X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=src%2Fknowledge%2Fknowledge-quests.cpp;h=10278f2664039370751b518b50951ffcf82b77cd;hb=0d843d3198968af34bc5482760de0c4ec9ec0313;hp=f110417738d85c40c1db47a11e08c83ca84ee649;hpb=ddb89e8efc5aaf54f3d68fc5cccec792f3dc79c0;p=hengbandforosx%2Fhengbandosx.git diff --git a/src/knowledge/knowledge-quests.cpp b/src/knowledge/knowledge-quests.cpp index f11041773..10278f266 100644 --- a/src/knowledge/knowledge-quests.cpp +++ b/src/knowledge/knowledge-quests.cpp @@ -55,9 +55,9 @@ static void do_cmd_knowledge_quests_current(player_type *player_ptr, FILE *fff) fprintf(fff, _("《遂行中のクエスト》\n", "< Current Quest >\n")); for (QUEST_IDX i = 1; i < max_q_idx; i++) { - bool is_print = quest[i].status == QUEST_STATUS_TAKEN; - is_print |= (quest[i].status == QUEST_STATUS_STAGE_COMPLETED) && (quest[i].type == QUEST_TYPE_TOWER); - is_print |= quest[i].status == QUEST_STATUS_COMPLETED; + bool is_print = quest[i].status == QuestStatusType::TAKEN; + is_print |= (quest[i].status == QuestStatusType::STAGE_COMPLETED) && (quest[i].type == QUEST_TYPE_TOWER); + is_print |= quest[i].status == QuestStatusType::COMPLETED; if (!is_print) continue; @@ -77,7 +77,7 @@ static void do_cmd_knowledge_quests_current(player_type *player_ptr, FILE *fff) if (quest[i].type != QUEST_TYPE_RANDOM) { char note[512] = "\0"; - if (quest[i].status == QUEST_STATUS_TAKEN || quest[i].status == QUEST_STATUS_STAGE_COMPLETED) { + if (quest[i].status == QuestStatusType::TAKEN || quest[i].status == QuestStatusType::STAGE_COMPLETED) { switch (quest[i].type) { case QUEST_TYPE_KILL_LEVEL: case QUEST_TYPE_KILL_ANY_LEVEL: @@ -128,7 +128,7 @@ static void do_cmd_knowledge_quests_current(player_type *player_ptr, FILE *fff) sprintf(tmp_str, _(" %s (危険度:%d階相当)%s\n", " %s (Danger level: %d)%s\n"), quest[i].name, (int)quest[i].level, note); fputs(tmp_str, fff); - if (quest[i].status == QUEST_STATUS_COMPLETED) { + if (quest[i].status == QuestStatusType::COMPLETED) { sprintf(tmp_str, _(" クエスト達成 - まだ報酬を受けとってない。\n", " Quest Completed - Unrewarded\n")); fputs(tmp_str, fff); continue; @@ -229,7 +229,7 @@ void do_cmd_knowledge_quests_completed(player_type *player_ptr, FILE *fff, QUEST QUEST_IDX q_idx = quest_num[i]; quest_type *const q_ptr = &quest[q_idx]; - if (q_ptr->status == QUEST_STATUS_FINISHED && do_cmd_knowledge_quests_aux(player_ptr, fff, q_idx)) { + if (q_ptr->status == QuestStatusType::FINISHED && do_cmd_knowledge_quests_aux(player_ptr, fff, q_idx)) { ++total; } } @@ -252,7 +252,7 @@ void do_cmd_knowledge_quests_failed(player_type *player_ptr, FILE *fff, QUEST_ID QUEST_IDX q_idx = quest_num[i]; quest_type *const q_ptr = &quest[q_idx]; - if (((q_ptr->status == QUEST_STATUS_FAILED_DONE) || (q_ptr->status == QUEST_STATUS_FAILED)) && do_cmd_knowledge_quests_aux(player_ptr, fff, q_idx)) { + if (((q_ptr->status == QuestStatusType::FAILED_DONE) || (q_ptr->status == QuestStatusType::FAILED)) && do_cmd_knowledge_quests_aux(player_ptr, fff, q_idx)) { ++total; } } @@ -273,7 +273,7 @@ static void do_cmd_knowledge_quests_wiz_random(FILE *fff) if (quest[i].flags & QUEST_FLAG_SILENT) continue; - if ((quest[i].type == QUEST_TYPE_RANDOM) && (quest[i].status == QUEST_STATUS_TAKEN)) { + if ((quest[i].type == QUEST_TYPE_RANDOM) && (quest[i].status == QuestStatusType::TAKEN)) { total++; sprintf(tmp_str, _(" %s (%d階, %s)\n", " %s (%d, %s)\n"), quest[i].name, (int)quest[i].level, r_info[quest[i].r_idx].name.c_str()); fputs(tmp_str, fff);