X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=src%2Finit1.c;h=2e2353e193ffe67f16e0a0218c121aedda6175e5;hb=2e0bb544a4dbdd0a190028450cf6efbad793fc5c;hp=4996e97deb2a4bd4d49e5aef64f2fab85f1b9c02;hpb=dcb367ded40b41695af4ebab2eff9833f4879a22;p=hengband%2Fhengband.git diff --git a/src/init1.c b/src/init1.c index 4996e97de..2e2353e19 100644 --- a/src/init1.c +++ b/src/init1.c @@ -365,7 +365,7 @@ static cptr r_info_flags3[] = "HURT_ROCK", "HURT_FIRE", "HURT_COLD", - "XXX", + "ANGEL", "XXX", "XXX", "XXX", @@ -503,6 +503,7 @@ static cptr r_a_ability_flags2[] = "S_UNIQUE" }; +#if 0 /*! * モンスター特性トークン(発動型能力3) / * Monster race flags @@ -542,7 +543,9 @@ static cptr r_a_ability_flags3[] = "XXXA3X30", "XXXA3X31", }; +#endif +#if 0 /*! * モンスター特性トークン(発動型能力4) / * Monster race flags @@ -582,6 +585,7 @@ static cptr r_a_ability_flags4[] = "XXXA4X30", "XXXA4X31", }; +#endif /*! @@ -1089,7 +1093,7 @@ static bool add_name(u32b *offset, header *head, cptr buf) * Returns FALSE when there isn't enough space available to store * the text. */ -static bool add_tag(s16b *offset, header *head, cptr buf) +static bool add_tag(STR_OFFSET *offset, header *head, cptr buf) { u32b i; @@ -1307,10 +1311,10 @@ errr parse_v_info(char *buf, header *head) &typ, &rat, &hgt, &wid)) return (1); /* Save the values */ - v_ptr->typ = typ; - v_ptr->rat = rat; - v_ptr->hgt = hgt; - v_ptr->wid = wid; + v_ptr->typ = (ROOM_IDX)typ; + v_ptr->rat = (PROB)rat; + v_ptr->hgt = (POSITION)hgt; + v_ptr->wid = (POSITION)wid; } /* Oops */ @@ -1603,7 +1607,7 @@ static errr grab_one_feat_flag(feature_type *f_ptr, cptr what) */ static errr grab_one_feat_action(feature_type *f_ptr, cptr what, int count) { - int i; + FF_FLAGS_IDX i; /* Check flags */ for (i = 0; i < FF_FLAG_MAX; i++) @@ -1675,10 +1679,10 @@ errr parse_f_info(char *buf, header *head) } /* Default "mimic" */ - f_ptr->mimic = (IDX)i; + f_ptr->mimic = (FEAT_IDX)i; /* Default "destroyed state" -- if not specified */ - f_ptr->destroyed = (IDX)i; + f_ptr->destroyed = (FEAT_IDX)i; /* Default "states" */ for (i = 0; i < MAX_FEAT_STATES; i++) f_ptr->state[i].action = FF_FLAG_MAX; @@ -1718,12 +1722,12 @@ errr parse_f_info(char *buf, header *head) /* Process 'M' for "Mimic" (one line only) */ else if (buf[0] == 'M') { - s16b offset; + STR_OFFSET offset; if (!add_tag(&offset, head, buf + 2)) return PARSE_ERROR_OUT_OF_MEMORY; /* Record a fake tag index */ - f_ptr->mimic = -offset; + f_ptr->mimic_tag = offset; } @@ -1821,7 +1825,7 @@ errr parse_f_info(char *buf, header *head) if (1 == sscanf(s, "SUBTYPE_%d", &i)) { /* Extract a "subtype" */ - f_ptr->subtype = i; + f_ptr->subtype = (FEAT_SUBTYPE)i; /* Start at next entry */ s = t; @@ -1834,7 +1838,7 @@ errr parse_f_info(char *buf, header *head) if (1 == sscanf(s, "POWER_%d", &i)) { /* Extract a "power" */ - f_ptr->power = i; + f_ptr->power = (FEAT_POWER)i; /* Start at next entry */ s = t; @@ -1860,13 +1864,13 @@ errr parse_f_info(char *buf, header *head) if (1 != sscanf(buf+2, "%d", &priority)) return (PARSE_ERROR_GENERIC); /* Save the value */ - f_ptr->priority = priority; + f_ptr->priority = (FEAT_PRIORITY)priority; } /* Process 'K' for "States" (up to four lines + default (which cannot be last)) */ else if (buf[0] == 'K') { - s16b offset; + STR_OFFSET offset; /* Find the next empty state slot (if any) */ for (i = 0; i < MAX_FEAT_STATES; i++) if (f_ptr->state[i].action == FF_FLAG_MAX) break; @@ -1886,7 +1890,7 @@ errr parse_f_info(char *buf, header *head) if (!add_tag(&offset, head, t)) return PARSE_ERROR_OUT_OF_MEMORY; /* Record a fake tag index */ - f_ptr->destroyed = -offset; + f_ptr->destroyed_tag = offset; } else { @@ -1899,12 +1903,12 @@ errr parse_f_info(char *buf, header *head) if (!add_tag(&offset, head, t)) return PARSE_ERROR_OUT_OF_MEMORY; /* Record a fake tag index */ - f_ptr->state[i].result = -offset; + f_ptr->state[i].result_tag = offset; } } /* Oops */ - else return (6); + else return (6); /* Success */ return (0); @@ -1939,29 +1943,32 @@ s16b f_tag_to_index(cptr str) /*! * @brief 地形タグからIDを得る / * Search for real index corresponding to this fake tag - * @param feat タグ文字列 - * @return なし + * @param feat タグ文字列のオフセット + * @return 地形ID。該当がないなら-1 */ -static void search_real_feat(s16b *feat) +static FEAT_IDX search_real_feat(STR_OFFSET feat) { - int i; + FEAT_IDX i; /* Don't convert non-fake tag */ - if (*feat >= 0) return; + if (feat <= 0) + { + return -1; + } /* Search for real index corresponding to this fake tag */ for (i = 0; i < f_head.info_num; i++) { - if ((-(*feat)) == f_info[i].tag) + if (feat == f_info[i].tag) { /* Record real index */ - *feat = (s16b)i; - return; + return i; } } /* Undefined tag */ - msg_format(_("未定義のタグ '%s'。", "%s is undefined."), f_tag + (-(*feat))); + msg_format(_("未定義のタグ '%s'。", "%s is undefined."), f_tag + feat); + return -1; } @@ -1979,13 +1986,17 @@ void retouch_f_info(header *head) for (i = 0; i < head->info_num; i++) { feature_type *f_ptr = &f_info[i]; - int j; + FEAT_IDX j, k; - search_real_feat(&f_ptr->mimic); - - search_real_feat(&f_ptr->destroyed); - - for (j = 0; j < MAX_FEAT_STATES; j++) search_real_feat(&f_ptr->state[j].result); + k = search_real_feat(f_ptr->mimic_tag); + f_ptr->mimic = k < 0 ? f_ptr->mimic : k; + k = search_real_feat(f_ptr->destroyed_tag); + f_ptr->destroyed = k < 0 ? f_ptr->destroyed : k; + for (j = 0; j < MAX_FEAT_STATES; j++) + { + k = search_real_feat(f_ptr->state[j].result_tag); + f_ptr->state[j].result = k < 0 ? f_ptr->state[j].result : k; + } } } @@ -2233,8 +2244,8 @@ errr parse_k_info(char *buf, header *head) &level, &extra, &wgt, &cost)) return (1); /* Save the values */ - k_ptr->level = level; - k_ptr->extra = extra; + k_ptr->level = (DEPTH)level; + k_ptr->extra = (BIT_FLAGS8)extra; k_ptr->weight = (WEIGHT)wgt; k_ptr->cost = (PRICE)cost; } @@ -2262,7 +2273,7 @@ errr parse_k_info(char *buf, header *head) if (t && (!s || t < s)) { int chance = atoi(t+1); - if (chance > 0) k_ptr->chance[i] = chance; + if (chance > 0) k_ptr->chance[i] = (PROB)chance; } } } @@ -2474,9 +2485,9 @@ errr parse_a_info(char *buf, header *head) &tval, &sval, &pval)) return (1); /* Save the values */ - a_ptr->tval = tval; - a_ptr->sval = sval; - a_ptr->pval = pval; + a_ptr->tval = (OBJECT_TYPE_VALUE)tval; + a_ptr->sval = (OBJECT_SUBTYPE_VALUE)sval; + a_ptr->pval = (PARAMETER_VALUE)pval; } /* Process 'W' for "More Info" (one line only) */ @@ -2490,10 +2501,10 @@ errr parse_a_info(char *buf, header *head) &level, &rarity, &wgt, &cost)) return (1); /* Save the values */ - a_ptr->level = level; - a_ptr->rarity = rarity; - a_ptr->weight = wgt; - a_ptr->cost = cost; + a_ptr->level = (DEPTH)level; + a_ptr->rarity = (RARITY)rarity; + a_ptr->weight = (WEIGHT)wgt; + a_ptr->cost = (PRICE)cost; } /* Hack -- Process 'P' for "power" and such */ @@ -2505,12 +2516,12 @@ errr parse_a_info(char *buf, header *head) if (6 != sscanf(buf+2, "%d:%dd%d:%d:%d:%d", &ac, &hd1, &hd2, &th, &td, &ta)) return (1); - a_ptr->ac = ac; - a_ptr->dd = hd1; - a_ptr->ds = hd2; - a_ptr->to_h = th; - a_ptr->to_d = td; - a_ptr->to_a = ta; + a_ptr->ac = (ARMOUR_CLASS)ac; + a_ptr->dd = (DICE_NUMBER)hd1; + a_ptr->ds = (DICE_SID)hd2; + a_ptr->to_h = (HIT_PROB)th; + a_ptr->to_d = (HIT_POINT)td; + a_ptr->to_a = (ARMOUR_CLASS)ta; } /* Hack -- Process 'U' for activation index */ @@ -2698,8 +2709,8 @@ errr parse_e_info(char *buf, header *head) &slot, &rating)) return (1); /* Save the values */ - e_ptr->slot = slot; - e_ptr->rating = rating; + e_ptr->slot = (INVENTORY_IDX)slot; + e_ptr->rating = (PRICE)rating; } /* Process 'W' for "More Info" (one line only) */ @@ -2728,9 +2739,9 @@ errr parse_e_info(char *buf, header *head) if (4 != sscanf(buf+2, "%d:%d:%d:%d", &th, &td, &ta, &pval)) return (1); - e_ptr->max_to_h = th; - e_ptr->max_to_d = td; - e_ptr->max_to_a = ta; + e_ptr->max_to_h = (HIT_PROB)th; + e_ptr->max_to_d = (HIT_POINT)td; + e_ptr->max_to_a = (ARMOUR_CLASS)ta; e_ptr->max_pval = (PARAMETER_VALUE)pval; } @@ -2980,9 +2991,9 @@ errr parse_r_info(char *buf, header *head) r_ptr->speed = (SPEED)spd; r_ptr->hdice = (DICE_NUMBER)MAX(hp1, 1); r_ptr->hside = (DICE_SID)MAX(hp2, 1); - r_ptr->aaf = aaf; + r_ptr->aaf = (POSITION)aaf; r_ptr->ac = (ARMOUR_CLASS)ac; - r_ptr->sleep = slp; + r_ptr->sleep = (SLEEP_DEGREE)slp; } /* Process 'W' for "More Info" (one line only) */ @@ -3000,9 +3011,9 @@ errr parse_r_info(char *buf, header *head) /* Save the values */ r_ptr->level = (DEPTH)lev; r_ptr->rarity = (RARITY)rar; - r_ptr->extra = pad; - r_ptr->mexp = exp; - r_ptr->next_exp = nextexp; + r_ptr->extra = (BIT_FLAGS16)pad; + r_ptr->mexp = (EXP)exp; + r_ptr->next_exp = (EXP)nextexp; r_ptr->next_r_idx = (IDX)nextmon; } @@ -3071,10 +3082,10 @@ errr parse_r_info(char *buf, header *head) if (*t == 'd') *t++ = '\0'; /* Save the method */ - r_ptr->blow[i].method = n1; + r_ptr->blow[i].method = (BLOW_METHOD)n1; /* Save the effect */ - r_ptr->blow[i].effect = n2; + r_ptr->blow[i].effect = (BLOW_EFFECT)n2; /* Extract the damage dice and sides */ r_ptr->blow[i].d_dice = atoi(s); @@ -3355,16 +3366,16 @@ errr parse_d_info(char *buf, header *head) &min_lev, &max_lev, &min_plev, &mode, &min_alloc, &max_chance, &obj_good, &obj_great, (unsigned int *)&pit, (unsigned int *)&nest)) return (1); /* Save the values */ - d_ptr->mindepth = min_lev; - d_ptr->maxdepth = max_lev; - d_ptr->min_plev = min_plev; - d_ptr->mode = mode; + d_ptr->mindepth = (DEPTH)min_lev; + d_ptr->maxdepth = (DEPTH)max_lev; + d_ptr->min_plev = (PLAYER_LEVEL)min_plev; + d_ptr->mode = (BIT_FLAGS8)mode; d_ptr->min_m_alloc_level = min_alloc; d_ptr->max_m_alloc_chance = max_chance; d_ptr->obj_good = obj_good; d_ptr->obj_great = obj_great; - d_ptr->pit = pit; - d_ptr->nest = nest; + d_ptr->pit = (BIT_FLAGS16)pit; + d_ptr->nest = (BIT_FLAGS16)nest; } /* Process 'P' for "Place Info" */ @@ -3394,7 +3405,7 @@ errr parse_d_info(char *buf, header *head) d_ptr->floor[i].feat = f_tag_to_index(zz[i * 2]); if (d_ptr->floor[i].feat < 0) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG; - d_ptr->floor[i].percent = atoi(zz[i * 2 + 1]); + d_ptr->floor[i].percent = (PERCENTAGE)atoi(zz[i * 2 + 1]); } d_ptr->tunnel_percent = atoi(zz[DUNGEON_FEAT_PROB_NUM * 2]); } @@ -3413,7 +3424,7 @@ errr parse_d_info(char *buf, header *head) d_ptr->fill[i].feat = f_tag_to_index(zz[i * 2]); if (d_ptr->fill[i].feat < 0) return PARSE_ERROR_UNDEFINED_TERRAIN_TAG; - d_ptr->fill[i].percent = atoi(zz[i * 2 + 1]); + d_ptr->fill[i].percent = (PERCENTAGE)atoi(zz[i * 2 + 1]); } d_ptr->outer_wall = f_tag_to_index(zz[DUNGEON_FEAT_PROB_NUM * 2]); @@ -3451,7 +3462,7 @@ errr parse_d_info(char *buf, header *head) if (1 == sscanf(s, "FINAL_ARTIFACT_%d", &artif)) { /* Extract a "Final Artifact" */ - d_ptr->final_artifact = artif; + d_ptr->final_artifact = (ARTIFACT_IDX)artif; /* Start at next entry */ s = t; @@ -3464,7 +3475,7 @@ errr parse_d_info(char *buf, header *head) if (1 == sscanf(s, "FINAL_OBJECT_%d", &artif)) { /* Extract a "Final Artifact" */ - d_ptr->final_object = artif; + d_ptr->final_object = (KIND_OBJECT_IDX)artif; /* Start at next entry */ s = t; @@ -3477,7 +3488,7 @@ errr parse_d_info(char *buf, header *head) if (1 == sscanf(s, "FINAL_GUARDIAN_%d", &monst)) { /* Extract a "Artifact Guardian" */ - d_ptr->final_guardian = monst; + d_ptr->final_guardian = (MONRACE_IDX)monst; /* Start at next entry */ s = t; @@ -3490,7 +3501,7 @@ errr parse_d_info(char *buf, header *head) if (1 == sscanf(s, "MONSTER_DIV_%d", &monst)) { /* Extract a "Special %" */ - d_ptr->special_div = monst; + d_ptr->special_div = (PROB)monst; /* Start at next entry */ s = t; @@ -3612,14 +3623,14 @@ typedef struct dungeon_grid dungeon_grid; struct dungeon_grid { - IDX feature; /* Terrain feature */ - IDX monster; /* Monster */ - IDX object; /* Object */ - IDX ego; /* Ego-Item */ - IDX artifact; /* Artifact */ - IDX trap; /* Trap */ - int cave_info; /* Flags for CAVE_MARK, CAVE_GLOW, CAVE_ICKY, CAVE_ROOM */ - int special; /* Reserved for special terrain info */ + FEAT_IDX feature; /* Terrain feature */ + MONSTER_IDX monster; /* Monster */ + OBJECT_IDX object; /* Object */ + EGO_IDX ego; /* Ego-Item */ + ARTIFACT_IDX artifact; /* Artifact */ + IDX trap; /* Trap */ + BIT_FLAGS cave_info; /* Flags for CAVE_MARK, CAVE_GLOW, CAVE_ICKY, CAVE_ROOM */ + s16b special; /* Reserved for special terrain info */ int random; /* Number of the random effect */ }; @@ -3848,19 +3859,19 @@ static errr parse_line_building(char *buf) strcpy(building[index].act_names[action_index], zz[1]); /* Cost of the action for members */ - building[index].member_costs[action_index] = atoi(zz[2]); + building[index].member_costs[action_index] = (PRICE)atoi(zz[2]); /* Cost of the action for non-members */ - building[index].other_costs[action_index] = atoi(zz[3]); + building[index].other_costs[action_index] = (PRICE)atoi(zz[3]); /* Letter assigned to the action */ building[index].letters[action_index] = zz[4][0]; /* Action code */ - building[index].actions[action_index] = atoi(zz[5]); + building[index].actions[action_index] = (BACT_IDX)atoi(zz[5]); /* Action restriction */ - building[index].action_restr[action_index] = atoi(zz[6]); + building[index].action_restr[action_index] = (BACT_RESTRICT_IDX)atoi(zz[6]); break; } @@ -3875,7 +3886,7 @@ static errr parse_line_building(char *buf) { for (i = 0; i < MAX_CLASS; i++) { - building[index].member_class[i] = atoi(zz[i]); + building[index].member_class[i] = (CLASS_IDX)atoi(zz[i]); } break; @@ -3891,7 +3902,7 @@ static errr parse_line_building(char *buf) { for (i = 0; i < MAX_RACES; i++) { - building[index].member_race[i] = atoi(zz[i]); + building[index].member_race[i] = (RACE_IDX)atoi(zz[i]); } break; @@ -3907,7 +3918,7 @@ static errr parse_line_building(char *buf) { for (i = 0; i < MAX_MAGIC; i++) { - building[index].member_realm[i+1] = atoi(zz[i]); + building[index].member_realm[i+1] = (REALM_IDX)atoi(zz[i]); } break; @@ -4229,17 +4240,16 @@ static errr process_dungeon_file_aux(char *buf, int ymin, int xmin, int ymax, in if (num < 9) return (PARSE_ERROR_TOO_FEW_ARGUMENTS); - q_ptr->type = atoi(zz[2]); - q_ptr->num_mon = atoi(zz[3]); - q_ptr->cur_num = atoi(zz[4]); - q_ptr->max_num = atoi(zz[5]); - q_ptr->level = atoi(zz[6]); + q_ptr->type = (QUEST_TYPE)atoi(zz[2]); + q_ptr->num_mon = (MONSTER_NUMBER)atoi(zz[3]); + q_ptr->cur_num = (MONSTER_NUMBER)atoi(zz[4]); + q_ptr->max_num = (MONSTER_NUMBER)atoi(zz[5]); + q_ptr->level = (DEPTH)atoi(zz[6]); q_ptr->r_idx = (IDX)atoi(zz[7]); q_ptr->k_idx = (IDX)atoi(zz[8]); - q_ptr->dungeon = atoi(zz[9]); + q_ptr->dungeon = (DUNGEON_IDX)atoi(zz[9]); - if (num > 10) - q_ptr->flags = atoi(zz[10]); + if (num > 10) q_ptr->flags = atoi(zz[10]); r_ptr = &r_info[q_ptr->r_idx]; if (r_ptr->flags1 & RF1_UNIQUE) @@ -4381,7 +4391,7 @@ static errr process_dungeon_file_aux(char *buf, int ymin, int xmin, int ymax, in /* Maximum quests */ else if (zz[0][0] == 'Q') { - max_quests = (IDX)atoi(zz[1]); + max_q_idx = (IDX)atoi(zz[1]); } /* Maximum r_idx */ @@ -4910,7 +4920,7 @@ void write_r_info_txt(void) cptr desc; - int mode = -1; + BIT_FLAGS mode = -1; if (!fff) return;