X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=src%2Fcmd4.c;h=5c6fc97ffda21f5dad72525ddaf92a28bd156eed;hb=e0d83041c0a0509daf627b1b2c870d94b9e90231;hp=671af467398b68311f101f1276da53f2ffcf783e;hpb=6b0cc7451ba3a68c84f686da70e1ac8d9f6b5402;p=hengband%2Fhengband.git diff --git a/src/cmd4.c b/src/cmd4.c index 671af4673..5c6fc97ff 100644 --- a/src/cmd4.c +++ b/src/cmd4.c @@ -40,7 +40,7 @@ */ #include "angband.h" - +#include "cmd-pet.h" /* @@ -2593,7 +2593,7 @@ static errr keymap_dump(cptr fname) char key[1024]; char buf[1024]; - int mode; + BIT_FLAGS mode; /* Roguelike */ if (rogue_like_commands) @@ -2671,7 +2671,7 @@ void do_cmd_macros(void) char buf[1024]; - int mode; + BIT_FLAGS mode; /* Roguelike */ @@ -3151,7 +3151,7 @@ static void do_cmd_knowledge_features(bool *need_redraw, bool visual_only, IDX d */ void do_cmd_visuals(void) { - char i; + int i; char tmp[160]; char buf[1024]; bool need_redraw = FALSE; @@ -3392,7 +3392,7 @@ void do_cmd_visuals(void) while (1) { monster_race *r_ptr = &r_info[r]; - char c; + int c; IDX t; byte da = r_ptr->d_attr; @@ -3484,7 +3484,7 @@ void do_cmd_visuals(void) while (1) { object_kind *k_ptr = &k_info[k]; - char c; + int c; IDX t; SYMBOL_COLOR da = k_ptr->d_attr; @@ -3578,7 +3578,7 @@ void do_cmd_visuals(void) while (1) { feature_type *f_ptr = &f_info[f]; - char c; + int c; IDX t; byte da = f_ptr->d_attr[lighting_level]; @@ -5747,7 +5747,8 @@ static void do_cmd_knowledge_uniques(void) */ static void do_cmd_knowledge_weapon_exp(void) { - int i, j, num, weapon_exp; + int i, num, weapon_exp; + KIND_OBJECT_IDX j; FILE *fff; @@ -5806,7 +5807,8 @@ static void do_cmd_knowledge_weapon_exp(void) */ static void do_cmd_knowledge_spell_exp(void) { - int i = 0, spell_exp, exp_level; + SPELL_IDX i = 0; + int spell_exp, exp_level; FILE *fff; const magic_type *s_ptr; @@ -6177,7 +6179,7 @@ static void do_cmd_knowledge_kill_count(void) } else { - s16b This = r_ptr->r_pkills; + MONSTER_NUMBER This = r_ptr->r_pkills; if (This > 0) { @@ -6233,16 +6235,16 @@ static void do_cmd_knowledge_kill_count(void) } else { - s16b This = r_ptr->r_pkills; + MONSTER_NUMBER This = r_ptr->r_pkills; if (This > 0) { #ifdef JP /* p,tは人と数える by ita */ if (my_strchr("pt", r_ptr->d_char)) - fprintf(fff, " %3d 人の %s\n", This, r_name + r_ptr->name); + fprintf(fff, " %3d 人の %s\n", (int)This, r_name + r_ptr->name); else - fprintf(fff, " %3d 体の %s\n", This, r_name + r_ptr->name); + fprintf(fff, " %3d 体の %s\n", (int)This, r_name + r_ptr->name); #else if (This < 2) { @@ -6669,7 +6671,7 @@ static void display_monster_list(int col, int row, int per_page, s16b mon_idx[], byte attr; /* Get the race index */ - IDX r_idx = mon_idx[mon_top + i] ; + MONRACE_IDX r_idx = mon_idx[mon_top + i] ; /* Access the race */ monster_race *r_ptr = &r_info[r_idx]; @@ -6992,7 +6994,7 @@ static void display_object_list(int col, int row, int per_page, IDX object_idx[] object_kind *flavor_k_ptr; /* Get the object index */ - int k_idx = object_idx[object_top + i]; + KIND_OBJECT_IDX k_idx = object_idx[object_top + i]; /* Access the object */ object_kind *k_ptr = &k_info[k_idx]; @@ -7386,8 +7388,8 @@ static void do_cmd_knowledge_objects(bool *need_redraw, bool visual_only, IDX di /* * Display the features in a group. */ -static void display_feature_list(int col, int row, int per_page, IDX *feat_idx, - IDX feat_cur, IDX feat_top, bool visual_only, int lighting_level) +static void display_feature_list(int col, int row, int per_page, FEAT_IDX *feat_idx, + FEAT_IDX feat_cur, FEAT_IDX feat_top, bool visual_only, int lighting_level) { int lit_col[F_LIT_MAX], i, j; int f_idx_col = use_bigtile ? 62 : 64; @@ -7403,7 +7405,7 @@ static void display_feature_list(int col, int row, int per_page, IDX *feat_idx, byte attr; /* Get the index */ - int f_idx = feat_idx[feat_top + i]; + FEAT_IDX f_idx = feat_idx[feat_top + i]; /* Access the index */ feature_type *f_ptr = &f_info[f_idx]; @@ -8012,7 +8014,7 @@ static void do_cmd_knowledge_quests_current(FILE *fff) fprintf(fff, _("《遂行中のクエスト》\n", "< Current Quest >\n")); - for (i = 1; i < max_quests; i++) + for (i = 1; i < max_q_idx; i++) { if ((quest[i].status == QUEST_STATUS_TAKEN) || ((quest[i].status == QUEST_STATUS_STAGE_COMPLETED) && (quest[i].type == QUEST_TYPE_TOWER)) || @@ -8057,11 +8059,11 @@ static void do_cmd_knowledge_quests_current(FILE *fff) { #ifdef JP sprintf(note," - %d 体の%sを倒す。(あと %d 体)", - quest[i].max_num, name, quest[i].max_num - quest[i].cur_num); + (int)quest[i].max_num, name, (int)(quest[i].max_num - quest[i].cur_num)); #else plural_aux(name); sprintf(note," - kill %d %s, have killed %d.", - quest[i].max_num, name, quest[i].cur_num); + (int)quest[i].max_num, name, (int)quest[i].cur_num); #endif } else @@ -8089,10 +8091,10 @@ static void do_cmd_knowledge_quests_current(FILE *fff) case QUEST_TYPE_KILL_NUMBER: #ifdef JP sprintf(note," - %d 体のモンスターを倒す。(あと %d 体)", - quest[i].max_num, quest[i].max_num - quest[i].cur_num); + (int)quest[i].max_num, (int)(quest[i].max_num - quest[i].cur_num)); #else sprintf(note," - Kill %d monsters, have killed %d.", - quest[i].max_num, quest[i].cur_num); + (int)quest[i].max_num, (int)quest[i].cur_num); #endif break; @@ -8141,13 +8143,13 @@ static void do_cmd_knowledge_quests_current(FILE *fff) #ifdef JP sprintf(rand_tmp_str," %s (%d 階) - %d 体の%sを倒す。(あと %d 体)\n", quest[i].name, (int)quest[i].level, - quest[i].max_num, name, quest[i].max_num - quest[i].cur_num); + (int)quest[i].max_num, name, (int)(quest[i].max_num - quest[i].cur_num)); #else plural_aux(name); sprintf(rand_tmp_str," %s (Dungeon level: %d)\n Kill %d %s, have killed %d.\n", - quest[i].name, (idx)quest[i].level, - quest[i].max_num, name, quest[i].cur_num); + quest[i].name, (int)quest[i].level, + (int)quest[i].max_num, name, (int)quest[i].cur_num); #endif } else @@ -8240,7 +8242,7 @@ void do_cmd_knowledge_quests_completed(FILE *fff, IDX quest_num[]) int total = 0; fprintf(fff, _("《達成したクエスト》\n", "< Completed Quest >\n")); - for (i = 1; i < max_quests; i++) + for (i = 1; i < max_q_idx; i++) { IDX q_idx = quest_num[i]; quest_type* const q_ptr = &quest[q_idx]; @@ -8264,7 +8266,7 @@ void do_cmd_knowledge_quests_failed(FILE *fff, IDX quest_num[]) int total = 0; fprintf(fff, _("《失敗したクエスト》\n", "< Failed Quest >\n")); - for (i = 1; i < max_quests; i++) + for (i = 1; i < max_q_idx; i++) { IDX q_idx = quest_num[i]; quest_type* const q_ptr = &quest[q_idx]; @@ -8289,7 +8291,7 @@ static void do_cmd_knowledge_quests_wiz_random(FILE *fff) int total = 0; fprintf(fff, _("《残りのランダムクエスト》\n", "< Remaining Random Quest >\n")); - for (i = 1; i < max_quests; i++) + for (i = 1; i < max_q_idx; i++) { /* No info from "silent" quests */ if (quest[i].flags & QUEST_FLAG_SILENT) continue; @@ -8310,20 +8312,22 @@ static void do_cmd_knowledge_quests_wiz_random(FILE *fff) bool ang_sort_comp_quest_num(vptr u, vptr v, int a, int b) { - int *q_num = (int *)u; + QUEST_IDX *q_num = (QUEST_IDX *)u; quest_type *qa = &quest[q_num[a]]; quest_type *qb = &quest[q_num[b]]; /* Unused */ (void)v; - return (qa->comptime <= qb->comptime); + return (qa->comptime != qb->comptime) ? + (qa->comptime < qb->comptime) : + (qa->level <= qb->level); } void ang_sort_swap_quest_num(vptr u, vptr v, int a, int b) { - int *q_num = (int *)u; - int tmp; + QUEST_IDX *q_num = (QUEST_IDX *)u; + QUEST_IDX tmp; /* Unused */ (void)v; @@ -8355,13 +8359,13 @@ static void do_cmd_knowledge_quests(void) } /* Allocate Memory */ - C_MAKE(quest_num, max_quests, IDX); + C_MAKE(quest_num, max_q_idx, IDX); /* Sort by compete level */ - for (i = 1; i < max_quests; i++) quest_num[i] = i; + for (i = 1; i < max_q_idx; i++) quest_num[i] = i; ang_sort_comp = ang_sort_comp_quest_num; ang_sort_swap = ang_sort_swap_quest_num; - ang_sort(quest_num, &dummy, max_quests); + ang_sort(quest_num, &dummy, max_q_idx); /* Dump Quest Information */ do_cmd_knowledge_quests_current(fff); @@ -8385,7 +8389,7 @@ static void do_cmd_knowledge_quests(void) fd_kill(file_name); /* Free Memory */ - C_KILL(quest_num, max_quests, IDX); + C_KILL(quest_num, max_q_idx, IDX); }