.c monster/monster-object.h \ + monster/monster-runaway.c monster/monster-runaway.h \ + monster/monster-safety-hiding.c monster/monster-safety-hiding.h \ + monster/monster-sweep-grid.c monster/monster-sweep-grid.h \ + monster/monster-update.c monster/monster-update.h \ + monster/quantum-effect.c monster/quantum-effect.h \ + monsterrace-hook.c monsterrace-hook.h \ + monster-dist-offsets.c monster-dist-offsets.h \ + monster-process.c monster-process.h \ + monster-status.c monster-status.h monster1.c monster2.c \ + mspells1.c mspells2.c mspells3.c mspells4.c monster-spell.h \ + \ + mutation.h mutation.c \ + \ + object-boost.c object-boost.h \ + object-curse.c object-curse.h object-broken.c object-broken.h \ + object-hook.c object-hook.h object1.c object2.c object.h \ + objectkind.c objectkind.h objectkind-hook.c objectkind-hook.h \ + object-flavor.c object-flavor.h object-ego.c object-ego.h \ + \ + patron.h patron.c \ + \ + creature.h creature.c \ + player-move.c player-move.h player-damage.c player-damage.h \ + horror-descriptions.c horror-descriptions.h \ + player-status.c player-status.h player-effects.c player-effects.h \ + player-skill.c player-skill.h player-class.c player-class.h \ + player-race.c player-race.h player-personality.c player-personality.h \ + player-sex.c player-sex.h player-inventory.c player-inventory.h \ + \ + quest.h quest.c\ + \ + racial.c racial.h \ + realm.c realm.h \ + realm-arcane.c realm-arcane.h realm-chaos.c realm-chaos.h \ + realm-craft.c realm-craft.h realm-crusade.c realm-crusade.h \ + realm-daemon.c realm-daemon.h realm-death.c realm-death.h \ + realm-hex.c realm-hex.h realm-hissatsu.c realm-hissatsu.h \ realm-life.c realm-life.h realm-nature.c realm-nature.h realm-song.c \ realm-song.h realm-sorcery.c realm-sorcery.h realm-trump.c realm-trump.h \ - report.c rooms.c rooms-city.c rooms-city.h rooms-fractal.c rooms-fractal.h \ + report.c report.h rooms.c rooms-city.c rooms-city.h \ + rooms-fractal.c rooms-fractal.h \ rooms.h rooms-normal.c rooms-normal.h rooms-pitnest.c rooms-pitnest.h \ - rooms-special.c rooms-special.h rooms-trap.c rooms-trap.h rooms-vault.c \ - rooms-vault.h save.c scores.c selfinfo.c selfinfo.h shoot.c snipe.c \ - spells1.c spells2.c spells3.c spells-summon.c spells-summon.h \ - sort.c sort.h \ - store.h store.c tables.c trap.c trap.h types.h util.c \ - variable.c wild.c wizard1.c wizard2.c \ - world.c world.h xtra1.c xtra2.c z-config.h \ + rooms-special.c rooms-special.h rooms-trap.c rooms-trap.h \ + rooms-vault.c rooms-vault.h \ + save.c save.h scores.c scores.h selfinfo.c selfinfo.h \ + snipe.c snipe.h \ + \ + rumor.h rumor.c \ + \ + spells.h \ + spells1.c spells2.c spells3.c \ + spells-diceroll.c spells-diceroll.h \ + spells-floor.c spells-floor.h \ + spells-object.c spells-object.h \ + spells-status.c spells-status.h \ + spells-summon.c spells-summon.h \ + spells-world.c spells-world.h \ + \ + sort.c sort.h gameterm.c gameterm.h trap.c trap.h util.c util.h \ + wild.h wild.c wizard1.c wizard2.c \ + warning.c warning.h world.c world.h \ + \ + view-mainwindow.c view-mainwindow.h targeting.c targeting.h \ + \ z-form.c z-form.h z-rand.c z-rand.h z-term.c z-term.h z-util.c z-util.h \ - z-virt.c z-virt.h + z-virt.c z-virt.h \ + \ + cmd/feeling-table.c cmd/feeling-table.h \ + cmd/monster-group-table.c cmd/monster-group-table.h \ + cmd/diary-subtitle-table.c cmd/diary-subtitle-table.h \ + cmd/object-group-table.c cmd/object-group-table.h \ + cmd/cmd-activate.c cmd/cmd-activate.h cmd/cmd-basic.c cmd/cmd-basic.h \ + cmd/cmd-diary.c cmd/cmd-diary.h cmd/cmd-dump.c cmd/cmd-dump.h \ + cmd/cmd-draw.c cmd/cmd-draw.h cmd/cmd-eat.c cmd/cmd-eat.h \ + cmd/cmd-gameoption.c cmd/cmd-gameoption.h cmd/cmd-help.c cmd/cmd-help.h \ + cmd/cmd-hissatsu.c cmd/cmd-hissatsu.h cmd/cmd-inn.c cmd/cmd-inn.h \ + cmd/cmd-inventory.c cmd/cmd-inventory.h cmd/cmd-item.c cmd/cmd-item.h \ + cmd/lighting-level-table.c cmd/lighting-level-table.h \ + cmd/cmd-magiceat.c cmd/cmd-magiceat.h cmd/cmd-mane.c cmd/cmd-mane.h \ + cmd/cmd-macro.c cmd/cmd-macro.h cmd/cmd-pet.c cmd/cmd-pet.h \ + cmd/cmd-quaff.c cmd/cmd-quaff.h cmd/cmd-read.c cmd/cmd-read.h \ + cmd/cmd-save.c cmd/cmd-save.h cmd/cmd-smith.c cmd/cmd-smith.h \ + cmd/cmd-spell.c cmd/cmd-spell.h cmd/cmd-visuals.c cmd/cmd-visuals.h \ + cmd/cmd-usestaff.c cmd/cmd-usestaff.h \ + cmd/cmd-zaprod.c cmd/cmd-zaprod.h cmd/cmd-zapwand.c cmd/cmd-zapwand.h \ + \ + combat/melee.h combat/melee1.c combat/shoot.c combat/shoot.h EXTRA_hengband_SOURCES = \ - angband.ico angband.rc ang_eng.rc maid-x11.c main-mac.c main-win.c \ - main-dos.c main-ibm.c \ - makefile.bcc makefile.std makefile.dos makefile.ibm \ - readdib.c wall.bmp + angband.ico angband.rc ang_eng.rc maid-x11.c main-win.c \ + makefile.bcc makefile.std readdib.c readdib.h wall.bmp \ -COMPILE = ./gcc-wrap $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) \ - $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) +EXTRA_DIST = \ + gcc-wrap + +CFLAGS += $(XFT_CFLAGS) +LIBS += $(XFT_LIBS) +COMPILE = $(srcdir)/gcc-wrap $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) \ + $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -Icmd -Icombat -Icore -Iio -Imarket -Imonster -Iplayer -Iview install-exec-hook: if SET_GID