X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=src%2Feffect%2Feffect-monster-evil.cpp;h=67035eac10ee40bc7f1af72eb6ea0b32cb92b64a;hb=91d4519e2312ace0f5342efb8a5421222aa51d2d;hp=c66322f3d52bce36278c972678786fbea60bcbbc;hpb=6e35104a8e4fec970936fb2399e161e4be9f8172;p=hengbandforosx%2Fhengbandosx.git diff --git a/src/effect/effect-monster-evil.cpp b/src/effect/effect-monster-evil.cpp index c66322f3d..67035eac1 100644 --- a/src/effect/effect-monster-evil.cpp +++ b/src/effect/effect-monster-evil.cpp @@ -10,7 +10,7 @@ #include "system/monster-type-definition.h" #include "system/player-type-definition.h" -static bool effect_monster_away_resist(player_type *player_ptr, effect_monster_type *em_ptr) +static bool effect_monster_away_resist(PlayerType *player_ptr, effect_monster_type *em_ptr) { if ((em_ptr->r_ptr->flagsr & RFR_RES_TELE) == 0) return false; @@ -32,7 +32,7 @@ static bool effect_monster_away_resist(player_type *player_ptr, effect_monster_t } -process_result effect_monster_away_undead(player_type *player_ptr, effect_monster_type *em_ptr) +process_result effect_monster_away_undead(PlayerType *player_ptr, effect_monster_type *em_ptr) { if ((em_ptr->r_ptr->flags3 & (RF3_UNDEAD)) == 0) { @@ -56,7 +56,7 @@ process_result effect_monster_away_undead(player_type *player_ptr, effect_monste } -process_result effect_monster_away_evil(player_type *player_ptr, effect_monster_type *em_ptr) +process_result effect_monster_away_evil(PlayerType *player_ptr, effect_monster_type *em_ptr) { if ((em_ptr->r_ptr->flags3 & (RF3_EVIL)) == 0) { @@ -80,7 +80,7 @@ process_result effect_monster_away_evil(player_type *player_ptr, effect_monster_ } -process_result effect_monster_away_all(player_type *player_ptr, effect_monster_type *em_ptr) +process_result effect_monster_away_all(PlayerType *player_ptr, effect_monster_type *em_ptr) { bool resists_tele = effect_monster_away_resist(player_ptr, em_ptr); if (!resists_tele) @@ -95,7 +95,7 @@ process_result effect_monster_away_all(player_type *player_ptr, effect_monster_t } -process_result effect_monster_turn_undead(player_type *player_ptr, effect_monster_type *em_ptr) +process_result effect_monster_turn_undead(PlayerType *player_ptr, effect_monster_type *em_ptr) { if ((em_ptr->r_ptr->flags3 & (RF3_UNDEAD)) == 0) { @@ -121,7 +121,7 @@ process_result effect_monster_turn_undead(player_type *player_ptr, effect_monste } -process_result effect_monster_turn_evil(player_type *player_ptr, effect_monster_type *em_ptr) +process_result effect_monster_turn_evil(PlayerType *player_ptr, effect_monster_type *em_ptr) { if ((em_ptr->r_ptr->flags3 & (RF3_EVIL)) == 0) { @@ -166,7 +166,7 @@ process_result effect_monster_turn_all(effect_monster_type *em_ptr) } -process_result effect_monster_disp_undead(player_type *player_ptr, effect_monster_type *em_ptr) +process_result effect_monster_disp_undead(PlayerType *player_ptr, effect_monster_type *em_ptr) { if ((em_ptr->r_ptr->flags3 & (RF3_UNDEAD)) == 0) { @@ -186,7 +186,7 @@ process_result effect_monster_disp_undead(player_type *player_ptr, effect_monste } -process_result effect_monster_disp_evil(player_type *player_ptr, effect_monster_type *em_ptr) +process_result effect_monster_disp_evil(PlayerType *player_ptr, effect_monster_type *em_ptr) { if ((em_ptr->r_ptr->flags3 & (RF3_EVIL)) == 0) { @@ -205,7 +205,7 @@ process_result effect_monster_disp_evil(player_type *player_ptr, effect_monster_ } -process_result effect_monster_disp_good(player_type *player_ptr, effect_monster_type *em_ptr) +process_result effect_monster_disp_good(PlayerType *player_ptr, effect_monster_type *em_ptr) { if ((em_ptr->r_ptr->flags3 & (RF3_GOOD)) == 0) { @@ -241,7 +241,7 @@ process_result effect_monster_disp_living(effect_monster_type *em_ptr) } -process_result effect_monster_disp_demon(player_type *player_ptr, effect_monster_type *em_ptr) +process_result effect_monster_disp_demon(PlayerType *player_ptr, effect_monster_type *em_ptr) { if ((em_ptr->r_ptr->flags3 & (RF3_DEMON)) == 0) {