X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=src%2Fobject-activation%2Factivation-teleport.c;h=5b98df04944470bd0c096bb15b7fc513b8f92711;hb=81a26f04c38c634a12c0c7a098700c6515b1ff67;hp=a4593a92513cfa018a0c2a1a32db232ee59837c7;hpb=8953a748f0947ebd4598a081be2645cccf1170bc;p=hengband%2Fhengband.git diff --git a/src/object-activation/activation-teleport.c b/src/object-activation/activation-teleport.c index a4593a925..5b98df049 100644 --- a/src/object-activation/activation-teleport.c +++ b/src/object-activation/activation-teleport.c @@ -1,4 +1,4 @@ -#include "object-activation/activation-teleport.h" +#include "object-activation/activation-teleport.h" #include "cmd-io/cmd-save.h" #include "core/asking-player.h" #include "game-option/special-options.h" @@ -42,7 +42,7 @@ bool activate_escape(player_type *user_ptr) (void)stair_creation(user_ptr); return TRUE; default: - if (!get_check(_("‚±‚ÌŠK‚ð‹Ž‚è‚Ü‚·‚©H", "Leave this level? "))) + if (!get_check(_("この階を去りますか?", "Leave this level? "))) return TRUE; if (autosave_l) @@ -55,7 +55,7 @@ bool activate_escape(player_type *user_ptr) bool activate_teleport_level(player_type *user_ptr) { - if (!get_check(_("–{“–‚É‘¼‚ÌŠK‚ɃeƒŒƒ|[ƒg‚µ‚Ü‚·‚©H", "Are you sure? (Teleport Level)"))) + if (!get_check(_("本当に他の階にテレポートしますか?", "Are you sure? (Teleport Level)"))) return FALSE; teleport_level(user_ptr, 0); @@ -64,13 +64,13 @@ bool activate_teleport_level(player_type *user_ptr) bool activate_dimension_door(player_type *user_ptr) { - msg_print(_("ŽŸŒ³‚Ì”à‚ªŠJ‚¢‚½B–Ú“I’n‚ð‘I‚ñ‚ʼnº‚³‚¢B", "You open a dimensional gate. Choose a destination.")); + msg_print(_("次元の扉が開いた。目的地を選んで下さい。", "You open a dimensional gate. Choose a destination.")); return dimension_door(user_ptr); } bool activate_teleport(player_type *user_ptr) { - msg_print(_("Žü‚è‚Ì‹óŠÔ‚ª˜c‚ñ‚Å‚¢‚é...", "It twists space around you...")); + msg_print(_("周りの空間が歪んでいる...", "It twists space around you...")); teleport_player(user_ptr, 100, TELEPORT_SPONTANEOUS); return TRUE; }