X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=src%2Ftables.c;h=06bddfa676df8844d076b0d88ce981abac78a7f0;hb=cfd1541a4984bea6918980c94e3f87126201ae38;hp=23081b07df3d78ece931776efc564661f5f59902;hpb=2236a858ecf93d5f0d411468c70cb9708aad9bdd;p=hengband%2Fhengband.git diff --git a/src/tables.c b/src/tables.c index 23081b07d..06bddfa67 100644 --- a/src/tables.c +++ b/src/tables.c @@ -1,15 +1,15 @@ /* File: tables.c */ -/* Purpose: Angband Tables */ - /* - * Copyright (c) 1989 James E. Wilson, Robert A. Koeneke + * Copyright (c) 1997 Ben Harrison, James E. Wilson, Robert A. Koeneke * - * This software may be copied and distributed for educational, research, and - * not for profit purposes provided that this copyright and statement are - * included in all such copies. + * This software may be copied and distributed for educational, research, + * and not for profit purposes provided that this copyright and statement + * are included in all such copies. Other copyrights may also apply. */ +/* Purpose: Angband Tables */ + #include "angband.h" @@ -1119,13 +1119,15 @@ byte adj_chr_chm[] = * Rogue num = 5; mul = 3; div = MAX(40, weapon_weight); * Ranger num = 5; mul = 4; div = MAX(70, weapon_weight); * Paladin num = 5; mul = 4; div = MAX(70, weapon_weight); - * Kaji num = 5; mul = 5; div = MAX(150, weapon_weight); + * Weaponsmith num = 5; mul = 5; div = MAX(150, weapon_weight); * Warrior-Mage num = 5; mul = 3; div = MAX(70, weapon_weight); * Chaos Warrior num = 5; mul = 4; div = MAX(70, weapon_weight); * Monk num = 5; mul = 3; div = MAX(60, weapon_weight); * Tourist num = 4; mul = 3; div = MAX(100, weapon_weight); * Imitator num = 5; mul = 4; div = MAX(70, weapon_weight); * Beastmaster num = 5; mul = 3; div = MAX(70, weapon_weight); + * Cavalry(Ride) num = 5; mul = 4; div = MAX(70, weapon_weight); + * Cavalry(Walk) num = 5; mul = 3; div = MAX(100, weapon_weight); * Sorcerer num = 1; mul = 1; div = MAX(1, weapon_weight); * Archer num = 4; mul = 2; div = MAX(70, weapon_weight); * Magic eater num = 4; mul = 2; div = MAX(70, weapon_weight); @@ -1163,30 +1165,55 @@ byte blows_table[12][12] = }; -s16b arena_monsters[MAX_ARENA_MONS+2] = -{ - 1059, 1060, 230, 241, 255, 270, 285, - 293, 321, 348, 367, 395, 396, 403, - 417, 436, 453, 464, 471, 479, 490, - 504, 539, 569, 593, 621, 623, 1061, - 1062, 657, 666, 702, 720, 768, 786, - 798, 988, 847, 0, 871 -}; - - -s16b arena_shouhin[MAX_ARENA_MONS+2] = +arena_type arena_info[MAX_ARENA_MONS + 2] = { - 0, 0, 0, 0, 249, 0, 0, - 0, 0, 242, 0, 0, 0, 0, - 583, 0, 0, 0, 0, 198, 0, - 190, 0, 363, 0, 212, 0, 207, - 0, 628, 0, 422, 0, 372, 327, - 199, 325, 374, 0, 205 + { MON_NOBORTA, TV_AMULET, SV_AMULET_ADORNMENT }, + { MON_MORI_TROLL, TV_FOOD, SV_FOOD_PINT_OF_WINE }, + { MON_IMP, TV_POTION, SV_POTION_SPEED }, + { MON_LION_HEART, 0, 0 }, + { MON_MASTER_YEEK, TV_POTION, SV_POTION_CURING }, + { MON_SABRE_TIGER, TV_WAND, SV_WAND_STONE_TO_MUD }, + { MON_LIZARD_KING, TV_POTION, SV_POTION_RESISTANCE }, + { MON_WYVERN, TV_POTION, SV_POTION_HEALING }, + { MON_ARCH_VILE, TV_SCROLL, SV_SCROLL_GENOCIDE }, + { MON_ELF_LORD , TV_POTION, SV_POTION_ENLIGHTENMENT }, + { MON_GHOUL_KING, TV_FOOD, SV_FOOD_RESTORING }, + { MON_COLBRAN, TV_RING, SV_RING_ELEC }, + { MON_BICLOPS, TV_WAND, SV_WAND_ACID_BALL }, + { MON_M_MINDCRAFTER, TV_POTION, SV_POTION_SELF_KNOWLEDGE }, + { MON_GROO, TV_SCROLL, SV_SCROLL_ACQUIREMENT }, + { MON_RAAL, TV_SCROLL, SV_SCROLL_STAR_DESTRUCTION }, + { MON_DREADMASTER, TV_WAND, SV_WAND_DRAIN_LIFE }, + { MON_ULTRA_PALADIN, TV_STAFF, SV_STAFF_DISPEL_EVIL }, + { MON_BARNEY, TV_RING, SV_RING_RES_CHAOS }, + { MON_TROLL_KING, TV_SCROLL, SV_SCROLL_MASS_GENOCIDE }, + { MON_BARON_HELL, TV_POTION, SV_POTION_AUGMENTATION }, + { MON_F_ANGEL, TV_SCROLL, SV_SCROLL_RUNE_OF_PROTECTION }, + { MON_G_C_DRAKE, TV_WAND, SV_WAND_DRAGON_FIRE }, + { MON_IRON_LICH, TV_STAFF, SV_STAFF_DESTRUCTION }, + { MON_DROLEM, TV_POTION, SV_POTION_STAR_HEALING }, + { MON_G_TITAN, TV_WAND, SV_WAND_GENOCIDE }, + { MON_G_BALROG, TV_POTION, SV_POTION_EXPERIENCE }, + { MON_ELDER_VAMPIRE, TV_RING, SV_RING_SUSTAIN }, + { MON_NIGHTWALKER, TV_WAND, SV_WAND_STRIKING }, + { MON_S_TYRANNO, TV_SCROLL, SV_SCROLL_STAR_ACQUIREMENT }, + { MON_G_MASTER_MYS, TV_ROD, SV_ROD_IDENTIFY }, + { MON_LORD_CHAOS, TV_POTION, SV_POTION_LIFE }, + { MON_SHADOWLORD, TV_POTION, SV_POTION_STAR_ENLIGHTENMENT }, + { MON_ULT_BEHOLDER, TV_AMULET, SV_AMULET_REFLECTION }, + { MON_JABBERWOCK, TV_ROD, SV_ROD_HEALING }, + { MON_LOCKE_CLONE, TV_WAND, SV_WAND_DISINTEGRATE }, + { MON_WYRM_SPACE, TV_ROD, SV_ROD_RESTORATION }, + { MON_SHAMBLER, TV_SCROLL, SV_SCROLL_STAR_ACQUIREMENT }, + { MON_BLACK_REAVER, TV_RING, SV_RING_LORDLY }, + { MON_FENGHUANG, TV_STAFF, SV_STAFF_THE_MAGI }, + { MON_WYRM_POWER, TV_SCROLL, SV_SCROLL_ARTIFACT }, + { 0, 0, 0 }, /* Victory prizing */ + { MON_HAGURE, TV_SCROLL, SV_SCROLL_ARTIFACT }, }; - /* * Store owners (exactly four "possible" owners per store, chosen randomly) * { name, purse, max greed, min greed, haggle_per, tolerance, race, unused } @@ -1210,14 +1237,14 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = */ #ifdef JP - { "¥Õ¥ì¥ó¥É¥ê¡¼¤Ê¥Ó¥ë¥Ü", 200, 170, 108, 5, 15, RACE_HOBBIT}, -// { "²±É¼ԥ饹¥È¥ê¥ó", 200, 175, 108, 4, 12, RACE_HUMAN}, - { "²±É¼ԥê¥ó¥¹¥¦¥£¥ó¥É", 200, 175, 108, 4, 12, RACE_HUMAN}, - { "ÇؤÎÄ㤤¥µ¥ë¥¿¥ó", 300, 170, 107, 5, 15, RACE_GNOME}, - { "¥Ï¥ó¥µ¥à¤Ê¥é¥¤¥¢=¥¨¥ë", 300, 165, 107, 6, 18, RACE_ELF}, + { "¥Õ¥ì¥ó¥É¥ê¡¼¤Ê¥Ó¥ë¥Ü", 200, 170, 108, 5, 15, RACE_HOBBIT}, +/* { "²±É¼ԥ饹¥È¥ê¥ó", 200, 175, 108, 4, 12, RACE_HUMAN}, */ + { "²±É¼ԥê¥ó¥¹¥¦¥£¥ó¥É", 200, 175, 108, 4, 12, RACE_HUMAN}, + { "ÇؤÎÄ㤤¥µ¥ë¥¿¥ó", 300, 170, 107, 5, 15, RACE_GNOME}, + { "¥Ï¥ó¥µ¥à¤Ê¥é¥¤¥¢=¥¨¥ë", 300, 165, 107, 6, 18, RACE_ELF}, #else { "Bilbo the Friendly", 200, 170, 108, 5, 15, RACE_HOBBIT}, -// { "Raistlin the Chicken", 200, 175, 108, 4, 12, RACE_HUMAN}, +/* { "Raistlin the Chicken", 200, 175, 108, 4, 12, RACE_HUMAN}, */ { "Rincewind the Chicken", 200, 175, 108, 4, 12, RACE_HUMAN}, { "Sultan the Midget", 300, 170, 107, 5, 15, RACE_GNOME}, { "Lyar-el the Comely", 300, 165, 107, 6, 18, RACE_ELF}, @@ -1367,10 +1394,10 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = { /* Armoury - 28 unique names */ #ifdef JP - { "½¹°­¥³¥ó=¥À¡¼", 5000, 210, 115, 5, 7, RACE_HALF_ORC}, - { "´è¸Ç¼Ô¥À¡¼¥°=¥í¥¦", 10000, 190, 111, 4, 9, RACE_HUMAN}, - { "¸­¼Ô¥Ç¥«¥É", 25000, 200, 112, 4, 10, RACE_DUNADAN}, - { "ÃÃÌê²°¤Î¥¦¥£¡¼¥é¥ó¥É", 30000, 200, 112, 4, 5, RACE_DWARF}, + { "½¹°­¥³¥ó=¥À¡¼", 5000, 210, 115, 5, 7, RACE_HALF_ORC}, + { "´è¸Ç¼Ô¥À¡¼¥°=¥í¥¦", 10000, 190, 111, 4, 9, RACE_HUMAN}, + { "¸­¼Ô¥Ç¥«¥É", 25000, 200, 112, 4, 10, RACE_DUNADAN}, + { "ÃÃÌê²°¤Î¥¦¥£¡¼¥é¥ó¥É", 30000, 200, 112, 4, 5, RACE_DWARF}, #else { "Kon-Dar the Ugly", 5000, 210, 115, 5, 7, RACE_HALF_ORC}, { "Darg-Low the Grim", 10000, 190, 111, 4, 9, RACE_HUMAN}, @@ -1394,9 +1421,9 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = { "Decado the Handsome", 25000, 200, 112, 4, 10, RACE_AMBERITE}, #endif #ifdef JP - { "¥¨¥í¡¼¡¦¥É¥é¥´¥ó¥¹¥±¥¤¥ë", 30000, 200, 112, 4, 5, RACE_ELF}, + { "¥¨¥í¡¼¡¦¥É¥é¥´¥ó¥¹¥±¥¤¥ë", 30000, 200, 112, 4, 5, RACE_ELF}, #else - { "Elo Dragonscale", 30000, 200, 112, 4, 5, RACE_ELF}, + { "Elo Dragonscale", 30000, 200, 112, 4, 5, RACE_ELF}, #endif #ifdef JP { "¥Ç¥ê¥«¥È¥¹", 10000, 210, 115, 5, 7, RACE_SPRITE}, @@ -1414,9 +1441,9 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = { "Animus", 25000, 200, 112, 4, 10, RACE_GOLEM}, #endif #ifdef JP - { "¥Þ¥ë¥ô¥¡¥¹", 30000, 200, 112, 4, 5, RACE_HALF_TITAN}, + { "¥Þ¥ë¥ô¥¡¥¹", 30000, 200, 112, 4, 5, RACE_HALF_TITAN}, #else - { "Malvus", 30000, 200, 112, 4, 5, RACE_HALF_TITAN}, + { "Malvus", 30000, 200, 112, 4, 5, RACE_HALF_TITAN}, #endif #ifdef JP { "¥»¥é¥¯¥·¥¹", 10000, 210, 115, 5, 7, RACE_ZOMBIE}, @@ -1434,9 +1461,9 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = { "Drios the Faint", 25000, 200, 112, 4, 10, RACE_SPECTRE}, #endif #ifdef JP - { "Î䤿¤¤¥Ð¥¹¥ê¥Ã¥¯", 30000, 200, 112, 4, 5, RACE_VAMPIRE}, + { "Î䤿¤¤¥Ð¥¹¥ê¥Ã¥¯", 30000, 200, 112, 4, 5, RACE_VAMPIRE}, #else - { "Bathric the Cold", 30000, 200, 112, 4, 5, RACE_VAMPIRE}, + { "Bathric the Cold", 30000, 200, 112, 4, 5, RACE_VAMPIRE}, #endif #ifdef JP { "Îä¹ó¥ô¥§¥ó¥¸¥§¥é", 10000, 210, 115, 5, 7, RACE_HALF_TROLL}, @@ -1454,9 +1481,9 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = { "Yojo II", 25000, 200, 112, 4, 10, RACE_DWARF}, #endif #ifdef JP - { "Í¥¤·¤¤¥é¥Ê¥é¡¼", 30000, 200, 112, 4, 5, RACE_AMBERITE}, + { "Í¥¤·¤¤¥é¥Ê¥é¡¼", 30000, 200, 112, 4, 5, RACE_AMBERITE}, #else - { "Ranalar the Sweet", 30000, 200, 112, 4, 5, RACE_AMBERITE}, + { "Ranalar the Sweet", 30000, 200, 112, 4, 5, RACE_AMBERITE}, #endif #ifdef JP { "ÉÔ¾ô¤Î¥Û¥ë¥Ð¥°", 5000, 210, 115, 5, 7, RACE_HALF_ORC}, @@ -1474,9 +1501,9 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = { "Isedrelias", 25000, 200, 112, 4, 10, RACE_SPRITE}, #endif #ifdef JP - { "°ì¤ÄÌÜ¥ô¥§¥°¥Ê¡¼", 5000, 200, 112, 4, 5, RACE_CYCLOPS}, + { "°ì¤ÄÌÜ¥ô¥§¥°¥Ê¡¼", 5000, 200, 112, 4, 5, RACE_CYCLOPS}, #else - { "Vegnar One-eye", 5000, 200, 112, 4, 5, RACE_CYCLOPS}, + { "Vegnar One-eye", 5000, 200, 112, 4, 5, RACE_CYCLOPS}, #endif #ifdef JP { "º®Æ٤Υí¥Ç¥£¥Ã¥·¥å", 10000, 210, 115, 5, 7, RACE_BEASTMAN}, @@ -1494,9 +1521,9 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = { "Elvererith the Cheat", 10000, 200, 112, 4, 10, RACE_DARK_ELF}, #endif #ifdef JP - { "¥¤¥ó¥×¤Î¥¶¥µ¥¹", 30000, 200, 112, 4, 5, RACE_IMP}, + { "¥¤¥ó¥×¤Î¥¶¥µ¥¹", 30000, 200, 112, 4, 5, RACE_IMP}, #else - { "Zzathath the Imp", 30000, 200, 112, 4, 5, RACE_IMP}, + { "Zzathath the Imp", 30000, 200, 112, 4, 5, RACE_IMP}, #endif #ifdef JP { "½¹°­¥³¥ó=¥À¡¼", 5000, 210, 115, 5, 7, RACE_HALF_ORC}, @@ -1522,10 +1549,10 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = { /* Weapon Smith - 28 unique names */ #ifdef JP - { "»ÄǦ¤Ê¤ë¥¢¡¼¥Î¥ë¥É", 5000, 210, 115, 6, 6, RACE_HALF_TROLL}, - { "½Ã»¦¤·¤Î¥¢¡¼¥ó¥À¥ë", 10000, 185, 110, 5, 9, RACE_HALF_ELF}, - { "½Ã¥Þ¥¹¥¿¡¼¤Î¥¨¥Ç¥£¡¼", 25000, 190, 115, 5, 7, RACE_HOBBIT}, - { "廦¤·¤Î¥ª¥°¥é¥¤¥ó", 30000, 195, 112, 4, 8, RACE_DWARF}, + { "»ÄǦ¤Ê¤ë¥¢¡¼¥Î¥ë¥É", 5000, 210, 115, 6, 6, RACE_HALF_TROLL}, + { "½Ã»¦¤·¤Î¥¢¡¼¥ó¥À¥ë", 10000, 185, 110, 5, 9, RACE_HALF_ELF}, + { "½Ã¥Þ¥¹¥¿¡¼¤Î¥¨¥Ç¥£¡¼", 25000, 190, 115, 5, 7, RACE_HOBBIT}, + { "廦¤·¤Î¥ª¥°¥é¥¤¥ó", 30000, 195, 112, 4, 8, RACE_DWARF}, #else { "Arnold the Beastly", 5000, 210, 115, 6, 6, RACE_BARBARIAN}, { "Arndal Beast-Slayer", 10000, 185, 110, 5, 9, RACE_HALF_ELF}, @@ -1677,320 +1704,153 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = { /* Temple - 22 unique names */ #ifdef JP - { "¼ÁÁǤʥ롼¥É¥ô¥£¥Ò", 5000, 175, 109, 6, 15, RACE_HUMAN}, - { "¥Ñ¥é¥Ç¥£¥ó¤Î¥¬¥ó¥Ê¡¼", 10000, 185, 110, 5, 23, RACE_HUMAN}, - { "Áª¤Ð¤ì¤·¥È¥ê¥ó", 25000, 180, 107, 6, 20, RACE_ELF}, - { "¸­ÌÀ¤Ê¤ë¥µ¥é¥¹¥È¥í", 30000, 185, 109, 5, 15, RACE_DWARF}, + { "¼ÁÁǤʥ롼¥É¥ô¥£¥Ò", 5000, 175, 109, 6, 15, RACE_HUMAN}, + { "¥Ñ¥é¥Ç¥£¥ó¤Î¥¬¥ó¥Ê¡¼", 10000, 185, 110, 5, 23, RACE_HUMAN}, + { "Áª¤Ð¤ì¤·¥È¥ê¥ó", 25000, 180, 107, 6, 20, RACE_ELF}, + { "¸­ÌÀ¤Ê¤ë¥µ¥é¥¹¥È¥í", 30000, 185, 109, 5, 15, RACE_DWARF}, + { "¥Ñ¡¼¥·¥ô¥¡¥ë¶ª", 25000, 180, 107, 6, 20, RACE_HIGH_ELF}, + { "¿ÀÀ»¤Ê¤ë¥¢¥»¥Ê¥¹", 30000, 185, 109, 5, 15, RACE_HUMAN}, + { "¥Þ¥Ã¥­¥Î¥ó", 10000, 175, 109, 6, 15, RACE_HUMAN}, + { "¶à¤ßÉØ¿Í", 15000, 185, 110, 5, 23, RACE_HIGH_ELF}, + { "¥É¥ë¥¤¥É¤Î¥Ï¥·¥å¥Ë¥Ã¥¯", 25000, 180, 107, 6, 20, RACE_HOBBIT}, + { "¥Õ¥£¥Ê¥¯", 30000, 185, 109, 5, 15, RACE_YEEK}, + { "¥¯¥ê¥­¥Ã¥¯", 10000, 175, 109, 6, 15, RACE_KLACKON}, + { "¹Ó¤¯¤ì¼Ô¥â¥ê¥ô¥¡¥ë", 15000, 185, 110, 5, 23, RACE_ELF}, + { "°Å¤­¥Û¥·¥ã¥Ã¥¯", 25000, 180, 107, 6, 20, RACE_IMP}, + { "¸­¼Ô¥¢¥¿¡¼¥ë", 30000, 185, 109, 5, 15, RACE_HUMAN}, + { "À¶¤­¥¤¥Ù¥Ë¥Ã¥É", 10000, 175, 109, 6, 15, RACE_HUMAN}, + { "¥¨¥ê¥Ç¥£¥·¥å", 15000, 185, 110, 5, 23, RACE_HALF_TROLL}, + { "¼ö½Ñ»Õ¥ô¥ë¥É¥¥¥·¥å", 25000, 180, 107, 6, 20, RACE_HALF_OGRE}, + { "¶¸Àï»Î¥Ï¥ª¥Ö", 30000, 185, 109, 5, 15, RACE_BARBARIAN}, + { "¼ã¤­¥×¥ë¡¼¥°¥Ç¥£¥·¥å", 10000, 175, 109, 6, 15, RACE_HALF_OGRE}, + { "¤­¤Á¤¬¤¤¥é¥à¥ï¥¤¥º", 15000, 185, 110, 5, 23, RACE_YEEK}, + { "Í­ÆÁ¼Ô¥à¥ï¡¼¥È", 25000, 180, 107, 6, 20, RACE_KOBOLD}, + { "¼åÃî¥À¡¼¥É¥Ð¡¼¥É", 30000, 185, 109, 5, 15, RACE_SPECTRE}, + { "¼ÁÁǤʥ롼¥É¥ô¥£¥Ò", 5000, 175, 109, 6, 15, RACE_HUMAN}, + { "¥Ñ¥é¥Ç¥£¥ó¤Î¥¬¥ó¥Ê¡¼", 10000, 185, 110, 5, 23, RACE_HUMAN}, + { "Áª¤Ð¤ì¤·¥È¥ê¥ó", 25000, 180, 107, 6, 20, RACE_ELF}, + { "¸­ÌÀ¤Ê¤ë¥µ¥é¥¹¥È¥í", 30000, 185, 109, 5, 15, RACE_DWARF}, + { "¥Ñ¡¼¥·¥ô¥¡¥ë¶ª", 25000, 180, 107, 6, 20, RACE_HIGH_ELF}, + { "¿ÀÀ»¤Ê¤ë¥¢¥»¥Ê¥¹", 30000, 185, 109, 5, 15, RACE_HUMAN}, + { "¥Þ¥Ã¥­¥Î¥ó", 10000, 175, 109, 6, 15, RACE_HUMAN}, + { "¶à¤ßÉØ¿Í", 15000, 185, 110, 5, 23, RACE_HIGH_ELF}, + { "¥É¥ë¥¤¥É¤Î¥Ï¥·¥å¥Ë¥Ã¥¯", 25000, 180, 107, 6, 20, RACE_HOBBIT}, + { "¥Õ¥£¥Ê¥¯", 30000, 185, 109, 5, 15, RACE_YEEK}, #else { "Ludwig the Humble", 5000, 175, 109, 6, 15, RACE_DWARF}, { "Gunnar the Paladin", 10000, 185, 110, 5, 23, RACE_HALF_TROLL}, { "Torin the Chosen", 25000, 180, 107, 6, 20, RACE_HIGH_ELF}, { "Sarastro the Wise", 30000, 185, 109, 5, 15, RACE_HUMAN}, -#endif - -#ifdef JP -{ "¥Ñ¡¼¥·¥ô¥¡¥ë¶ª", 25000, 180, 107, 6, 20, RACE_HIGH_ELF}, -#else { "Sir Parsival the Pure", 25000, 180, 107, 6, 20, RACE_HIGH_ELF}, -#endif -#ifdef JP -{ "¿ÀÀ»¤Ê¤ë¥¢¥»¥Ê¥¹", 30000, 185, 109, 5, 15, RACE_HUMAN}, -#else { "Asenath the Holy", 30000, 185, 109, 5, 15, RACE_HUMAN}, -#endif -#ifdef JP -{ "¥Þ¥Ã¥­¥Î¥ó", 10000, 175, 109, 6, 15, RACE_HUMAN}, -#else { "McKinnon", 10000, 175, 109, 6, 15, RACE_HUMAN}, -#endif -#ifdef JP -{ "¶à¤ßÉØ¿Í", 15000, 185, 110, 5, 23, RACE_HIGH_ELF}, -#else { "Mistress Chastity", 15000, 185, 110, 5, 23, RACE_HIGH_ELF}, -#endif -#ifdef JP -{ "¥É¥ë¥¤¥É¤Î¥Ï¥·¥å¥Ë¥Ã¥¯", 25000, 180, 107, 6, 20, RACE_HOBBIT}, -#else { "Hashnik the Druid", 25000, 180, 107, 6, 20, RACE_HOBBIT}, -#endif -#ifdef JP -{ "¥Õ¥£¥Ê¥¯", 30000, 185, 109, 5, 15, RACE_YEEK}, -#else { "Finak", 30000, 185, 109, 5, 15, RACE_YEEK}, -#endif -#ifdef JP -{ "¥¯¥ê¥­¥Ã¥¯", 10000, 175, 109, 6, 15, RACE_KLACKON}, -#else { "Krikkik", 10000, 175, 109, 6, 15, RACE_KLACKON}, -#endif -#ifdef JP -{ "¹Ó¤¯¤ì¼Ô¥â¥ê¥ô¥¡¥ë", 15000, 185, 110, 5, 23, RACE_ELF}, -#else { "Morival the Wild", 15000, 185, 110, 5, 23, RACE_ELF}, -#endif -#ifdef JP -{ "°Å¤­¥Û¥·¥ã¥Ã¥¯", 25000, 180, 107, 6, 20, RACE_IMP}, -#else { "Hoshak the Dark", 25000, 180, 107, 6, 20, RACE_IMP}, -#endif -#ifdef JP -{ "¸­¼Ô¥¢¥¿¡¼¥ë", 30000, 185, 109, 5, 15, RACE_HUMAN}, -#else { "Atal the Wise", 30000, 185, 109, 5, 15, RACE_HUMAN}, -#endif -#ifdef JP -{ "À¶¤­¥¤¥Ù¥Ë¥Ã¥É", 10000, 175, 109, 6, 15, RACE_HUMAN}, -#else { "Ibenidd the Chaste", 10000, 175, 109, 6, 15, RACE_HUMAN}, -#endif -#ifdef JP -{ "¥¨¥ê¥Ç¥£¥·¥å", 15000, 185, 110, 5, 23, RACE_HALF_TROLL}, -#else { "Eridish", 15000, 185, 110, 5, 23, RACE_HALF_TROLL}, -#endif -#ifdef JP -{ "¼ö½Ñ»Õ¥ô¥ë¥É¥¥¥·¥å", 25000, 180, 107, 6, 20, RACE_HALF_OGRE}, -#else { "Vrudush the Shaman", 25000, 180, 107, 6, 20, RACE_HALF_OGRE}, -#endif -#ifdef JP -{ "¶¸Àï»Î¥Ï¥ª¥Ö", 30000, 185, 109, 5, 15, RACE_BARBARIAN}, -#else { "Haob the Berserker", 30000, 185, 109, 5, 15, RACE_BARBARIAN}, -#endif -#ifdef JP -{ "¼ã¤­¥×¥ë¡¼¥°¥Ç¥£¥·¥å", 10000, 175, 109, 6, 15, RACE_HALF_OGRE}, -#else { "Proogdish the Youthfull", 10000, 175, 109, 6, 15, RACE_HALF_OGRE}, -#endif -#ifdef JP -{ "¤­¤Á¤¬¤¤¥é¥à¥ï¥¤¥º", 15000, 185, 110, 5, 23, RACE_YEEK}, -#else { "Lumwise the Mad", 15000, 185, 110, 5, 23, RACE_YEEK}, -#endif -#ifdef JP -{ "Í­ÆÁ¼Ô¥à¥ï¡¼¥È", 25000, 180, 107, 6, 20, RACE_KOBOLD}, -#else { "Muirt the Virtuous", 25000, 180, 107, 6, 20, RACE_KOBOLD}, -#endif -#ifdef JP -{ "¼åÃî¥À¡¼¥É¥Ð¡¼¥É", 30000, 185, 109, 5, 15, RACE_SPECTRE}, -#else { "Dardobard the Weak", 30000, 185, 109, 5, 15, RACE_SPECTRE}, -#endif -#ifdef JP -{ "¼ÁÁǤʥ롼¥É¥ô¥£¥Ò", 5000, 175, 109, 6, 15, RACE_DWARF}, -#else { "Ludwig the Humble", 5000, 175, 109, 6, 15, RACE_DWARF}, -#endif -#ifdef JP -{ "¥Ñ¥é¥Ç¥£¥ó¤Î¥¬¥ó¥Ê¡¼", 10000, 185, 110, 5, 23, RACE_HALF_TROLL}, -#else { "Gunnar the Paladin", 10000, 185, 110, 5, 23, RACE_HALF_TROLL}, -#endif -#ifdef JP -{ "Áª¤Ð¤ì¤·¥È¥ê¥ó", 25000, 180, 107, 6, 20, RACE_HIGH_ELF}, -#else { "Torin the Chosen", 25000, 180, 107, 6, 20, RACE_HIGH_ELF}, -#endif -#ifdef JP -{ "¸­ÌÀ¤Ê¤ë¥µ¥é¥¹¥È¥í", 30000, 185, 109, 5, 15, RACE_HUMAN}, -#else { "Sarastro the Wise", 30000, 185, 109, 5, 15, RACE_HUMAN}, -#endif -#ifdef JP -{ "À¶¤­¥Ñ¡¼¥·¥ô¥¡¥ë¶ª", 25000, 180, 107, 6, 20, RACE_HIGH_ELF}, -#else { "Sir Parsival the Pure", 25000, 180, 107, 6, 20, RACE_HIGH_ELF}, -#endif -#ifdef JP -{ "¿ÀÀ»¤Ê¤ë¥¢¥»¥Ê¥¹", 30000, 185, 109, 5, 15, RACE_HUMAN}, -#else { "Asenath the Holy", 30000, 185, 109, 5, 15, RACE_HUMAN}, -#endif -#ifdef JP -{ "¥Þ¥Ã¥­¥Î¥ó", 10000, 175, 109, 6, 15, RACE_HUMAN}, -#else { "McKinnon", 10000, 175, 109, 6, 15, RACE_HUMAN}, -#endif -#ifdef JP -{ "¶à¤ßÉØ¿Í", 15000, 185, 110, 5, 23, RACE_HIGH_ELF}, -#else { "Mistress Chastity", 15000, 185, 110, 5, 23, RACE_HIGH_ELF}, -#endif -#ifdef JP -{ "¥É¥ë¥¤¥É ¥Ï¥·¥å¥Ë¥Ã¥¯", 25000, 180, 107, 6, 20, RACE_HOBBIT}, -#else { "Hashnik the Druid", 25000, 180, 107, 6, 20, RACE_HOBBIT}, -#endif -#ifdef JP -{ "¥Õ¥£¥Ê¥¯", 15000, 200, 110, 7, 8, RACE_BARBARIAN}, -#else { "Finak", 30000, 185, 109, 5, 15, RACE_YEEK}, #endif }, { /* Alchemist - 26 unique names */ #ifdef JP - { "²½³Ø¼Ô¥Þ¥¦¥¶¡¼", 10000, 190, 111, 5, 8, RACE_HALF_ELF}, - { "¥«¥ª¥¹¤Î¥¦¥£¥º¥ë", 10000, 190, 110, 6, 8, RACE_HOBBIT}, - { "¶¯ÍߥߥÀ¥¹", 15000, 200, 116, 6, 9, RACE_GNOME}, - { "Éϼ奸¥ã=¥Õ¥¡¡¼", 15000, 220, 111, 4, 9, RACE_ELF},/*FIRST*/ + { "²½³Ø¼Ô¥Þ¥¦¥¶¡¼", 10000, 190, 111, 5, 8, RACE_HALF_ELF}, + { "¥«¥ª¥¹¤Î¥¦¥£¥º¥ë", 10000, 190, 110, 6, 8, RACE_HOBBIT}, + { "¶¯ÍߥߥÀ¥¹", 15000, 200, 116, 6, 9, RACE_GNOME}, + { "Éϼ奸¥ã=¥Õ¥¡¡¼", 15000, 220, 111, 4, 9, RACE_ELF},/*FIRST*/ + { "¥«¥«¥ë¥é¥«¥«¥ë", 15000, 200, 116, 6, 9, RACE_KLACKON}, + { "Ï£¶â½Ñ»Õ¥¸¥ã¥ë=¥¨¥¹", 15000, 220, 111, 4, 9, RACE_ELF}, + { "ÍÑ¿´¿¼¤¤¥Õ¥¡¥Í¥é¥¹", 10000, 190, 111, 5, 8, RACE_DWARF}, + { "¥­¥Á¥¬¥¤¤Î¥ë¥ó¥·¡¼", 10000, 190, 110, 6, 8, RACE_HUMAN}, + { "¥°¥é¥ó¥Ö¥ë¥ï¡¼¥¹", 15000, 200, 116, 6, 9, RACE_GNOME}, + { "¥Õ¥ê¥Ã¥¿¡¼", 15000, 220, 111, 4, 9, RACE_SPRITE}, + { "¥¶¥ê¥ë¥¹", 10000, 190, 111, 5, 8, RACE_HUMAN}, + { "¸Å¤­¥¨¥°¥Ð¡¼¥È", 10000, 190, 110, 6, 8, RACE_DWARF}, + { "¸Ø¤ê¹â¤­¥ô¥¡¥ê¥ó¥É¥é", 15000, 200, 116, 6, 9, RACE_HIGH_ELF}, + { "Ï£¶â½Ñ»Õ¥¿¥¨¥ó", 15000, 220, 111, 4, 9, RACE_HUMAN}, + { "¹ª¸À¥«¥¤¥É", 10000, 190, 111, 5, 8, RACE_VAMPIRE}, + { "°Å¤­¥Õ¥ê¥¢", 10000, 190, 110, 6, 8, RACE_NIBELUNG}, + { "¼ÁÁǤʥɥà¥ê", 15000, 200, 116, 6, 9, RACE_DWARF}, + { "Ëâ¤Î»Ò¥ä¥¡¥¸¥å¥Ã¥«", 15000, 220, 111, 4, 9, RACE_IMP}, + { "ÌôÁð»Õ¥¸¥§¥é¥é¥ë¥É¡¼¥ë", 10000, 190, 111, 5, 8, RACE_HIGH_ELF}, + { "¸­¼Ô¥ª¥ì¥é¥ë¥À¥ó", 10000, 190, 110, 6, 8, RACE_BARBARIAN}, + { "¥Ç¥â¥Ë¥·¥¹¥È¤Î¥Õ¥¾¥°¥í", 15000, 200, 116, 6, 9, RACE_IMP}, + { "Ï£¶â½Ñ»Õ¥É¥¥¥ê¥¢¥·¥å", 15000, 220, 111, 4, 9, RACE_HALF_ORC}, + { "¶¯¼Ô¥Í¥ê¥¢", 10000, 190, 111, 5, 8, RACE_CYCLOPS}, + { "¿É¸ý¥ê¥°¥Ê¥¹", 10000, 190, 110, 6, 8, RACE_HALF_ORC}, + { "¥Æ¥£¥ë¥Ð", 15000, 200, 116, 6, 9, RACE_HOBBIT}, + { "¶â»ý¤Á¥ß¥ê¥ë¥É¥ê¥Ã¥¯", 15000, 220, 111, 4, 9, RACE_HUMAN}, + + { "²Ê³Ø¼Ô¥Þ¥¦¥¶¡¼", 10000, 190, 111, 5, 8, RACE_HALF_ELF}, + { "¥«¥ª¥¹¤Î¥¦¥£¥º¥ë", 10000, 190, 110, 6, 8, RACE_HOBBIT}, + { "¶¯ÍߥߥÀ¥¹", 15000, 200, 116, 6, 9, RACE_GNOME}, + { "Ï£¶â½Ñ»Õ¥¸¥ã=¥Õ¥¡¡¼", 15000, 220, 111, 4, 9, RACE_ELF}, + { "¥«¥«¥ë¥é¥«¥«¥ë", 15000, 200, 116, 6, 9, RACE_KLACKON}, + { "Ï£¶â½Ñ»Õ¥¸¥ã¥ë=¥¨¥¹", 15000, 220, 111, 4, 9, RACE_ELF}, #else { "Mauser the Chemist", 10000, 190, 111, 5, 8, RACE_HALF_ELF}, { "Wizzle the Chaotic", 10000, 190, 110, 6, 8, RACE_HOBBIT}, { "Midas the Greedy", 15000, 200, 116, 6, 9, RACE_GNOME}, { "Ja-Far the Alchemist", 15000, 220, 111, 4, 9, RACE_ELF}, -#endif - -#ifdef JP - { "¥«¥«¥ë¥é¥«¥«¥ë", 15000, 200, 116, 6, 9, RACE_KLACKON}, -#else - { "Kakalrakakal", 15000, 200, 116, 6, 9, RACE_KLACKON}, -#endif -#ifdef JP - { "Ï£¶â½Ñ»Õ¥¸¥ã¥ë=¥¨¥¹", 15000, 220, 111, 4, 9, RACE_ELF}, -#else - { "Jal-Eth the Alchemist", 15000, 220, 111, 4, 9, RACE_ELF}, -#endif -#ifdef JP -{ "ÍÑ¿´¿¼¤¤¥Õ¥¡¥Í¥é¥¹", 10000, 190, 111, 5, 8, RACE_DWARF}, -#else + { "Kakalrakakal", 15000, 200, 116, 6, 9, RACE_KLACKON}, + { "Jal-Eth the Alchemist", 15000, 220, 111, 4, 9, RACE_ELF}, { "Fanelath the Cautious", 10000, 190, 111, 5, 8, RACE_DWARF}, -#endif -#ifdef JP -{ "¥­¥Á¥¬¥¤¤Î¥ë¥ó¥·¡¼", 10000, 190, 110, 6, 8, RACE_HUMAN}, -#else { "Runcie the Insane", 10000, 190, 110, 6, 8, RACE_HUMAN}, -#endif -#ifdef JP - { "¥°¥é¥ó¥Ö¥ë¥ï¡¼¥¹", 15000, 200, 116, 6, 9, RACE_GNOME}, -#else - { "Grumbleworth", 15000, 200, 116, 6, 9, RACE_GNOME}, -#endif -#ifdef JP - { "¥Õ¥ê¥Ã¥¿¡¼", 15000, 220, 111, 4, 9, RACE_SPRITE}, -#else - { "Flitter", 15000, 220, 111, 4, 9, RACE_SPRITE}, -#endif -#ifdef JP -{ "¥¶¥ê¥ë¥¹", 10000, 190, 111, 5, 8, RACE_HUMAN}, -#else + { "Grumbleworth", 15000, 200, 116, 6, 9, RACE_GNOME}, + { "Flitter", 15000, 220, 111, 4, 9, RACE_SPRITE}, { "Xarillus", 10000, 190, 111, 5, 8, RACE_HUMAN}, -#endif -#ifdef JP -{ "¸Å¤­¥¨¥°¥Ð¡¼¥È", 10000, 190, 110, 6, 8, RACE_DWARF}, -#else { "Egbert the Old", 10000, 190, 110, 6, 8, RACE_DWARF}, -#endif -#ifdef JP - { "¸Ø¤ê¹â¤­¥ô¥¡¥ê¥ó¥É¥é", 15000, 200, 116, 6, 9, RACE_HIGH_ELF}, -#else - { "Valindra the Proud", 15000, 200, 116, 6, 9, RACE_HIGH_ELF}, -#endif -#ifdef JP - { "Ï£¶â½Ñ»Õ¥¿¥¨¥ó", 15000, 220, 111, 4, 9, RACE_HUMAN}, -#else - { "Taen the Alchemist", 15000, 220, 111, 4, 9, RACE_HUMAN}, -#endif -#ifdef JP -{ "¹ª¸À¥«¥¤¥É", 10000, 190, 111, 5, 8, RACE_VAMPIRE}, -#else + { "Valindra the Proud", 15000, 200, 116, 6, 9, RACE_HIGH_ELF}, + { "Taen the Alchemist", 15000, 220, 111, 4, 9, RACE_HUMAN}, { "Cayd the Sweet", 10000, 190, 111, 5, 8, RACE_VAMPIRE}, -#endif -#ifdef JP -{ "°Å¤­¥Õ¥ê¥¢", 10000, 190, 110, 6, 8, RACE_NIBELUNG}, -#else { "Fulir the Dark", 10000, 190, 110, 6, 8, RACE_NIBELUNG}, -#endif -#ifdef JP - { "¼ÁÁǤʥɥà¥ê", 15000, 200, 116, 6, 9, RACE_DWARF}, -#else - { "Domli the Humble", 15000, 200, 116, 6, 9, RACE_DWARF}, -#endif -#ifdef JP - { "Ëâ¤Î»Ò¥ä¥¡¥¸¥å¥Ã¥«", 15000, 220, 111, 4, 9, RACE_IMP}, -#else - { "Yaarjukka Demonspawn", 15000, 220, 111, 4, 9, RACE_IMP}, -#endif -#ifdef JP -{ "ÌôÁð»Õ¥¸¥§¥é¥é¥ë¥É¡¼¥ë", 10000, 190, 111, 5, 8, RACE_HIGH_ELF}, -#else + { "Domli the Humble", 15000, 200, 116, 6, 9, RACE_DWARF}, + { "Yaarjukka Demonspawn", 15000, 220, 111, 4, 9, RACE_IMP}, { "Gelaraldor the Herbmaster", 10000, 190, 111, 5, 8, RACE_HIGH_ELF}, -#endif -#ifdef JP -{ "¸­¼Ô¥ª¥ì¥é¥ë¥À¥ó", 10000, 190, 110, 6, 8, RACE_BARBARIAN}, -#else { "Olelaldan the Wise", 10000, 190, 110, 6, 8, RACE_BARBARIAN}, -#endif -#ifdef JP - { "¥Ç¥â¥Ë¥·¥¹¥È¤Î¥Õ¥¾¥°¥í", 15000, 200, 116, 6, 9, RACE_IMP}, -#else - { "Fthoglo the Demonicist", 15000, 200, 116, 6, 9, RACE_IMP}, -#endif -#ifdef JP - { "Ï£¶â½Ñ»Õ¥É¥¥¥ê¥¢¥·¥å", 15000, 220, 111, 4, 9, RACE_HALF_ORC}, -#else - { "Dridash the Alchemist", 15000, 220, 111, 4, 9, RACE_HALF_ORC}, -#endif -#ifdef JP -{ "¶¯¼Ô¥Í¥ê¥¢", 10000, 190, 111, 5, 8, RACE_CYCLOPS}, -#else + { "Fthoglo the Demonicist", 15000, 200, 116, 6, 9, RACE_IMP}, + { "Dridash the Alchemist", 15000, 220, 111, 4, 9, RACE_HALF_ORC}, { "Nelir the Strong", 10000, 190, 111, 5, 8, RACE_CYCLOPS}, -#endif -#ifdef JP -{ "¿É¸ý¥ê¥°¥Ê¥¹", 10000, 190, 110, 6, 8, RACE_HALF_ORC}, -#else { "Lignus the Pungent", 10000, 190, 110, 6, 8, RACE_HALF_ORC}, -#endif -#ifdef JP - { "¥Æ¥£¥ë¥Ð", 15000, 200, 116, 6, 9, RACE_HOBBIT}, -#else - { "Tilba", 15000, 200, 116, 6, 9, RACE_HOBBIT}, -#endif -#ifdef JP - { "¶â»ý¤Á¥ß¥ê¥ë¥É¥ê¥Ã¥¯", 15000, 220, 111, 4, 9, RACE_HUMAN}, -#else - { "Myrildric the Wealthy", 15000, 220, 111, 4, 9, RACE_HUMAN}, -#endif -#ifdef JP -{ "²Ê³Ø¼Ô¥Þ¥¦¥¶¡¼", 10000, 190, 111, 5, 8, RACE_HALF_ELF}, -#else + { "Tilba", 15000, 200, 116, 6, 9, RACE_HOBBIT}, + { "Myrildric the Wealthy", 15000, 220, 111, 4, 9, RACE_HUMAN}, + { "Mauser the Chemist", 10000, 190, 111, 5, 8, RACE_HALF_ELF}, -#endif -#ifdef JP -{ "¥«¥ª¥¹¤Î¥¦¥£¥º¥ë", 10000, 190, 110, 6, 8, RACE_HOBBIT}, -#else { "Wizzle the Chaotic", 10000, 190, 110, 6, 8, RACE_HOBBIT}, -#endif -#ifdef JP -{ "¶¯ÍߥߥÀ¥¹", 15000, 200, 116, 6, 9, RACE_GNOME}, -#else { "Midas the Greedy", 15000, 200, 116, 6, 9, RACE_GNOME}, -#endif -#ifdef JP -{ "Ï£¶â½Ñ»Õ¥¸¥ã=¥Õ¥¡¡¼", 15000, 220, 111, 4, 9, RACE_ELF}, -#else { "Ja-Far the Alchemist", 15000, 220, 111, 4, 9, RACE_ELF}, + { "Kakalrakakal", 15000, 200, 116, 6, 9, RACE_KLACKON}, + { "Jal-Eth the Alchemist", 15000, 220, 111, 4, 9, RACE_ELF}, #endif -#ifdef JP - { "¥«¥«¥ë¥é¥«¥«¥ë", 15000, 200, 116, 6, 9, RACE_KLACKON}, -#else - { "Kakalrakakal", 15000, 200, 116, 6, 9, RACE_KLACKON}, -#endif -#ifdef JP - { "Ï£¶â½Ñ»Õ¥¸¥ã¥ë=¥¨¥¹", 15000, 220, 111, 4, 9, RACE_ELF}, -#else - { "Jal-Eth the Alchemist", 15000, 220, 111, 4, 9, RACE_ELF}, -#endif - }, - { + }, + + { /* Magic Shop - 23 unique names */ #ifdef JP - { "¥½¡¼¥µ¥é¡¼¤Î¥í=¥Ñ¥ó", 20000, 200, 110, 7, 8, RACE_HALF_ELF}, - { "°ÎÂç¤Ê¤ë¥Ö¥¬¡¼¥Ó¥¤", 20000, 215, 113, 6, 10, RACE_GNOME}, - { "¥¤¥§¥ó¥À¡¼¤ÎËâË¡»È¤¤", 30000, 200, 110, 7, 10, RACE_HUMAN}, - { "»àÎî»È¤¤¥ê¥ã¥¯",30000, 175, 110, 5, 11, RACE_HIGH_ELF}, + { "¥½¡¼¥µ¥é¡¼¤Î¥í=¥Ñ¥ó", 20000, 200, 110, 7, 8, RACE_HALF_ELF}, + { "°ÎÂç¤Ê¤ë¥Ö¥¬¡¼¥Ó¥¤", 20000, 215, 113, 6, 10, RACE_GNOME}, + { "¥¤¥§¥ó¥À¡¼¤ÎËâË¡»È¤¤", 30000, 200, 110, 7, 10, RACE_HUMAN}, + { "»àÎî»È¤¤¥ê¥ã¥¯",30000, 175, 110, 5, 11, RACE_HIGH_ELF}, #else { "Lo Pan the Sorcerer", 20000, 200, 110, 7, 8, RACE_HALF_ELF}, { "Buggerby the Great", 20000, 215, 113, 6, 10, RACE_GNOME}, @@ -1999,24 +1859,24 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = #endif #ifdef JP - { "Ëâ½Ñ»Õ¥¹¥­¥É¥¥¥Ë¡¼", 15000, 200, 110, 7, 8, RACE_HALF_ELF}, + { "Ëâ½Ñ»Õ¥¹¥­¥É¥¥¥Ë¡¼", 15000, 200, 110, 7, 8, RACE_HALF_ELF}, #else - { "Skidney the Sorcerer", 15000, 200, 110, 7, 8, RACE_HALF_ELF}, + { "Skidney the Sorcerer", 15000, 200, 110, 7, 8, RACE_HALF_ELF}, #endif #ifdef JP - { "¸¸½Ñ»Õ¥­¥ê¥¢", 30000, 200, 110, 7, 10, RACE_HUMAN}, + { "¸¸½Ñ»Õ¥­¥ê¥¢", 30000, 200, 110, 7, 10, RACE_HUMAN}, #else - { "Kyria the Illusionist", 30000, 200, 110, 7, 10, RACE_HUMAN}, + { "Kyria the Illusionist", 30000, 200, 110, 7, 10, RACE_HUMAN}, #endif #ifdef JP - { "»àÎî½Ñ»Õ¥Ë¥Ã¥­", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, + { "»àÎî½Ñ»Õ¥Ë¥Ã¥­", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, #else - { "Nikki the Necromancer", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, + { "Nikki the Necromancer", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, #endif #ifdef JP - { "¥½¥í¥¹¥È¥é¥ó", 15000, 200, 110, 7, 8, RACE_SPRITE}, + { "¥½¥í¥¹¥È¥é¥ó", 15000, 200, 110, 7, 8, RACE_SPRITE}, #else - { "Solostoran", 15000, 200, 110, 7, 8, RACE_SPRITE}, + { "Solostoran", 15000, 200, 110, 7, 8, RACE_SPRITE}, #endif #ifdef JP { "±¨Â±¸ý¥¢¥Á¥·¥§", 20000, 215, 113, 6, 10, RACE_MIND_FLAYER}, @@ -2024,19 +1884,19 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = { "Achshe the Tentacled", 20000, 215, 113, 6, 10, RACE_MIND_FLAYER}, #endif #ifdef JP - { "µ®Â²¤Î¥«¥¶", 30000, 200, 110, 7, 10, RACE_HIGH_ELF}, + { "µ®Â²¤Î¥«¥¶", 30000, 200, 110, 7, 10, RACE_HIGH_ELF}, #else - { "Kaza the Noble", 30000, 200, 110, 7, 10, RACE_HIGH_ELF}, + { "Kaza the Noble", 30000, 200, 110, 7, 10, RACE_HIGH_ELF}, #endif #ifdef JP - { "°Å¤­¥Õ¥¡¥¸¥ë", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, + { "°Å¤­¥Õ¥¡¥¸¥ë", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, #else - { "Fazzil the Dark", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, + { "Fazzil the Dark", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, #endif #ifdef JP - { "°ÎÂç¤Ê¤ë¥±¥ë¥É¡¼¥ó", 15000, 200, 110, 7, 8, RACE_DWARF}, + { "°ÎÂç¤Ê¤ë¥±¥ë¥É¡¼¥ó", 15000, 200, 110, 7, 8, RACE_DWARF}, #else - { "Keldorn the Grand", 15000, 200, 110, 7, 8, RACE_DWARF}, + { "Keldorn the Grand", 15000, 200, 110, 7, 8, RACE_DWARF}, #endif #ifdef JP { "¥Õ¥£¥é¥ó¥¹¥í¥×¥¹", 20000, 215, 113, 6, 10, RACE_HOBBIT}, @@ -2044,19 +1904,19 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = { "Philanthropus", 20000, 215, 113, 6, 10, RACE_HOBBIT}, #endif #ifdef JP - { "Ëâ½÷¤Î¥¢¥°¥Ê¡¼", 30000, 200, 110, 7, 10, RACE_HUMAN}, + { "Ëâ½÷¤Î¥¢¥°¥Ê¡¼", 30000, 200, 110, 7, 10, RACE_HUMAN}, #else - { "Agnar the Enchantress", 30000, 200, 110, 7, 10, RACE_HUMAN}, + { "Agnar the Enchantress", 30000, 200, 110, 7, 10, RACE_HUMAN}, #endif #ifdef JP - { "»àÎî½Ñ»Õ¥Ó¥å¥ê¥¢¥ó¥¹", 30000, 175, 110, 5, 11, RACE_BEASTMAN}, + { "»àÎî½Ñ»Õ¥Ó¥å¥ê¥¢¥ó¥¹", 30000, 175, 110, 5, 11, RACE_BEASTMAN}, #else - { "Buliance the Necromancer", 30000, 175, 110, 5, 11, RACE_BEASTMAN}, + { "Buliance the Necromancer", 30000, 175, 110, 5, 11, RACE_BEASTMAN}, #endif #ifdef JP - { "¥Ï¥¤¥á¥¤¥¸¤Î¥ô¥¤¥é¥¯", 15000, 200, 110, 7, 8, RACE_BEASTMAN}, + { "¥Ï¥¤¥á¥¤¥¸¤Î¥ô¥¤¥é¥¯", 15000, 200, 110, 7, 8, RACE_BEASTMAN}, #else - { "Vuirak the High-Mage", 15000, 200, 110, 7, 8, RACE_BEASTMAN}, + { "Vuirak the High-Mage", 15000, 200, 110, 7, 8, RACE_BEASTMAN}, #endif #ifdef JP { "Ãηüԥޥǥ£¥Ã¥·¥å", 20000, 215, 113, 6, 10, RACE_BEASTMAN}, @@ -2064,19 +1924,19 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = { "Madish the Smart", 20000, 215, 113, 6, 10, RACE_BEASTMAN}, #endif #ifdef JP - { "¥Õ¥¡¥ì¥Ö¥ê¥ó¥Ü¡¼¥ë", 30000, 200, 110, 7, 10, RACE_HIGH_ELF}, + { "¥Õ¥¡¥ì¥Ö¥ê¥ó¥Ü¡¼¥ë", 30000, 200, 110, 7, 10, RACE_HIGH_ELF}, #else - { "Falebrimbor", 30000, 200, 110, 7, 10, RACE_HIGH_ELF}, + { "Falebrimbor", 30000, 200, 110, 7, 10, RACE_HIGH_ELF}, #endif #ifdef JP - { "±¢¸±¥Õ¥§¥ê¥ë=¥¬¥ó¥É", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, + { "±¢¸±¥Õ¥§¥ê¥ë=¥¬¥ó¥É", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, #else - { "Felil-Gand the Subtle", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, + { "Felil-Gand the Subtle", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, #endif #ifdef JP - { "¼ö½Ñ»Õ¥µ¥ì¥´¡¼¥É", 15000, 200, 110, 7, 8, RACE_BARBARIAN}, + { "¼ö½Ñ»Õ¥µ¥ì¥´¡¼¥É", 15000, 200, 110, 7, 8, RACE_BARBARIAN}, #else - { "Thalegord the Shaman", 15000, 200, 110, 7, 8, RACE_BARBARIAN}, + { "Thalegord the Shaman", 15000, 200, 110, 7, 8, RACE_BARBARIAN}, #endif #ifdef JP { "¿ÀÈë²È¥¯¥È¥¥¥¢¥í¥¹", 20000, 215, 113, 6, 10, RACE_MIND_FLAYER}, @@ -2084,14 +1944,14 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = { "Cthoaloth the Mystic", 20000, 215, 113, 6, 10, RACE_MIND_FLAYER}, #endif #ifdef JP - { "¸¸½Ñ»Õ¥¤¥Ù¥ê", 30000, 200, 110, 7, 10, RACE_SKELETON}, + { "¸¸½Ñ»Õ¥¤¥Ù¥ê", 30000, 200, 110, 7, 10, RACE_SKELETON}, #else - { "Ibeli the Illusionist", 30000, 200, 110, 7, 10, RACE_SKELETON}, + { "Ibeli the Illusionist", 30000, 200, 110, 7, 10, RACE_SKELETON}, #endif #ifdef JP - { "»àÎî½Ñ»Õ¥Ø¥È¡¼", 30000, 175, 110, 5, 11, RACE_YEEK}, + { "»àÎî½Ñ»Õ¥Ø¥È¡¼", 30000, 175, 110, 5, 11, RACE_YEEK}, #else - { "Heto the Necromancer", 30000, 175, 110, 5, 11, RACE_YEEK}, + { "Heto the Necromancer", 30000, 175, 110, 5, 11, RACE_YEEK}, #endif #ifdef JP { "Ëâ½Ñ»Õ¥í=¥Ñ¥ó", 20000, 200, 110, 7, 8, RACE_HALF_ELF}, @@ -2114,24 +1974,24 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = { "Rjak the Necromancer", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, #endif #ifdef JP - { "Ëâ½Ñ»Õ¥¹¥­¥É¥¥¥Ë¡¼", 15000, 200, 110, 7, 8, RACE_HALF_ELF}, + { "Ëâ½Ñ»Õ¥¹¥­¥É¥¥¥Ë¡¼", 15000, 200, 110, 7, 8, RACE_HALF_ELF}, #else - { "Skidney the Sorcerer", 15000, 200, 110, 7, 8, RACE_HALF_ELF}, + { "Skidney the Sorcerer", 15000, 200, 110, 7, 8, RACE_HALF_ELF}, #endif #ifdef JP - { "¸¸½Ñ»Õ¥­¥ê¥¢", 30000, 200, 110, 7, 10, RACE_HUMAN}, + { "¸¸½Ñ»Õ¥­¥ê¥¢", 30000, 200, 110, 7, 10, RACE_HUMAN}, #else - { "Kyria the Illusionist", 30000, 200, 110, 7, 10, RACE_HUMAN}, + { "Kyria the Illusionist", 30000, 200, 110, 7, 10, RACE_HUMAN}, #endif #ifdef JP - { "»àÎî½Ñ»Õ¥Ë¥Ã¥­", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, + { "»àÎî½Ñ»Õ¥Ë¥Ã¥­", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, #else - { "Nikki the Necromancer", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, + { "Nikki the Necromancer", 30000, 175, 110, 5, 11, RACE_DARK_ELF}, #endif #ifdef JP - { "¥½¥í¥¹¥È¥é¥ó", 15000, 200, 110, 7, 8, RACE_SPRITE}, + { "¥½¥í¥¹¥È¥é¥ó", 15000, 200, 110, 7, 8, RACE_SPRITE}, #else - { "Solostoran", 15000, 200, 110, 7, 8, RACE_SPRITE}, + { "Solostoran", 15000, 200, 110, 7, 8, RACE_SPRITE}, #endif #ifdef JP { "±¨Â±¸ý¥¢¥Á¥·¥§", 20000, 215, 113, 6, 10, RACE_MIND_FLAYER}, @@ -2142,155 +2002,70 @@ owner_type owners[MAX_STORES][MAX_OWNERS] = { /* Black Market - 32 unique names */ #ifdef JP - { "¥¬¥ê¡¼=¥®¥¬¥º", 20000, 250, 150, 10, 5, RACE_HALF_TROLL}, - { "¥´¥Ö¥ê¥ó¤Î¥Ò¥¹¥È¡¼¥¢", 20000, 250, 150, 10, 5, RACE_HALF_ORC}, - { "¥Õ¥§¥ì¥ó¥®¿Í¥¯¥¢¡¼¥¯", 30000, 250, 150, 10, 5, RACE_HUMAN}, - { "¸øÀµ¤Ê¤ë(?)¥È¥Ã¥Ô", 30000, 250, 150, 10, 5, RACE_ELF}, + { "¥¬¥ê¡¼=¥®¥¬¥º", 20000, 250, 150, 10, 5, RACE_HALF_TROLL}, + { "¥´¥Ö¥ê¥ó¤Î¥Ò¥¹¥È¡¼¥¢", 20000, 250, 150, 10, 5, RACE_HALF_ORC}, + { "¥Õ¥§¥ì¥ó¥®¿Í¥¯¥¢¡¼¥¯", 30000, 250, 150, 10, 5, RACE_HUMAN}, + { "¸øÀµ¤Ê¤ë(?)¥È¥Ã¥Ô", 30000, 250, 150, 10, 5, RACE_ELF}, + { "»à¿Í¥ô¥¡¥Ã¥µ", 20000, 250, 150, 10, 5, RACE_ZOMBIE}, + { "΢ÀÚ¤ê¼Ô¥«¥¤¥ó", 20000, 250, 150, 10, 5, RACE_VAMPIRE}, + { "¥Ö¥Ü¥Ë¥«¥¹", 30000, 250, 150, 10, 5, RACE_BEASTMAN}, + { "¥³¡¼¥×¥¹¥é¥¤¥È", 30000, 250, 150, 10, 5, RACE_SPECTRE}, + { "·ì¤Ëµ²¤¨¤·¥Ñ¥ê¥Ã¥·¥å", 20000, 250, 150, 10, 5, RACE_VAMPIRE}, + { "¥ô¥¡¥¤¥ë", 20000, 250, 150, 10, 5, RACE_SKELETON}, + { "¿®Íê¤Î¥×¥ì¥ó¥Æ¥£¥¹", 30000, 250, 150, 10, 5, RACE_SKELETON}, + { "¿Í´Ö»¦¤·¤Î¥°¥ê¥¨¥é", 30000, 250, 150, 10, 5, RACE_IMP}, + { "¥¨¥ó¥¸¥§¥ë", 20000, 250, 150, 10, 5, RACE_VAMPIRE}, + { "¿åËĤì¥Õ¥í¥Ä¥¡¥à", 20000, 250, 150, 10, 5, RACE_ZOMBIE}, + { "¥Ë¡¼¥ô¥¡¥ë", 30000, 250, 150, 10, 5, RACE_VAMPIRE}, + { "ÌÀ¤ë¤¤¥¢¥Ê¥¹¥¿¥·¥¢", 30000, 250, 150, 10, 5, RACE_SPECTRE}, + { "»àÎî½Ñ»Õ¥Á¥ã¥ê¥Æ¥£¡¼", 20000, 250, 150, 10, 5, RACE_DARK_ELF}, + { "¥Ü¥¯¥µ¡¼¤Î¥×¥°¥Ê¥·¥ª¥¹", 20000, 250, 150, 10, 5, RACE_HALF_ORC}, + { "¹¬±¿¤Ê¥Õ¥Ã¥È¥½¥¢", 30000, 250, 150, 10, 5, RACE_BEASTMAN}, + { "¸÷»Ø¤Î¥·¥É¥ê¥¢", 30000, 250, 150, 10, 5, RACE_HUMAN}, + { "¼êÉʻեꥢ¥½¡¼", 20000, 250, 150, 10, 5, RACE_HOBBIT}, + { "¤ä¤ê¤¯¤ê¾å¼ê¤Î¥¸¥ã¥Ê¥Ã¥«", 20000, 250, 150, 10, 5, RACE_GNOME}, + { "°­ÅÞ¥·¡¼¥Ê", 30000, 250, 150, 10, 5, RACE_GNOME}, + { "ÂçÄÞ¥¢¥ë¥Ë¥Ã¥­", 30000, 250, 150, 10, 5, RACE_DRACONIAN}, + { "ÉÏ˳¥Á¥ã¥¨¥¢¥ó¥É", 20000, 250, 150, 10, 5, RACE_HUMAN}, + { "»³Â±¥¢¥Õ¥¡¡¼¥É¡¼¥Õ", 20000, 250, 150, 10, 5, RACE_BARBARIAN}, + { "¶¯Íߥ饶¥¯¥¹¥ë", 30000, 250, 150, 10, 5, RACE_MIND_FLAYER}, + { "¥Õ¥¡¥é¥ì¥¦¥£¥ó", 30000, 250, 150, 10, 5, RACE_SPRITE}, + { "¤·¤ï¤·¤ï¥ô¥©¥¹¡¼¥ë", 20000, 250, 150, 10, 5, RACE_NIBELUNG}, + { "¥Ï¥ó¥µ¥à¤Ê¥¢¥é¥ª¡¼¥É", 20000, 250, 150, 10, 5, RACE_AMBERITE}, + { "É餱¸¤¥»¥é¥É¥Õ¥ê¥É", 30000, 250, 150, 10, 5, RACE_HUMAN}, + { "ÊÒ­¤Î¥¨¥ë¡¼¥í", 30000, 250, 150, 10, 5, RACE_HALF_OGRE}, #else { "Gary Gygaz", 20000, 250, 150, 10, 5, RACE_HALF_TROLL}, { "Histor the Goblin", 20000, 250, 150, 10, 5, RACE_HALF_ORC}, { "Quark the Ferengi", 30000, 250, 150, 10, 5, RACE_DWARF}, { "Topi the Fair(?)", 30000, 250, 150, 10, 5, RACE_HUMAN}, -#endif - -#ifdef JP -{ "»à¿Í¥ô¥¡¥Ã¥µ", 20000, 250, 150, 10, 5, RACE_ZOMBIE}, -#else { "Vhassa the Dead", 20000, 250, 150, 10, 5, RACE_ZOMBIE}, -#endif -#ifdef JP -{ "΢ÀÚ¤ê¼Ô¥«¥¤¥ó", 20000, 250, 150, 10, 5, RACE_VAMPIRE}, -#else { "Kyn the Treacherous", 20000, 250, 150, 10, 5, RACE_VAMPIRE}, -#endif -#ifdef JP -{ "¥Ö¥Ü¥Ë¥«¥¹", 30000, 250, 150, 10, 5, RACE_BEASTMAN}, -#else { "Bubonicus", 30000, 250, 150, 10, 5, RACE_BEASTMAN}, -#endif -#ifdef JP -{ "¥³¡¼¥×¥¹¥é¥¤¥È", 30000, 250, 150, 10, 5, RACE_SPECTRE}, -#else { "Corpselight", 30000, 250, 150, 10, 5, RACE_SPECTRE}, -#endif -#ifdef JP -{ "·ì¤Ëµ²¤¨¤·¥Ñ¥ê¥Ã¥·¥å", 20000, 250, 150, 10, 5, RACE_VAMPIRE}, -#else { "Parrish the Bloodthirsty", 20000, 250, 150, 10, 5, RACE_VAMPIRE}, -#endif -#ifdef JP -{ "¥ô¥¡¥¤¥ë", 20000, 250, 150, 10, 5, RACE_SKELETON}, -#else { "Vile", 20000, 250, 150, 10, 5, RACE_SKELETON}, -#endif -#ifdef JP -{ "¿®Íê¤Î¥×¥ì¥ó¥Æ¥£¥¹", 30000, 250, 150, 10, 5, RACE_SKELETON}, -#else { "Prentice the Trusted", 30000, 250, 150, 10, 5, RACE_SKELETON}, -#endif -#ifdef JP -{ "¿Í´Ö»¦¤·¤Î¥°¥ê¥¨¥é", 30000, 250, 150, 10, 5, RACE_IMP}, -#else { "Griella Humanslayer", 30000, 250, 150, 10, 5, RACE_IMP}, -#endif -#ifdef JP -{ "¥¨¥ó¥¸¥§¥ë", 20000, 250, 150, 10, 5, RACE_VAMPIRE}, -#else { "Angel", 20000, 250, 150, 10, 5, RACE_VAMPIRE}, -#endif -#ifdef JP -{ "¿åËĤì¥Õ¥í¥Ä¥¡¥à", 20000, 250, 150, 10, 5, RACE_ZOMBIE}, -#else { "Flotsam the Bloated", 20000, 250, 150, 10, 5, RACE_ZOMBIE}, -#endif -#ifdef JP -{ "¥Ë¡¼¥ô¥¡¥ë", 30000, 250, 150, 10, 5, RACE_VAMPIRE}, -#else { "Nieval", 30000, 250, 150, 10, 5, RACE_VAMPIRE}, -#endif -#ifdef JP -{ "ÌÀ¤ë¤¤¥¢¥Ê¥¹¥¿¥·¥¢", 30000, 250, 150, 10, 5, RACE_SPECTRE}, -#else { "Anastasia the Luminous", 30000, 250, 150, 10, 5, RACE_SPECTRE}, -#endif -#ifdef JP -{ "»àÎî½Ñ»Õ¥Á¥ã¥ê¥Æ¥£¡¼", 20000, 250, 150, 10, 5, RACE_DARK_ELF}, -#else { "Charity the Necromancer", 20000, 250, 150, 10, 5, RACE_DARK_ELF}, -#endif -#ifdef JP -{ "¥Ü¥¯¥µ¡¼¤Î¥×¥°¥Ê¥·¥ª¥¹", 20000, 250, 150, 10, 5, RACE_HALF_ORC}, -#else { "Pugnacious the Pugilist", 20000, 250, 150, 10, 5, RACE_HALF_ORC}, -#endif -#ifdef JP -{ "¹¬±¿¤Ê¥Õ¥Ã¥È¥½¥¢", 30000, 250, 150, 10, 5, RACE_BEASTMAN}, -#else { "Footsore the Lucky", 30000, 250, 150, 10, 5, RACE_BEASTMAN}, -#endif -#ifdef JP -{ "¸÷»Ø¤Î¥·¥É¥ê¥¢", 30000, 250, 150, 10, 5, RACE_HUMAN}, -#else { "Sidria Lighfingered", 30000, 250, 150, 10, 5, RACE_HUMAN}, -#endif -#ifdef JP -{ "¼êÉʻեꥢ¥½¡¼", 20000, 250, 150, 10, 5, RACE_HOBBIT}, -#else { "Riatho the Juggler", 20000, 250, 150, 10, 5, RACE_HOBBIT}, -#endif -#ifdef JP -{ "¤ä¤ê¤¯¤ê¾å¼ê¤Î¥¸¥ã¥Ê¥Ã¥«", 20000, 250, 150, 10, 5, RACE_GNOME}, -#else { "Janaaka the Shifty", 20000, 250, 150, 10, 5, RACE_GNOME}, -#endif -#ifdef JP -{ "°­ÅÞ¥·¡¼¥Ê", 30000, 250, 150, 10, 5, RACE_GNOME}, -#else { "Cina the Rogue", 30000, 250, 150, 10, 5, RACE_GNOME}, -#endif -#ifdef JP -{ "ÂçÄÞ¥¢¥ë¥Ë¥Ã¥­", 30000, 250, 150, 10, 5, RACE_DRACONIAN}, -#else { "Arunikki Greatclaw", 30000, 250, 150, 10, 5, RACE_DRACONIAN}, -#endif -#ifdef JP -{ "ÉÏ˳¥Á¥ã¥¨¥¢¥ó¥É", 20000, 250, 150, 10, 5, RACE_HUMAN}, -#else { "Chaeand the Poor", 20000, 250, 150, 10, 5, RACE_HUMAN}, -#endif -#ifdef JP -{ "»³Â±¥¢¥Õ¥¡¡¼¥É¡¼¥Õ", 20000, 250, 150, 10, 5, RACE_BARBARIAN}, -#else { "Afardorf the Brigand", 20000, 250, 150, 10, 5, RACE_BARBARIAN}, -#endif -#ifdef JP -{ "¶¯Íߥ饶¥¯¥¹¥ë", 30000, 250, 150, 10, 5, RACE_MIND_FLAYER}, -#else { "Lathaxl the Greedy", 30000, 250, 150, 10, 5, RACE_MIND_FLAYER}, -#endif -#ifdef JP -{ "¥Õ¥¡¥é¥ì¥¦¥£¥ó", 30000, 250, 150, 10, 5, RACE_SPRITE}, -#else { "Falarewyn", 30000, 250, 150, 10, 5, RACE_SPRITE}, -#endif -#ifdef JP -{ "¤·¤ï¤·¤ï¥ô¥©¥¹¡¼¥ë", 20000, 250, 150, 10, 5, RACE_NIBELUNG}, -#else { "Vosur the Wrinkled", 20000, 250, 150, 10, 5, RACE_NIBELUNG}, -#endif -#ifdef JP -{ "¥Ï¥ó¥µ¥à¤Ê¥¢¥é¥ª¡¼¥É", 20000, 250, 150, 10, 5, RACE_AMBERITE}, -#else { "Araord the Handsome", 20000, 250, 150, 10, 5, RACE_AMBERITE}, -#endif -#ifdef JP -{ "É餱¸¤¥»¥é¥É¥Õ¥ê¥É", 30000, 250, 150, 10, 5, RACE_HUMAN}, -#else { "Theradfrid the Loser", 30000, 250, 150, 10, 5, RACE_HUMAN}, -#endif -#ifdef JP -{ "ÊÒ­¤Î¥¨¥ë¡¼¥í", 30000, 250, 150, 10, 5, RACE_HALF_OGRE}, -#else { "One-Legged Eroolo", 30000, 250, 150, 10, 5, RACE_HALF_OGRE}, #endif }, @@ -2772,16 +2547,16 @@ player_sex sex_info[MAX_SEXES] = { { #ifdef JP - "½÷À­", - "¥¯¥¤¡¼¥ó", + "½÷À­", + "¥¯¥¤¡¼¥ó", #endif "Female", "Queen" }, { #ifdef JP - "ÃËÀ­", - "¥­¥ó¥°", + "ÃËÀ­", + "¥­¥ó¥°", #endif "Male", "King" @@ -2817,11 +2592,11 @@ player_race race_info[MAX_RACES] = 72, 6, 180, 25, 66, 4, 150, 20, 0, - 0x7FFFFFF, + 0xFFFFFFF, }, { #ifdef JP - "¥Ï¡¼¥Õ¥¨¥ë¥Õ", + "¥Ï¡¼¥Õ¥¨¥ë¥Õ", #endif "Half-Elf", @@ -2832,11 +2607,11 @@ player_race race_info[MAX_RACES] = 66, 6, 130, 15, 62, 6, 100, 10, 2, - 0x677E7FF, + 0xE77E7FF, }, { #ifdef JP - "¥¨¥ë¥Õ", + "¥¨¥ë¥Õ", #endif "Elf", @@ -2847,7 +2622,7 @@ player_race race_info[MAX_RACES] = 60, 4, 100, 6, 54, 4, 80, 6, 3, - 0x677E75B, + 0xE77E75B, }, { @@ -2863,7 +2638,7 @@ player_race race_info[MAX_RACES] = 36, 3, 60, 3, 33, 3, 50, 3, 4, - 0x76FFC0B, + 0xF6FFC0B, }, { #ifdef JP @@ -2878,7 +2653,7 @@ player_race race_info[MAX_RACES] = 42, 3, 90, 6, 39, 3, 75, 3, 4, - 0x767D60F, + 0xF67D60F, }, { #ifdef JP @@ -2893,7 +2668,7 @@ player_race race_info[MAX_RACES] = 48, 3, 150, 10, 46, 3, 120, 10, 5, - 0x1890005, + 0x1890005, }, { #ifdef JP @@ -2908,7 +2683,7 @@ player_race race_info[MAX_RACES] = 66, 1, 150, 5, 62, 1, 120, 5, 3, - 0x5D8818D, + 0xDD8818D, }, { #ifdef JP @@ -2923,11 +2698,11 @@ player_race race_info[MAX_RACES] = 96, 10, 250, 50, 84, 8, 225, 40, 3, - 0x0880005, + 0x0880005, }, { #ifdef JP - "¥¢¥ó¥Ð¥é¥¤¥È", + "¥¢¥ó¥Ð¥é¥¤¥È", #endif "Amberite", @@ -2938,11 +2713,11 @@ player_race race_info[MAX_RACES] = 82, 5, 190, 20, 78, 6, 180, 15, 0, - 0x7FFF7FF, + 0xFFFF7FF, }, { #ifdef JP - "¥Ï¥¤¥¨¥ë¥Õ", + "¥Ï¥¤¥¨¥ë¥Õ", #endif "High-Elf", @@ -2953,7 +2728,7 @@ player_race race_info[MAX_RACES] = 90, 10, 190, 20, 82, 10, 180, 15, 4, - 0x777E75B, + 0xF77E75B, }, { #ifdef JP @@ -2998,7 +2773,7 @@ player_race race_info[MAX_RACES] = 100,10, 255, 65, 80, 10, 240, 64, 3, - 0x0880011, + 0x8880011, }, { #ifdef JP @@ -3103,7 +2878,7 @@ player_race race_info[MAX_RACES] = 60, 4, 100, 6, 54, 4, 80, 6, 5, - 0x677C7DF, + 0xE77C7DF, }, { #ifdef JP @@ -3148,7 +2923,7 @@ player_race race_info[MAX_RACES] = 68, 1, 150, 5, 64, 1, 120, 5, 3, - 0x6B537CB, + 0xDB537CB, }, { #ifdef JP @@ -3218,7 +2993,7 @@ player_race race_info[MAX_RACES] = { -5, 4, -1, 2, 0, -3 }, 10, 15, 12, 5, 5, 14, -15, -5, - 7, 180, + 7, 210, 100, 30, 72, 6, 100, 25, 66, 4, 100, 20, @@ -3267,11 +3042,11 @@ player_race race_info[MAX_RACES] = 111, 11, 255, 50, 99, 11, 250, 45, 0, - 0x0010005, + 0x0010005, }, { #ifdef JP - "¥¢¥ë¥³¥ó", + "¥¢¥ë¥³¥ó", #endif "Archon", @@ -3282,11 +3057,11 @@ player_race race_info[MAX_RACES] = 82, 5, 190, 20, 78, 6, 180, 15, 3, - 0x779F777, + 0x779F777, }, { #ifdef JP - "¥Ð¥ë¥í¥°", + "¥Ð¥ë¥í¥°", "Balrog", #else "Balrog", @@ -3299,11 +3074,11 @@ player_race race_info[MAX_RACES] = 100,10, 255, 65, 80, 10, 240, 64, 5, - 0x7EDC4DB, + 0x7EDC4DB, }, { #ifdef JP - "¥É¥¥¥Ê¥À¥ó", + "¥É¥¥¥Ê¥À¥ó", #endif "Dunadan", @@ -3314,7 +3089,7 @@ player_race race_info[MAX_RACES] = 82, 5, 190, 20, 78, 6, 180, 15, 0, - 0x7FFF7FF, + 0xFFFF7FF, }, { #ifdef JP @@ -3328,7 +3103,7 @@ player_race race_info[MAX_RACES] = 80, 8, 90, 20, 73, 8, 80, 15, 4, - 0x633C7DF, + 0xE33C7DF, }, { #ifdef JP @@ -3343,7 +3118,7 @@ player_race race_info[MAX_RACES] = 48, 6, 150, 25, 44, 4, 130, 20, 0, - 0x418B7AD, + 0xC18B7AD, }, { #ifdef JP @@ -3579,11 +3354,11 @@ player_class class_info[MAX_CLASS] = #ifdef JP "¶ãÍ·»í¿Í", #endif - "Bard", /* Note : spell stat is Charisma */ - {-2, 1, 2, -1, -2, 4}, - 20, 33, 34, -5, 16, 20, 34, 20, - 8, 13, 11, 0, 0, 0, 10, 8, - 2, 40, 25 + "Bard", /* Note : spell stat is Charisma */ + {-2, 1, 2, -1, -2, 4}, + 20, 33, 34, -5, 16, 20, 34, 20, + 8, 13, 11, 0, 0, 0, 10, 8, + 2, 40, 25 }, { @@ -3690,6 +3465,18 @@ player_class class_info[MAX_CLASS] = 15, 10, 10, 0, 0, 0, 25,18, 2, 20, 40 }, + + { +#ifdef JP + "¥¹¥Ê¥¤¥Ñ¡¼", +#endif + "Sniper", + + { 2, -1, -1, 2, 1, 0}, + 25, 24, 28, 5, 32, 18, 35, 72, + 12, 10, 10, 0, 0, 0, 12, 28, + 2, 20, 40, + }, }; player_seikaku seikaku_info[MAX_SEIKAKU] = @@ -3832,7 +3619,7 @@ player_race mimic_info[] = 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0x000000, + 0x000000, }, { #ifdef JP @@ -3847,7 +3634,7 @@ player_race mimic_info[] = 0, 0, 0, 0, 0, 0, 0, 0, 5, - 0x000003, + 0x000003, }, { #ifdef JP @@ -3862,7 +3649,7 @@ player_race mimic_info[] = 0, 0, 0, 0, 0, 0, 0, 0, 20, - 0x000003, + 0x000003, }, { #ifdef JP @@ -3877,10856 +3664,286 @@ player_race mimic_info[] = 0, 0, 0, 0, 0, 0, 0, 0, 5, - 0x000005, + 0x000005, }, }; -/* - * Hack -- the spell information table. - * - * Class Name - * - * Spell Book - * Spell Xtra - * - * Spell Stat, - * Spell Type, - * - * Spell Level, - * Spell Encumbrance, - * - * Array of { Lev, Mana, Fail, Exp/Lev } - */ -player_magic magic_info[MAX_CLASS] = -{ - { - /*** Warrior ***/ - - 0, - 0x00, - - A_STR, - 0, - - 99, - 0, - { - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - { - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - }, - }, +magic_type technic_info[NUM_TECHNIC][32] = +{ { - /*** Mage ***/ - - TV_SORCERY_BOOK, - 0x05, + /* Music */ + { 1, 1, 10, 2}, + { 2, 1, 10, 2}, + { 3, 2, 20, 3}, + { 4, 2, 20, 4}, + { 5, 2, 20, 6}, + { 7, 4, 30, 8}, + { 9, 3, 30, 10}, + { 10, 2, 30, 12}, - A_INT, - 0, + { 12, 3, 40, 20}, + { 15, 16, 42, 35}, + { 17, 18, 40, 25}, + { 18, 2, 45, 30}, + { 23, 8, 50, 38}, + { 28, 30, 50, 41}, + { 33, 35, 60, 42}, + { 38, 35, 70, 46}, - 1, - 430, + { 10, 4, 20, 13}, + { 22, 5, 30, 26}, + { 23, 3, 35, 27}, + { 26, 28, 37, 29}, + { 32, 37, 41, 36}, + { 33, 22, 43, 40}, + { 37, 35, 46, 42}, + { 45, 60, 50, 56}, - { - { - /* Mage: Life magic */ - - { 1, 1, 30, 4 }, - { 3, 2, 35, 4 }, - { 4, 3, 35, 4 }, - { 5, 5, 35, 4 }, - { 7, 7, 35, 4 }, - { 9, 8, 40, 4 }, - { 12, 12, 40, 3 }, - { 15, 14, 45, 3 }, - - { 16, 16, 45, 4}, - { 17, 17, 50, 4}, - { 18, 18, 50, 4}, - { 19, 19, 50, 4}, - { 20, 20, 50, 4}, - { 23, 23, 50, 4}, - { 30, 30, 55, 5}, - { 35, 70, 75, 5}, - - { 26, 30, 50, 75 }, - { 28, 25, 70, 150 }, - { 33, 33, 60, 75 }, - { 35, 35, 60, 75 }, - { 35, 35, 70, 75 }, - { 35, 55, 80, 115 }, - { 39, 40, 80, 125 }, - { 46, 70, 80, 150 }, - - { 9, 9, 50, 40 }, - { 25, 25, 50, 50 }, - { 35, 55, 80, 115 }, - { 42, 100, 80, 225 }, - { 45, 90, 80, 115 }, - { 48, 50, 80, 100 }, - { 49, 100, 80, 250 }, - { 50, 100, 80, 250 } - }, - - /* Mage: Sorcery */ - - { - { 1, 1, 23, 4 }, - { 1, 2, 24, 4 }, - { 3, 3, 25, 1 }, - { 3, 3, 30, 1 }, - { 4, 4, 30, 1 }, - { 5, 5, 35, 5 }, - { 6, 5, 30, 4 }, - { 7, 7, 75, 9 }, - - { 9, 7, 75, 8 }, - { 10, 7, 75, 8 }, - { 11, 7, 75, 7 }, - { 13, 7, 50, 6 }, - { 18, 12, 60, 8 }, - { 22, 12, 60, 8 }, - { 28, 20, 70, 15 }, - { 33, 30, 75, 20 }, - - { 3, 3, 25, 15 }, - { 10, 10, 80, 40 }, - { 14, 10, 60, 25 }, - { 18, 30, 70, 40 }, - { 20, 18, 85, 50 }, - { 20, 18, 60, 25 }, - { 25, 25, 75, 19 }, - { 28, 30, 80, 100 }, - - { 10, 10, 40, 20 }, - { 25, 25, 75, 70 }, - { 30, 40, 80, 120 }, - { 33, 35, 60, 100 }, - { 40, 40, 80, 100 }, - { 42, 50, 90, 175 }, - { 43, 40, 55, 200 }, - { 45, 70, 85, 250 }, - }, - - /* Mage: Nature Magic */ - - { - { 1, 1, 23, 4 }, - { 3, 3, 25, 3 }, - { 3, 3, 25, 1 }, - { 4, 4, 35, 4 }, - { 4, 4, 50, 5 }, - { 4, 5, 50, 5 }, - { 5, 5, 50, 5 }, - { 5, 5, 35, 4 }, - - { 5, 5, 40, 6 }, - { 5, 5, 30, 6 }, - { 7, 6, 45, 6 }, - { 7, 6, 40, 6 }, - { 9, 6, 30, 5 }, - { 19, 12, 55, 8 }, - { 25, 25, 90, 50 }, - { 40, 60, 90, 50 }, - - { 9, 12, 40, 44 }, - { 10, 12, 75, 120 }, - { 15, 20, 85, 60 }, - { 20, 22, 80, 40 }, - { 30, 30, 90, 100 }, - { 37, 40, 90, 200 }, - { 38, 45, 75, 200}, - { 40, 90, 90, 250 }, - - - { 20, 18, 60, 25 }, - { 23, 23, 80, 50 }, - { 25, 25, 75, 29 }, - { 30, 27, 75, 35 }, - { 35, 30, 85, 65 }, - { 37, 35, 90, 100 }, - { 40, 90, 95, 250 }, - { 40, 75, 65, 150 } - }, - - /* Mage: Chaos Magic */ - - { - { 1, 1, 20, 4 }, - { 1, 2, 22, 4 }, - { 2, 2, 25, 4 }, - { 5, 5, 30, 1 }, - { 9, 6, 50, 1 }, - { 13, 9, 45, 6 }, - { 14, 9, 45, 6 }, - { 15, 9, 35, 5 }, - - { 17, 10, 25, 5 }, - { 19, 12, 45, 9 }, - { 21, 13, 45, 10 }, - { 23, 15, 50, 11 }, - { 25, 16, 50, 12 }, - { 25, 18, 60, 8 }, - { 30, 20, 80, 15 }, - { 35, 40, 85, 40 }, - - { 11, 7, 45, 9 }, - { 15, 15, 80, 35 }, - { 16, 14, 80, 35 }, - { 25, 25, 85, 100 }, - { 30, 25, 85, 150 }, - { 40, 41, 80, 150 }, - { 45, 90, 80, 250 }, - { 47, 100, 90, 250 }, - - { 20, 20, 66, 8 }, - { 35, 32, 85, 35 }, - { 37, 34, 75, 40 }, - { 39, 42, 85, 100 }, - { 42, 50, 85, 250 }, - { 45, 58, 85, 200 }, - { 47, 75, 80, 200 }, - { 49, 100, 85, 250 } - }, - - /* Mage: Death Magic */ - - { - { 1, 1, 25, 4 }, - { 2, 2, 25, 4 }, - { 2, 2, 25, 4 }, - { 3, 3, 27, 3 }, - { 5, 5, 30, 4 }, - { 7, 10, 75, 6 }, - { 9, 9, 30, 4 }, - { 10, 10, 30, 4 }, - - { 12, 12, 40, 5 }, - { 13, 12, 30, 4 }, - { 18, 15, 50, 10 }, - { 24, 21, 60, 30 }, - { 30, 75, 80, 30 }, - { 32, 30, 60, 16 }, - { 36, 35, 80, 70 }, - { 39, 30, 95, 25 }, - - { 10, 20, 80, 180 }, - { 10, 15, 80, 30 }, - { 11, 11, 30, 15 }, - { 30, 25, 75, 50 }, - { 34, 90, 70, 90 }, - { 36, 35, 60, 125 }, - { 38, 35, 70, 40 }, - { 40, 40, 70, 200 }, - - { 20, 20, 75, 50 }, - { 25, 66, 95 , 250 }, - { 30, 40, 95, 250 }, - { 35, 40, 80, 100 }, - { 42, 50, 75, 150 }, - { 43, 75, 80, 100 }, - { 45, 95, 90, 250 }, - { 47, 100, 90, 250 } - }, - - /* Mage: Trump Magic */ - - { - { 1, 1, 25, 3 }, - { 3, 3, 25, 4 }, - { 5, 5, 37, 8 }, - { 6, 6, 40, 8 }, - { 7, 7, 20, 4 }, - { 11, 12, 30, 6 }, - { 14, 15, 30, 5 }, - { 18, 20, 30, 8 }, - - { 20, 20, 40, 8 }, - { 23, 20, 35, 9 }, - { 25, 24, 30, 8 }, - { 30, 28, 40, 12 }, - { 33, 30, 35, 10 }, - { 35, 33, 45, 12 }, - { 40, 35, 40, 15 }, - { 42, 40, 35, 12 }, - - { 22, 35, 70, 40 }, - { 24, 24, 35, 25 }, - { 26, 26, 35, 30 }, - { 30, 25, 35, 9 }, - { 30, 30, 35, 35 }, - { 35, 70, 40, 100 }, - { 40, 100, 45, 250 }, - { 45, 100, 45, 200 }, - - { 30, 30, 30, 50 }, - { 35, 50, 45, 100 }, - { 36, 55, 40, 150 }, - { 39, 80, 40, 150 }, - { 41, 45, 70, 100 }, - { 47, 100, 40, 150 }, - { 48, 100, 40, 200 }, - { 49, 100, 40, 220 } - }, - - /* Mage: Arcane Magic */ - - { - { 1, 1, 20, 4 }, - { 1, 1, 33, 5 }, - { 1, 1, 33, 4 }, - { 2, 1, 33, 5 }, - { 2, 2, 33, 5 }, - { 4, 4, 40, 6 }, - { 5, 5, 33, 7 }, - { 6, 5, 44, 5 }, - - { 7, 6, 40, 7 }, - { 8, 8, 60, 7 }, - { 9, 8, 50, 6 }, - { 9, 9, 50, 6 }, - { 9, 9, 50, 6 }, - { 11, 10, 50, 6 }, - { 12, 12, 50, 5 }, - { 13, 12, 50, 5 }, - - { 14, 12, 50, 5 }, - { 15, 12, 50, 5 }, - { 16, 14, 33, 6 }, - { 18, 15, 50, 8 }, - { 20, 20, 60, 25 }, - { 22, 16, 60, 9 }, - { 25, 18, 60, 9 }, - { 28, 20, 70, 12 }, - - { 28, 20, 60, 13 }, - { 31, 25, 70, 30 }, - { 35, 35, 80, 25 }, - { 40, 30, 70, 25 }, - { 41, 30, 66, 30 }, - { 42, 30, 80, 40 }, - { 45, 50, 70, 50 }, - { 49, 100, 80, 200 } - }, - - /* Mage: Craft Magic */ - - { - - { 1, 1, 20, 4}, - { 2, 2, 20, 4}, - { 3, 3, 30, 3}, - { 5, 5, 35, 5}, - { 6, 5, 35, 5}, - { 8, 6, 45, 6}, - { 9, 5, 35, 5}, - { 10, 5, 35, 5}, - - { 12, 12, 45, 4}, - { 15, 14, 40, 4}, - { 17, 15, 60, 6}, - { 20, 17, 75, 80}, - { 23, 18, 85, 50}, - { 26, 22, 50, 4}, - { 29, 30, 60, 5}, - { 38, 65, 95, 50}, - - { 12, 12, 45, 12}, - { 14, 10, 75, 120}, - { 20, 20, 85, 60}, - { 24, 12, 60, 10}, - { 30, 55, 80, 50}, - { 34, 70, 80, 150}, - { 41, 80, 90, 200}, - { 45, 55, 70, 200}, - - { 14, 14, 65, 50}, - { 30, 32, 75, 150}, - { 36, 45, 90, 200}, - { 38, 80, 95, 200}, - { 38,100, 95, 200}, - { 40,100, 90, 250}, - { 43,100, 70, 250}, - { 47, 70, 80, 250} - }, - - /* Mage: Daemon Magic */ - - { - { 1, 1, 20, 4 }, - { 2, 1, 22, 1 }, - { 3, 2, 25, 4 }, - { 4, 5, 30, 4 }, - { 7, 5, 45, 4 }, - { 10, 7, 40, 6 }, - { 11, 9, 35, 5 }, - { 13, 13, 40, 10 }, - - { 15, 14, 45, 9 }, - { 17, 15, 60, 10 }, - { 20, 18, 50, 11 }, - { 23, 15, 50, 12 }, - { 25, 16, 50, 12 }, - { 30, 75, 80, 30 }, - { 32, 28, 70, 15 }, - { 36, 70, 85, 40 }, - - { 12, 12, 45, 9 }, - { 15, 20, 60, 20 }, - { 25, 22, 65, 35 }, - { 34, 30, 80, 100 }, - { 35, 40, 80, 100 }, - { 37, 35, 85, 100 }, - { 40, 40, 85, 40 }, - { 46, 80, 80, 250 }, - - { 9, 9, 50, 8 }, - { 26, 25, 85, 35 }, - { 36, 35, 80, 200 }, - { 41, 50, 85, 100 }, - { 43,100, 90, 250 }, - { 45, 58, 85, 200 }, - { 47, 85, 80, 200 }, - { 49, 80, 85, 250 } - }, - } + { 23, 18, 20, 23}, + { 30, 30, 30, 26}, + { 33, 65, 41, 30}, + { 37, 35, 43, 35}, + { 40, 30, 46, 50}, + { 42, 75, 50, 68}, + { 45, 58, 62, 73}, + { 49, 48, 70, 200} }, { - /*** Priest ***/ - - TV_LIFE_BOOK, - 0x04, - - A_WIS, - 1, - - 1, - 430, - { - /* Priest: Life Magic */ - { - { 1, 1, 10, 4 }, - { 1, 2, 15, 4 }, - { 1, 2, 20, 4 }, - { 3, 2, 25, 1 }, - { 3, 3, 27, 2 }, - { 4, 4, 28, 2 }, - { 5, 4, 32, 4 }, - { 7, 5, 38, 4 }, - - { 7, 6, 38, 5 }, - { 9, 6, 38, 4 }, - { 9, 7, 40, 4 }, - { 10, 8, 38, 4 }, - { 10, 8, 40, 4 }, - { 11, 8, 42, 4 }, - { 20, 16, 60, 7 }, - { 33, 55, 90, 15 }, - - { 15, 14, 50, 50 }, - { 16, 14, 80, 60 }, - { 17, 14, 55, 70 }, - { 24, 20, 55, 70 }, - { 25, 20, 70, 120 }, - { 25, 25, 80, 250 }, - { 39, 32, 95, 200 }, - { 44, 44, 80, 250 }, - - { 5, 5, 50, 80 }, - { 15, 14, 50, 100 }, - { 30, 30, 80, 130 }, - { 35, 70, 90, 250 }, - { 40, 50, 80, 130 }, - { 40, 40, 80, 200 }, - { 42, 90, 85, 200 }, - { 45, 90, 85, 250 }, - }, - - /* Priest: Sorcery */ - { - { 2, 1, 18, 4 }, - { 3, 2, 19, 4 }, - { 4, 3, 20, 1 }, - { 5, 4, 25, 1 }, - { 6, 5, 25, 1 }, - { 7, 6, 30, 5 }, - { 9, 7, 25, 4 }, - { 11, 10, 70, 9 }, - - { 13, 11, 70, 8 }, - { 14, 12, 70, 6 }, - { 15, 13, 70, 7 }, - { 16, 14, 45, 6 }, - { 22, 15, 55, 8 }, - { 27, 17, 60, 10 }, - { 30, 22, 65, 15 }, - { 36, 33, 70, 20 }, - - { 7, 7, 20, 15 }, - { 14, 14, 75, 40 }, - { 18, 18, 55, 25 }, - { 20, 33, 65, 40 }, - { 20, 20, 80, 50 }, - { 22, 22, 55, 25 }, - { 27, 27, 70, 19 }, - { 30, 30, 75, 100 }, - - { 13, 13, 35, 20 }, - { 24, 24, 70, 70 }, - { 33, 40, 75, 120 }, - { 35, 40, 60, 100 }, - { 42, 45, 75, 100 }, - { 45, 50, 85, 175 }, - { 46, 45, 55, 200 }, - { 48, 70, 80, 250 }, - }, - - /* Priest: Nature Magic */ - { - { 2, 1, 20, 4 }, - { 5, 3, 20, 4 }, - { 5, 4, 20, 1 }, - { 6, 5, 30, 4 }, - { 6, 5, 45, 5 }, - { 6, 6, 45, 5 }, - { 7, 7, 45, 5 }, - { 7, 7, 30, 4 }, - - { 7, 7, 35, 6 }, - { 8, 7, 25, 6 }, - { 9, 10, 35, 6 }, - { 10, 10, 35, 6 }, - { 11, 11, 25, 5 }, - { 20, 20, 60, 7 }, - { 30, 30, 50, 8 }, - { 42, 60, 85, 50 }, - - { 11, 12, 35, 44 }, - { 12, 13, 70, 120 }, - { 18, 20, 80, 60 }, - { 23, 25, 75, 40 }, - { 35, 35, 75, 50 }, - { 39, 40, 85, 200 }, - { 40, 50, 80, 250 }, - { 42, 90, 85, 250 }, - - { 22, 22, 55, 24 }, - { 25, 25, 55, 25 }, - { 27, 27, 70, 29 }, - { 32, 30, 70, 29 }, - { 37, 32, 80, 65 }, - { 39, 37, 85, 100 }, - { 42, 90, 90, 250 }, - { 44, 80, 60, 150 }, - }, - - /* Priest: Chaos Magic */ - { - { 2, 1, 17, 4 }, - { 3, 2, 19, 4 }, - { 4, 3, 21, 4 }, - { 5, 4, 25, 6 }, - { 10, 6, 25, 5 }, - { 11, 6, 45, 5 }, - { 16, 11, 45, 6 }, - { 17, 11, 30, 5 }, - - { 19, 15, 45, 7 }, - { 21, 16, 45, 9 }, - { 23, 18, 75, 20 }, - { 25, 18, 45, 11 }, - { 27, 20, 60, 12 }, - { 29, 22, 55, 8 }, - { 33, 23, 75, 15}, - { 37, 42, 80, 40 }, - - - { 14, 11, 40, 9 }, - { 17, 17, 65, 20 }, - { 20, 18, 75, 35 }, - { 27, 27, 65, 35 }, - { 35, 30, 80, 150 }, - { 44, 45, 85, 150 }, - { 47, 90, 85, 250 }, - { 49, 100, 85, 250 }, - - { 25, 25, 61, 8 }, - { 37, 37, 80, 35 }, - { 39, 37, 70, 50 }, - { 41, 45, 80, 100 }, - { 45, 55, 90, 250 }, - { 47, 60, 90, 200 }, - { 49, 95, 75, 200 }, - { 50, 100, 90, 250 }, - }, - - /* Priest: Death Magic */ - { - { 1, 1, 25, 4 }, - { 2, 2, 25, 4 }, - { 3, 3, 25, 4 }, - { 5, 4, 27, 4 }, - { 7, 7, 30, 4 }, - { 9, 11, 75, 6 }, - { 11, 11, 30, 4 }, - { 12, 12, 40, 5 }, - - { 14, 14, 40, 5 }, - { 16, 16, 30, 4 }, - { 21, 20, 50, 10 }, - { 26, 25, 60, 30 }, - { 33, 75, 90, 30 }, - { 35, 32, 60, 16 }, - { 41, 40, 80, 70 }, - { 43, 35, 95, 100 }, - - { 13, 20, 80, 180 }, - { 13, 15, 80, 30 }, - { 14, 15, 30, 15 }, - { 33, 33, 70, 33 }, - { 36, 95, 70, 90 }, - { 38, 35, 60, 125 }, - { 40, 40, 70, 40 }, - { 44, 44, 80, 200 }, - - { 25, 25, 75, 50 }, - { 30, 75, 95, 250 }, - { 35, 45, 95, 250 }, - { 37, 50, 85, 150 }, - { 44, 52, 75, 150 }, - { 47, 75, 80, 100 }, - { 48, 100, 90, 250 }, - { 50, 111, 90, 250 }, - }, - - /* Priest: Trump Magic */ - { - { 1, 1, 20, 3 }, - { 4, 4, 20, 4 }, - { 6, 5, 32, 8 }, - { 7, 7, 35, 8 }, - { 9, 9, 15, 4 }, - { 13, 14, 25, 6 }, - { 17, 17, 25, 5 }, - { 29, 22, 25, 8 }, - - { 22, 22, 35, 8 }, - { 26, 22, 30, 9 }, - { 28, 25, 25, 8 }, - { 32, 30, 35, 12 }, - { 35, 35, 30, 10 }, - { 38, 37, 25, 6 }, - { 42, 40, 35, 15 }, - { 45, 45, 30, 12 }, - - { 24, 38, 65, 40 }, - { 27, 25, 30, 25 }, - { 29, 27, 30, 30 }, - { 32, 30, 30, 9 }, - { 33, 30, 30, 35 }, - { 38, 75, 35, 100 }, - { 41, 110, 40, 250 }, - { 49, 125, 40, 200 }, - - { 32, 30, 25, 50 }, - { 38, 55, 40, 100 }, - { 40, 60, 35, 150 }, - { 43, 85, 35, 150 }, - { 43, 50, 65, 100 }, - { 48, 115, 35, 150 }, - { 49, 120, 35, 200 }, - { 50, 125, 35, 220 } - }, - - /* Priest: Arcane Magic */ - { - { 1, 1, 15, 4 }, - { 1, 1, 28, 5 }, - { 2, 1, 28, 4 }, - { 2, 2, 28, 5 }, - { 3, 3, 28, 5 }, - { 5, 5, 35, 6 }, - { 6, 6, 28, 7 }, - { 7, 6, 39, 5 }, - - { 8, 7, 35, 7 }, - { 9, 8, 55, 7 }, - { 10, 9, 45, 6 }, - { 11, 10, 45, 6 }, - { 12, 11, 45, 6 }, - { 13, 12, 45, 6 }, - { 14, 13, 45, 5 }, - { 15, 14, 45, 5 }, - - { 16, 15, 45, 5 }, - { 17, 16, 45, 5 }, - { 18, 17, 28, 6 }, - { 19, 18, 45, 8 }, - { 22, 25, 55, 25 }, - { 24, 22, 55, 9 }, - { 27, 24, 55, 9 }, - { 29, 26, 65, 12 }, - - { 33, 30, 55, 13 }, - { 37, 32, 75, 50 }, - { 40, 36, 75, 25 }, - { 42, 38, 65, 25 }, - { 44, 39, 61, 30 }, - { 46, 40, 75, 40 }, - { 47, 55, 65, 50 }, - { 50, 120, 75, 200 } - }, - - /* Priest: Craft Magic */ - { - - { 1, 1, 20, 4}, - { 3, 3, 20, 4}, - { 4, 4, 30, 3}, - { 6, 6, 35, 5}, - { 7, 6, 35, 5}, - { 9, 7, 45, 6}, - { 10, 6, 35, 5}, - { 11, 6, 35, 5}, - - { 13, 15, 45, 4}, - { 15, 13, 30, 4}, - { 18, 17, 60, 6}, - { 22, 20, 75, 80}, - { 23, 21, 85, 50}, - { 26, 24, 50, 4}, - { 29, 28, 60, 5}, - { 42, 70, 85, 50}, - - { 14, 14, 45, 12}, - { 16, 12, 70, 120}, - { 22, 23, 85, 60}, - { 27, 17, 60, 10}, - { 33, 58, 75, 50}, - { 36, 80, 85, 150}, - { 43, 90, 90, 200}, - { 46, 60, 70, 200}, - - { 15, 15, 65, 50}, - { 30, 28, 60, 150}, - { 38, 50, 85, 200}, - { 40, 80, 90, 200}, - { 40,100, 90, 200}, - { 42,100, 90, 250}, - { 45,110, 75, 250}, - { 48, 70, 75, 250} - }, - - /* Priest: Daemon Magic */ - { - { 2, 1, 22, 4 }, - { 3, 2, 24, 4 }, - { 4, 3, 26, 4 }, - { 5, 6, 30, 6 }, - { 10, 7, 30, 5 }, - { 12, 9, 50, 6 }, - { 14, 12, 35, 5 }, - { 15, 15, 50, 7 }, - - { 17, 17, 50, 9 }, - { 20, 19, 65, 20 }, - { 23, 23, 60, 11 }, - { 25, 18, 65, 12 }, - { 27, 20, 65, 12 }, - { 33, 75, 90, 30 }, - { 35, 32, 70, 30 }, - { 39, 85, 85, 40 }, - - - { 14, 14, 45, 9 }, - { 18, 20, 70, 20 }, - { 27, 25, 75, 35 }, - { 36, 34, 80, 100 }, - { 37, 50, 85, 150 }, - { 39, 40, 80, 100 }, - { 44, 44, 75, 50 }, - { 47, 95, 90, 250 }, - - { 9, 9, 66, 8 }, - { 28, 28, 85, 35 }, - { 38, 40, 80, 200 }, - { 43, 58, 85, 100 }, - { 45, 100, 90, 250 }, - { 47, 60, 90, 150 }, - { 49, 95, 80, 200 }, - { 50, 80, 85, 250 }, - }, - } - }, + /* Hissatsu */ + { 1, 15, 0, 0}, + { 3, 10, 0, 0}, + { 6, 15, 0, 0}, + { 9, 8, 0, 0}, + { 10, 12, 0, 0}, + { 12, 25, 0, 0}, + { 14, 7, 0, 0}, + { 17, 20, 0, 0}, - { - /*** Rogue ***/ - TV_SORCERY_BOOK, - 0x07, + { 19, 10, 0, 0}, + { 22, 20, 0, 0}, + { 24, 30, 0, 0}, + { 25, 10, 0, 0}, + { 27, 15, 0, 0}, + { 29, 45, 0, 0}, + { 32, 70, 0, 0}, + { 35, 50, 0, 0}, - A_INT, - 0, + { 18, 40, 0, 0}, + { 22, 22, 0, 0}, + { 24, 30, 0, 0}, + { 26, 35, 0, 0}, + { 30, 30, 0, 0}, + { 32, 60, 0, 0}, + { 36, 40, 0, 0}, + { 39, 80, 0, 0}, - 5, - 400, - { - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - }, - - /* Rogue (Burglar): Sorcery */ - { - { 5, 1, 50, 1 }, - { 7, 2, 55, 1 }, - { 8, 3, 65, 1 }, - { 9, 3, 65, 1 }, - { 13, 6, 75, 1 }, - { 15, 7, 75, 1 }, - { 17, 9, 75, 1 }, - { 21, 12, 80, 1 }, - - { 25, 14, 80, 1 }, - { 27, 15, 80, 1 }, - { 29, 17, 75, 2 }, - { 30, 20, 80, 4 }, - { 31, 23, 80, 5 }, - { 32, 25, 70, 6 }, - { 35, 30, 80, 12 }, - { 40, 35, 75, 20 }, - - { 9, 3, 65, 5 }, - { 14, 10, 80, 8 }, - { 16, 10, 60, 10 }, - { 22, 40, 80, 20 }, - { 17, 20, 80, 20 }, - { 18, 17, 60, 30 }, - { 30, 35, 75, 15 }, - { 35, 40, 80, 60 }, - - { 15, 15, 40, 10 }, - { 20, 20, 70, 50 }, - { 37, 40, 80, 100 }, - { 44, 45, 80, 80 }, - { 44, 45, 70, 100 }, - { 45, 50, 70, 100 }, - { 49, 50, 70, 100 }, - { 99, 0, 0, 0 }, - }, - - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - }, - - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - }, - - /* Rogue (Assassin): Death Magic */ - { - { 5, 3, 40, 1 }, - { 7, 4, 40, 1 }, - { 9, 5, 50, 1 }, - { 13, 7, 60, 1 }, - { 15, 7, 80, 1 }, - { 17, 15, 80, 1 }, - { 19, 17, 30, 1 }, - { 19, 19, 30, 1 }, - - { 21, 21, 60, 3 }, - { 23, 23, 75, 4 }, - { 27, 25, 75, 4 }, - { 31, 30, 85, 5 }, - { 35, 35, 75, 5 }, - { 40, 40, 75, 4 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - - { 20, 25, 80, 100 }, - { 23, 20, 40, 20 }, - { 28, 28, 75, 25 }, - { 32, 32, 80, 50 }, - { 46, 100, 90, 100 }, - { 48, 45, 75, 40 }, - { 99, 0, 0, 0 }, - { 50, 50, 75, 50 }, - - { 30, 30, 80, 50 }, - { 31, 80, 80, 250 }, - { 32, 40, 90, 150 }, - { 41, 55, 80, 200 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 50, 125, 90, 250 }, - }, - - /* Rogue (Card Shark): Trump Magic */ - { - { 5, 2, 25, 3 }, - { 7, 5, 25, 4 }, - { 9, 7, 37, 8 }, - { 11, 9, 40, 8 }, - { 13, 11, 20, 4 }, - { 15, 15, 30, 6 }, - { 19, 20, 30, 5 }, - { 22, 21, 30, 8 }, - - { 25, 22, 40, 8 }, - { 28, 23, 35, 9 }, - { 30, 26, 30, 8 }, - { 35, 35, 40, 12 }, - { 39, 38, 35, 10 }, - { 41, 40, 45, 12 }, - { 46, 44, 40, 15 }, - { 49, 50, 35, 12 }, - - { 26, 40, 80, 40 }, - { 30, 30, 35, 25 }, - { 33, 30, 35, 30 }, - { 35, 32, 35, 9 }, - { 38, 33, 35, 35 }, - { 42, 90, 40, 100 }, - { 45, 150, 45, 250 }, - { 99, 0, 0, 0 }, - - { 35, 30, 30, 50 }, - { 42, 65, 45, 100 }, - { 44, 70, 40, 150 }, - { 46, 100, 40, 150 }, - { 46, 60, 70, 75 }, - { 49, 125, 40, 150 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - }, - - /* Rogue (Thief): Arcane Magic */ - { - { 1, 1, 20, 4 }, - { 1, 1, 33, 5 }, - { 2, 1, 33, 4 }, - { 2, 2, 33, 5 }, - { 3, 3, 33, 5 }, - { 5, 5, 40, 6 }, - { 6, 6, 33, 7 }, - { 7, 7, 44, 5 }, - - { 8, 8, 40, 7 }, - { 9, 9, 60, 7 }, - { 10, 10, 50, 6 }, - { 11, 11, 50, 6 }, - { 13, 11, 50, 6 }, - { 14, 12, 50, 6 }, - { 15, 13, 50, 5 }, - { 16, 14, 50, 5 }, - - { 17, 15, 50, 5 }, - { 18, 16, 50, 5 }, - { 19, 17, 33, 6 }, - { 20, 20, 50, 8 }, - { 23, 28, 60, 25 }, - { 25, 24, 60, 9 }, - { 28, 25, 60, 9 }, - { 30, 28, 70, 12 }, - - { 33, 30, 60, 13 }, - { 37, 33, 80, 40 }, - { 40, 36, 80, 25 }, - { 44, 38, 70, 25 }, - { 46, 40, 66, 30 }, - { 47, 42, 80, 40 }, - { 48, 60, 70, 50 }, - { 50, 125, 80, 200 } - }, - - /* Rogue ( ): Craft Magic */ - { - - { 5, 2, 40, 2}, - { 7, 3, 40, 2}, - { 8, 5, 45, 1}, - { 11, 10, 50, 2}, - { 13, 10, 50, 2}, - { 15, 12, 55, 3}, - { 18, 10, 50, 2}, - { 20, 10, 50, 2}, - - { 23, 18, 55, 2}, - { 27, 20, 60, 2}, - { 28, 24, 65, 3}, - { 30, 27, 75, 40}, - { 25, 22, 70, 25}, - { 35, 35, 70, 2}, - { 99, 0, 0, 0}, - { 50, 90, 85, 25}, - - { 23, 23, 60, 6}, - { 24, 18, 80, 60}, - { 28, 30, 90, 30}, - { 32, 25, 70, 5}, - { 37, 65, 80, 25}, - { 41, 90, 90, 75}, - { 48,120, 95, 100}, - { 99, 0, 0, 0}, - - { 24, 24, 75, 25}, - { 37, 40, 80, 75}, - { 42, 60, 90, 100}, - { 42, 80, 80, 100}, - { 43,100, 80, 100}, - { 46,120, 80, 125}, - { 49,150, 90, 125}, - { 99, 0, 0, 0} - }, - - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - }, - } + { 26, 20, 0, 0}, + { 29, 40, 0, 0}, + { 31, 35, 0, 0}, + { 36, 80, 0, 0}, + { 39, 100, 0, 0}, + { 42, 110, 0, 0}, + { 45, 130, 0, 0}, + { 50, 255, 0, 0} }, { - /*** Ranger ***/ - - TV_SORCERY_BOOK, - 0x07, - - A_INT, - 0, - - 3, - 450, - - { - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - }, - - /* Ranger: Sorcery */ - { - { 3, 2, 35, 2 }, - { 3, 3, 35, 2 }, - { 5, 4, 40, 2 }, - { 7, 4, 40, 2 }, - { 9, 6, 40, 2 }, - { 11, 8, 45, 2 }, - { 13, 8, 40, 3 }, - { 17, 17, 90, 4 }, - - { 20, 19, 85, 4 }, - { 23, 25, 90, 3 }, - { 25, 25, 60, 3 }, - { 27, 25, 85, 3 }, - { 31, 27, 70, 3 }, - { 34, 35, 70, 4 }, - { 38, 37, 70, 8 }, - { 42, 40, 90, 10 }, - - { 15, 7, 75, 20 }, - { 17, 17, 70, 25 }, - { 19, 25, 65, 20 }, - { 22, 40, 70, 40 }, - { 23, 25, 60, 20 }, - { 27, 27, 60, 15 }, - { 35, 35, 75, 13 }, - { 38, 60, 80, 60 }, - - { 20, 20, 45, 5 }, - { 27, 27, 70, 50 }, - { 40, 40, 95, 120 }, - { 45, 50, 80, 100 }, - { 47, 50, 80, 100 }, - { 50, 50, 90, 175 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - }, - - /* Ranger: Nature Magic */ - { - { 3, 1, 35, 2 }, - { 4, 3, 40, 2 }, - { 4, 4, 40, 3 }, - { 5, 7, 55, 2 }, - { 6, 7, 50, 3 }, - { 7, 7, 50, 3 }, - { 8, 7, 50, 3 }, - { 9, 7, 45, 3 }, - - { 9, 7, 80, 4 }, - { 10, 7, 40, 3 }, - { 11, 9, 40, 4 }, - { 12, 9, 55, 4 }, - { 14, 9, 55, 4 }, - { 18, 20, 65, 8 }, - { 23, 23, 65, 10 }, - { 40, 60, 90, 50 }, - - { 12, 12, 50, 25 }, - { 14, 15, 70, 60 }, - { 20, 30, 85, 70 }, - { 22, 24, 80, 30 }, - { 35, 30, 80, 75 }, - { 38, 40, 90, 200 }, - { 40, 55, 90, 250 }, - { 42, 80, 90, 250 }, - - { 25, 28, 60, 150 }, - { 26, 26, 60, 100 }, - { 30, 35, 75, 125 }, - { 32, 29, 75, 35 }, - { 36, 33, 75, 45 }, - { 40, 35, 75, 100 }, - { 41, 80, 95, 250 }, - { 42, 80, 75, 150 }, - }, - - /* Ranger: Chaos Magic */ - { - { 3, 1, 20, 1 }, - { 3, 3, 35, 2 }, - { 5, 3, 35, 2 }, - { 7, 5, 45, 2 }, - { 14, 12, 40, 2 }, - { 20, 16, 50, 6 }, - { 25, 21, 60, 3 }, - { 25, 22, 60, 3 }, - - { 27, 23, 60, 5 }, - { 30, 25, 60, 8 }, - { 33, 30, 70, 13 }, - { 35, 31, 70, 10 }, - { 37, 35, 75, 15 }, - { 39, 29, 65, 5 }, - { 43, 30, 95, 15 }, - { 48, 50, 85, 30 }, - - { 22, 20, 60, 30 }, - { 25, 25, 70, 20 }, - { 28, 25, 80, 45 }, - { 35, 32, 70, 35 }, - { 38, 35, 85, 150 }, - { 50, 50, 90, 150 }, - { 48, 100, 90, 250 }, - { 99, 0, 0, 0 }, - - { 33, 33, 66, 8 }, - { 40, 45, 85, 35 }, - { 42, 42, 75, 42 }, - { 48, 48, 85, 100 }, - { 42, 75, 95, 250 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - }, - - /* Ranger: Death Magic */ - { - { 5, 2, 40, 3 }, - { 5, 3, 40, 3 }, - { 7, 4, 50, 3 }, - { 9, 5, 40, 3 }, - { 11, 8, 40, 3 }, - { 17, 25, 75, 4 }, - { 19, 19, 50, 3 }, - { 22, 22, 50, 3 }, - - { 24, 24, 55, 3 }, - { 26, 26, 50, 3 }, - { 28, 28, 75, 4 }, - { 34, 35, 85, 10 }, - { 42, 40, 80, 5 }, - { 50, 50, 90, 75 }, - { 44, 39, 76, 50 }, - { 99, 0, 0, 0 }, - - { 25, 30, 80, 125 }, - { 25, 25, 80, 100 }, - { 27, 27, 40, 40 }, - { 41, 60, 80, 150 }, - { 45, 40, 60, 9 }, - { 45, 100, 90, 100 }, - { 47, 45, 80, 100 }, - { 99, 0, 0, 0 }, - - { 35, 35, 75, 50 }, - { 38, 90, 80, 100 }, - { 40, 45, 95, 200 }, - { 48, 50, 30, 75 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 } - }, - - /* Ranger: Trump Magic */ - { - { 3, 1, 25, 3 }, - { 6, 6, 25, 4 }, - { 9, 7, 37, 8 }, - { 10, 8, 40, 8 }, - { 13, 10, 20, 4 }, - { 17, 17, 30, 6 }, - { 20, 20, 30, 5 }, - { 23, 22, 30, 8 }, - - { 24, 22, 40, 8 }, - { 27, 23, 35, 9 }, - { 30, 26, 30, 8 }, - { 35, 33, 40, 12 }, - { 39, 38, 35, 10 }, - { 42, 40, 45, 12 }, - { 45, 42, 40, 15 }, - { 99, 0, 0, 0 }, - - { 25, 40, 70, 40 }, - { 28, 26, 35, 25 }, - { 31, 30, 35, 30 }, - { 36, 32, 35, 9 }, - { 36, 33, 35, 35 }, - { 41, 80, 40, 100 }, - { 44, 120, 45, 250 }, - { 99, 0, 0, 0 }, - - { 35, 33, 30, 50 }, - { 40, 65, 45, 100 }, - { 44, 65, 45, 100 }, - { 48, 95, 40, 150 }, - { 46, 60, 70, 100 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - }, - - /* Ranger: Arcane Magic */ - { - { 3, 2, 20, 4 }, - { 3, 2, 33, 5 }, - { 4, 3, 33, 4 }, - { 4, 3, 33, 5 }, - { 5, 4, 33, 5 }, - { 6, 6, 40, 6 }, - { 7, 7, 33, 7 }, - { 8, 8, 44, 5 }, - - { 9, 9, 40, 7 }, - { 10, 10, 60, 7 }, - { 11, 11, 50, 6 }, - { 12, 12, 50, 6 }, - { 14, 13, 50, 6 }, - { 15, 14, 50, 6 }, - { 16, 15, 50, 5 }, - { 17, 16, 50, 5 }, - - { 18, 17, 50, 5 }, - { 19, 18, 50, 5 }, - { 20, 19, 33, 6 }, - { 22, 20, 50, 8 }, - { 25, 29, 60, 25 }, - { 27, 26, 60, 9 }, - { 29, 27, 60, 9 }, - { 33, 30, 70, 12 }, - - { 35, 33, 60, 13 }, - { 38, 36, 80, 40 }, - { 42, 38, 80, 25 }, - { 46, 40, 70, 25 }, - { 47, 42, 66, 30 }, - { 48, 44, 80, 40 }, - { 49, 65, 70, 50 }, - { 99, 0, 0, 0 } - }, - { - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - /* Ranger: Daemon Magic */ - { - { 3, 1, 20, 1 }, - { 4, 3, 35, 2 }, - { 6, 4, 35, 2 }, - { 7, 8, 45, 2 }, - { 12, 8, 40, 2 }, - { 17, 11, 60, 3 }, - { 20, 15, 60, 3 }, - { 25, 25, 60, 5 }, - - { 27, 27, 60, 8 }, - { 29, 26, 70, 13 }, - { 32, 30, 70, 10 }, - { 35, 31, 75, 15 }, - { 37, 35, 75, 15 }, - { 38, 80, 95, 20 }, - { 44, 40, 80, 15 }, - { 47, 100, 90, 30 }, - - { 18, 18, 60, 30 }, - { 22, 25, 70, 20 }, - { 37, 38, 80, 45 }, - { 40, 42, 80, 150 }, - { 41, 60, 80, 150 }, - { 44, 50, 80, 35 }, - { 48, 48, 80, 42 }, - { 99, 0, 0, 0 }, - - { 17, 14, 66, 8 }, - { 35, 35, 85, 35 }, - { 45, 55, 85, 200 }, - { 50, 70, 85, 100 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - }, - } + /* Hex */ + { 1, 2, 20, 2}, + { 1, 2, 20, 2}, + { 3, 2, 30, 3}, + { 5, 3, 30, 4}, + { 7, 3, 40, 6}, + { 8, 10, 60, 8}, + { 9, 3, 30, 10}, + { 10, 5, 40, 12}, + + { 12, 8, 40, 15}, + { 12, 9, 35, 15}, + { 15, 10, 50, 20}, + { 20, 12, 45, 35}, + { 25, 15, 50, 50}, + { 30, 12, 60, 70}, + { 35, 10, 60, 80}, + { 40, 16, 70, 100}, + + { 15, 8, 20, 20}, + { 18, 15, 50, 20}, + { 22, 10, 65, 35}, + { 25, 28, 70, 50}, + { 28, 10, 70, 60}, + { 30, 20, 60, 60}, + { 36, 22, 70, 80}, + { 40, 28, 70, 100}, + + { 5, 6, 35, 5}, + { 22, 24, 70, 40}, + { 25, 2, 65, 50}, + { 32, 20, 50, 70}, + { 35, 35, 70, 80}, + { 38, 32, 70, 90}, + { 42, 24, 70, 120}, + { 46, 45, 80, 200} }, +}; - { - /*** Paladin ***/ - - TV_LIFE_BOOK, - 0x06, - A_WIS, - 1, +/* + * Zangband uses this array instead of the spell flags table, as there + * are 5 realms of magic, each with 4 spellbooks and 8 spells per book -- TY + */ +u32b fake_spell_flags[4]= +{ + 0x000000ff, + 0x0000ff00, + 0x00ff0000, + 0xff000000 +}; - 1, - 450, - { - /* Paladin: Life Magic */ - { - { 1, 1, 30, 4 }, - { 2, 2, 35, 4 }, - { 3, 3, 35, 4 }, - { 4, 3, 35, 4 }, - { 5, 4, 35, 4 }, - { 8, 5, 40, 4 }, - { 11, 9, 40, 3 }, - { 13, 10, 45, 3 }, - - { 14, 11, 45, 4}, - { 15, 15, 50, 4}, - { 17, 15, 50, 4}, - { 18, 15, 50, 4}, - { 18, 15, 50, 4}, - { 19, 15, 50, 4}, - { 30, 25, 55, 5}, - { 35, 70, 75, 5}, - - { 25, 22, 50, 75 }, - { 28, 24, 70, 150 }, - { 30, 25, 60, 75 }, - { 33, 30, 60, 75 }, - { 35, 32, 70, 75 }, - { 35, 55, 80, 115 }, - { 39, 38, 80, 125 }, - { 46, 60, 80, 150 }, - - { 9, 9, 50, 40 }, - { 25, 20, 50, 50 }, - { 35, 45, 80, 115 }, - { 40, 80, 80, 225 }, - { 45, 80, 80, 115 }, - { 45, 45, 80, 100 }, - { 48, 100, 90, 250 }, - { 50, 100, 80, 250 } - }, - - { - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - /* Paladin: Death Magic */ - { - { 1, 1, 25, 4 }, - { 3, 2, 25, 4 }, - { 4, 3, 25, 4 }, - { 6, 5, 27, 4 }, - { 8, 8, 30, 4 }, - { 10, 11, 75, 6 }, - { 12, 12, 30, 4 }, - { 15, 15, 40, 5 }, - - { 17, 17, 40, 5 }, - { 19, 19, 30, 4 }, - { 23, 23, 50, 10 }, - { 35, 75, 90, 30 }, - { 38, 35, 60, 16 }, - { 46, 45, 80, 70 }, - { 45, 38, 70, 50 }, - { 47, 35, 95, 100 }, - - { 15, 20, 80, 180 }, - { 15, 20, 80, 30 }, - { 18, 20, 30, 15 }, - { 38, 53, 80, 150 }, - { 40, 35, 60, 16 }, - { 42, 100, 70, 100 }, - { 44, 40, 60, 125 }, - { 48, 50, 80, 200 }, - - - { 30, 35, 75, 50 }, - { 36, 85, 90, 200 }, - { 38, 45, 95, 250 }, - { 45, 45, 70, 40 }, - { 47, 52, 75, 150 }, - { 48, 75, 80, 100 }, - { 50, 115, 95, 250 }, - { 50, 111, 95, 250 } - }, - - /* Paladin: No Trump magic */ - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - }, - /* Paladin: No Arcane Magic */ - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - } - }, - { - /*** Warrior-Mage ***/ +s32b realm_choices1[MAX_CLASS] = +{ + (CH_NONE), /* Warrior */ + (CH_LIFE | CH_SORCERY | CH_NATURE | + CH_CHAOS | CH_DEATH | CH_TRUMP | + CH_ARCANE | CH_ENCHANT | CH_DAEMON | + CH_CRUSADE), /* Mage */ + (CH_LIFE | CH_DEATH | CH_DAEMON | + CH_CRUSADE), /* Priest */ + (CH_SORCERY | CH_DEATH | CH_TRUMP | + CH_ARCANE | CH_ENCHANT), /* Rogue */ + (CH_NATURE), /* Ranger */ + (CH_CRUSADE | CH_DEATH), /* Paladin */ + (CH_ARCANE), /* Warrior-Mage */ + (CH_CHAOS | CH_DAEMON), /* Chaos-Warrior */ + (CH_LIFE | CH_NATURE | CH_DEATH | + CH_ENCHANT), /* Monk */ + (CH_NONE), /* Mindcrafter */ + (CH_LIFE | CH_SORCERY | CH_NATURE | + CH_CHAOS | CH_DEATH | CH_TRUMP | + CH_ARCANE | CH_ENCHANT | CH_DAEMON | + CH_CRUSADE | CH_HEX), /* High-Mage */ + (CH_ARCANE), /* Tourist */ + (CH_NONE), /* Imitator */ + (CH_TRUMP), /* Beastmaster */ + (CH_NONE), /* Sorcerer */ + (CH_NONE), /* Archer */ + (CH_NONE), /* Magic eater */ + (CH_MUSIC), /* Bard */ + (CH_NONE), /* Red Mage */ + (CH_HISSATSU), /* Samurai */ + (CH_LIFE | CH_NATURE | CH_DEATH | + CH_ENCHANT | CH_CRUSADE), /* ForceTrainer */ + (CH_NONE), /* Blue Mage */ + (CH_NONE), /* Cavalry */ + (CH_NONE), /* Berserker */ + (CH_NONE), /* Weaponsmith */ + (CH_NONE), /* Mirror-master */ + (CH_NONE), /* Ninja */ + (CH_NONE), /* Sniper */ +}; - TV_SORCERY_BOOK, - 0x07, - A_INT, - 0, +s32b realm_choices2[MAX_CLASS] = +{ + (CH_NONE), /* Warrior */ + (CH_LIFE | CH_SORCERY | CH_NATURE | + CH_CHAOS | CH_DEATH | CH_TRUMP | + CH_ARCANE | CH_ENCHANT | CH_DAEMON | + CH_CRUSADE), /* Mage */ + (CH_LIFE | CH_SORCERY | CH_NATURE | + CH_CHAOS | CH_DEATH | CH_TRUMP | + CH_ARCANE | CH_ENCHANT | CH_DAEMON | + CH_CRUSADE), /* Priest */ + (CH_NONE), /* Rogue */ + (CH_SORCERY | CH_CHAOS | CH_DEATH | + CH_TRUMP | CH_ARCANE | CH_DAEMON), /* Ranger */ + (CH_NONE), /* Paladin */ + (CH_LIFE | CH_NATURE | CH_CHAOS | + CH_DEATH | CH_TRUMP | CH_ARCANE | + CH_SORCERY | CH_ENCHANT | CH_DAEMON | + CH_CRUSADE), /* Warrior-Mage */ + (CH_NONE), /* Chaos-Warrior */ + (CH_NONE), /* Monk */ + (CH_NONE), /* Mindcrafter */ + (CH_NONE), /* High-Mage */ + (CH_NONE), /* Tourist */ + (CH_NONE), /* Imitator */ + (CH_NONE), /* Beastmanster */ + (CH_NONE), /* Sorcerer */ + (CH_NONE), /* Archer */ + (CH_NONE), /* Magic eater */ + (CH_NONE), /* Bard */ + (CH_NONE), /* Red Mage */ + (CH_NONE), /* Samurai */ + (CH_NONE), /* ForceTrainer */ + (CH_NONE), /* Blue Mage */ + (CH_NONE), /* Cavalry */ + (CH_NONE), /* Berserker */ + (CH_NONE), /* Weaponsmith */ + (CH_NONE), /* Mirror-master */ + (CH_NONE), /* Ninja */ + (CH_NONE), /* Sniper */ +}; - 1, - 430, - { - { - { 2, 2, 30, 4 }, - { 4, 4, 35, 4 }, - { 5, 5, 35, 4 }, - { 6, 6, 35, 4 }, - { 8, 8, 35, 4 }, - { 9, 9, 40, 4 }, - { 14, 14, 40, 3 }, - { 16, 16, 45, 3 }, - - { 18, 18, 45, 4}, - { 20, 20, 50, 4}, - { 22, 22, 50, 4}, - { 24, 24, 50, 4}, - { 26, 26, 50, 4}, - { 28, 28, 50, 4}, - { 33, 33, 55, 5}, - { 40, 70, 75, 5}, - - { 28, 28, 50, 75 }, - { 30, 30, 70, 150 }, - { 34, 34, 60, 75 }, - { 36, 36, 60, 75 }, - { 38, 38, 70, 75 }, - { 42, 55, 80, 115 }, - { 45, 45, 80, 125 }, - { 50, 70, 80, 150 }, - - { 10, 10, 50, 40 }, - { 28, 28, 50, 50 }, - { 38, 85, 80, 115 }, - { 45, 90, 80, 225 }, - { 46, 90, 80, 115 }, - { 48, 50, 80, 100 }, - { 49, 100, 90, 100 }, - { 50, 100, 80, 250 } - }, - - /* Warrior-Mage: Sorcery */ - { - { 1, 1, 23, 4 }, - { 2, 2, 24, 4 }, - { 3, 3, 25, 1 }, - { 4, 4, 30, 1 }, - { 5, 5, 30, 1 }, - { 6, 6, 35, 5 }, - { 7, 7, 30, 4 }, - { 8, 8, 75, 9 }, - - { 10, 9, 75, 8 }, - { 11, 10, 75, 8 }, - { 12, 11, 75, 7 }, - { 13, 12, 50, 6 }, - { 20, 15, 60, 8 }, - { 27, 18, 60, 8 }, - { 33, 25, 70, 15 }, - { 40, 40, 75, 20 }, - - { 4, 4, 25, 15 }, - { 14, 12, 80, 40 }, - { 16, 14, 60, 25 }, - { 21, 35, 70, 40 }, - { 19, 19, 85, 50 }, - { 24, 22, 60, 25 }, - { 28, 28, 75, 19 }, - { 32, 35, 80, 100 }, - - { 12, 12, 40, 20 }, - { 19, 19, 75, 70 }, - { 35, 45, 80, 120 }, - { 39, 40, 60, 100 }, - { 44, 45, 70, 100 }, - { 46, 55, 90, 175 }, - { 48, 50, 80, 200 }, - { 48, 75, 85, 250 }, - }, - - /* Warrior-Mage: Nature Magic */ - { - { 2, 2, 23, 4 }, - { 3, 3, 25, 3 }, - { 4, 4, 25, 1 }, - { 5, 5, 35, 4 }, - { 6, 6, 50, 5 }, - { 7, 7, 50, 5 }, - { 8, 8, 50, 5 }, - { 9, 9, 35, 4 }, - - { 10, 10, 40, 6 }, - { 11, 11, 30, 6 }, - { 12, 12, 45, 6 }, - { 13, 13, 40, 6 }, - { 14, 14, 30, 5 }, - { 19, 15, 65, 7 }, - { 31, 31, 65, 10 }, - { 45, 60, 85, 50 }, - - { 12, 12, 40, 44 }, - { 15, 15, 75, 120 }, - { 20, 22, 85, 60 }, - { 25, 30, 85, 40 }, - { 38, 38, 85, 80 }, - { 40, 42, 90, 200 }, - { 45, 48, 75, 200}, - { 49, 95, 90, 250 }, - - { 25, 25, 60, 25 }, - { 27, 27, 60, 25 }, - { 28, 28, 75, 29 }, - { 33, 33, 75, 35 }, - { 38, 38, 85, 65 }, - { 41, 41, 90, 100 }, - { 45, 95, 95, 250 }, - { 50, 85, 65, 150 }, - }, - - /* Warrior-Mage: Chaos Magic */ - { - { 2, 2, 20, 4 }, - { 3, 3, 22, 4 }, - { 4, 4, 25, 4 }, - { 5, 5, 30, 6 }, - { 8, 8, 30, 1 }, - { 11, 11, 45, 5 }, - { 17, 15, 45, 6 }, - { 18, 17, 35, 5 }, - - { 21, 21, 45, 7 }, - { 23, 22, 45, 9 }, - { 27, 25, 50, 20 }, - { 29, 30, 50, 11 }, - { 33, 33, 50, 12 }, - { 37, 35, 60, 8 }, - { 41, 40, 80, 15 }, - { 48, 50, 85, 40 }, - - { 12, 12, 45, 9 }, - { 17, 16, 60, 20 }, - { 20, 18, 80, 35 }, - { 27, 25, 60, 35 }, - { 35, 30, 85, 150 }, - { 46, 46, 85, 100 }, - { 49, 95, 80, 250 }, - { 50, 111, 80, 250 }, - - { 24, 20, 66, 8 }, - { 40, 35, 85, 35 }, - { 41, 39, 75, 40 }, - { 45, 55, 85, 250 }, - { 48, 48, 80, 150 }, - { 49, 60, 85, 200 }, - { 50, 100, 80, 250 }, - { 50, 100, 85, 250 }, - }, - - /* Warrior-Mage: Death Magic */ - { - { 1, 1, 25, 4 }, - { 2, 2, 25, 4 }, - { 3, 3, 25, 4 }, - { 4, 4, 27, 3 }, - { 7, 7, 30, 4 }, - { 9, 10, 75, 6 }, - { 10, 10, 30, 4 }, - { 12, 12, 30, 4 }, - - { 14, 14, 40, 5 }, - { 16, 16, 30, 4 }, - { 21, 21, 50, 10 }, - { 28, 28, 85, 30 }, - { 35, 75, 80, 30 }, - { 38, 35, 60, 16 }, - { 44, 55, 80, 70 }, - { 46, 45, 95, 25 }, - - { 10, 22, 80, 180 }, - { 12, 18, 80, 30 }, - { 14, 18, 30, 15 }, - { 30, 30, 75, 50 }, - { 42, 90, 70, 90 }, - { 43, 40, 60, 125 }, - { 43, 50, 70, 40 }, - { 45, 50, 70, 200 }, - - { 24, 24, 75, 50 }, - { 33, 80, 75, 150 }, - { 35, 45, 95, 250 }, - { 39, 55, 80, 200 }, - { 46, 55, 75, 150 }, - { 48, 85, 80, 100 }, - { 50, 110, 95, 250 }, - { 50, 123, 95, 250 }, - }, - - /* Warrior-Mage: Trump Magic */ - { - { 1, 1, 25, 3 }, - { 5, 5, 25, 4 }, - { 7, 7, 37, 8 }, - { 8, 7, 40, 8 }, - { 10, 10, 20, 4 }, - { 14, 15, 30, 6 }, - { 18, 18, 30, 5 }, - { 21, 23, 30, 8 }, - - { 24, 23, 40, 8 }, - { 27, 24, 35, 9 }, - { 29, 26, 30, 8 }, - { 35, 32, 40, 12 }, - { 38, 38, 35, 10 }, - { 41, 40, 45, 12 }, - { 44, 42, 40, 15 }, - { 48, 46, 35, 12 }, - - { 23, 35, 70, 40 }, - { 29, 27, 35, 25 }, - { 31, 30, 35, 30 }, - { 33, 30, 35, 9 }, - { 35, 33, 35, 35 }, - { 40, 80, 40, 100 }, - { 42, 120, 45, 250 }, - { 50, 135, 45, 200 }, - - { 33, 30, 30, 50 }, - { 40, 60, 45, 100 }, - { 42, 65, 40, 150 }, - { 45, 95, 40, 150 }, - { 45, 50, 70, 100 }, - { 48, 125, 40, 150 }, - { 49, 130, 40, 200 }, - { 50, 135, 40, 220 } - }, - - /* Warrior-Mage: Arcane Magic */ - { - { 1, 1, 20, 4 }, - { 2, 1, 33, 5 }, - { 2, 2, 33, 4 }, - { 3, 3, 33, 5 }, - { 4, 4, 33, 5 }, - { 5, 5, 40, 6 }, - { 6, 6, 33, 7 }, - { 7, 7, 44, 5 }, - - { 8, 8, 40, 7 }, - { 9, 9, 60, 7 }, - { 11, 10, 50, 6 }, - { 12, 11, 50, 6 }, - { 13, 12, 50, 6 }, - { 14, 13, 50, 6 }, - { 15, 14, 50, 5 }, - { 16, 15, 50, 5 }, - - { 17, 16, 50, 5 }, - { 18, 17, 50, 5 }, - { 19, 18, 33, 6 }, - { 20, 20, 50, 8 }, - { 23, 30, 60, 25 }, - { 25, 23, 60, 9 }, - { 28, 25, 60, 9 }, - { 30, 27, 70, 12 }, - - { 33, 30, 60, 13 }, - { 35, 35, 80, 50 }, - { 39, 38, 80, 25 }, - { 43, 42, 70, 25 }, - { 45, 44, 66, 30 }, - { 47, 45, 80, 40 }, - { 48, 65, 70, 50 }, - { 50, 140, 80, 200 } - }, - - /* Warrior-Mage: Craft Magic */ - { - - { 2, 2, 25, 4}, - { 3, 3, 25, 4}, - { 5, 4, 35, 3}, - { 7, 8, 40, 5}, - { 8, 8, 40, 5}, - { 10, 10, 50, 6}, - { 12, 8, 40, 5}, - { 13, 8, 40, 5}, - - { 15, 17, 55, 4}, - { 20, 20, 60, 4}, - { 22, 22, 65, 6}, - { 25, 24, 80, 80}, - { 26, 25, 85, 50}, - { 31, 30, 65, 4}, - { 34, 33, 70, 5}, - { 44, 80, 90, 50}, - - { 16, 16, 50, 12}, - { 18, 13, 75, 120}, - { 24, 25, 90, 60}, - { 28, 18, 60, 10}, - { 35, 65, 80, 50}, - { 38, 85, 90, 150}, - { 45,100, 90, 200}, - { 48, 65, 70, 200}, - - { 17, 17, 70, 50}, - { 33, 35, 70, 150}, - { 40, 55, 90, 200}, - { 40, 85, 95, 200}, - { 43,100, 95, 200}, - { 45,110, 95, 250}, - { 47,120, 80, 250}, - { 50, 75, 80, 250} - }, - - /* Warrior-Mage: Daemon Magic */ - { - { 2, 2, 20, 4 }, - { 3, 2, 22, 4 }, - { 5, 4, 25, 4 }, - { 7, 8, 30, 6 }, - { 11, 8, 30, 1 }, - { 13, 10, 50, 6 }, - { 15, 13, 35, 5 }, - { 16, 16, 45, 7 }, - - { 19, 19, 45, 9 }, - { 24, 20, 60, 20 }, - { 26, 25, 50, 11 }, - { 29, 30, 50, 12 }, - { 33, 33, 50, 12 }, - { 35, 75, 80, 8 }, - { 42, 34, 70, 15 }, - { 44, 90, 85, 40 }, - - { 16, 16, 45, 9 }, - { 19, 22, 60, 20 }, - { 37, 50, 60, 35 }, - { 38, 35, 80, 200 }, - { 39, 55, 80, 200 }, - { 42, 38, 80, 35 }, - { 46, 45, 75, 40 }, - { 50, 108, 80, 250 }, - - { 10, 10, 66, 8 }, - { 32, 32, 85, 35 }, - { 41, 48, 80, 200 }, - { 46, 62, 85, 100 }, - { 48, 111, 85, 250 }, - { 49, 60, 80, 200 }, - { 50, 105, 80, 200 }, - { 50, 80, 85, 250 }, - }, - } - }, +#ifdef JP +cptr realm_names[] = +{ + "ËâË¡¤Ê¤·", + "À¸Ì¿", + "Àç½Ñ", + "¼«Á³", + "¥«¥ª¥¹", + "°Å¹õ", + "¥È¥é¥ó¥×", + "Èë½Ñ", + "¾¢", + "°­Ëâ", + "Ç˼Ù", + "ÉÔÌÀ", + "ÉÔÌÀ", + "ÉÔÌÀ", + "ÉÔÌÀ", + "ÉÔÌÀ", + "²Î", + "Éð·Ý", + "¼ö½Ñ", + "ÉÔÌÀ" +}; +#endif - { - /*** Chaos Warrior ***/ - TV_SORCERY_BOOK, - 0x07, +#ifdef JP +cptr E_realm_names[] +#else +cptr realm_names[] +#endif += { + "none", + "Life", + "Sorcery", + "Nature", + "Chaos", + "Death", + "Trump", + "Arcane", + "Craft", + "Daemon", + "Crusade", + "unknown", + "unknown", + "unknown", + "unknown", + "unknown", + "Music", + "Kendo", + "Hex", + "unknown" +}; - A_INT, - 0, - - 2, - 450, - - { - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - /* Chaos Warrior: Chaos Magic */ - { - { 2, 1, 20, 4 }, - { 3, 2, 22, 4 }, - { 4, 3, 25, 4 }, - { 5, 4, 30, 6 }, - { 7, 7, 30, 1 }, - { 8, 7, 45, 5 }, - { 15, 9, 45, 6 }, - { 16, 10, 35, 5 }, - - { 19, 12, 45, 7 }, - { 22, 14, 45, 9 }, - { 25, 17, 50, 20 }, - { 28, 18, 50, 11 }, - { 30, 20, 50, 12 }, - { 33, 24, 60, 8 }, - { 36, 26, 80, 15 }, - { 40, 45, 85, 40 }, - - { 11, 11, 45, 9 }, - { 14, 14, 60, 20 }, - { 16, 15, 80, 35 }, - { 23, 23, 60, 35 }, - { 30, 30, 85, 150 }, - { 40, 41, 80, 150 }, - { 45, 90, 80, 250 }, - { 47, 100, 80, 250 }, - - { 23, 23, 66, 10}, - { 35, 35, 85, 35 }, - { 37, 37, 75, 40 }, - { 39, 40, 85, 100 }, - { 42, 50, 85, 250 }, - { 45, 58, 85, 200 }, - { 48, 100, 80, 220 }, - { 49, 100, 85, 250 }, - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - /* Chaos Warrior: No Trump magic */ - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - }, - /* Chaos Warrior: No Arcane Magic */ - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - /* Chaos Warrior: Daemon Magic */ - { - { 2, 1, 20, 4 }, - { 3, 2, 22, 4 }, - { 5, 4, 25, 4 }, - { 6, 6, 30, 6 }, - { 8, 7, 30, 1 }, - { 10, 8, 50, 6 }, - { 12, 10, 35, 5 }, - { 13, 13, 45, 7 }, - - { 16, 15, 45, 9 }, - { 23, 22, 50, 20 }, - { 24, 24, 50, 11 }, - { 28, 18, 50, 12 }, - { 30, 20, 50, 12 }, - { 33, 75, 90, 8 }, - { 38, 32, 70, 15 }, - { 39, 85, 90, 40 }, - - { 15, 15, 45, 9 }, - { 18, 20, 60, 20 }, - { 27, 27, 80, 35 }, - { 35, 32, 80, 150 }, - { 36, 45, 85, 200 }, - { 37, 40, 75, 40 }, - { 40, 43, 60, 35 }, - { 46, 90, 90, 250 }, - - { 11, 11, 66, 10}, - { 29, 28, 85, 35 }, - { 36, 37, 80, 200 }, - { 41, 55, 85, 100 }, - { 43, 100, 85, 250 }, - { 45, 58, 80, 200 }, - { 48, 105, 80, 200 }, - { 49, 80, 85, 250 }, - }, - } - }, - { - /*** Monk ***/ - - TV_LIFE_BOOK, - 0x06, - - A_WIS, - 0, - - 1, - 350, - - { - { - { 1, 1, 30, 4 }, - { 2, 2, 35, 4 }, - { 3, 3, 35, 4 }, - { 4, 4, 35, 4 }, - { 5, 5, 35, 4 }, - { 8, 6, 40, 4 }, - { 11, 10, 40, 3 }, - { 13, 12, 45, 3 }, - - { 15, 12, 45, 4}, - { 16, 15, 50, 4}, - { 17, 15, 50, 4}, - { 18, 16, 50, 4}, - { 19, 16, 50, 4}, - { 20, 18, 50, 4}, - { 30, 25, 55, 5}, - { 35, 70, 75, 5}, - - { 26, 26, 50, 75 }, - { 28, 28, 70, 150 }, - { 32, 32, 60, 75 }, - { 36, 35, 60, 75 }, - { 38, 35, 70, 75 }, - { 40, 60, 80, 115 }, - { 45, 45, 80, 125 }, - { 48, 64, 80, 150 }, - - { 10, 10, 50, 40 }, - { 25, 25, 50, 50 }, - { 40, 45, 80, 115 }, - { 44, 84, 80, 225 }, - { 46, 64, 80, 115 }, - { 48, 40, 80, 100 }, - { 49, 100, 90, 200 }, - { 50, 100, 80, 250 } - }, - - /* Monk: Sorcery */ - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - /* Monk: Nature Magic */ - { - { 1, 1, 35, 2 }, - { 3, 3, 40, 2 }, - { 4, 4, 40, 3 }, - { 7, 7, 55, 2 }, - { 7, 7, 50, 3 }, - { 7, 7, 50, 3 }, - { 8, 8, 50, 3 }, - { 9, 9, 45, 3 }, - - { 10, 8, 80, 4 }, - { 11, 9, 40, 3 }, - { 12, 10, 40, 4 }, - { 14, 12, 55, 4 }, - { 16, 12, 55, 4 }, - { 18, 22, 65, 8 }, - { 31, 31, 75, 10 }, - { 40, 60, 90, 50 }, - - { 14, 14, 50, 25 }, - { 16, 16, 70, 60 }, - { 22, 30, 85, 70 }, - { 27, 33, 85, 40 }, - { 35, 35, 80, 80 }, - { 40, 40, 90, 200 }, - { 45, 55, 90, 250 }, - { 50, 80, 90, 250 }, - - { 28, 28, 60, 150 }, - { 30, 30, 60, 160 }, - { 35, 50, 75, 125 }, - { 33, 33, 75, 35 }, - { 38, 38, 75, 45 }, - { 42, 40, 75, 100 }, - { 45, 85, 95, 250 }, - { 48, 85, 75, 150 } - }, - - /* Monk: Chaos Magic */ - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - /* Monk: Death Magic */ - { - { 1, 1, 25, 4 }, - { 2, 2, 25, 4 }, - { 3, 3, 25, 4 }, - { 5, 5, 27, 4 }, - { 7, 7, 30, 4 }, - { 11, 11, 75, 6 }, - { 12, 12, 30, 4 }, - { 14, 14, 40, 5 }, - - { 16, 16, 40, 5 }, - { 19, 19, 30, 4 }, - { 22, 22, 50, 10 }, - { 28, 30, 85, 30}, - { 33, 80, 90, 30 }, - { 37, 35, 60, 16 }, - { 45, 50, 80, 70 }, - { 47, 45, 95, 100 }, - - { 15, 20, 80, 180 }, - { 16, 16, 80, 30 }, - { 18, 18, 30, 15 }, - { 35, 35, 75, 50 }, - { 42, 95, 70, 90 }, - { 44, 40, 60, 125 }, - { 45, 44, 70, 40 }, - { 48, 50, 80, 200 }, - - { 30, 30, 75, 50 }, - { 37, 85, 85, 220 }, - { 38, 50, 95, 250 }, - { 42, 60, 80, 200 }, - { 48, 60, 75, 150 }, - { 49, 80, 80, 125 }, - { 50, 110, 95, 250 }, - { 50, 115, 95, 250 } - }, - - /* Monk: No Trump magic */ - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - }, - - /* Monk: No Arcane Magic */ - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - /* Monk: Craft Magic */ - { - - { 2, 2, 30, 4}, - { 3, 3, 35, 4}, - { 5, 5, 40, 3}, - { 7, 10, 45, 5}, - { 9, 10, 45, 5}, - { 11, 12, 50, 6}, - { 13, 10, 45, 5}, - { 14, 10, 45, 5}, - - { 17, 18, 55, 4}, - { 21, 21, 60, 4}, - { 23, 23, 65, 6}, - { 26, 25, 80, 80}, - { 28, 26, 85, 50}, - { 32, 30, 60, 4}, - { 37, 28, 55, 5}, - { 45, 90, 80, 50}, - - { 18, 18, 55, 12}, - { 20, 17, 70, 120}, - { 26, 28, 85, 60}, - { 30, 23, 70, 10}, - { 37, 60, 80, 50}, - { 40, 85, 90, 150}, - { 46,100, 95, 200}, - { 49, 70, 75, 200}, - - { 20, 20, 70, 50}, - { 36, 34, 70, 150}, - { 41, 55, 90, 200}, - { 45, 80, 95, 200}, - { 46,100, 95, 200}, - { 48,120, 80, 250}, - { 47,120, 90, 250}, - { 50,100, 90, 250} - }, - - /* Monk: Daemon Magic */ - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - } - }, - - { - /*** Mindcrafter ***/ - - TV_LIFE_BOOK, - 0x00, - - A_WIS, - 0, - - 99, - 400, - { - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - }, - }, - - { - /*** High Mage ***/ - - TV_SORCERY_BOOK, - 0x05, - - A_INT, - 0, - - 1, - 430, - - { - /* High Mage: Life Magic */ - { - { 1, 1, 20, 4 }, - { 2, 2, 25, 4 }, - { 3, 3, 25, 4 }, - { 4, 4, 25, 4 }, - { 5, 5, 25, 4 }, - { 6, 5, 30, 4 }, - { 9, 9, 30, 3 }, - { 12, 10, 35, 3 }, - - { 14, 12, 35, 4 }, - { 15, 14, 40, 4 }, - { 15, 15, 40, 4 }, - { 17, 15, 40, 4 }, - { 19, 17, 40, 4 }, - { 21, 19, 40, 4 }, - { 25, 25, 45, 5 }, - { 30, 50, 55, 5 }, - - { 20, 20, 40, 75 }, - { 24, 24, 60, 150 }, - { 30, 30, 50, 75 }, - { 31, 30, 50, 75 }, - { 32, 30, 60, 75 }, - { 33, 40, 60, 115 }, - { 35, 35, 60, 125 }, - { 40, 70, 70, 150 }, - - { 5, 5, 40, 40 }, - { 20, 20, 40, 50 }, - { 30, 50, 60, 115 }, - { 40, 80, 60, 225 }, - { 42, 75, 60, 115 }, - { 45, 40, 60, 100 }, - { 47, 90, 70, 250 }, - { 49, 90, 70, 250 } - }, - - /* High Mage: Sorcery */ - { - { 1, 1, 15, 4 }, - { 1, 1, 15, 4 }, - { 2, 2, 15, 1 }, - { 2, 2, 20, 1 }, - { 3, 3, 20, 1 }, - { 4, 3, 25, 5 }, - { 5, 4, 20, 4 }, - { 5, 5, 65, 9 }, - - { 7, 5, 65, 8 }, - { 7, 5, 65, 8 }, - { 9, 5, 65, 7 }, - { 9, 5, 40, 6 }, - { 13, 8, 50, 8 }, - { 17, 10, 50, 8 }, - { 24, 15, 60, 15 }, - { 28, 20, 65, 20 }, - - { 2, 2, 20, 15 }, - { 8, 8, 70, 40 }, - { 12, 9, 50, 25 }, - { 15, 25, 60, 40 }, - { 15, 12, 65, 50 }, - { 17, 12, 50, 25 }, - { 20, 20, 65, 19 }, - { 24, 25, 75, 100 }, - - { 8, 8, 30, 20 }, - { 20, 20, 65, 70 }, - { 25, 30, 70, 120 }, - { 33, 30, 50, 100 }, - { 36, 35, 70, 100 }, - { 40, 40, 80, 175 }, - { 41, 43, 50, 200 }, - { 42, 65, 75, 250 }, - }, - - /* High Mage: Nature Magic */ - { - { 1, 1, 15, 4 }, - { 2, 1, 15, 3 }, - { 2, 2, 15, 1 }, - { 3, 2, 25, 4 }, - { 3, 3, 40, 5 }, - { 4, 3, 40, 5 }, - { 4, 4, 40, 5 }, - { 5, 4, 25, 4 }, - - { 5, 4, 30, 6 }, - { 5, 4, 20, 6 }, - { 5, 5, 35, 6 }, - { 5, 5, 30, 6 }, - { 7, 5, 30, 5 }, - { 14, 10, 35, 8 }, - { 20, 20, 80, 50 }, - { 35, 50, 80, 50 }, - - { 7, 7, 20, 44 }, - { 8, 8, 65, 120 }, - { 12, 15, 75, 60 }, - { 17, 20, 60, 40 }, - { 25, 25, 80, 100 }, - { 33, 35, 80, 200 }, - { 35, 40, 65, 200}, - { 37, 65, 80, 250 }, - - { 15, 15, 50, 25 }, - { 20, 20, 70, 50 }, - { 22, 22, 65, 29 }, - { 28, 25, 65, 35 }, - { 32, 28, 75, 65 }, - { 34, 30, 80, 100 }, - { 36, 80, 85, 250 }, - { 39, 65, 55, 150 } - }, - - /* High Mage: Chaos Magic */ - { - { 1, 1, 15, 4 }, - { 1, 1, 15, 4 }, - { 2, 1, 15, 4 }, - { 4, 2, 20, 1 }, - { 6, 4, 40, 1 }, - { 10, 5, 35, 6 }, - { 12, 6, 35, 6 }, - { 14, 7, 25, 5 }, - - { 15, 9, 20, 5 }, - { 17, 10, 35, 9 }, - { 19, 11, 35, 10 }, - { 21, 12, 40, 11 }, - { 22, 13, 40, 12 }, - { 23, 15, 50, 8 }, - { 27, 17, 70, 15 }, - { 30, 35, 75, 40 }, - - { 9, 5, 35, 9 }, - { 12, 12, 70, 35 }, - { 14, 12, 70, 35 }, - { 21, 21, 75, 100 }, - { 26, 22, 75, 150 }, - { 36, 36, 70, 150 }, - { 42, 80, 70, 250 }, - { 44, 90, 80, 250 }, - - { 16, 16, 55, 8 }, - { 32, 30, 75, 35 }, - { 34, 32, 65, 40 }, - { 35, 34, 75, 100 }, - { 39, 40, 75, 250 }, - { 40, 53, 75, 200 }, - { 43, 60, 70, 200 }, - { 46, 90, 75, 250 } - }, - - /* High Mage: Death Magic */ - { - { 1, 1, 20, 4 }, - { 1, 1, 20, 4 }, - { 2, 1, 20, 4 }, - { 2, 2, 20, 3 }, - { 3, 3, 20, 4 }, - { 5, 9, 55, 6 }, - { 7, 7, 20, 4 }, - { 8, 8, 20, 4 }, - - { 10, 10, 30, 5 }, - { 11, 10, 20, 4 }, - { 14, 12, 40, 10 }, - { 22, 20, 75, 30 }, - { 26, 65, 70, 30 }, - { 30, 25, 50, 16 }, - { 32, 30, 70, 70 }, - { 35, 30, 85, 25 }, - - { 8, 15, 70, 180 }, - { 8, 10, 70, 30 }, - { 9, 9, 20, 15 }, - { 25, 20, 65, 50 }, - { 31, 80, 60, 90 }, - { 33, 30, 50, 125 }, - { 34, 30, 60, 40 }, - { 36, 35, 60, 200 }, - - { 16, 16, 65, 50 }, - { 22, 60, 85 , 250 }, - { 26, 35, 85, 250 }, - { 32, 35, 75, 200 }, - { 37, 40, 65, 150 }, - { 38, 66, 70, 100 }, - { 42, 85, 85, 250 }, - { 45, 75, 80, 250 } - }, - - /* High Mage: Trump Magic */ - { - { 1, 1, 20, 3 }, - { 2, 2, 20, 4 }, - { 4, 4, 32, 8 }, - { 5, 5, 35, 8 }, - { 6, 5, 15, 4 }, - { 9, 10, 25, 6 }, - { 12, 12, 25, 5 }, - { 15, 16, 25, 8 }, - - { 16, 16, 35, 8 }, - { 20, 17, 30, 9 }, - { 23, 22, 25, 8 }, - { 25, 26, 35, 12 }, - { 28, 28, 30, 10 }, - { 32, 30, 35, 12 }, - { 35, 30, 35, 15 }, - { 39, 36, 30, 12 }, - - { 17, 25, 60, 40 }, - { 21, 21, 30, 25 }, - { 23, 23, 30, 30 }, - { 28, 24, 30, 9 }, - { 25, 25, 30, 35 }, - { 31, 65, 35, 100 }, - { 36, 90, 40, 250 }, - { 42, 90, 40, 200 }, - - { 25, 25, 25, 50 }, - { 32, 45, 40, 100 }, - { 34, 50, 35, 150 }, - { 36, 75, 35, 150 }, - { 37, 40, 60, 100 }, - { 42, 90, 35, 150 }, - { 44, 90, 35, 200 }, - { 46, 90, 35, 220 } - }, - - /* High Mage: Arcane Magic */ - { - { 1, 1, 15, 4 }, - { 1, 1, 23, 5 }, - { 1, 1, 23, 4 }, - { 1, 1, 23, 5 }, - { 2, 1, 23, 5 }, - { 3, 2, 33, 6 }, - { 4, 4, 23, 7 }, - { 5, 4, 33, 5 }, - - { 6, 5, 30, 7 }, - { 7, 7, 50, 7 }, - { 8, 7, 40, 6 }, - { 8, 8, 40, 6 }, - { 9, 8, 40, 6 }, - { 10, 9, 40, 6 }, - { 10, 10, 40, 5 }, - { 11, 10, 40, 5 }, - - { 12, 10, 40, 5 }, - { 13, 10, 40, 5 }, - { 14, 11, 22, 6 }, - { 15, 12, 40, 8 }, - { 17, 17, 50, 25 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0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - }, - }, - - { - /*** Beastmaster ***/ - - TV_SORCERY_BOOK, - 0x06, - - A_CHR, - 0, - - 3, - 430, - { - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - /* Trump */ - { - { 5, 3, 25, 3 }, - { 3, 3, 25, 4 }, - { 8, 7, 37, 8 }, - { 12, 12, 40, 8 }, - { 16, 15, 20, 4 }, - { 20, 25, 30, 6 }, - { 24, 30, 30, 5 }, - { 21, 22, 30, 8 }, - - { 32, 30, 40, 8 }, - { 23, 25, 35, 9 }, - { 99, 0, 0, 0 }, - { 29, 28, 40, 12 }, - { 37, 50, 35, 10 }, - { 40, 45, 45, 12 }, - { 42, 60, 40, 15 }, - { 44, 80, 35, 12 }, - - { 20, 32, 65, 40 }, - { 99, 0, 0, 0 }, - { 23, 26, 35, 30 }, - { 25, 25, 35, 9 }, - { 27, 30, 35, 35 }, - { 40, 100, 40, 100 }, - { 45, 120, 45, 250 }, - { 99, 0, 0, 0 }, - - { 33, 35, 30, 50 }, - { 38, 60, 45, 100 }, - { 32, 50, 40, 150 }, - { 36, 80, 40, 150 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 47, 100, 40, 220 } - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - }, - }, - - { - /*** Sorcerer ***/ - - TV_SORCERY_BOOK, - 0x01, - - A_INT, - 0, - - 1, - 40, - { - { - /* Sorcerer: Life magic */ - - { 1, 1, 30, 4 }, - { 3, 2, 35, 4 }, - { 4, 3, 35, 4 }, - { 5, 5, 35, 4 }, - { 7, 7, 35, 4 }, - { 9, 8, 40, 4 }, - { 12, 12, 40, 3 }, - { 15, 14, 45, 3 }, - - { 16, 16, 45, 4}, - { 17, 17, 50, 4}, - { 18, 18, 50, 4}, - { 19, 19, 50, 4}, - { 20, 20, 50, 4}, - { 23, 23, 50, 4}, - { 30, 30, 55, 5}, - { 35, 70, 75, 5}, - - { 26, 30, 50, 75 }, - { 28, 25, 70, 150 }, - { 33, 33, 60, 75 }, - { 35, 35, 60, 75 }, - { 35, 35, 70, 75 }, - { 35, 55, 80, 115 }, - { 39, 40, 80, 125 }, - { 46, 70, 80, 150 }, - - { 9, 9, 50, 40 }, - { 25, 25, 50, 50 }, - { 35, 55, 80, 115 }, - { 42, 100, 80, 225 }, - { 45, 90, 80, 115 }, - { 48, 50, 80, 100 }, - { 49, 100, 80, 250 }, - { 50, 100, 80, 250 } - }, - - /* Sorcerer: Sorcery */ - - { - { 1, 1, 23, 4 }, - { 1, 2, 24, 4 }, - { 3, 3, 25, 1 }, - { 3, 3, 30, 1 }, - { 4, 4, 30, 1 }, - { 5, 5, 35, 5 }, - { 6, 5, 30, 4 }, - { 7, 7, 75, 9 }, - - { 9, 7, 75, 8 }, - { 10, 7, 75, 8 }, - { 11, 7, 75, 7 }, - { 13, 7, 50, 6 }, - { 18, 12, 60, 8 }, - { 22, 12, 60, 8 }, - { 28, 20, 70, 15 }, - { 33, 30, 75, 20 }, - - { 3, 3, 25, 15 }, - { 10, 10, 80, 40 }, - { 14, 10, 60, 25 }, - { 18, 30, 70, 40 }, - { 20, 18, 85, 50 }, - { 20, 18, 60, 25 }, - { 25, 25, 75, 19 }, - { 28, 30, 80, 100 }, - - { 10, 10, 40, 20 }, - { 25, 25, 75, 70 }, - { 30, 40, 80, 120 }, - { 33, 35, 60, 100 }, - { 40, 40, 80, 100 }, - { 42, 50, 90, 175 }, - { 43, 40, 55, 200 }, - { 45, 70, 85, 250 }, - }, - - /* Sorcerer: Nature Magic */ - - { - { 1, 1, 23, 4 }, - { 3, 3, 25, 3 }, - { 3, 3, 25, 1 }, - { 4, 4, 35, 4 }, - { 4, 4, 50, 5 }, - { 4, 5, 50, 5 }, - { 5, 5, 50, 5 }, - { 5, 5, 35, 4 }, - - { 5, 5, 40, 6 }, - { 5, 5, 30, 6 }, - { 7, 6, 45, 6 }, - { 7, 6, 40, 6 }, - { 9, 6, 30, 5 }, - { 19, 12, 55, 8 }, - { 25, 25, 90, 50 }, - { 40, 60, 90, 50 }, - - { 9, 12, 40, 44 }, - { 10, 12, 75, 120 }, - { 15, 20, 85, 60 }, - { 20, 22, 80, 40 }, - { 30, 30, 90, 100 }, - { 37, 40, 90, 200 }, - { 38, 45, 75, 200}, - { 40, 90, 90, 250 }, - - - { 20, 18, 60, 25 }, - { 23, 23, 80, 50 }, - { 25, 25, 75, 29 }, - { 30, 27, 75, 35 }, - { 35, 30, 85, 65 }, - { 37, 35, 90, 100 }, - { 40, 90, 95, 250 }, - { 40, 75, 65, 150 } - }, - - /* Sorcerer: Chaos Magic */ - - { - { 1, 1, 20, 4 }, - { 1, 2, 22, 4 }, - { 2, 2, 25, 4 }, - { 5, 5, 30, 1 }, - { 9, 6, 50, 1 }, - { 13, 9, 45, 6 }, - { 14, 9, 45, 6 }, - { 15, 9, 35, 5 }, - - { 17, 10, 25, 5 }, - { 19, 12, 45, 9 }, - { 21, 13, 45, 10 }, - { 23, 15, 50, 11 }, - { 25, 16, 50, 12 }, - { 25, 18, 60, 8 }, - { 30, 20, 80, 15 }, - { 35, 40, 85, 40 }, - - { 11, 7, 45, 9 }, - { 15, 15, 80, 35 }, - { 16, 14, 80, 35 }, - { 25, 25, 85, 100 }, - { 30, 25, 85, 150 }, - { 40, 41, 80, 150 }, - { 45, 90, 80, 250 }, - { 47, 100, 90, 250 }, - - { 20, 20, 66, 8 }, - { 35, 32, 85, 35 }, - { 37, 34, 75, 40 }, - { 39, 42, 85, 100 }, - { 42, 50, 85, 250 }, - { 45, 58, 85, 200 }, - { 47, 75, 80, 200 }, - { 49, 100, 85, 250 } - }, - - /* Sorcerer: Death Magic */ - - { - { 1, 1, 25, 4 }, - { 2, 2, 25, 4 }, - { 2, 2, 25, 4 }, - { 3, 3, 27, 3 }, - { 5, 5, 30, 4 }, - { 7, 10, 75, 6 }, - { 9, 9, 30, 4 }, - { 10, 10, 30, 4 }, - - { 12, 12, 40, 5 }, - { 13, 12, 30, 4 }, - { 18, 15, 50, 10 }, - { 24, 21, 60, 30 }, - { 30, 75, 80, 30 }, - { 32, 30, 60, 16 }, - { 36, 35, 80, 70 }, - { 39, 30, 95, 25 }, - - { 10, 20, 80, 180 }, - { 10, 15, 80, 30 }, - { 11, 11, 30, 15 }, - { 30, 25, 75, 50 }, - { 34, 90, 70, 90 }, - { 36, 35, 60, 125 }, - { 38, 35, 70, 40 }, - { 40, 40, 70, 200 }, - - { 20, 20, 75, 50 }, - { 25, 66, 95 , 250 }, - { 30, 40, 95, 250 }, - { 35, 40, 80, 100 }, - { 42, 50, 75, 150 }, - { 43, 75, 80, 100 }, - { 45, 95, 90, 250 }, - { 47, 100, 90, 250 } - }, - - /* Sorcerer: Trump Magic */ - - { - { 1, 1, 25, 3 }, - { 3, 3, 25, 4 }, - { 5, 5, 37, 8 }, - { 6, 6, 40, 8 }, - { 7, 7, 20, 4 }, - { 11, 12, 30, 6 }, - { 14, 15, 30, 5 }, - { 18, 20, 30, 8 }, - - { 20, 20, 40, 8 }, - { 23, 20, 35, 9 }, - { 25, 24, 30, 8 }, - { 30, 28, 40, 12 }, - { 33, 30, 35, 10 }, - { 35, 33, 45, 12 }, - { 40, 35, 40, 15 }, - { 42, 40, 35, 12 }, - - { 22, 35, 70, 40 }, - { 24, 24, 35, 25 }, - { 26, 26, 35, 30 }, - { 30, 25, 35, 9 }, - { 30, 30, 35, 35 }, - { 35, 70, 40, 100 }, - { 40, 100, 45, 250 }, - { 45, 100, 45, 200 }, - - { 30, 30, 30, 50 }, - { 35, 50, 45, 100 }, - { 36, 55, 40, 150 }, - { 39, 80, 40, 150 }, - { 41, 45, 70, 100 }, - { 47, 100, 40, 150 }, - { 48, 100, 40, 200 }, - { 49, 100, 40, 220 } - }, - - /* Sorcerer: Arcane Magic */ - - { - { 1, 1, 20, 4 }, - { 1, 1, 33, 5 }, - { 1, 1, 33, 4 }, - { 2, 1, 33, 5 }, - { 2, 2, 33, 5 }, - { 4, 4, 40, 6 }, - { 5, 5, 33, 7 }, - { 6, 5, 44, 5 }, - - { 7, 6, 40, 7 }, - { 8, 8, 60, 7 }, - { 9, 8, 50, 6 }, - { 9, 9, 50, 6 }, - { 9, 9, 50, 6 }, - { 11, 10, 50, 6 }, - { 12, 12, 50, 5 }, - { 13, 12, 50, 5 }, - - { 14, 12, 50, 5 }, - { 15, 12, 50, 5 }, - { 16, 14, 33, 6 }, - { 18, 15, 50, 8 }, - { 20, 20, 60, 25 }, - { 22, 16, 60, 9 }, - { 25, 18, 60, 9 }, - { 28, 20, 70, 12 }, - - { 28, 20, 60, 13 }, - { 31, 25, 70, 30 }, - { 35, 35, 80, 25 }, - { 40, 30, 70, 25 }, - { 41, 30, 66, 30 }, - { 42, 30, 80, 40 }, - { 45, 50, 70, 50 }, - { 49, 100, 80, 200 } - }, - - /* Sorcerer: Craft Magic */ - - { - - { 1, 1, 20, 4}, - { 2, 2, 20, 4}, - { 3, 3, 30, 3}, - { 5, 5, 35, 5}, - { 6, 5, 35, 5}, - { 8, 6, 45, 6}, - { 9, 5, 35, 5}, - { 10, 5, 35, 5}, - - { 12, 12, 45, 4}, - { 15, 14, 40, 4}, - { 17, 15, 60, 6}, - { 20, 17, 75, 80}, - { 23, 18, 85, 50}, - { 26, 22, 50, 4}, - { 29, 30, 60, 5}, - { 38, 65, 95, 50}, - - { 12, 12, 45, 12}, - { 14, 10, 75, 120}, - { 20, 20, 85, 60}, - { 24, 12, 60, 10}, - { 30, 55, 80, 50}, - { 34, 70, 80, 150}, - { 41, 80, 90, 200}, - { 45, 55, 70, 200}, - - { 14, 14, 65, 50}, - { 30, 32, 75, 150}, - { 36, 45, 90, 200}, - { 38, 80, 95, 200}, - { 38,100, 95, 200}, - { 40,100, 90, 250}, - { 43,100, 70, 250}, - { 47, 70, 80, 250} - }, - - /* Sorcerer: Daemon Magic */ - - { - { 1, 1, 20, 4 }, - { 2, 1, 22, 1 }, - { 3, 2, 25, 4 }, - { 4, 5, 30, 4 }, - { 7, 5, 45, 4 }, - { 10, 7, 40, 6 }, - { 11, 9, 35, 5 }, - { 13, 13, 40, 10 }, - - { 15, 14, 45, 9 }, - { 17, 15, 60, 10 }, - { 20, 18, 50, 11 }, - { 23, 15, 50, 12 }, - { 25, 16, 50, 12 }, - { 30, 75, 80, 30 }, - { 32, 28, 70, 15 }, - { 36, 70, 85, 40 }, - - { 12, 12, 45, 9 }, - { 15, 20, 60, 20 }, - { 25, 22, 65, 35 }, - { 34, 30, 80, 100 }, - { 35, 40, 80, 100 }, - { 37, 35, 85, 100 }, - { 40, 40, 85, 40 }, - { 46, 80, 80, 250 }, - - { 9, 9, 50, 8 }, - { 26, 25, 85, 35 }, - { 36, 35, 80, 200 }, - { 41, 50, 85, 100 }, - { 43,100, 90, 250 }, - { 45, 58, 85, 200 }, - { 47, 85, 80, 200 }, - { 49, 80, 85, 250 } - }, - }, - }, - - { - /*** Archer ***/ - - 0, - 0x00, - - A_STR, - 0, - - 99, - 0, - { - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 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75, 2 }, - { 34, 23, 80, 4 }, - { 35, 26, 80, 5 }, - { 39, 29, 70, 6 }, - { 42, 35, 80, 12 }, - { 46, 40, 75, 20 }, - - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - }, - - /* Red Mage: Nature Magic */ - { - { 3, 1, 35, 2 }, - { 4, 3, 40, 2 }, - { 6, 5, 40, 3 }, - { 7, 8, 55, 2 }, - { 9, 8, 50, 3 }, - { 10, 8, 50, 3 }, - { 12, 9, 50, 3 }, - { 14, 10, 45, 3 }, - - { 16, 10, 80, 4 }, - { 18, 12, 40, 3 }, - { 19, 13, 40, 4 }, - { 21, 15, 55, 4 }, - { 23, 15, 55, 4 }, - { 26, 27, 65, 8 }, - { 37, 38, 75, 10 }, - { 99, 0, 0, 0 }, - - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - }, - - /* Red Mage: Chaos Magic */ - { - { 3, 2, 20, 1 }, - { 4, 3, 35, 2 }, - { 6, 4, 35, 2 }, - { 9, 6, 45, 2 }, - { 16, 14, 40, 2 }, - { 23, 18, 50, 6 }, - { 26, 24, 60, 3 }, - { 28, 25, 60, 3 }, - - { 29, 26, 60, 5 }, - { 32, 29, 60, 8 }, - { 35, 35, 70, 13 }, - { 38, 36, 70, 10 }, - { 41, 40, 75, 15 }, - { 43, 35, 65, 5 }, - { 46, 38, 95, 15 }, - { 49, 60, 85, 30 }, - - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - }, - - /* Red Mage: Death Magic */ - { - { 2, 2, 25, 4 }, - { 4, 2, 25, 4 }, - { 6, 4, 25, 4 }, - { 8, 6, 27, 4 }, - { 11, 10, 30, 4 }, - { 14, 13, 75, 6 }, - { 16, 14, 30, 4 }, - { 20, 18, 40, 5 }, - - { 22, 21, 40, 5 }, - { 25, 22, 30, 4 }, - { 27, 27, 50, 10 }, - { 35, 35, 85, 10 }, - { 38, 90, 90, 30 }, - { 41, 38, 60, 16 }, - { 48, 50, 80, 70 }, - { 99, 0, 0, 0 }, - - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - }, - - /* Red Mage: Trump Magic */ - { - { 3, 2, 25, 3 }, - { 7, 5, 25, 4 }, - { 9, 8, 37, 8 }, - { 12, 10, 40, 8 }, - { 15, 12, 20, 4 }, - { 18, 17, 30, 6 }, - { 21, 23, 30, 5 }, - { 25, 30, 30, 8 }, - - { 29, 25, 40, 8 }, - { 32, 27, 35, 9 }, - { 35, 30, 30, 8 }, - { 38, 40, 40, 12 }, - { 42, 44, 35, 10 }, - { 44, 45, 45, 12 }, - { 47, 51, 40, 15 }, - { 49, 55, 35, 12 }, - - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - }, - - /* Red Mage: Arcane Magic */ - { - { 1, 1, 20, 4 }, - { 2, 1, 33, 5 }, - { 3, 2, 33, 4 }, - { 4, 3, 33, 5 }, - { 5, 4, 33, 5 }, - { 7, 6, 40, 6 }, - { 8, 7, 33, 7 }, - { 9, 8, 44, 5 }, - - { 10, 9, 40, 7 }, - { 11, 10, 60, 7 }, - { 13, 12, 50, 6 }, - { 14, 13, 50, 6 }, - { 15, 13, 50, 6 }, - { 16, 14, 50, 6 }, - { 18, 15, 50, 5 }, - { 19, 16, 50, 5 }, - - { 20, 17, 50, 5 }, - { 21, 18, 50, 5 }, - { 22, 19, 33, 6 }, - { 24, 23, 50, 8 }, - { 26, 32, 60, 25 }, - { 27, 28, 60, 9 }, - { 30, 29, 60, 9 }, - { 33, 32, 70, 12 }, - - { 36, 35, 60, 13 }, - { 39, 38, 80, 40 }, - { 42, 41, 80, 25 }, - { 46, 43, 70, 25 }, - { 48, 46, 66, 30 }, - { 49, 48, 80, 40 }, - { 50, 70, 70, 50 }, - { 99, 0, 0, 0 } - }, - - /* Red Mage: Craft Magic */ - { - { 2, 2, 40, 2}, - { 4, 4, 40, 2}, - { 7, 6, 45, 1}, - { 10, 12, 50, 2}, - { 13, 12, 50, 2}, - { 16, 14, 55, 3}, - { 19, 12, 50, 2}, - { 21, 12, 50, 2}, - - { 25, 20, 55, 2}, - { 29, 23, 60, 2}, - { 32, 27, 65, 3}, - { 36, 31, 75, 40}, - { 38, 26, 70, 25}, - { 41, 40, 70, 2}, - { 44, 38, 55, 3}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - }, - - /* Red Mage: Daemon Magic */ - { - { 3, 2, 20, 1 }, - { 5, 3, 35, 2 }, - { 7, 5, 35, 2 }, - { 10, 8, 45, 2 }, - { 14, 9, 40, 2 }, - { 20, 13, 60, 3 }, - { 23, 18, 60, 3 }, - { 25, 25, 60, 5 }, - - { 28, 27, 60, 8 }, - { 32, 29, 70, 13 }, - { 35, 33, 70, 10 }, - { 38, 36, 75, 15 }, - { 41, 40, 75, 15 }, - { 42, 90, 90, 30 }, - { 47, 50, 75, 15 }, - { 49, 111, 90, 30 }, - - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - { 99, 0, 0, 0 }, - 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99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - }, - }, - - { - /*** ForceTrainer ***/ - - TV_LIFE_BOOK, - 0x06, - - A_WIS, - 0, - - 1, - 350, - - { - { - { 1, 1, 30, 4 }, - { 2, 2, 35, 4 }, - { 3, 3, 35, 4 }, - { 4, 4, 35, 4 }, - { 5, 5, 35, 4 }, - { 8, 6, 40, 4 }, - { 11, 10, 40, 3 }, - { 13, 12, 45, 3 }, - - { 15, 12, 45, 4}, - { 16, 15, 50, 4}, - { 17, 15, 50, 4}, - { 18, 16, 50, 4}, - { 19, 16, 50, 4}, - { 20, 18, 50, 4}, - { 30, 25, 55, 5}, - { 35, 70, 75, 5}, - - { 26, 26, 50, 75 }, - { 28, 25, 70, 150 }, - { 32, 32, 60, 75 }, - { 35, 35, 60, 75 }, - { 35, 35, 70, 75 }, - { 35, 55, 80, 115 }, - { 39, 40, 80, 125 }, - { 46, 64, 80, 150 }, - - { 9, 9, 50, 40 }, - { 25, 25, 50, 50 }, - { 35, 45, 80, 115 }, - { 42, 84, 80, 225 }, - { 45, 64, 80, 115 }, - { 48, 40, 80, 100 }, - { 49, 100, 90, 200 }, - { 50, 100, 80, 250 } - }, - - /* ForceTrainer: Sorcery */ - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - /* ForceTrainer: Nature Magic */ - { - { 1, 1, 35, 2 }, - { 3, 3, 40, 2 }, - { 4, 4, 40, 3 }, - { 5, 5, 55, 2 }, - { 6, 6, 50, 3 }, - { 7, 7, 50, 3 }, - { 8, 8, 50, 3 }, - { 9, 9, 45, 3 }, - - { 10, 8, 80, 4 }, - { 11, 9, 40, 3 }, - { 12, 10, 40, 4 }, - { 14, 12, 55, 4 }, - { 16, 12, 55, 4 }, - { 18, 15, 65, 8 }, - { 31, 31, 75, 10 }, - { 40, 60, 90, 50 }, - - { 12, 12, 50, 25 }, - { 15, 15, 70, 60 }, - { 20, 22, 85, 70 }, - { 25, 30, 85, 40 }, - { 35, 35, 80, 80 }, - { 40, 40, 90, 200 }, - { 45, 48, 90, 250 }, - { 49, 80, 90, 250 }, - - { 25, 25, 60, 150 }, - { 27, 27, 60, 160 }, - { 28, 28, 75, 125 }, - { 33, 33, 75, 35 }, - { 38, 38, 75, 45 }, - { 41, 40, 75, 100 }, - { 45, 85, 95, 250 }, - { 48, 85, 75, 150 } - }, - - /* ForceTrainer: Chaos Magic */ - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - /* ForceTrainer: Death Magic */ - { - { 1, 1, 25, 4 }, - { 2, 2, 25, 4 }, - { 3, 3, 25, 4 }, - { 4, 4, 27, 4 }, - { 7, 7, 30, 4 }, - { 9, 10, 75, 6 }, - { 10, 10, 30, 4 }, - { 12, 12, 40, 5 }, - - { 14, 14, 40, 5 }, - { 16, 16, 30, 4 }, - { 21, 21, 50, 10 }, - { 27, 27, 85, 30}, - { 33, 75, 90, 30 }, - { 36, 35, 60, 16 }, - { 44, 55, 80, 70 }, - { 46, 45, 95, 100 }, - - { 10, 22, 80, 180 }, - { 12, 18, 80, 30 }, - { 14, 18, 30, 15 }, - { 30, 30, 75, 50 }, - { 42, 90, 70, 90 }, - { 43, 40, 60, 125 }, - { 43, 44, 70, 40 }, - { 45, 50, 80, 200 }, - - { 24, 24, 75, 50 }, - { 33, 85, 85, 220 }, - { 35, 45, 95, 250 }, - { 39, 55, 80, 200 }, - { 46, 55, 75, 150 }, - { 48, 80, 80, 125 }, - { 50, 110, 95, 250 }, - { 50, 115, 95, 250 } - }, - - /* ForceTrainer: No Trump magic */ - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - }, - - /* ForceTrainer: No Arcane Magic */ - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - - /* ForceTrainer: Craft Magic */ - { - - { 1, 2, 30, 4}, - { 3, 3, 35, 4}, - { 5, 4, 40, 3}, - { 7, 8, 45, 5}, - { 8, 8, 45, 5}, - { 10, 10, 50, 6}, - { 12, 8, 45, 5}, - { 13, 8, 45, 5}, - - { 15, 17, 55, 4}, - { 20, 20, 60, 4}, - { 22, 22, 65, 6}, - { 25, 24, 80, 80}, - { 26, 25, 85, 50}, - { 31, 30, 60, 4}, - { 34, 28, 55, 5}, - { 44, 80, 80, 50}, - - { 16, 16, 55, 12}, - { 18, 13, 70, 120}, - { 24, 25, 85, 60}, - { 28, 18, 70, 10}, - { 35, 60, 80, 50}, - { 38, 85, 90, 150}, - { 45,100, 95, 200}, - { 48, 65, 75, 200}, - - { 17, 17, 70, 50}, - { 33, 34, 70, 150}, - { 40, 55, 90, 200}, - { 40, 85, 95, 200}, - { 43,100, 95, 200}, - { 45,110, 80, 250}, - { 47,120, 90, 250}, - { 50, 75, 90, 250} - }, - - /* ForceTrainer: Daemon Magic */ - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - } - }, - - { - /*** Blue Mage ***/ - - TV_SORCERY_BOOK, - 0x01, - - A_INT, - 0, - - 99, - 430, - { - { - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - 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99, 0, 0, 0} - }, - { - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - { - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0}, - { 99, 0, 0, 0} - }, - }, - }, -}; - - -magic_type technic_info[NUM_TECHNIC][32] = -{ - { - /* Music */ - { 1, 1, 10, 2}, - { 2, 1, 10, 2}, - { 3, 2, 20, 3}, - { 4, 2, 20, 4}, - { 5, 2, 20, 6}, - { 7, 4, 30, 8}, - { 9, 3, 30, 10}, - { 10, 2, 30, 12}, - - { 12, 3, 40, 20}, - { 15, 16, 42, 35}, - { 17, 18, 40, 25}, - { 18, 2, 45, 30}, - { 23, 8, 50, 38}, - { 28, 30, 50, 41}, - { 33, 35, 60, 42}, - { 38, 35, 70, 46}, - - { 10, 4, 20, 13}, - { 22, 5, 30, 26}, - { 23, 3, 35, 27}, - { 26, 28, 37, 29}, - { 32, 37, 41, 36}, - { 33, 22, 43, 40}, - { 37, 35, 46, 42}, - { 45, 60, 50, 56}, - - { 23, 18, 20, 23}, - { 30, 30, 30, 26}, - { 33, 65, 41, 30}, - { 37, 35, 43, 35}, - { 40, 30, 46, 50}, - { 42, 75, 50, 68}, - { 45, 58, 62, 73}, - { 49, 48, 70, 200} - }, - - { - /* Hissatsu */ - { 1, 15, 0, 0}, - { 3, 10, 0, 0}, - { 6, 15, 0, 0}, - { 9, 8, 0, 0}, - { 10, 12, 0, 0}, - { 12, 25, 0, 0}, - { 14, 7, 0, 0}, - { 17, 20, 0, 0}, - - { 19, 10, 0, 0}, - { 22, 20, 0, 0}, - { 24, 30, 0, 0}, - { 25, 10, 0, 0}, - { 27, 15, 0, 0}, - { 29, 45, 0, 0}, - { 32, 70, 0, 0}, - { 35, 50, 0, 0}, - - { 18, 40, 0, 0}, - { 22, 22, 0, 0}, - { 24, 30, 0, 0}, - { 26, 35, 0, 0}, - { 30, 30, 0, 0}, - { 32, 60, 0, 0}, - { 36, 40, 0, 0}, - { 39, 80, 0, 0}, - - { 26, 20, 0, 0}, - { 29, 40, 0, 0}, - { 31, 35, 0, 0}, - { 36, 80, 0, 0}, - { 39, 100, 0, 0}, - { 42, 110, 0, 0}, - { 45, 130, 0, 0}, - { 50, 255, 0, 0} - }, -}; - - -/* - * Zangband uses this array instead of the spell flags table, as there - * are 5 realms of magic, each with 4 spellbooks and 8 spells per book -- TY - */ -u32b fake_spell_flags[4]= -{ - 0x000000ff, - 0x0000ff00, - 0x00ff0000, - 0xff000000 -}; - - -s32b realm_choices1[] = -{ - (CH_NONE), /* Warrior */ - (CH_LIFE | CH_SORCERY | CH_NATURE | - CH_CHAOS | CH_DEATH | CH_TRUMP | - CH_ARCANE | CH_ENCHANT | CH_DAEMON), /* Mage */ - (CH_LIFE | CH_DEATH | CH_DAEMON), /* Priest */ - (CH_SORCERY | CH_DEATH | CH_TRUMP | - CH_ARCANE | CH_ENCHANT), /* Rogue */ - (CH_NATURE), /* Ranger */ - (CH_LIFE | CH_DEATH), /* Paladin */ - (CH_ARCANE), /* Warrior-Mage */ - (CH_CHAOS | CH_DAEMON), /* Chaos-Warrior */ - (CH_LIFE | CH_NATURE | CH_DEATH | - CH_ENCHANT), /* Monk */ - (CH_NONE), /* Mindcrafter */ - (CH_LIFE | CH_SORCERY | CH_NATURE | - CH_CHAOS | CH_DEATH | CH_TRUMP | - CH_ARCANE | CH_ENCHANT | CH_DAEMON), /* High-Mage */ - (CH_ARCANE), /* Tourist */ - (CH_NONE), /* Imitation */ - (CH_TRUMP), /* Beastmaster */ - (CH_NONE), /* Sorcerer */ - (CH_NONE), /* Archer */ - (CH_NONE), /* Magic eater */ - (CH_MUSIC), /* Harper */ - (CH_NONE), /* Red Mage */ - (CH_HISSATSU), /* Samurai */ - (CH_LIFE | CH_NATURE | CH_DEATH | - CH_ENCHANT), /* ForceTrainer */ - (CH_NONE), /* Blue Mage */ - (CH_NONE), /* Kihei */ - (CH_NONE), /* Berserker */ - (CH_NONE), /* Kaji */ - (CH_NONE), /* Mirror-master */ -}; - - -s32b realm_choices2[] = -{ - (CH_NONE), /* Warrior */ - (CH_LIFE | CH_SORCERY | CH_NATURE | - CH_CHAOS | CH_DEATH | CH_TRUMP | - CH_ARCANE | CH_ENCHANT | CH_DAEMON), /* Mage */ - (CH_LIFE | CH_SORCERY | CH_NATURE | - CH_CHAOS | CH_DEATH | CH_TRUMP | - CH_ARCANE | CH_ENCHANT | CH_DAEMON), /* Priest */ - (CH_NONE), /* Rogue */ - (CH_SORCERY | CH_CHAOS | CH_DEATH | - CH_TRUMP | CH_ARCANE | CH_DAEMON), /* Ranger */ - (CH_NONE), /* Paladin */ - (CH_LIFE | CH_NATURE | CH_CHAOS | - CH_DEATH | CH_TRUMP | CH_ARCANE | - CH_SORCERY | CH_ENCHANT | CH_DAEMON), /* Warrior-Mage */ - (CH_NONE), /* Chaos-Warrior */ - (CH_NONE), /* Monk */ - (CH_NONE), /* Mindcrafter */ - (CH_NONE), /* High-Mage */ - (CH_NONE), /* Tourist */ - (CH_NONE), /* Imitation */ - (CH_NONE), /* Beastmanster */ - (CH_NONE), /* Sorcerer */ - (CH_NONE), /* Archer */ - (CH_NONE), /* Magic eater */ - (CH_NONE), /* Harper */ - (CH_NONE), /* Red Mage */ - (CH_NONE), /* Samurai */ - (CH_NONE), /* ForceTrainer */ - (CH_NONE), /* Blue Mage */ - (CH_NONE), /* Kihei */ - (CH_NONE), /* Berserker */ - (CH_NONE), /* Kaji */ - (CH_NONE), /* Mirror-master */ -}; - - -#ifdef JP -cptr realm_names[] = -{ - "ËâË¡¤Ê¤·", - "À¸Ì¿", - "Àç½Ñ", - "¼«Á³", - "¥«¥ª¥¹", - "°Å¹õ", - "¥È¥é¥ó¥×", - "Èë½Ñ", - "¾¢", - "°­Ëâ", - "ÉÔÌÀ", - "ÉÔÌÀ", - "ÉÔÌÀ", - "ÉÔÌÀ", - "ÉÔÌÀ", - "ÉÔÌÀ", - "²Î", - "Éð·Ý", - "ÉÔÌÀ" -}; -#endif - -#ifdef JP -cptr E_realm_names[] -#else -cptr realm_names[] -#endif -= { - "no magic", - "Life", - "Sorcery", - "Nature", - "Chaos", - "Death", - "Trump", - "Arcane", - "Craft", - "Daemon", - "unknown", - "unknown", - "unknown", - "unknown", - "unknown", - "unknown", - "Music", - "Kendo", - "unknown" -}; - -/* - * Names of the spells (mage spells then priest spells) - */ -#ifdef JP -cptr spell_names[VALID_REALM][32] = -{ - /*** Life Spells ***/ - { - /* Common Life Spellbooks */ -"¼Ù°­Â¸ºß´¶ÃÎ", -"·Ú½ý¤Î¼£Ìþ", -"½ËÊ¡", -"¶²Éݽüµî", -"¸÷¤Î¾¤´­", -"æ« & ±£¤·Èâ´¶ÃÎ", -"½Å½ý¤Î¼£Ìþ", -"¶õÊ¢½¼Â­", - -"²ò¼ö", -"²òÆÇ", -"Ã×Ì¿½ý¤Î¼£Ìþ", -"Æ©ÌÀ»ëǧ", -"À»¤Ê¤ë¸÷µå", -"Âмٰ­·ë³¦", -"ÂÎÎϲóÉü", -"·ë³¦¤ÎÌæ¾Ï", - - /* Rare Life Spellbooks */ -"°­Ëâʧ¤¤", -"*²ò¼ö*", -"¥¢¥ó¥Ç¥Ã¥É & °­ËâÂ໶", -"Æä¤Î¹ï", -"¼Ù°­Â໶", -"¼Ù°­ÄÉÊü", -"À»¤Ê¤ë¸æ¸ÀÍÕ", -"¿¿¡¦·ë³¦", - -"»Îµ¤¹âÍÈ", -"µ§¤ê", -"¥¢¥ó¥Ç¥Ã¥É¾ÃÌÇ", -"Á´Éü³è", -"*ÂÎÎϲóÉü*", -"À»¤Ê¤ë¥Ó¥¸¥ç¥ó", -"¿À°Ò", -"µæ¶Ë¤ÎÂÑÀ­" - }, - - /*** Sorcery Spells ***/ - - { - /* Common Sorcery Spellbooks */ -"¥â¥ó¥¹¥¿¡¼´¶ÃÎ", -"¥·¥ç¡¼¥È¡¦¥Æ¥ì¥Ý¡¼¥È", -"櫤ÈÈâ´¶ÃÎ", -"¥é¥¤¥È¡¦¥¨¥ê¥¢", -"¥Ñ¥Ë¥Ã¥¯¡¦¥â¥ó¥¹¥¿¡¼", -"¥Æ¥ì¥Ý¡¼¥È", -"¥¹¥ê¡¼¥×¡¦¥â¥ó¥¹¥¿¡¼", -"ËâÎϽ¼Å¶", - -"ËâË¡¤ÎÃÏ¿Þ", -"´ÕÄê", -"¥¹¥í¥¦¡¦¥â¥ó¥¹¥¿¡¼", -"¼þÊÕ¥¹¥ê¡¼¥×", -"¥Æ¥ì¥Ý¡¼¥È¡¦¥â¥ó¥¹¥¿¡¼", -"¥¹¥Ô¡¼¥É", -"¿¿¡¦´¶ÃÎ", -"¿¿¡¦´ÕÄê", - - /* Rare Sorcery Spellbooks */ -"ʪÂΤȺâÊõ´¶ÃÎ", -"¥Á¥ã¡¼¥à¡¦¥â¥ó¥¹¥¿¡¼", -"Àº¿À´¶ÃÎ", -"³¹°ÜÆ°", -"¼«¸ÊʬÀÏ", -"¥Æ¥ì¥Ý¡¼¥È¡¦¥ì¥Ù¥ë", -"µ¢´Ô¤Î¼öʸ", -"Çúȯ¤Î¥ë¡¼¥ó", - -"Ä´ºº", -"Ç°Æ°ÎÏ", -"ÀéΤ´ã", -"̥λ¤Î»ëÀþ", -"¼¡¸µ¤ÎÈâ", -"Ï£¶â½Ñ", -"²øʪÄÉÊü", -"̵½ý¤Îµå" - - }, - - /*** Nature Spells ***/ - - { - /* Common Nature Spellbooks */ -"¥â¥ó¥¹¥¿¡¼´¶ÃÎ", -"°ðºÊ", -"櫤ÈÈâ´¶ÃÎ", -"¿©ÎÈÀ¸À®", -"Æü¤Î¸÷", -"ưʪ½¬¤·", -"´Ä¶­¤Ø¤ÎÂÑÀ­", -"½ý¤ÈÆǼ£ÎÅ", - -"´äÀÐÍϲò", -"¥¢¥¤¥¹¡¦¥Ü¥ë¥È", -"¼«Á³¤Î³ÐÀÃ", -"¥Õ¥¡¥¤¥¢¡¦¥Ü¥ë¥È", -"ÂÀÍÛ¸÷Àþ", -"­¤«¤»", -"ưʪ¾¤´­", -"ÌôÁð¼£ÎÅ", - - /* Rare Nature Spellbooks */ -"³¬ÃÊÀ¸À®", -"È©Àв½", -"¿¿¡¦ÂÑÀ­", -"¿¹ÎÓÁϤ", -"ưʪͧÏÂ", -"»î¶âÀÐ", -"ÀФÎÊÉ", -"Éå¿©ËÉ»ß", - -"ÃÏ¿Ì", -"¥«¥Þ¥¤¥¿¥Á", -"¥Ö¥ê¥¶¡¼¥É", -"°ðºÊÍò", -"±²Ä¬", -"ÍÛ¸÷¾¤´­", -"ÀºÎî¤Î¿Ï", -"¼«Á³¤Î¶¼°Ò" - - }, - - /*** Chaos Spells ***/ - - { - /* Common Chaos Spellbooks */ -"¥Þ¥¸¥Ã¥¯¡¦¥ß¥µ¥¤¥ë", -"¥È¥é¥Ã¥×/¥É¥¢Ç˲õ", -"Á®¸÷", -"º®Íð¤Î¼ê", -"ËâÎÏßÚÎö", -"¥Õ¥¡¥¤¥¢¡¦¥Ü¥ë¥È", -"ÎϤηý", -"¥Æ¥ì¥Ý¡¼¥È", - -"¥ï¥ó¥À¡¼", -"¥«¥ª¥¹¡¦¥Ü¥ë¥È", -"¥½¥Ë¥Ã¥¯¡¦¥Ö¡¼¥à", -"ÇËÌǤÎÌð", -"¥Õ¥¡¥¤¥¢¡¦¥Ü¡¼¥ë", -"¥Æ¥ì¥Ý¡¼¥È¡¦¥¢¥¦¥§¥¤", -"Ç˲õ¤Î¸ÀÍÕ", -"¥í¥°¥ë¥¹È¯Æ°", - - /* Rare Chaos Spellbooks */ -"¾¼ÔÊÑÍÆ", -"Ï¢º¿°ðºÊ", -"ËâÎÏÉõÆþ", -"¸¶»Òʬ²ò", -"¸½¼ÂÊÑÍÆ", -"¥Þ¥¸¥Ã¥¯¡¦¥í¥±¥Ã¥È", -"º®Æ٤οÏ", -"°­Ë⾤´­", - -"½ÅÎϸ÷Àþ", -"ήÀ±·²", -"±ë¤Î°ì·â", -"º®ÆÙ¾¤Íè", -"¼«¸ÊÊÑÍÆ", -"ËâÎϤÎÍò", -"¥í¥°¥ë¥¹¤Î¥Ö¥ì¥¹", -"µõ̵¾¤Íè" - - }, - - /*** Death Spells ***/ - - { - /* Common Death Spellbooks */ -"̵À¸Ì¿´¶ÃÎ", -"¼ö»¦ÃÆ", -"¼Ù°­´¶ÃÎ", -"°­½­±À", -"¹õ¤¤Ì²¤ê", -"ÂÑÆÇ", -"¶²¹²", -"¥¢¥ó¥Ç¥Ã¥É½¾Â°", - -"¥¨¥ó¥È¥í¥Ô¡¼¤Îµå", -"ÃϹö¤ÎÌð", -"»¦Ù¤±À", -"¥â¥ó¥¹¥¿¡¼¾ÃÌÇ", -"ÆǤοÏ", -"µÛ·ì¥É¥ì¥¤¥ó", -"È¿º²¤Î½Ñ", -"Ëõ»¦", - - /* Rare Death Spellbooks */ -"¶¸Àï»Î²½", -"°­Î´­", -"°Å¹õ¤ÎÌð", -"¶¸ÍðÀï»Î", -"µÛ·ì¤Î¿Ï", -"¿¿¡¦µÛ·ì", -"»à¤Î¸Àº²", -"°Å¹õ¤ÎÍò", - -"»à¤Î¸÷Àþ", -"»à¼Ô¾¤´­", -"»à¼Ô¤ÎÈëÅÁ", -"µÛ·ìµ´ÊѲ½", -"À¸Ì¿ÎÏÉü³è", -"¼þÊÕËõ»¦", -"ÃϹö¤Î¹å²Ð", -"Í©Âβ½" - - }, - - /*** Trump Spells ***/ - - { - /* Common Trump Spellbooks */ -"¥·¥ç¡¼¥È¡¦¥Æ¥ì¥Ý¡¼¥È", -"ÃØéá¤Î¥«¡¼¥É", -"¥·¥ã¥Ã¥Õ¥ë", -"¥Õ¥í¥¢¡¦¥ê¥»¥Ã¥È", -"¥Æ¥ì¥Ý¡¼¥È", -"´¶ÃΤΥ«¡¼¥É", -"¥Æ¥ì¥Ý¡¼¥È¡¦¥â¥ó¥¹¥¿¡¼", -"ưʪ¤Î¥«¡¼¥É", - -"°ÜÆ°¤Î¥«¡¼¥É", -"¥«¥ß¥«¥¼¤Î¥«¡¼¥É", -"¸¸Î´­", -"¥¹¥Ô¡¼¥É¡¦¥â¥ó¥¹¥¿¡¼", -"¥Æ¥ì¥Ý¡¼¥È¡¦¥ì¥Ù¥ë", -"¼¡¸µ¤ÎÈâ", -"µ¢´Ô¤Î¼öʸ", -"²øʪÄÉÊü", - - /* Rare Trump Spellbooks */ -"°ÌÃÖ¸ò´¹¤Î¥«¡¼¥É", -"¥¢¥ó¥Ç¥Ã¥É¤Î¥«¡¼¥É", -"à¨ÃîÎà¤Î¥«¡¼¥É", -"¥â¥ó¥¹¥¿¡¼¤Î¥«¡¼¥É", -"¥Ï¥¦¥ó¥É¤Î¥«¡¼¥É", -"¥È¥é¥ó¥×¤Î¿Ï", -"¿Í´Ö¥È¥é¥ó¥×", -"¥µ¥¤¥Ð¡¼¥Ç¡¼¥â¥ó¤Î¥«¡¼¥É", - -"ͽ¸«¤Î¥«¡¼¥É", -"Ãμ±¤Î¥«¡¼¥É", -"²óÉü¥â¥ó¥¹¥¿¡¼", -"¥É¥é¥´¥ó¤Î¥«¡¼¥É", -"ð¨ÀФΥ«¡¼¥É", -"¥Ç¡¼¥â¥ó¤Î¥«¡¼¥É", -"ÃϹö¤Î¥«¡¼¥É", -"¸ÅÂå¥É¥é¥´¥ó¤Î¥«¡¼¥É" - - }, - - /*** Arcane Spells (_only_ common spells) ***/ - - { -"ÅÅ·â", -"ËâË¡¤Î»Ü¾û", -"Æ©ÌÀÂδ¶ÃÎ", -"¥â¥ó¥¹¥¿¡¼´¶ÃÎ", -"¥·¥ç¡¼¥È¡¦¥Æ¥ì¥Ý¡¼¥È", -"¥é¥¤¥È¡¦¥¨¥ê¥¢", -"櫤ÈÈâ Ç˲õ", -"·Ú½ý¤Î¼£Ìþ", - -"櫤ÈÈâ ´¶ÃÎ", -"dzÁÇ", -"ºâÊõ´¶ÃÎ", -"ËâË¡ ´¶ÃÎ", -"¥¢¥¤¥Æ¥à´¶ÃÎ", -"²òÆÇ", -"ÂÑÎä", -"ÂѲÐ", - -"ÂÑÅÅ", -"ÂÑ»À", -"½Å½ý¤Î¼£Ìþ", -"¥Æ¥ì¥Ý¡¼¥È", -"´ÕÄê", -"´äÀÐÍϲò", -"Á®¸÷", -"¶õÊ¢½¼Â­", - -"Æ©ÌÀ»ëǧ", -"¥¨¥ì¥á¥ó¥¿¥ë¾¤´­", -"¥Æ¥ì¥Ý¡¼¥È¡¦¥ì¥Ù¥ë", -"¥Æ¥ì¥Ý¡¼¥È¡¦¥â¥ó¥¹¥¿¡¼", -"¸µÁǤεå", -"Á´´¶ÃÎ", -"µ¢´Ô¤Î¼öʸ", -"ÀéΤ´ã", - - }, - - /*** Craft Spells ***/ - - { - /* Common Craft Spellbooks */ -"ÀÖ³°Àþ»ëÎÏ", -"²óÉüÎ϶¯²½", -"¶õÊ¢½¼Â­", -"ÂÑÎ䵤", -"ÂѲбê", -"»Îµ¤¹âÍÈ", -"ÂÑÅÅ·â", -"ÂÑ»À", - -"Æ©ÌÀ»ëǧ", -"²ò¼ö", -"ÂÑÆÇ", -"¶¸Àï»Î²½", -"¼«¸ÊʬÀÏ", -"Âмٰ­·ë³¦", -"Ìþ¤·", -"ËâË¡·õ", - - /* Rare Craft Spellbooks */ -"¥Æ¥ì¥Ñ¥·¡¼", -"È©Àв½", -"Á´ÂÑÀ­", -"¥¹¥Ô¡¼¥É", -"ÊÉÈ´¤±", -"½âË᤭", -"¥´¡¼¥ì¥àÀ½Â¤", -"ËâË¡¤Î³»", - -"ÁõÈ÷̵Îϲ½", -"¼ö¤¤Ê´ºÕ", -"´°Á´¤Ê¤ëÃμ±", -"Éð´ï¶¯²½", -"Ëɶñ¶¯²½", -"Éð´ï°À­ÉÕÍ¿", -"¿Í´Ö¥È¥é¥ó¥×", -"°À­¤Ø¤ÎÌȱÖ", - - }, - - /*** Daemon Spells ***/ - - { - /* Common Daemon Spellbooks */ -"¥Þ¥¸¥Ã¥¯¡¦¥ß¥µ¥¤¥ë", -"̵À¸Ì¿´¶ÃÎ", -"¼Ù¤Ê¤ë½ËÊ¡", -"ÂѲбê", -"¶²¹²", -"ÃϹö¤ÎÌð", -"¸ÅÂå¤Î»àÎ´­", -"ÃϹö¤Î±ë", - -"¥Ç¡¼¥â¥ó»ÙÇÛ", -"¥Ó¥¸¥ç¥ó", -"ÂÑÃϹö", -"¥×¥é¥º¥Þ¡¦¥Ü¥ë¥È", -"¥Õ¥¡¥¤¥¢¡¦¥Ü¡¼¥ë", -"±ê¤Î¿Ï", -"ÃϹöµå", -"¥Ç¡¼¥â¥ó¾¤´­", - - /* Rare Daemon Spellbooks */ -"°­Ëâ¤ÎÌÜ", -"°­Ëâ¤Î¥¯¥í¡¼¥¯", -"ÍÏ´äή", -"¥×¥é¥º¥Þµå", -"°­ËâÊѲ½", -"ÃϹö¤ÎÇÈÆ°", -"¥µ¥­¥å¥Ð¥¹¤ÎÀÜÊ­", -"ÇËÌǤμê", - -"»Îµ¤¹âÍÈ", -"ÉÔÌǤÎÆùÂÎ", -"¶¸µ¤¤Î±ß´Ä", -"¥Ú¥Ã¥ÈÇúÇË", -"¥°¥ì¡¼¥¿¡¼¥Ç¡¼¥â¥ó¾¤´­", -"ÃϹöÍò", -"·ì¤Î¼ö¤¤", -"ËⲦÊѲ½", - - }, - - /*** Music Spells ***/ - - /* Ìõ¸ì - Song : ²Î, Note : ²»¿§, Pattern : ÀûΧ, - Ballad : ²Î(Íضʢª¡Ö±´¡×¤ÈÌõ¤¹?), Chant : ²ÎÀ¼, */ - { - /******* Apprentice Handbook *******/ - "ÃÙÆߤβÎ", /*"Song of Holding"*/ - "½ËÊ¡¤Î²Î", /*"Song of Blessing"*/ - "Êø²õ¤Î²»¿§", /*"Wracking Note"*/ - "Û¯Û°¤ÎÀûΧ", /*"Stun Pattern"*/ - "À¸Ì¿¤Îή¤ì", /*"Flow of Life"*/ - "ÂÀÍۤβÎ", /*"Song of the Sun"*/ - "¶²ÉݤβÎ", - "À襤¤Î²Î", /*"Heroic Ballad"*/ - - /******* Minstrel's Music *******/ - "ÎîŪÃγÐ", /*"Clairaudience"*/ - "º²¤Î²Î", - "Ãμ±¤Î²Î", /*"Song of Lore"*/ - "±£ÆۤβÎ", - "¸¸±Æ¤ÎÀûΧ", /*"Illusion Pattern"*/ - "ÇËÌǤ櫤Ó", /*"Doomcall"*/ - "¥Õ¥£¥ê¥¨¥ë¤Î²Î", /*"Firiel's Song"*/ - "ι¤ÎÃç´Ö", /*"Fellowship Chant"*/ - - /******* Harps of Rivendell *******/ - "ʬ²ò²»ÇÈ", - "¸µÁÇÂÑÀ­", - "¥Û¥Ó¥Ã¥È¤Î¥á¥í¥Ç¥£", - "ÏĤó¤ÀÀ¤³¦", - "Â໶¤Î²Î", - "¥µ¥ë¥Þ¥ó¤Î´Å¸À", - "Íò¤Î²»¿§", - "¤â¤¦°ì¤Ä¤ÎÀ¤³¦", - - /******* Lays of Beleriand *******/ - "Ç˲õ¤ÎÀûΧ", - "ÄäÂڤβÎ", - "¼é¤ê¤Î²Î", - "±Ñͺ¤Î»í", - "¥ä¥ô¥¡¥ó¥Ê¤Î½õ¤±", - "ºÆÀ¸¤Î²Î", - "¥µ¥¦¥í¥ó¤ÎËâ½Ñ", - "¥Õ¥£¥ó¥´¥ë¥Õ¥£¥ó¤ÎÄ©Àï", - }, - - /*** Hissatsuwaza ***/ - - { - "ÈôÈÓ¹Ë", - "¸Þ·î±«»Â¤ê", - "¥Ö¡¼¥á¥é¥ó", - "±ëÎî", - "»¦µ¤´¶ÃÎ", - "¤ß¤ÍÂǤÁ", - "¥«¥¦¥ó¥¿¡¼", - "ʧ¤¤È´¤±", - - "¥µ¡¼¥Ú¥ó¥Ä¥¿¥ó", - "»ÂËâ·õÆõ¤ÎÂÀÅá", - "ÎöÉ÷·õ", - "Åá¾¢¤ÎÌÜÍø¤­", - "ÇË´ä»Â", - "Íð¤ìÀã·î²Ö", - "µÞ½êÆͤ­", - "Ëâ¿À»Â¤ê", - - "¼Î¤Æ¿È", - "Íë·âÏÉÄÞ»Â", - "Æþ¿È", - "ÀÖή±²", - "·ã¿Ì·â", - "ÃÏÁö¤ê", - "µ¤Ç÷¤Îͺ¶«¤Ó", - "̵Áл°ÃÊ", - - "µÛ·ìµ´¤Î²ç", - "¸¸ÏÇ", - "É´¿Í»Â¤ê", - "Å·æÆζÁ®", - "Æó½Å¤Î·õ·â", - "¸×ÉúÀäÅáÀª", - "·Ä±Àµ´Ç¦·õ", - "ÀÚÊ¢", - }, -}; - -#else - -cptr spell_names[VALID_REALM][32] = -{ - /*** Life Spells ***/ - { - /* Common Life Spellbooks */ - "Detect Evil", - "Cure Light Wounds", - "Bless", - "Remove Fear", - "Call Light", - "Detect Doors & Traps", - "Cure Medium Wounds", - "Satisfy Hunger", - - "Remove Curse", - "Cure Poison", - "Cure Critical Wounds", - "Sense Unseen", - "Holy Orb", - "Protection from Evil", - "Healing", - "Glyph of Warding", - - /* Rare Life Spellbooks */ - "Exorcism", - "Dispel Curse", - "Dispel Undead & Demons", - "Day of the Dove", - "Dispel Evil", - "Banishment", - "Holy Word", - "Warding True", - - "Heroism", - "Prayer", - "Turn Undead", - "Restoration", - "Healing True", - "Holy Vision", - "Divine Intervention", - "Ultimate Resistance", - }, - - /*** Sorcery Spells ***/ - - { - /* Common Sorcery Spellbooks */ - "Detect Monsters", - "Phase Door", - "Detect Doors and Traps", - "Light Area", - "Confuse Monster", - "Teleport", - "Sleep Monster", - "Recharging", - - "Magic Mapping", - "Identify", - "Slow Monster", - "Mass Sleep", - "Teleport Away", - "Haste Self", - "Detection True", - "Identify True", - - /* Rare Sorcery Spellbooks */ - "Detect items and Treasure", - "Charm Monster", - "Sense Minds", - "Teleport to town", - "Self Knowledge", - "Teleport Level", - "Word of Recall", - "Explosive Rune", - - "Probing", - "Telekinesis", - "Clairvoyance", - "Charm monsters", - "Dimension Door", - "Alchemy", - "Banishment", - "Globe of Invulnerability", - }, - - /*** Nature Spells ***/ - - { - /* Common Nature Spellbooks */ - "Detect Creatures", - "Lightning", - "Detect Doors and Traps", - "Produce Food", - "Daylight", - "Animal Taming", - "Resist Environment", - "Cure Wounds & Poison", - - "Stone to Mud", - "Frost Bolt", - "Nature Awareness", - "Fire Bolt", - "Ray of Sunlight", - "Entangle", - "Summon Animal", - "Herbal Healing", - - /* Rare Nature Spellbooks */ - "Stair Building", - "Stone Skin", - "Resistance True", - "Forest Creation", - "Animal Friendship", - "Stone Tell", - "Wall of Stone", - "Protect from Corrosion", - - "Earthquake", - "Cyclone", - "Blizzard", - "Lightning Storm", - "Whirlpool", - "Call Sunlight", - "Elemental Branding", - "Nature's Wrath", - }, - - /*** Chaos Spells ***/ - - { - /* Common Chaos Spellbooks */ - "Magic Missile", - "Trap / Door Destruction", - "Flash of Light", - "Touch of Confusion", - "Mana Burst", - "Fire Bolt", - "Fist of Force", - "Teleport Self", - - "Wonder", - "Chaos Bolt", - "Sonic Boom", - "Doom Bolt", - "Fire Ball", - "Teleport Other", - "Word of Destruction", - "Invoke Logrus", - - /* Rare Chaos Spellbooks */ - "Polymorph Other", - "Chain Lightning", - "Arcane Binding", - "Disintegrate", - "Alter Reality", - "Magic Rocket", - "Chaos Branding", - "Summon Demon", - - "Beam of Gravity", - "Meteor Swarm", - "Flame Strike", - "Call Chaos", - "Polymorph Self", - "Mana Storm", - "Breathe Logrus", - "Call the Void", - }, - - /*** Death Spells ***/ - - { - /* Common Death Spellbooks */ - "Detect Unlife", - "Malediction", - "Detect Evil", - "Stinking Cloud", - "Black Sleep", - "Resist Poison", - "Horrify", - "Enslave Undead", - - "Orb of Entropy", - "Nether Bolt", - "Cloud kill", - "Genocide One", - "Poison Branding", - "Vampiric Drain", - "Animate dead", - "Genocide", - - /* Rare Death Spellbooks */ - "Berserk", - "Invoke Spirits", - "Dark Bolt", - "Battle Frenzy", - "Vampiric Branding", - "Vampirism True", - "Nether Wave", - "Darkness Storm", - - "Death Ray", - "Raise the Dead", - "Esoteria", - "Polymorph Vampire", - "Restore Life", - "Mass Genocide", - "Hellfire", - "Wraithform", - }, - - /*** Trump Spells ***/ - - { - /* Common Trump Spellbooks */ - "Phase Door", - "Trump Spiders", - "Shuffle", - "Reset Recall", - "Teleport", - "Trump Spying", - "Teleport Away", - "Trump Animals", - - "Trump Reach", - "Trump Kamikaze", - "Phantasmal Servant", - "Haste Monster", - "Teleport Level", - "Dimension Door", - "Word of Recall", - "Banish", - - /* Rare Trump Spellbooks */ - "Swap Position", - "Trump Undead", - "Trump Reptiles", - "Trump Monsters", - "Trump Hounds", - "Trump Branding", - "Living Trump", - "Trump Cyberdemon", - - "Trump Divination", - "Trump Lore", - "Heal Monster", - "Trump Dragon", - "Trump Meteor", - "Trump Demon", - "Trump Greater Undead", - "Trump Ancient Dragon", - }, - - /*** Arcane Spells (_only_ common spells) ***/ - - { - "Zap", - "Wizard Lock", - "Detect Invisibility", - "Detect Monsters", - "Blink", - "Light Area", - "Trap & Door Destruction", - "Cure Light Wounds", - - "Detect Doors & Traps", - "Phlogiston", - "Detect Treasure", - "Detect Enchantment", - "Detect Objects", - "Cure Poison", - "Resist Cold", - "Resist Fire", - - "Resist Lightning", - "Resist Acid", - "Cure Medium Wounds", - "Teleport", - "Identify", - "Stone to Mud", - "Ray of Light", - "Satisfy Hunger", - - "See Invisible", - "Conjure Elemental", - "Teleport Level", - "Teleport Away", - "Elemental Ball", - "Detection", - "Word of Recall", - "Clairvoyance", - }, - - /*** Craft Spells ***/ - - { - /* Common Craft Spellbooks */ - "Infravision", - "Regeneration", - "Satisfy Hunger", - "Resist Cold", - "Resist Fire", - "Heroism", - "Resist Lightning", - "Resist Acid", - - "See Invisibility", - "Remove Curse", - "Resist Poison", - "Berserk", - "Self Knowledge", - "Protection from Evil", - "Cure", - "Mana Branding", - - /* Rare Craft Spellbooks */ - "Telepathy", - "Stone Skin", - "Resistance", - "Haste", - "Walk through Wall", - "Pulish Shield", - "Create Golem", - "Magical armor", - - "Remove Enchantment", - "Remove All Curse", - "Knowledge True", /* "Total Knowledge", */ - "Enchant Weapon", - "Enchant Armor", - "Brand Weapon", - "Living Trump", - "Immunity", - }, - - /*** Daemon Spells ***/ - - { - /* Common Daemon Spellbooks */ - "Magic Missile", - "Detect Unlife", - "Evil Bless", - "Resist Fire", - "Horrify", - "Nether Bolt", - "Summon Manes", - "Hellish Flame", - - "Dominate Demon", - "Vision", - "Resist Nether", - "Plasma bolt", - "Fire Ball", - "Fire Branding", - "Nether Ball", - "Summon Demon", - - /* Rare Daemon Spellbooks */ - "Devilish Eye", - "Devil Cloak", - "The Flow of Lava", - "Plasma Ball", - "Polymorph Demon", - "Nather Wave", - "Kiss of Saccubus", - "Doom Hand", - - "Raise the Morale", - "Immortal Body", - "Insanity Circle", - "Explode Pets", - "Summon Greater Demon", - "Nether Storm", - "Bloody Curse", - "Polymorph Demonlord", - }, - - /*** Music Spells ***/ - - { - /******* Apprentice Handbook *******/ - "Song of Holding", - "Song of Blessing", - "Wrecking Note", - "Stun Pattern", - "Flow of Life", - "Song of the Sun", - "Song of Fear", /* ¶²ÉݤβΠ*/ - "Heroic Ballad", - - /******* Minstrel's Music *******/ - "Clairaudience", - "Soul Shriek", /* º²¤Î²Î */ - "Song of Lore", - "Hiding Tune", /* "±£ÆۤβÎ", */ - "Illusion Pattern", - "Doomcall", - "Firiel's Song", - "Fellowship Chant", /* "ι¤ÎÃç´Ö" */ - - /******* Harps of Rivendell *******/ - "Sound of disintegration", /* ʬ²ò²»ÇÈ */ - "Finrod's Resistance", /* ¸µÁÇÂÑÀ­ */ - "Hobbit Melodies", /* ¥Û¥Ó¥Ã¥È¤Î¥á¥í¥Ç¥£ */ - "World Contortion", /* ÏĤó¤ÀÀ¤³¦ */ - "Dispeling chant", /* Â໶¤Î²Î */ - "The Voice of Saruman", /* ¥µ¥ë¥Þ¥ó¤Î´Å¸À */ - "Song of the Tempest", /* Íò¤Î²»¿§ */ - "Ambarkanta", /* ¤â¤¦°ì¤Ä¤ÎÀ¤³¦ */ - - /******* Lays of Beleriand *******/ - "Wrecking Pattern", /* Ç˲õ¤ÎÀûΧ */ - "Stationary Shriek", /* ÄäÂڤβΠ*/ - "Endurance", /* ¼é¤ê¤Î²Î */ - "The Helo's Poem", /* ±Ñͺ¤Î»í */ - "Relief of Yavanna", /* "¥ä¥ô¥¡¥ó¥Ê¤Î½õ¤±" */ - "Goddess' rebirth", /* "ºÆÀ¸¤Î²Î" */ - "Wizardry of Sauron", /* "¥µ¥¦¥í¥ó¤ÎËâ½Ñ", */ - "Fingolfin's Challenge", /* "¥Õ¥£¥ó¥´¥ë¥Õ¥£¥ó¤ÎÄ©Àï", */ - }, - - /*** Hissatsuwaza ***/ - { - "Tobi-Izuna", - "3-Way Attack", - "Boomerang", - "Burning Strike", - "Detect Ferocity", - "Strike to Stun", - "Counter", - "Harainuke", - - "Serpent's Tongue", - "Zammaken", - "Wind Blast", - "Judge", - "Rock Smash", - "Midare-Setsugekka", - "Spot Aiming", - "Majingiri", - - "Desperate Attack", - "Lightning Eagle", - "Rush Attack", - "Bloody Maelstrom", - "Earthquake Blow", - "Crack", - "War Cry", - "Musou-Sandan", - - "Vampire's Fang", - "Moon Dazzling", - "Hundred Slaughter", - "Dragonic Flash", - "Twin Slash", - "Kofuku-Zettousei", - "Keiun-Kininken", - "Harakiri", - }, -}; -#endif /* * Each chest has a certain set of traps, determined by pval @@ -14744,8 +3961,8 @@ int chest_traps[64] = (CHEST_LOSE_STR), (CHEST_LOSE_CON), /* 5 == best small wooden */ 0, - (CHEST_POISON), - (CHEST_POISON), + (CHEST_ALARM), + (CHEST_ALARM), (CHEST_LOSE_STR), (CHEST_LOSE_CON), (CHEST_POISON), @@ -14754,7 +3971,7 @@ int chest_traps[64] = (CHEST_LOSE_STR | CHEST_LOSE_CON), (CHEST_SUMMON), /* 15 == best large wooden */ 0, - (CHEST_LOSE_STR), + (CHEST_ALARM), (CHEST_SCATTER), (CHEST_PARALYZE), (CHEST_LOSE_STR | CHEST_LOSE_CON), @@ -14770,28 +3987,28 @@ int chest_traps[64] = (CHEST_EXPLODE | CHEST_SUMMON), (CHEST_BIRD_STORM), (CHEST_POISON | CHEST_SUMMON), - (CHEST_E_SUMMON), + (CHEST_E_SUMMON | CHEST_ALARM), (CHEST_EXPLODE), (CHEST_EXPLODE | CHEST_SUMMON), /* 35 == best large iron */ 0, - (CHEST_SUMMON), + (CHEST_SUMMON | CHEST_ALARM), (CHEST_EXPLODE), (CHEST_EXPLODE | CHEST_SUMMON), (CHEST_EXPLODE | CHEST_SUMMON), (CHEST_POISON | CHEST_PARALYZE), (CHEST_EXPLODE), (CHEST_BIRD_STORM), - (CHEST_EXPLODE | CHEST_E_SUMMON), + (CHEST_EXPLODE | CHEST_E_SUMMON | CHEST_ALARM), (CHEST_H_SUMMON), /* 45 == best small steel */ 0, - (CHEST_EXPLODE | CHEST_SUMMON), + (CHEST_EXPLODE | CHEST_SUMMON | CHEST_ALARM), (CHEST_BIRD_STORM), (CHEST_RUNES_OF_EVIL), - (CHEST_EXPLODE | CHEST_SUMMON), - (CHEST_BIRD_STORM), - (CHEST_H_SUMMON), + (CHEST_EXPLODE | CHEST_SUMMON | CHEST_ALARM), + (CHEST_BIRD_STORM | CHEST_ALARM), + (CHEST_H_SUMMON | CHEST_ALARM), (CHEST_RUNES_OF_EVIL), - (CHEST_H_SUMMON | CHEST_SCATTER), + (CHEST_H_SUMMON | CHEST_SCATTER | CHEST_ALARM), (CHEST_RUNES_OF_EVIL | CHEST_EXPLODE), /* 55 == best large steel */ (CHEST_EXPLODE | CHEST_SUMMON), (CHEST_EXPLODE | CHEST_SUMMON), @@ -14815,94 +4032,94 @@ cptr player_title[MAX_CLASS][PY_MAX_LEVEL / 5] = { /* Warrior */ { - "¿·»²Ê¼", - "ʼ»Î", - "ÍÃʼ", - "¸Å»²Ê¼", - "·õ»Î", - "Æ®»Î", - "±Ñͺ", - "Ã˼ß", - "Çì¼ß", - "Îμç", + "¿·»²Ê¼", + "ʼ»Î", + "ÍÃʼ", + "¸Å»²Ê¼", + "·õ»Î", + "Æ®»Î", + "±Ñͺ", + "Ã˼ß", + "Çì¼ß", + "·¯¼ç", }, /* Mage */ { /*"¸«½¬¤¤",*/ - "Îý½¬À¸", /*ÃúÃÕ¡¢Îý½¬À¸*/ - "´ñ½Ñ»Õ", /*º¾µ½»Õ¡¢¥Ú¥Æ¥ó»Õ*/ - "¸¸½Ñ»Õ", - "¼ö½Ñ»Õ", - "¾¤Îî»Õ", - "¾¤Ëâ»Õ", - "Ëâ½Ñ»Õ", - "ËâÆ»»Õ", - "¥¤¥×¥·¥·¥Þ¥¹", - "ÂçËâÆ»»Õ", + "Îý½¬À¸", /*ÃúÃÕ¡¢Îý½¬À¸ */ + "´ñ½Ñ»Õ", /*º¾µ½»Õ¡¢¥Ú¥Æ¥ó»Õ */ + "¸¸½Ñ»Õ", + "¼ö½Ñ»Õ", + "¾¤Îî»Õ", + "¾¤Ëâ»Õ", + "Ëâ½Ñ»Õ", + "ËâÆ»»Õ", + "¥¤¥×¥·¥·¥Þ¥¹", + "ÂçËâÆ»»Õ", }, /* Priest */ { - "¿®¼Ô", /*¿®ÅÌ*/ - "»øÁÎ", /*¶µ²ñÊô»Å¼Ô¡¢¸«½¬¤¤ÁΡ¢È¼ÁΡ¢½¾¼Ô*/ - "½ÏÎýÁÎ", - "À»¿¦¼Ô", /*À»¿¦¼Ô*/ - "ÅÁÆ»»Õ", /*»Êº×ɾµÄ°÷¡¢½¤Æ»²ñ²ñ°÷*/ - "ËÒ»Õ", /*¥é¥Þ¶µ¤ÎÁÎ*/ - "À»¿Í", /*Âç»Ê¶µ¡¢Áí¼ç¶µ¡¢ÁíÂç»Ê¶µ*/ - "º×»Ê", /*º×»Ê¡¢»Êº×*/ - "º×»ÊĹ", /*Âçº×»Ê¡¢º×»ÊĹ*/ - "¶µ¹Ä", + "¿®¼Ô", /*¿®ÅÌ */ + "»øÁÎ", /*¶µ²ñÊô»Å¼Ô¡¢¸«½¬¤¤ÁΡ¢È¼ÁΡ¢½¾¼Ô */ + "½ÏÎýÁÎ", + "À»¿¦¼Ô", /*À»¿¦¼Ô */ + "ÅÁÆ»»Õ", /*»Êº×ɾµÄ°÷¡¢½¤Æ»²ñ²ñ°÷ */ + "ËÒ»Õ", /*¥é¥Þ¶µ¤ÎÁÎ */ + "À»¿Í", /*Âç»Ê¶µ¡¢Áí¼ç¶µ¡¢ÁíÂç»Ê¶µ */ + "º×»Ê", /*º×»Ê¡¢»Êº× */ + "º×»ÊĹ", /*Âçº×»Ê¡¢º×»ÊĹ */ + "¶µ¹Ä", }, /* Rogues */ { - /* "¤´¤í¤Ä¤­",*/ /*¤´¤í¤Ä¤­¡¢É÷ÍèË·¡¢Éâϲ¼Ô*/ - "¤¹¤ê", - "Äɤ¤¤Ï¤®", /*Äɤ¤Çí¤®¡¢¶¯Åð¡¢Å¥ËÀ*/ - "ÌëÅð", /*¶¯Åð¡¢ÌëÅð¡¢Å¥ËÀ*/ - "¤³¤½Å¥", /*¤³¤½Å¥¡¢¾®Å¥ËÀ*/ - "¥Ú¥Æ¥ó»Õ", /*ÇîÅÌ¡¢¥Ú¥Æ¥ó»Õ¡¢º¾µ½»Õ*/ - "¥í¥¦¥·¡¼¥Õ", - "¥Ï¥¤¥·¡¼¥Õ", - "¥Þ¥¹¥¿¡¼¥·¡¼¥Õ", - "¥¢¥µ¥·¥ó", /* °Å»¦¼Ô */ - "¥®¥ë¥É¥Þ¥¹¥¿¡¼", + /* "¤´¤í¤Ä¤­",*/ /*¤´¤í¤Ä¤­¡¢É÷ÍèË·¡¢Éâϲ¼Ô */ + "¤¹¤ê", + "Äɤ¤¤Ï¤®", /*Äɤ¤Çí¤®¡¢¶¯Åð¡¢Å¥ËÀ */ + "ÌëÅð", /*¶¯Åð¡¢ÌëÅð¡¢Å¥ËÀ */ + "¤³¤½Å¥", /*¤³¤½Å¥¡¢¾®Å¥ËÀ */ + "¥Ú¥Æ¥ó»Õ", /*ÇîÅÌ¡¢¥Ú¥Æ¥ó»Õ¡¢º¾µ½»Õ */ + "¥í¥¦¥·¡¼¥Õ", + "¥Ï¥¤¥·¡¼¥Õ", + "¥Þ¥¹¥¿¡¼", /* "¥Þ¥¹¥¿¡¼¥·¡¼¥Õ", */ + "¥¢¥µ¥·¥ó", /* °Å»¦¼Ô */ + "ƬÎÎ", /*"¥®¥ë¥É¥Þ¥¹¥¿¡¼",*/ }, /* Rangers */ { - "»È¤¤Áö¤ê", - "ÃÚÉ×", - "À͸õ", /*À͸õ¡¢¸«Ä¥¤ê¡¢Ä廡ʼ*/ - "¼í¿Í", - "ÄÉÀ×¼Ô", - "ÀèƳ¼Ô", - "õ¸±¼Ô", /*³«Âó¼Ô¡¢Ãµ¸±¼Ô*/ - "ÌîÉú", - "ÌîÉúƬ", - "ÌîÉú¤ÎÁíÎÎ", + "»È¤¤Áö¤ê", + "ÃÚÉ×", + "À͸õ", /*À͸õ¡¢¸«Ä¥¤ê¡¢Ä廡ʼ */ + "¼í¿Í", + "ÄÉÀ×¼Ô", + "ÀèƳ¼Ô", + "õ¸±¼Ô", /*³«Âó¼Ô¡¢Ãµ¸±¼Ô */ + "ÌîÉú", + "ÌîÉúƬ", + "ÌîÉú¤ÎÁíÎÎ", }, /* Paladins */ { - "ͦ»Î", /*¿§ÃË¡¢°¦¿Í¡¢¤·¤ã¤ì¼Ô¡¢Í¦´º¤Ê¿Í*/ - "±Ò»Î", - "Êݸî¼Ô", - "ËɱҼÔ", - "¸î±Ò¼Ô", - "µ³»Î", - "½Åµ³»Î", - "À»µ³»Î", - "¾åµéÀ»µ³»Î", - "À»µ³»ÎĹ", + "ͦ»Î", /*¿§ÃË¡¢°¦¿Í¡¢¤·¤ã¤ì¼Ô¡¢Í¦´º¤Ê¿Í */ + "±Ò»Î", + "Êݸî¼Ô", + "ËɱҼÔ", + "¸î±Ò¼Ô", + "µ³»Î", + "½Åµ³»Î", + "À»µ³»Î", + "¾åµéÀ»µ³»Î", + "À»µ³»ÎÃÄĹ", }, /* Warrior-Mage */ { "¸«½¬¤¤", - "ÅÌÄï", /*ÃúÃÕ¡¢Îý½¬À¸*/ + "ÅÌÄï", /*ÃúÃÕ¡¢Îý½¬À¸ */ "°ì¿ÍÁ°", "¸Å»²Ê¼", "Ëâ½Ñʼ»Î", @@ -14911,21 +4128,21 @@ cptr player_title[MAX_CLASS][PY_MAX_LEVEL / 5] = "ËâÃ˼ß", /* "Ëâ¸ø¼ß", */ "ÀïÆ®Ëâ½Ñ»Î", - "¥¦¥£¥¶¡¼¥É¥í¡¼¥É", + "Ãμ±¤Î¼é¸î¼Ô", /* "¥¦¥£¥¶¡¼¥É¥í¡¼¥É", */ }, /* Chaos Warrior */ { - "¿·»²Ê¼", - "ʼ»Î", - "ÍÃʼ", - "¸Å»²Ê¼", - "·õ»Î", - "Æ®»Î", - "º®Æ٤αÑͺ", - "º®ÆÙ¤ÎÃ˼ß", - "º®Æ٤θø¼ß", - "º®Æ٤β¦¼Ô", + "¿·»²Ê¼", + "ʼ»Î", + "ÍÃʼ", + "¸Å»²Ê¼", + "·õ»Î", + "Æ®»Î", + "º®Æ٤αÑͺ", + "º®ÆÙ¤ÎÃ˼ß", + "º®Æ٤θø¼ß", + "º®Æ٤β¦¼Ô", }, /* Monk */ @@ -14953,22 +4170,22 @@ cptr player_title[MAX_CLASS][PY_MAX_LEVEL / 5] = "¥µ¥¤¥­¥Ã¥¯", "¥µ¥¤¥ª¥Ë¥Ã¥¯", "ĶǽÎϼÔ", - "¥Þ¥¤¥ó¥É¥Þ¥¹¥¿¡¼", + "Àº¿À¤Î»ÙÇÛ¼Ô", /* "¥Þ¥¤¥ó¥É¥Þ¥¹¥¿¡¼", */ }, /* High Mage; same as Mage */ { /*"¸«½¬¤¤",*/ - "Îý½¬À¸", /*ÃúÃÕ¡¢Îý½¬À¸*/ - "´ñ½Ñ»Õ", /*º¾µ½»Õ¡¢¥Ú¥Æ¥ó»Õ*/ - "¸¸½Ñ»Õ", - "¼ö½Ñ»Õ", - "¾¤Îî»Õ", - "¾¤Ëâ»Õ", - "Ëâ½Ñ»Õ", - "ËâÆ»»Õ", - "¥¤¥×¥·¥·¥Þ¥¹", - "ÂçËâÆ»»Õ", + "Îý½¬À¸", /*ÃúÃÕ¡¢Îý½¬À¸ */ + "´ñ½Ñ»Õ", /*º¾µ½»Õ¡¢¥Ú¥Æ¥ó»Õ */ + "¸¸½Ñ»Õ", + "¼ö½Ñ»Õ", + "¾¤Îî»Õ", + "¾¤Ëâ»Õ", + "Ëâ½Ñ»Õ", + "ËâÆ»»Õ", + "¥¤¥×¥·¥·¥Þ¥¹", + "ÂçËâÆ»»Õ", }, /* Tourist */ @@ -15016,64 +4233,64 @@ cptr player_title[MAX_CLASS][PY_MAX_LEVEL / 5] = /* Sorcerer; same as Mage */ { /*"¸«½¬¤¤",*/ - "Îý½¬À¸", /*ÃúÃÕ¡¢Îý½¬À¸*/ - "´ñ½Ñ»Õ", /*º¾µ½»Õ¡¢¥Ú¥Æ¥ó»Õ*/ - "¸¸½Ñ»Õ", - "¼ö½Ñ»Õ", - "¾¤Îî»Õ", - "¾¤Ëâ»Õ", - "Ëâ½Ñ»Õ", - "ËâÆ»»Õ", - "¥¤¥×¥·¥·¥Þ¥¹", - "ÂçËâÆ»»Õ", + "Îý½¬À¸", /*ÃúÃÕ¡¢Îý½¬À¸ */ + "´ñ½Ñ»Õ", /*º¾µ½»Õ¡¢¥Ú¥Æ¥ó»Õ */ + "¸¸½Ñ»Õ", + "¼ö½Ñ»Õ", + "¾¤Îî»Õ", + "¾¤Ëâ»Õ", + "Ëâ½Ñ»Õ", + "ËâÆ»»Õ", + "¥¤¥×¥·¥·¥Þ¥¹", + "ÂçËâÆ»»Õ", }, /* Archer */ { - "¿·»²Ê¼", - "ʼ»Î", - "ÍÃʼ", - "¸Å»²Ê¼", - "·õ»Î", - "Æ®»Î", - "±Ñͺ", - "Ã˼ß", - "Çì¼ß", - "Îμç", + "¿·»²Ê¼", + "ʼ»Î", + "ÍÃʼ", + "¸Å»²Ê¼", + "·õ»Î", + "Æ®»Î", + "±Ñͺ", + "Ã˼ß", + "Çì¼ß", + "Îμç", }, /* Magic eater */ { - "̵ÃΤʤë¼Ô", - "ÆþÌç¼Ô", - "´ñ½Ñ»Õ", - "Èë½Ñ»Õ", - "Èë½Ñ»Õ", - "½ÏÎý¼Ô", - "ã¿Í", - "ã¿Í", - "ËâÆ»»Õ", - "Á´¤Æ¤òÃΤë¼Ô", - }, - - /* Harper */ - { - "¸«½¬¤¤", /*"Apprentice"*/ - "ºî¶Ê²È", /*"Songsmith"*/ - "¶ãÍ·»í¿Í", /*"Bard"*/ - "¥³¥ó¥Ñ¥Ë¥ª¥ó", /*"Companion"*/ - "¿´¤ÎÌþ¤·¼ê", /*"Minstrel"*/ - "è¶×»Õ", /*"Harper"*/ - "ÅÁ¾µ¤Îˤ®¼ê", /*"Loreweaver"*/ - "»í¿À¤Î¿½¤·»Ò", /*"Muse"*/ - "̴ˤ®", /*"Dreamweaver"*/ - "¥Þ¥¹¥¿¡¼", /*"Master Harper"*/ + "̵ÃΤʤë¼Ô", + "ÆþÌç¼Ô", + "´ñ½Ñ»Õ", + "Èë½Ñ»Õ", + "Èë½Ñ»Õ", + "½ÏÎý¼Ô", + "ã¿Í", + "ã¿Í", + "ËâÆ»»Õ", + "Á´¤Æ¤òÃΤë¼Ô", + }, + + /* Bard */ + { + "¸«½¬¤¤", /*"Apprentice"*/ + "ºî¶Ê²È", /*"Songsmith"*/ + "¶ãÍ·»í¿Í", /*"Bard"*/ + "¥³¥ó¥Ñ¥Ë¥ª¥ó", /*"Companion"*/ + "¿´¤ÎÌþ¤·¼ê", /*"Minstrel"*/ + "è¶×»Õ", /*"Harper"*/ + "ÅÁ¾µ¤Îˤ®¼ê", /*"Loreweaver"*/ + "»í¿À¤Î¿½¤·»Ò", /*"Muse"*/ + "̴ˤ®", /*"Dreamweaver"*/ + "¥Þ¥¹¥¿¡¼", /*"Master Harper"*/ }, /* Red Mage; same as Warrior-Mage */ { "¸«½¬¤¤", - "ÅÌÄï", /*ÃúÃÕ¡¢Îý½¬À¸*/ + "ÅÌÄï", /*ÃúÃÕ¡¢Îý½¬À¸ */ "°ì¿ÍÁ°", "¸Å»²Ê¼", "Ëâ½Ñʼ»Î", @@ -15082,7 +4299,7 @@ cptr player_title[MAX_CLASS][PY_MAX_LEVEL / 5] = "ËâÃ˼ß", /* "Ëâ¸ø¼ß", */ "ÀïÆ®Ëâ½Ñ»Î", - "¥¦¥£¥¶¡¼¥É¥í¡¼¥É", + "Ãμ±¤Î¼é¸î¼Ô", /* "¥¦¥£¥¶¡¼¥É¥í¡¼¥É", */ }, /* Samurai */ @@ -15116,30 +4333,30 @@ cptr player_title[MAX_CLASS][PY_MAX_LEVEL / 5] = /* Blue Mage; same as Mage */ { /*"¸«½¬¤¤",*/ - "Îý½¬À¸", /*ÃúÃÕ¡¢Îý½¬À¸*/ - "´ñ½Ñ»Õ", /*º¾µ½»Õ¡¢¥Ú¥Æ¥ó»Õ*/ - "¸¸½Ñ»Õ", - "¼ö½Ñ»Õ", - "¾¤Îî»Õ", - "¾¤Ëâ»Õ", - "Ëâ½Ñ»Õ", - "ËâÆ»»Õ", - "¥¤¥×¥·¥·¥Þ¥¹", - "ÂçËâÆ»»Õ", - }, - - /* Kihei */ - { - "¿·»²Ê¼", - "ʼ»Î", - "ÍÃʼ", - "¸Å»²Ê¼", - "·õ»Î", - "Æ®»Î", - "±Ñͺ", - "Ã˼ß", - "Çì¼ß", - "Îμç", + "Îý½¬À¸", /*ÃúÃÕ¡¢Îý½¬À¸ */ + "´ñ½Ñ»Õ", /*º¾µ½»Õ¡¢¥Ú¥Æ¥ó»Õ */ + "¸¸½Ñ»Õ", + "¼ö½Ñ»Õ", + "¾¤Îî»Õ", + "¾¤Ëâ»Õ", + "Ëâ½Ñ»Õ", + "ËâÆ»»Õ", + "¥¤¥×¥·¥·¥Þ¥¹", + "ÂçËâÆ»»Õ", + }, + + /* Cavalry */ + { + "¿·»²Ê¼", + "ʼ»Î", + "ÍÃʼ", + "¸Å»²Ê¼", + "·õ»Î", + "Æ®»Î", + "±Ñͺ", + "Ã˼ß", + "Çì¼ß", + "Îμç", }, /* Berserker */ @@ -15156,7 +4373,7 @@ cptr player_title[MAX_CLASS][PY_MAX_LEVEL / 5] = "Åܤê¤Î²½¿È", }, - /* Kaji */ + /* Weaponsmith */ { "Ƽ¤òÃ䨤·¼Ô", "Å´¤òÃ䨤·¼Ô", @@ -15196,6 +4413,20 @@ cptr player_title[MAX_CLASS][PY_MAX_LEVEL / 5] = "°Å»¦¼Ô", "»à¤ÎŤ­ÏÓ", }, + + /* Sniper */ + { + "¿·»²Ê¼", + "ʼ»Î", + "ÍÃʼ", + "¸Å»²Ê¼", + "·õ»Î", + "Æ®»Î", + "±Ñͺ", + "Ã˼ß", + "Çì¼ß", + "Îμç", + }, }; #else @@ -15417,7 +4648,7 @@ cptr player_title[MAX_CLASS][PY_MAX_LEVEL / 5] = "Soldier", "Mercenary", "Veteran", - "Swordsman", + "Bowman", "Champion", "Hero", "Baron", @@ -15427,30 +4658,30 @@ cptr player_title[MAX_CLASS][PY_MAX_LEVEL / 5] = /* Magic eater */ { - "Apprentice", - "Beginner", - "Jagguler", - "Skilled", - "Conjurer", - "Magician", - "Master", - "Master", - "Wizard", - "Almighty", + "Apprentice", + "Beginner", + "Jagguler", + "Skilled", + "Conjurer", + "Magician", + "Master", + "Master", + "Wizard", + "Almighty", }, - /* Harper */ + /* Bard */ { - "Apprentice", /*"Apprentice"*/ - "Songsmith", /*"Songsmith"*/ - "Bard", /*"Bard"*/ - "Companion", /*"Companion"*/ - "Minstrel", /*"Minstrel"*/ - "Harper", /*"Harper"*/ - "Loreweaver", /*"Loreweaver"*/ - "Muse", /*"Muse"*/ - "Dreamweaver", /*"Dreamweaver"*/ - "Master Harper", /*"Master Harper"*/ + "Apprentice", /*"Apprentice"*/ + "Songsmith", /*"Songsmith"*/ + "Bard", /*"Bard"*/ + "Companion", /*"Companion"*/ + "Minstrel", /*"Minstrel"*/ + "Harper", /*"Harper"*/ + "Loreweaver", /*"Loreweaver"*/ + "Muse", /*"Muse"*/ + "Dreamweaver", /*"Dreamweaver"*/ + "Master Harper", /*"Master Harper"*/ }, /* Red Mage */ @@ -15537,31 +4768,31 @@ cptr player_title[MAX_CLASS][PY_MAX_LEVEL / 5] = "God of Rage", }, - /* Kaji */ + /* Weaponsmith */ { - "Copper smith", - "Iron smith", - "Steel smith", - "Silver smith", - "Dragon smith", - "Spirit smith", - "Magic smith", - "Soul smith", - "God smith", - "AlmightySmith", + "Copper smith", + "Iron smith", + "Steel smith", + "Silver smith", + "Dragon smith", + "Spirit smith", + "Magic smith", + "Soul smith", + "God smith", + "AlmightySmith", }, /* Mirror Master */ { "Mirrorstarer", - "Mirrorpolisher", + "Mirrorcleaner", "Mirrormaker", "Mirrormagician", - "Guru of Mirror ", + "Mirror Guru", "Mirror Mage", "Mirror King", - "Mirror Emperror", - "Avatar of Mirror", + "Mirror Emperor", + "Mirror Avatar", "Ruffnor King", }, @@ -15578,6 +4809,20 @@ cptr player_title[MAX_CLASS][PY_MAX_LEVEL / 5] = "Assassinator", "Death Lord", }, + + /* Sniper */ + { + "Rookie", + "Soldier", + "Mercenary", + "Veteran", + "Swordsman", + "Champion", + "Hero", + "Baron", + "Duke", + "Lord", + }, }; #endif @@ -15585,114 +4830,113 @@ monster_power monster_powers[MAX_MONSPELLS] = { /* level, smana, %fail, manedam, %manefail, use_stat, name */ #ifdef JP -{ 1, 1, 10, 0, 15, A_CON, "¶«¤Ö" , "shriek"}, -{ 10, 4, 35, 89, 40, A_INT, "²¿¤«" , "XXX1"}, -{ 40, 35, 85, 0, 40, A_INT, "ËâÎϾõî" , "dispel magic"}, -{ 35, 30, 80, 800, 70, A_STR, "¥í¥±¥Ã¥È" , "rocket"}, -{ 2, 1, 15, 10, 15, A_DEX, "Ìð" , "arrow_1"}, -{ 5, 2, 20, 18, 20, A_DEX, "¶¯ÎϤÊÌð" , "arrow_2"}, -{ 12, 3, 25, 30, 25, A_DEX, "¥Ü¥ë¥È" , "arrow_3"}, -{ 16, 4, 30, 42, 30, A_DEX, "¶¯ÎϤʥܥë¥È" , "arrow_4"}, -{ 20, 15, 55, 1600, 95, A_CON, "»À¤Î¥Ö¥ì¥¹" , "breath acid"}, -{ 20, 15, 55, 1600, 95, A_CON, "ÅÅ·â¤Î¥Ö¥ì¥¹" , "breath elec"}, -{ 20, 15, 55, 1600, 95, A_CON, "±ê¤Î¥Ö¥ì¥¹" , "breath fire"}, -{ 20, 15, 55, 1600, 95, A_CON, "Î䵤¤Î¥Ö¥ì¥¹" , "breath cold"}, -{ 20, 15, 55, 800, 95, A_CON, "ÆǤΥ֥쥹" , "breath poison"}, -{ 20, 15, 70, 550, 95, A_CON, "ÃϹö¤Î¥Ö¥ì¥¹" , "breath nether"}, -{ 20, 16, 70, 400, 95, A_CON, "Á®¸÷¤Î¥Ö¥ì¥¹" , "breath light"}, -{ 20, 16, 70, 400, 95, A_CON, "°Å¹õ¤Î¥Ö¥ì¥¹" , "breath dark"}, -{ 20, 20, 70, 450, 95, A_CON, "º®Íð¤Î¥Ö¥ì¥¹" , "breath confusion"}, -{ 20, 20, 70, 450, 95, A_CON, "¹ì²»¤Î¥Ö¥ì¥¹" , "breath sound"}, -{ 20, 20, 70, 600, 95, A_CON, "¥«¥ª¥¹¤Î¥Ö¥ì¥¹" , "breath chaos"}, -{ 20, 16, 70, 500, 95, A_CON, "Îô²½¤Î¥Ö¥ì¥¹" , "breath disenchantment"}, -{ 30, 25, 80, 250, 95, A_CON, "°ø²Ìº®Íð¤Î¥Ö¥ì¥¹" , "breath nexus"}, -{ 35, 18, 80, 150, 95, A_CON, "»þ´ÖµÕž¤Î¥Ö¥ì¥¹" , "breath time"}, -{ 30, 25, 80, 200, 95, A_CON, "ÃÙÆߤΥ֥쥹" , "breath inertia"}, -{ 30, 28, 90, 200, 95, A_CON, "½ÅÎϤΥ֥쥹" , "breath gravity"}, -{ 20, 15, 70, 500, 95, A_CON, "ÇËÊҤΥ֥쥹" , "breath shards"}, -{ 35, 15, 80, 150, 95, A_CON, "¥×¥é¥º¥Þ¤Î¥Ö¥ì¥¹" , "breath plasma"}, -{ 30, 18, 70, 200, 95, A_CON, "¥Õ¥©¡¼¥¹¤Î¥Ö¥ì¥¹" , "breath force"}, -{ 30, 28, 80, 250, 95, A_CON, "ËâÎϤΥ֥쥹" , "breath mana"}, -{ 25, 20, 95, 320, 80, A_INT, "Êü¼Íǽµå" , "nuke ball"}, -{ 25, 15, 70, 800, 95, A_CON, "Êü¼ÍÀ­ÇÑ´þʪ¤Î¥Ö¥ì¥¹" , "breath nuke"}, -{ 30, 32, 85, 400, 80, A_INT, "½ã¥í¥°¥ë¥¹" , "raw Logrus"}, -{ 35, 40, 95, 150, 95, A_CON, "ʬ²ò¤Î¥Ö¥ì¥¹" , "breath disintegrate"}, -{ 18, 13, 55, 630, 80, A_INT, "¥¢¥·¥Ã¥É¡¦¥Ü¡¼¥ë" , "acid ball"}, -{ 14, 10, 45, 316, 60, A_INT, "¥µ¥ó¥À¡¼¡¦¥Ü¡¼¥ë" , "lightning ball"}, -{ 20, 14, 60, 720, 80, A_INT, "¥Õ¥¡¥¤¥¢¡¦¥Ü¡¼¥ë" , "fire ball"}, -{ 15, 11, 50, 320, 60, A_INT, "¥¢¥¤¥¹¡¦¥Ü¡¼¥ë" , "frost ball"}, -{ 5, 3, 40, 48, 20, A_INT, "°­½­±À" , "stinking cloud"}, -{ 25, 18, 70, 350, 80, A_INT, "ÃϹöµå" , "nether ball"}, -{ 30, 22, 75, 350, 80, A_INT, "¥¦¥©¡¼¥¿¡¼¡¦¥Ü¡¼¥ë" , "water ball"}, -{ 44, 45, 85, 550, 95, A_INT, "ËâÎϤÎÍò" , "mana storm"}, -{ 40, 42, 90, 550, 95, A_INT, "°Å¹õ¤ÎÍò" , "darkness storm"}, -{ 10, 5, 50, 0, 25, A_INT, "ËâÎϵۼý" , "drain mana"}, -{ 25, 10, 60, 0, 30, A_INT, "Àº¿À¹¶·â" , "mind blast"}, -{ 30, 14, 65, 0, 30, A_INT, "Ǿ¹¶·â" , "brain smash"}, -{ 3, 1, 25, 24, 20, A_INT, "·Ú½ý" , "cause light wounds"}, -{ 12, 2, 35, 64, 25, A_INT, "½Å½ý" , "cause serious wounds"}, -{ 22, 6, 50, 150, 30, A_INT, "Ã×Ì¿½ý" , "cause critical wounds"}, -{ 32, 10, 70, 225, 35, A_INT, "È빦¤òÆͤ¯" , "cause mortal wounds"}, -{ 13, 7, 40, 178, 40, A_INT, "¥¢¥·¥Ã¥É¡¦¥Ü¥ë¥È" , "acid bolt"}, -{ 10, 5, 35, 130, 35, A_INT, "¥µ¥ó¥À¡¼¡¦¥Ü¥ë¥È" , "lightning bolt"}, -{ 15, 9, 50, 210, 45, A_INT, "¥Õ¥¡¥¤¥¢¡¦¥Ü¥ë¥È" , "fire bolt"}, -{ 12, 6, 35, 162, 40, A_INT, "¥¢¥¤¥¹¡¦¥Ü¥ë¥È" , "frost bolt"}, -{ 40, 42, 90, 550, 95, A_INT, "¥¹¥¿¡¼¡¦¥Ð¡¼¥¹¥È" , "starburst"}, -{ 25, 17, 60, 255, 60, A_INT, "ÃϹö¤ÎÌð" , "nether bolt"}, -{ 25, 20, 65, 250, 60, A_INT, "¥¦¥©¡¼¥¿¡¼¡¦¥Ü¥ë¥È" , "water bolt"}, -{ 25, 24, 90, 400, 80, A_INT, "ËâÎϤÎÌð" , "mana bolt"}, -{ 25, 20, 80, 216, 60, A_INT, "¥×¥é¥º¥Þ¡¦¥Ü¥ë¥È" , "plasma bolt"}, -{ 25, 16, 60, 186, 60, A_INT, "¶Ë´¨¤ÎÌð" , "ice bolt"}, -{ 3, 1, 25, 12, 20, A_INT, "¥Þ¥¸¥Ã¥¯¡¦¥ß¥µ¥¤¥ë" , "magic missile"}, -{ 5, 3, 35, 0, 20, A_INT, "¶²¹²" , "scare"}, -{ 10, 5, 40, 0, 20, A_INT, "ÌÕÌÜ" , "blind"}, -{ 10, 5, 40, 0, 20, A_INT, "¥Ñ¥Ë¥Ã¥¯¡¦¥â¥ó¥¹¥¿¡¼" , "confuse"}, -{ 10, 5, 40, 0, 20, A_INT, "¥¹¥í¥¦¡¦¥â¥ó¥¹¥¿¡¼" , "slow"}, -{ 10, 5, 40, 0, 20, A_INT, "¥¹¥ê¡¼¥×¡¦¥â¥ó¥¹¥¿¡¼" , "sleep"}, -{ 20, 10, 70, 0, 40, A_INT, "¥¹¥Ô¡¼¥É" , "speed"}, -{ 45, 120, 95, 0, 60, A_INT, "ÇËÌǤμê" , "hand of doom"}, -{ 20, 15, 70, 0, 20, A_WIS, "ÂÎÎϲóÉü" , "heal"}, -{ 45, 65, 80, 0, 60, A_INT, "̵½ý¤Îµå" , "invulnerability"}, -{ 5, 1, 30, 0, 20, A_INT, "¥·¥ç¡¼¥È¡¦¥Æ¥ì¥Ý¡¼¥È" , "blink"}, -{ 15, 8, 40, 0, 30, A_INT, "¥Æ¥ì¥Ý¡¼¥È" , "teleport"}, -{ 40, 999, 99, 0, 80, A_INT, "¥¶¡¦¥ï¡¼¥ë¥É" , "The world"}, -{ 1, 0, 0, 0, 15, A_INT, "²¿¤«" , "something"}, -{ 15, 8, 50, 0, 30, A_INT, "°ú¤­¤è¤»¤ë" , "teleport to"}, -{ 20, 13, 80, 0, 30, A_INT, "¥Æ¥ì¥Ý¡¼¥È¡¦¥¢¥¦¥§¥¤" , "teleport away"}, -{ 30, 40, 95, 0, 40, A_INT, "¥Æ¥ì¥Ý¡¼¥È¡¦¥ì¥Ù¥ë" , "teleport level"}, -{ 35, 30, 80, 350, 70, A_INT, "¸÷¤Î·õ" , "psycho-spear"}, -{ 5, 1, 20, 0, 15, A_INT, "°Å°Ç" , "create darkness"}, -{ 5, 1, 20, 0, 15, A_DEX, "¥È¥é¥Ã¥×ÁϤ" , "create trap"}, -{ 15, 3, 40, 0, 30, A_INT, "µ­²±ÁÓ¼º" , "forget"}, -{ 30, 30, 70, 0, 40, A_INT, "»à¼ÔÉü³è" , "raise dead"}, -{ 40, 70, 85, 0, 45, A_INT, "±ç·³¤ò¸Æ¤Ö" , "summon kin"}, -{ 45, 90, 90, 0, 50, A_INT, "¥µ¥¤¥Ð¡¼¥Ç¡¼¥â¥ó¤Î¾¤´­" , "summon cyber"}, -{ 25, 20, 65, 0, 30, A_INT, "¥â¥ó¥¹¥¿¡¼¤Î¾¤´­" , "summon monster"}, -{ 35, 30, 75, 0, 40, A_INT, "Ê£¿ô¤Î¥â¥ó¥¹¥¿¡¼¤Î¾¤´­" , "summon monsters"}, -{ 25, 25, 65, 0, 25, A_INT, "¥¢¥ê¤Î¾¤´­" , "summon ant"}, -{ 25, 20, 60, 0, 25, A_INT, "ÃØéá¤Î¾¤´­" , "summon spider"}, -{ 35, 26, 75, 0, 40, A_INT, "¥Ï¥¦¥ó¥É¤Î¾¤´­" , "summon hound"}, -{ 30, 23, 70, 0, 35, A_INT, "¥Ò¥É¥é¤Î¾¤´­" , "summon hydra"}, -{ 40, 50, 85, 0, 40, A_INT, "Å·»È¤Î¾¤´­" , "summon angel"}, -{ 35, 50, 80, 0, 35, A_INT, "¥Ç¡¼¥â¥ó¤Î¾¤´­" , "summon deamon"}, -{ 30, 30, 75, 0, 35, A_INT, "¥¢¥ó¥Ç¥Ã¥É¤Î¾¤´­" , "summon undead"}, -{ 39, 70, 80, 0, 40, A_INT, "¥É¥é¥´¥ó¤Î¾¤´­" , "summon dragon"}, -{ 43, 85, 85, 0, 45, A_INT, "¾åµé¥¢¥ó¥Ç¥Ã¥É¤Î¾¤´­" , "summon greater undead"}, -{ 46, 90, 85, 0, 45, A_INT, "¸ÅÂå¥É¥é¥´¥ó¤Î¾¤´­" , "summon ancient dragon"}, -{ 48, 120, 90, 0, 50, A_INT, "¥¢¥ó¥Ð¡¼¤Î²¦¤Î¾¤´­" , "summon amberites"}, -{ 50, 150, 95, 0, 50, A_INT, "¥æ¥Ë¡¼¥¯¥â¥ó¥¹¥¿¡¼¤Î¾¤´­" , "summon unique"}, -#else -//...shouryaku. +{ 1, 1, 10, 0, 15, A_CON, "¶«¤Ö"}, +{ 10, 4, 35, 89, 40, A_INT, "²¿¤«"}, +{ 40, 35, 85, 0, 40, A_INT, "ËâÎϾõî"}, +{ 35, 30, 80, 800, 70, A_STR, "¥í¥±¥Ã¥È"}, +{ 5, 1, 20, 18, 15, A_DEX, "¼Í·â"}, +{ 10, 4, 35, 89, 40, A_INT, "²¿¤«"}, +{ 10, 4, 35, 89, 40, A_INT, "²¿¤«"}, +{ 10, 4, 35, 89, 40, A_INT, "²¿¤«"}, +{ 20, 15, 55, 1600, 95, A_CON, "»À¤Î¥Ö¥ì¥¹"}, +{ 20, 15, 55, 1600, 95, A_CON, "ÅÅ·â¤Î¥Ö¥ì¥¹"}, +{ 20, 15, 55, 1600, 95, A_CON, "±ê¤Î¥Ö¥ì¥¹"}, +{ 20, 15, 55, 1600, 95, A_CON, "Î䵤¤Î¥Ö¥ì¥¹"}, +{ 20, 15, 55, 800, 95, A_CON, "ÆǤΥ֥쥹"}, +{ 20, 15, 70, 550, 95, A_CON, "ÃϹö¤Î¥Ö¥ì¥¹"}, +{ 20, 16, 70, 400, 95, A_CON, "Á®¸÷¤Î¥Ö¥ì¥¹"}, +{ 20, 16, 70, 400, 95, A_CON, "°Å¹õ¤Î¥Ö¥ì¥¹"}, +{ 20, 20, 70, 450, 95, A_CON, "º®Íð¤Î¥Ö¥ì¥¹"}, +{ 20, 20, 70, 450, 95, A_CON, "¹ì²»¤Î¥Ö¥ì¥¹"}, +{ 20, 20, 70, 600, 95, A_CON, "¥«¥ª¥¹¤Î¥Ö¥ì¥¹"}, +{ 20, 16, 70, 500, 95, A_CON, "Îô²½¤Î¥Ö¥ì¥¹"}, +{ 30, 25, 80, 250, 95, A_CON, "°ø²Ìº®Íð¤Î¥Ö¥ì¥¹"}, +{ 35, 18, 80, 150, 95, A_CON, "»þ´ÖµÕž¤Î¥Ö¥ì¥¹"}, +{ 30, 25, 80, 200, 95, A_CON, "ÃÙÆߤΥ֥쥹"}, +{ 30, 28, 90, 200, 95, A_CON, "½ÅÎϤΥ֥쥹"}, +{ 20, 15, 70, 500, 95, A_CON, "ÇËÊҤΥ֥쥹"}, +{ 35, 15, 80, 150, 95, A_CON, "¥×¥é¥º¥Þ¤Î¥Ö¥ì¥¹"}, +{ 30, 18, 70, 200, 95, A_CON, "¥Õ¥©¡¼¥¹¤Î¥Ö¥ì¥¹"}, +{ 30, 28, 80, 250, 95, A_CON, "ËâÎϤΥ֥쥹"}, +{ 25, 20, 95, 320, 80, A_INT, "Êü¼Íǽµå"}, +{ 25, 15, 70, 800, 95, A_CON, "Êü¼ÍÀ­ÇÑ´þʪ¤Î¥Ö¥ì¥¹"}, +{ 30, 32, 85, 400, 80, A_INT, "½ã¥í¥°¥ë¥¹"}, +{ 35, 40, 95, 150, 95, A_CON, "ʬ²ò¤Î¥Ö¥ì¥¹"}, +{ 18, 13, 55, 630, 80, A_INT, "¥¢¥·¥Ã¥É¡¦¥Ü¡¼¥ë"}, +{ 14, 10, 45, 316, 60, A_INT, "¥µ¥ó¥À¡¼¡¦¥Ü¡¼¥ë"}, +{ 20, 14, 60, 720, 80, A_INT, "¥Õ¥¡¥¤¥¢¡¦¥Ü¡¼¥ë"}, +{ 15, 11, 50, 320, 60, A_INT, "¥¢¥¤¥¹¡¦¥Ü¡¼¥ë"}, +{ 5, 3, 40, 48, 20, A_INT, "°­½­±À"}, +{ 25, 18, 70, 350, 80, A_INT, "ÃϹöµå"}, +{ 30, 22, 75, 350, 80, A_INT, "¥¦¥©¡¼¥¿¡¼¡¦¥Ü¡¼¥ë"}, +{ 44, 45, 85, 550, 95, A_INT, "ËâÎϤÎÍò"}, +{ 40, 42, 90, 550, 95, A_INT, "°Å¹õ¤ÎÍò"}, +{ 10, 5, 50, 0, 25, A_INT, "ËâÎϵۼý"}, +{ 25, 10, 60, 0, 30, A_INT, "Àº¿À¹¶·â"}, +{ 30, 14, 65, 0, 30, A_INT, "Ǿ¹¶·â"}, +{ 3, 1, 25, 24, 20, A_INT, "·Ú½ý"}, +{ 12, 2, 35, 64, 25, A_INT, "½Å½ý"}, +{ 22, 6, 50, 150, 30, A_INT, "Ã×Ì¿½ý"}, +{ 32, 10, 70, 225, 35, A_INT, "È빦¤òÆͤ¯"}, +{ 13, 7, 40, 178, 40, A_INT, "¥¢¥·¥Ã¥É¡¦¥Ü¥ë¥È"}, +{ 10, 5, 35, 130, 35, A_INT, "¥µ¥ó¥À¡¼¡¦¥Ü¥ë¥È"}, +{ 15, 9, 50, 210, 45, A_INT, "¥Õ¥¡¥¤¥¢¡¦¥Ü¥ë¥È"}, +{ 12, 6, 35, 162, 40, A_INT, "¥¢¥¤¥¹¡¦¥Ü¥ë¥È"}, +{ 40, 42, 90, 550, 95, A_INT, "¥¹¥¿¡¼¡¦¥Ð¡¼¥¹¥È"}, +{ 25, 17, 60, 255, 60, A_INT, "ÃϹö¤ÎÌð"}, +{ 25, 20, 65, 250, 60, A_INT, "¥¦¥©¡¼¥¿¡¼¡¦¥Ü¥ë¥È"}, +{ 25, 24, 90, 400, 80, A_INT, "ËâÎϤÎÌð"}, +{ 25, 20, 80, 216, 60, A_INT, "¥×¥é¥º¥Þ¡¦¥Ü¥ë¥È"}, +{ 25, 16, 60, 186, 60, A_INT, "¶Ë´¨¤ÎÌð"}, +{ 3, 1, 25, 12, 20, A_INT, "¥Þ¥¸¥Ã¥¯¡¦¥ß¥µ¥¤¥ë"}, +{ 5, 3, 35, 0, 20, A_INT, "¶²¹²"}, +{ 10, 5, 40, 0, 20, A_INT, "ÌÕÌÜ"}, +{ 10, 5, 40, 0, 20, A_INT, "¥Ñ¥Ë¥Ã¥¯¡¦¥â¥ó¥¹¥¿¡¼"}, +{ 10, 5, 40, 0, 20, A_INT, "¥¹¥í¥¦¡¦¥â¥ó¥¹¥¿¡¼"}, +{ 10, 5, 40, 0, 20, A_INT, "¥¹¥ê¡¼¥×¡¦¥â¥ó¥¹¥¿¡¼"}, +{ 20, 10, 70, 0, 40, A_INT, "¥¹¥Ô¡¼¥É"}, +{ 45, 120, 95, 0, 60, A_INT, "ÇËÌǤμê"}, +{ 20, 15, 70, 0, 20, A_WIS, "ÂÎÎϲóÉü"}, +{ 45, 65, 80, 0, 60, A_INT, "̵½ý¤Îµå"}, +{ 5, 1, 30, 0, 20, A_INT, "¥·¥ç¡¼¥È¡¦¥Æ¥ì¥Ý¡¼¥È"}, +{ 15, 8, 40, 0, 30, A_INT, "¥Æ¥ì¥Ý¡¼¥È"}, +{ 40, 999, 99, 0, 80, A_INT, "¥¶¡¦¥ï¡¼¥ë¥É"}, +{ 1, 0, 0, 0, 15, A_INT, "²¿¤«"}, +{ 15, 8, 50, 0, 30, A_INT, "°ú¤­¤è¤»¤ë"}, +{ 20, 13, 80, 0, 30, A_INT, "¥Æ¥ì¥Ý¡¼¥È¡¦¥¢¥¦¥§¥¤"}, +{ 30, 40, 95, 0, 40, A_INT, "¥Æ¥ì¥Ý¡¼¥È¡¦¥ì¥Ù¥ë"}, +{ 35, 30, 80, 350, 70, A_INT, "¸÷¤Î·õ"}, +{ 5, 1, 20, 0, 15, A_INT, "°Å°Ç"}, +{ 5, 1, 20, 0, 15, A_DEX, "¥È¥é¥Ã¥×ÁϤ"}, +{ 15, 3, 40, 0, 30, A_INT, "µ­²±ÁÓ¼º"}, +{ 30, 30, 70, 0, 40, A_INT, "»à¼ÔÉü³è"}, +{ 40, 70, 85, 0, 45, A_INT, "±ç·³¤ò¸Æ¤Ö"}, +{ 45, 90, 90, 0, 50, A_INT, "¥µ¥¤¥Ð¡¼¥Ç¡¼¥â¥ó¤Î¾¤´­"}, +{ 25, 20, 65, 0, 30, A_INT, "¥â¥ó¥¹¥¿¡¼¤Î¾¤´­"}, +{ 35, 30, 75, 0, 40, A_INT, "Ê£¿ô¤Î¥â¥ó¥¹¥¿¡¼¤Î¾¤´­"}, +{ 25, 25, 65, 0, 25, A_INT, "¥¢¥ê¤Î¾¤´­"}, +{ 25, 20, 60, 0, 25, A_INT, "ÃØéá¤Î¾¤´­"}, +{ 35, 26, 75, 0, 40, A_INT, "¥Ï¥¦¥ó¥É¤Î¾¤´­"}, +{ 30, 23, 70, 0, 35, A_INT, "¥Ò¥É¥é¤Î¾¤´­"}, +{ 40, 50, 85, 0, 40, A_INT, "Å·»È¤Î¾¤´­"}, +{ 35, 50, 80, 0, 35, A_INT, "¥Ç¡¼¥â¥ó¤Î¾¤´­"}, +{ 30, 30, 75, 0, 35, A_INT, "¥¢¥ó¥Ç¥Ã¥É¤Î¾¤´­"}, +{ 39, 70, 80, 0, 40, A_INT, "¥É¥é¥´¥ó¤Î¾¤´­"}, +{ 43, 85, 85, 0, 45, A_INT, "¾åµé¥¢¥ó¥Ç¥Ã¥É¤Î¾¤´­"}, +{ 46, 90, 85, 0, 45, A_INT, "¸ÅÂå¥É¥é¥´¥ó¤Î¾¤´­"}, +{ 48, 120, 90, 0, 50, A_INT, "¥¢¥ó¥Ð¡¼¤Î²¦Â²¤Î¾¤´­"}, +{ 50, 150, 95, 0, 50, A_INT, "¥æ¥Ë¡¼¥¯¥â¥ó¥¹¥¿¡¼¤Î¾¤´­"}, +#else { 1, 1, 10, 0, 15, A_CON, "shriek"}, -{ 10, 4, 35, 89, 40, A_INT, "XXX1"}, -{ 40, 35, 85, 0, 40, A_INT, "dispel magic"}, +{ 10, 4, 35, 89, 40, A_INT, "something"}, +{ 40, 35, 85, 0, 40, A_INT, "dispel-magic"}, { 35, 30, 80, 800, 70, A_STR, "rocket"}, -{ 2, 1, 15, 10, 15, A_DEX, "arrow_1"}, -{ 5, 2, 20, 18, 20, A_DEX, "arrow_2"}, -{ 12, 3, 25, 30, 25, A_DEX, "arrow_3"}, -{ 16, 4, 30, 42, 30, A_DEX, "arrow_4"}, +{ 2, 1, 15, 10, 15, A_DEX, "arrow"}, +{ 5, 2, 20, 18, 20, A_DEX, "arrows"}, +{ 12, 3, 25, 30, 25, A_DEX, "missile"}, +{ 16, 4, 30, 42, 30, A_DEX, "missiles"}, { 20, 15, 55, 1600, 95, A_CON, "breath acid"}, -{ 20, 15, 55, 1600, 95, A_CON, "breath elec"}, +{ 20, 15, 55, 1600, 95, A_CON, "breath lightning"}, { 20, 15, 55, 1600, 95, A_CON, "breath fire"}, { 20, 15, 55, 1600, 95, A_CON, "breath cold"}, { 20, 15, 55, 800, 95, A_CON, "breath poison"}, @@ -15748,11 +4992,11 @@ monster_power monster_powers[MAX_MONSPELLS] = { 10, 5, 40, 0, 20, A_INT, "slow"}, { 10, 5, 40, 0, 20, A_INT, "sleep"}, { 20, 10, 70, 0, 40, A_INT, "speed"}, -{ 45, 120, 95, 0, 60, A_INT, "hand of doom"}, -{ 20, 15, 70, 0, 20, A_WIS, "heal"}, -{ 45, 65, 80, 0, 60, A_INT, "invulnerability"}, -{ 5, 1, 30, 0, 20, A_INT, "blink"}, -{ 15, 8, 40, 0, 30, A_INT, "teleport"}, +{ 45, 120, 95, 0, 60, A_INT, "the Hand of Doom"}, +{ 20, 15, 70, 0, 20, A_WIS, "heal-self"}, +{ 45, 65, 80, 0, 60, A_INT, "make invulnerable"}, +{ 5, 1, 30, 0, 20, A_INT, "blink-self"}, +{ 15, 8, 40, 0, 30, A_INT, "teleport-self"}, { 40, 999, 99, 0, 80, A_INT, "The world"}, { 1, 0, 0, 0, 15, A_INT, "something"}, { 15, 8, 50, 0, 30, A_INT, "teleport to"}, @@ -15760,30 +5004,68 @@ monster_power monster_powers[MAX_MONSPELLS] = { 30, 40, 95, 0, 40, A_INT, "teleport level"}, { 35, 30, 80, 350, 70, A_INT, "psycho-spear"}, { 5, 1, 20, 0, 15, A_INT, "create darkness"}, -{ 5, 1, 20, 0, 15, A_DEX, "create trap"}, -{ 15, 3, 40, 0, 30, A_INT, "forget"}, +{ 5, 1, 20, 0, 15, A_DEX, "create traps"}, +{ 15, 3, 40, 0, 30, A_INT, "cause amnesia"}, { 30, 30, 70, 0, 40, A_INT, "raise dead"}, -{ 40, 70, 85, 0, 45, A_INT, "summon kin"}, -{ 45, 90, 90, 0, 50, A_INT, "summon cyber"}, -{ 25, 20, 65, 0, 30, A_INT, "summon monster"}, +{ 40, 70, 85, 0, 45, A_INT, "summon aid"}, +{ 45, 90, 90, 0, 50, A_INT, "summon Cyberdemons"}, +{ 25, 20, 65, 0, 30, A_INT, "summon a monster"}, { 35, 30, 75, 0, 40, A_INT, "summon monsters"}, -{ 25, 25, 65, 0, 25, A_INT, "summon ant"}, -{ 25, 20, 60, 0, 25, A_INT, "summon spider"}, -{ 35, 26, 75, 0, 40, A_INT, "summon hound"}, -{ 30, 23, 70, 0, 35, A_INT, "summon hydra"}, -{ 40, 50, 85, 0, 40, A_INT, "summon angel"}, -{ 35, 50, 80, 0, 35, A_INT, "summon deamon"}, -{ 30, 30, 75, 0, 35, A_INT, "summon undead"}, -{ 39, 70, 80, 0, 40, A_INT, "summon dragon"}, -{ 43, 85, 85, 0, 45, A_INT, "summon greater undead"}, -{ 46, 90, 85, 0, 45, A_INT, "summon ancient dragon"}, -{ 48, 120, 90, 0, 50, A_INT, "summon amberites"}, -{ 50, 150, 95, 0, 50, A_INT, "summon unique"}, +{ 25, 25, 65, 0, 25, A_INT, "summon ants"}, +{ 25, 20, 60, 0, 25, A_INT, "summon spiders"}, +{ 35, 26, 75, 0, 40, A_INT, "summon hounds"}, +{ 30, 23, 70, 0, 35, A_INT, "summon hydras"}, +{ 40, 50, 85, 0, 40, A_INT, "summon an angel"}, +{ 35, 50, 80, 0, 35, A_INT, "summon a daemon"}, +{ 30, 30, 75, 0, 35, A_INT, "summon an undead"}, +{ 39, 70, 80, 0, 40, A_INT, "summon a dragon"}, +{ 43, 85, 85, 0, 45, A_INT, "summon Greater Undead"}, +{ 46, 90, 85, 0, 45, A_INT, "summon Ancient Dragon"}, +{ 48, 120, 90, 0, 50, A_INT, "summon Lords of Amber"}, +{ 50, 150, 95, 0, 50, A_INT, "summon Unique Monsters"}, #endif }; +cptr monster_powers_short[MAX_MONSPELLS] = { +#ifdef JP + + "¶«¤Ö", "²¿¤«", "ËâÎϾõî", "¥í¥±¥Ã¥È", "¼Í·â", "²¿¤«", "²¿¤«", "²¿¤«", + "»À", "ÅÅ·â", "²Ð±ê", "Î䵤", "ÆÇ", "ÃϹö", "Á®¸÷", "°Å¹õ", + "º®Íð", "¹ì²»", "¥«¥ª¥¹", "Îô²½", "°ø²Ìº®Íð", "»þ´ÖµÕž", "ÃÙÆß", "½ÅÎÏ", + "ÇËÊÒ", "¥×¥é¥º¥Þ", "¥Õ¥©¡¼¥¹", "ËâÎÏ", "Êü¼Íǽµå", "Êü¼ÍÀ­ÇÑ´þʪ", "½ã¥í¥°¥ë¥¹", "ʬ²ò", + + "»À", "ÅÅ·â", "²Ð±ê", "Î䵤", "°­½­±À", "ÃϹöµå", "¥¦¥©¡¼¥¿¡¼", "ËâÎϤÎÍò", + "°Å¹õ¤ÎÍò", "ËâÎϵۼý", "Àº¿À¹¶·â", "Ǿ¹¶·â", "·Ú½ý", "½Å½ý", "Ã×Ì¿½ý", "È빦¤òÆͤ¯", + "»À", "ÅÅ·â", "²Ð±ê", "Î䵤", "¥¹¥¿¡¼¥Ð¡¼¥¹¥È", "ÃϹö¤ÎÌð", "¥¦¥©¡¼¥¿¡¼", "ËâÎϤÎÌð", + "¥×¥é¥º¥Þ", "¶Ë´¨", "¥Þ¥¸¥Ã¥¯¥ß¥µ¥¤¥ë", "¶²¹²", "ÌÕÌÜ", "º®Íð", "¸ºÂ®", "¿ç̲", + + "²Ã®", "ÇËÌǤμê", "ÂÎÎϲóÉü", "̵½ý¤Îµå", "¥·¥ç¡¼¥È¥Æ¥ì¥Ý¡¼¥È", "¥Æ¥ì¥Ý¡¼¥È", "»þ¤ò»ß¤á¤ë", "²¿¤«", + "°ú¤­¤è¤»¤ë", "¥Æ¥ì¥Ý¡¼¥È¥¢¥¦¥§¥¤", "¥Æ¥ì¥Ý¡¼¥È¥ì¥Ù¥ë", "¸÷¤Î·õ", "°Å°Ç", "¥È¥é¥Ã¥×ÁϤ", "µ­²±ÁÓ¼º", "»à¼ÔÉü³è", + "±ç·³", "¥µ¥¤¥Ð¡¼¥Ç¡¼¥â¥ó", "¥â¥ó¥¹¥¿¡¼", "Ê£¿ô¤Î¥â¥ó¥¹¥¿¡¼", "µÂ", "ÃØéá", "¥Ï¥¦¥ó¥É", "¥Ò¥É¥é", + "Å·»È", "°­Ëâ", "¥¢¥ó¥Ç¥Ã¥É", "¥É¥é¥´¥ó", "¾åµé¥¢¥ó¥Ç¥Ã¥É", "¸ÅÂå¥É¥é¥´¥ó", "¥¢¥ó¥Ð¡¼¤Î²¦Â²", "¥æ¥Ë¡¼¥¯" + +#else + + "Shriek", "Something", "Dispel-magic", "Rocket", "Arrow", "Arrows", "Missile", "Missiles", + "Acid", "Lightning", "Fire", "Cold", "Poison", "Nether", "Light", "Dark", + "Confusion", "Sound", "Chaos", "Disenchantment", "Nexus", "Time", "Inertia", "Gravity", + "Shards", "Plasma", "Force", "Mana", "Nuke", "Nuke", "Logrus", "Disintergrate", + + "Acid", "Lightning", "Fire", "Frost", "Stinking Cloud", "Nether", "Water", "Mana storm", + "Darkness storm", "Drain mana", "Mind blast", "Brain smash", "Cause Light Wound", "Cause Serious Wound", "Cause Critical Wound", "Cause Mortal Wound", + "Acid", "Lightning", "Fire", "Frost", "Starburst", "Nether", "Water", "Mana", + "Plasm", "Ice", "Magic missile", "Scare", "Blind", "Confuse", "Slow", "Sleep", + + "Speed", "Hand of doom", "Heal-self", "Invulnerable", "Blink", "Teleport", "The world", "Something", + "Teleport to", "Teleport away", "Teleport level", "Psycho-spear", "Create darkness", "Create traps", "Amnesia", "Raise dead", + "Aid", "Cyberdeamons", "A monster", "Monsters", "Ants", "Spiders", "Hounds", "Hydras", + "Angel", "Daemon", "Undead", "Dragon", "Greater Undead", "Ancient Dragon", "Lords of Amber", "Unique monsters" + +#endif +}; + /* * Hack -- the "basic" color names (see "TERM_xxx") @@ -15791,22 +5073,22 @@ monster_power monster_powers[MAX_MONSPELLS] = cptr color_names[16] = { #ifdef JP - "¹õ", - "Çò", - "Àij¥¿§", - "¥ª¥ì¥ó¥¸", - "ÀÖ", - "ÎÐ", - "ÀÄ", - "àèàῧ", - "³¥¿§", - "ÌÀÀij¥¿§", - "»ç", - "²«", - "ÌÀ¤ë¤¤ÀÖ", - "ÌÀ¤ë¤¤ÎÐ", - "ÌÀ¤ë¤¤ÀÄ", - "ÌÀàèàῧ", + "¹õ", + "Çò", + "Àij¥¿§", + "¥ª¥ì¥ó¥¸", + "ÀÖ", + "ÎÐ", + "ÀÄ", + "àèàῧ", + "³¥¿§", + "ÌÀÀij¥¿§", + "»ç", + "²«", + "ÌÀ¤ë¤¤ÀÖ", + "ÌÀ¤ë¤¤ÎÐ", + "ÌÀ¤ë¤¤ÀÄ", + "ÌÀàèàῧ", #else "Dark", "White", @@ -15835,9 +5117,9 @@ cptr color_names[16] = cptr stat_names[6] = { #ifdef JP - "ÏÓÎÏ :", "ÃÎǽ :", "¸­¤µ :", "´ïÍÑ :", "ÂÑµ× :", "Ì¥ÎÏ :" + "ÏÓÎÏ :", "ÃÎǽ :", "¸­¤µ :", "´ïÍÑ :", "ÂÑµ× :", "Ì¥ÎÏ :" #else - "STR: ", "INT: ", "WIS: ", "DEX: ", "CON: ", "CHR: " + "STR : ", "INT : ", "WIS : ", "DEX : ", "CON : ", "CHR : " #endif }; @@ -15848,9 +5130,9 @@ cptr stat_names[6] = cptr stat_names_reduced[6] = { #ifdef JP - "ÏÓÎÏx:", "ÃÎǽx:", "¸­¤µx:", "´ïÍÑx:", "Âѵ×x:", "Ì¥ÎÏx:" + "ÏÓÎÏx:", "ÃÎǽx:", "¸­¤µx:", "´ïÍÑx:", "Âѵ×x:", "Ì¥ÎÏx:" #else - "Str: ", "Int: ", "Wis: ", "Dex: ", "Con: ", "Chr: " + "Str : ", "Int : ", "Wis : ", "Dex : ", "Con : ", "Chr : " #endif }; @@ -15873,25 +5155,25 @@ cptr stat_names_reduced[6] = cptr window_flag_desc[32] = { #ifdef JP - "»ý¤Áʪ/ÁõÈ÷°ìÍ÷", + "»ý¤Áʪ/ÁõÈ÷°ìÍ÷", #else "Display inven/equip", #endif #ifdef JP - "ÁõÈ÷/»ý¤Áʪ°ìÍ÷", + "ÁõÈ÷/»ý¤Áʪ°ìÍ÷", #else "Display equip/inven", #endif #ifdef JP - "¼öʸ°ìÍ÷", + "¼öʸ°ìÍ÷", #else "Display spell list", #endif #ifdef JP - "¥­¥ã¥é¥¯¥¿¾ðÊó", + "¥­¥ã¥é¥¯¥¿¾ðÊó", #else "Display character", #endif @@ -15899,37 +5181,37 @@ cptr window_flag_desc[32] = NULL, NULL, #ifdef JP - "¥á¥Ã¥»¡¼¥¸", + "¥á¥Ã¥»¡¼¥¸", #else "Display messages", #endif #ifdef JP - "¥À¥ó¥¸¥ç¥óÁ´ÂοÞ", + "¥À¥ó¥¸¥ç¥óÁ´ÂοÞ", #else "Display overhead view", #endif #ifdef JP - "¥â¥ó¥¹¥¿¡¼¤Î»×¤¤½Ð", + "¥â¥ó¥¹¥¿¡¼¤Î»×¤¤½Ð", #else "Display monster recall", #endif #ifdef JP - "¥¢¥¤¥Æ¥à¤Î¾ÜºÙ", + "¥¢¥¤¥Æ¥à¤Î¾ÜºÙ", #else "Display object recall", #endif #ifdef JP - "¼«Ê¬¤Î¼þ°Ï¤òɽ¼¨", + "¼«Ê¬¤Î¼þ°Ï¤òɽ¼¨", #else "Display dungeon view", #endif #ifdef JP - "µ­Ç°»£±Æ", + "µ­Ç°»£±Æ", #else "Display snap-shot", #endif @@ -15937,13 +5219,13 @@ cptr window_flag_desc[32] = NULL, NULL, #ifdef JP - "¥Ü¡¼¥°¡¦¥á¥Ã¥»¡¼¥¸", + "¥Ü¡¼¥°¡¦¥á¥Ã¥»¡¼¥¸", #else "Display borg messages", #endif #ifdef JP - "¥Ü¡¼¥°¡¦¥¹¥Æ¡¼¥¿¥¹", + "¥Ü¡¼¥°¡¦¥¹¥Æ¡¼¥¿¥¹", #else "Display borg status", #endif @@ -15970,1090 +5252,945 @@ cptr window_flag_desc[32] = /* * Available Options * - * Option Screen Sets: - * - * Set 1: User Interface - * Set 2: Disturbance - * Set 3: Inventory - * Set 4: Game Play - * - * Note that bits 28-31 of set 0 are currently unused. */ option_type option_info[] = { /*** Input Options ***/ #ifdef JP - { &rogue_like_commands, FALSE, 1, 0, 0, - "rogue_like_commands", "¥í¡¼¥°É÷¥­¡¼ÇÛÃÖ¤ò»ÈÍѤ¹¤ë" }, + { &rogue_like_commands, FALSE, OPT_PAGE_INPUT, 0, 0, + "rogue_like_commands", "¥í¡¼¥°É÷¥­¡¼ÇÛÃÖ¤ò»ÈÍѤ¹¤ë" }, #else - { &rogue_like_commands, FALSE, 1, 0, 0, + { &rogue_like_commands, FALSE, OPT_PAGE_INPUT, 0, 0, "rogue_like_commands", "Rogue-like commands" }, #endif - #ifdef JP - { &quick_messages, TRUE, 1, 0, 1, - "quick_messages", "¥¯¥¤¥Ã¥¯¡¦¥á¥Ã¥»¡¼¥¸¤ò»ÈÍѤ¹¤ë" }, + { &always_pickup, FALSE, OPT_PAGE_INPUT, 0, 5, + "always_pickup", "¾ï¤Ë¥¢¥¤¥Æ¥à¤ò½¦¤¦" }, #else - { &quick_messages, TRUE, 1, 0, 1, - "quick_messages", "Activate quick messages" }, + { &always_pickup, FALSE, OPT_PAGE_INPUT, 0, 5, + "always_pickup", "Pick things up by default" }, #endif - #ifdef JP - { &auto_more, FALSE, 1, 2, 6, - "auto_more", "¥­¡¼ÂÔ¤Á¤·¤Ê¤¤¤ÇϢ³¤Ç¥á¥Ã¥»¡¼¥¸¤òɽ¼¨¤¹¤ë" }, + { &carry_query_flag, FALSE, OPT_PAGE_INPUT, 0, 3, + "carry_query_flag", "¥¢¥¤¥Æ¥à¤ò½¦¤¦Á°¤Ë³Îǧ¤¹¤ë" }, #else - { &auto_more, FALSE, 1, 2, 6, - "auto_more", "Automatically clear '-more-' prompts" }, + { &carry_query_flag, FALSE, OPT_PAGE_INPUT, 0, 3, + "carry_query_flag", "Prompt before picking things up" }, #endif - #ifdef JP - { &command_menu, TRUE, 1, 2, 7, - "command_menu", "¥á¥Ë¥å¡¼¤Ë¤è¤ê¥³¥Þ¥ó¥ÉÁªÂò¤òÍ­¸ú¤Ë¤¹¤ë" }, + { &quick_messages, TRUE, OPT_PAGE_INPUT, 0, 1, + "quick_messages", "¥¯¥¤¥Ã¥¯¡¦¥á¥Ã¥»¡¼¥¸¤ò»ÈÍѤ¹¤ë" }, #else - { &command_menu, TRUE, 1, 2, 7, - "command_menu", "Enable command selection menu" }, + { &quick_messages, TRUE, OPT_PAGE_INPUT, 0, 1, + "quick_messages", "Activate quick messages" }, #endif - #ifdef JP - { &other_query_flag, FALSE, 1, 0, 2, - "other_query_flag", "¾²¾å¤Î¥¢¥¤¥Æ¥à¤ò»ÈÍѤ¹¤ë¤È¤­¤Ë³Îǧ¤¹¤ë" }, + { &auto_more, FALSE, OPT_PAGE_INPUT, 2, 6, + "auto_more", "¥­¡¼ÂÔ¤Á¤·¤Ê¤¤¤ÇϢ³¤Ç¥á¥Ã¥»¡¼¥¸¤òɽ¼¨¤¹¤ë" }, #else - { &other_query_flag, FALSE, 1, 0, 2, - "other_query_flag", "Prompt for floor item selection" }, + { &auto_more, FALSE, OPT_PAGE_INPUT, 2, 6, + "auto_more", "Automatically clear '-more-' prompts" }, #endif - #ifdef JP - { &carry_query_flag, FALSE, 1, 0, 3, - "carry_query_flag", "¥¢¥¤¥Æ¥à¤ò½¦¤¦Á°¤Ë³Îǧ¤¹¤ë" }, + { &command_menu, TRUE, OPT_PAGE_INPUT, 2, 7, + "command_menu", "¥á¥Ë¥å¡¼¤Ë¤è¤ê¥³¥Þ¥ó¥ÉÁªÂò¤òÍ­¸ú¤Ë¤¹¤ë" }, #else - { &carry_query_flag, FALSE, 1, 0, 3, - "carry_query_flag", "Prompt before picking things up" }, + { &command_menu, TRUE, OPT_PAGE_INPUT, 2, 7, + "command_menu", "Enable command selection menu" }, #endif - #ifdef JP - { &use_old_target, FALSE, 1, 0, 4, - "use_old_target", "¾ï¤Ë°ÊÁ°¤Î¥¿¡¼¥²¥Ã¥È¤ò»ØÄꤹ¤ë" }, + { &other_query_flag, FALSE, OPT_PAGE_INPUT, 0, 2, + "other_query_flag", "¾²¾å¤Î¥¢¥¤¥Æ¥à¤ò»ÈÍѤ¹¤ë¤È¤­¤Ë³Îǧ¤¹¤ë" }, #else - { &use_old_target, FALSE, 1, 0, 4, - "use_old_target", "Use old target by default" }, + { &other_query_flag, FALSE, OPT_PAGE_INPUT, 0, 2, + "other_query_flag", "Prompt for floor item selection" }, #endif - #ifdef JP - { &always_pickup, FALSE, 1, 0, 5, - "always_pickup", "¾ï¤Ë¥¢¥¤¥Æ¥à¤ò½¦¤¦" }, + { &use_old_target, FALSE, OPT_PAGE_INPUT, 0, 4, + "use_old_target", "¾ï¤Ë°ÊÁ°¤Î¥¿¡¼¥²¥Ã¥È¤ò»ØÄꤹ¤ë" }, #else - { &always_pickup, FALSE, 1, 0, 5, - "always_pickup", "Pick things up by default" }, + { &use_old_target, FALSE, OPT_PAGE_INPUT, 0, 4, + "use_old_target", "Use old target by default" }, #endif - #ifdef JP - { &always_repeat, TRUE, 1, 0, 6, - "always_repeat", "¥³¥Þ¥ó¥É¼«Æ°·«¤êÊÖ¤·" }, + { &always_repeat, TRUE, OPT_PAGE_INPUT, 0, 6, + "always_repeat", "¥³¥Þ¥ó¥É¼«Æ°·«¤êÊÖ¤·" }, #else - { &always_repeat, TRUE, 1, 0, 6, + { &always_repeat, TRUE, OPT_PAGE_INPUT, 0, 6, "always_repeat", "Repeat obvious commands" }, #endif - #ifdef JP - { &confirm_destroy, FALSE, 1, 5, 3, + { &confirm_destroy, FALSE, OPT_PAGE_INPUT, 5, 3, "confirm_destroy", "¡Ö̵²ÁÃ͡פʥ¢¥¤¥Æ¥à¤òÇ˲õ¤¹¤ë»þ³Îǧ¤¹¤ë" }, #else - { &confirm_destroy, FALSE, 1, 5, 3, + { &confirm_destroy, FALSE, OPT_PAGE_INPUT, 5, 3, "confirm_destroy", "Prompt for destruction of known worthless items" }, #endif - #ifdef JP - { &wear_confirm, TRUE, 1, 5, 4, + { &confirm_wear, TRUE, OPT_PAGE_INPUT, 5, 4, "confirm_wear", "¼ö¤ï¤ì¤¿Êª¤òÁõÈ÷¤¹¤ë»þ³Îǧ¤¹¤ë" }, #else - { &wear_confirm, TRUE, 1, 5, 4, + { &confirm_wear, TRUE, OPT_PAGE_INPUT, 5, 4, "confirm_wear", "Confirm to wear/wield known cursed items" }, #endif - #ifdef JP - { &confirm_stairs, FALSE, 1, 5, 5, - "confirm_stairs", "Ê̤γ¬¤Ë¹Ô¤¯»þ³Îǧ¤¹¤ë" }, + { &confirm_quest, TRUE, OPT_PAGE_INPUT, 1, 9, + "confirm_quest", "¥¯¥¨¥¹¥È¤òÄü¤á¤Æ³¬ÃʤÇƨ¤²¤ëÁ°¤Ë³Îǧ¤¹¤ë" }, #else - { &confirm_stairs, FALSE, 1, 5, 5, - "confirm_stairs", "Prompt before exiting a dungeon level" }, + { &confirm_quest, TRUE, OPT_PAGE_INPUT, 1, 9, + "confirm_quest", "Prompt before exiting a quest level" }, #endif - #ifdef JP - { &target_pet, TRUE, 1, 2, 5, - "target_pet", "¥Ú¥Ã¥È¤ò¥¿¡¼¥²¥Ã¥È¤Ë¤¹¤ë" }, + { &target_pet, FALSE, OPT_PAGE_INPUT, 2, 5, + "target_pet", "¥Ú¥Ã¥È¤ò¥¿¡¼¥²¥Ã¥È¤Ë¤¹¤ë" }, #else - { &target_pet, TRUE, 1, 2, 5, + { &target_pet, FALSE, OPT_PAGE_INPUT, 2, 5, "target_pet", "Allow targetting pets" }, #endif - - /*** Output Options ***/ - -#ifdef JP - { &depth_in_feet, FALSE, 2, 0, 7, - "depth_in_feet", "¥À¥ó¥¸¥ç¥ó¤Î¿¼¤µ¤ò¥Õ¥£¡¼¥È¤Çɽ¼¨¤¹¤ë" }, -#else - { &depth_in_feet, FALSE, 2, 0, 7, - "depth_in_feet", "Show dungeon level in feet" }, -#endif - - -#ifdef JP - { &show_labels, TRUE, 2, 0, 10, - "show_labels", "ÁõÈ÷°ìÍ÷¤ÇÁõÈ÷¾ì½ê¤òɽ¼¨¤¹¤ë" }, -#else - { &show_labels, TRUE, 2, 0, 10, - "show_labels", "Show labels in object listings" }, -#endif - - -#ifdef JP - { &show_weights, TRUE, 2, 0, 11, - "show_weights", "¥¢¥¤¥Æ¥à°ìÍ÷¤Ç½ÅÎ̤òɽ¼¨¤¹¤ë" }, -#else - { &show_weights, TRUE, 2, 0, 11, - "show_weights", "Show weights in object listings" }, -#endif - - -#ifdef JP - { &show_item_graph, TRUE, 2, 2, 0, - "show_item_graph", "¥¢¥¤¥Æ¥à¤Î¥·¥ó¥Ü¥ë¤òɽ¼¨¤¹¤ë" }, -#else - { &show_item_graph, TRUE, 2, 2, 0, - "show_item_graph", "Show items graphics" }, -#endif - - +#ifdef ALLOW_EASY_OPEN #ifdef JP - { &show_choices, TRUE, 2, 0, 12, - "show_choices", "»ý¤Áʪ/ÁõÈ÷¥¦¥£¥ó¥É¥¦¤ËÁªÂò¥¢¥¤¥Æ¥àɽ¼¨" }, + { &easy_open, TRUE, OPT_PAGE_INPUT, 5, 7, + "easy_open", "¼«Æ°Åª¤Ë¥É¥¢¤ò³«¤±¤ë" }, #else - { &show_choices, TRUE, 2, 0, 12, - "show_choices", "Show choices in certain sub-windows" }, + { &easy_open, TRUE, OPT_PAGE_INPUT, 5, 7, + "easy_open", "Automatically open doors" }, #endif +#endif /* ALLOW_EASY_OPEN */ - +#ifdef ALLOW_EASY_DISARM #ifdef JP - { &plain_pickup, FALSE, 2, 6, 6, - "plain_pickup", "¡Ö½¦¤Ã¤¿¡×¥á¥Ã¥»¡¼¥¸¤ò´Êά²½¤¹¤ë" }, + { &easy_disarm, TRUE, OPT_PAGE_INPUT, 5, 8, + "easy_disarm", "¼«Æ°Åª¤Ë櫤ò²ò½ü¤¹¤ë" }, #else - { &plain_pickup, FALSE,99, 6, 6, - "plain_pickup", "Plain pickup messages(japanese only)" }, + { &easy_disarm, TRUE, OPT_PAGE_INPUT, 5, 8, + "easy_disarm", "Automatically disarm traps" }, #endif +#endif /* ALLOW_EASY_DISARM */ - +#ifdef ALLOW_EASY_FLOOR /* TNB */ #ifdef JP - { &player_symbols, FALSE, 2, 1, 13, - "player_symbols", "¥×¥ì¥¤¥ä¡¼¤òÆÃÊ̤ʵ­¹æ¤Çɽ¼¨¤¹¤ë"}, + { &easy_floor, FALSE, OPT_PAGE_INPUT, 5, 9, + "easy_floor", "¾²¾å¤Ç½Å¤Ê¤Ã¤¿¥¢¥¤¥Æ¥à¤ò¥ê¥¹¥È¤¹¤ë" }, #else - { &player_symbols, FALSE, 2, 1, 13, - "player_symbols", "Use special symbols for the player char"}, + { &easy_floor, FALSE, OPT_PAGE_INPUT, 5, 9, + "easy_floor", "Display floor stacks in a list" }, #endif - +#endif /* ALLOW_EASY_FLOOR -- TNB */ #ifdef JP - { &equippy_chars, TRUE, 2, 1, 12, - "equippy_chars", "¥¹¥Æ¡¼¥¿¥¹¤Ëʸ»ú¤ÇÁõÈ÷¤òɽ¼¨¤¹¤ë" }, + { &use_command, FALSE, OPT_PAGE_INPUT, 5, 10, + "use_command", "¡Ö»È¤¦(a)¡×¥³¥Þ¥ó¥É¤Ç¥¢¥¤¥Æ¥à¤ò²¿¤Ç¤â»È¤¨¤ë" }, #else - { &equippy_chars, TRUE, 2, 1, 12, - "equippy_chars", "Display 'equippy' chars" }, + { &use_command, FALSE, OPT_PAGE_INPUT, 5, 10, + "use_command", "Allow unified use command" }, #endif - #ifdef JP - { &skip_mutations, FALSE, 2, 5, 0, - "skip_mutations", "'C'¥³¥Þ¥ó¥É¤ÇÆÍÁ³ÊÑ°Û¤òɽ¼¨¤¹¤ë" }, + { &over_exert, FALSE, OPT_PAGE_INPUT, 0, 29, + "over_exert", "MP¤¬Â­¤ê¤Ê¤¯¤Æ¤âËâË¡¤ËÄ©À魯¤ë" }, #else - { &skip_mutations, FALSE, 2, 5, 0, - "skip_mutations", "Display mutations in 'C'haracter Display" }, + { &over_exert, FALSE, OPT_PAGE_INPUT, 0, 29, + "over_exert", "Allow casting spells when short of mana" }, #endif - #ifdef JP - { &plain_descriptions, TRUE, 2, 5, 1, - "plain_descriptions", "¥¢¥¤¥Æ¥à¤Îµ­½Ò¤ò´Êά¤Ë¤¹¤ë" }, + { &numpad_as_cursorkey, TRUE, OPT_PAGE_INPUT, 2, 31, + "numpad_as_cursorkey", "¥¨¥Ç¥£¥¿Æâ¤Ç¥Æ¥ó¥­¡¼¤ò¥«¡¼¥½¥ë¥­¡¼¤È¤·¤Æ»È¤¦" }, #else - { &plain_descriptions, TRUE, 2, 5, 1, - "plain_descriptions", "Plain object descriptions" }, + { &numpad_as_cursorkey, TRUE, OPT_PAGE_INPUT, 2, 31, + "numpad_as_cursorkey", "Use numpad keys as cursor keys in editor mode" }, #endif + /*** Map Screen Options ***/ #ifdef JP - { ¢er_player, FALSE, 2, 5, 11, - "center_player", "¾ï¤Ë¥×¥ì¥¤¥ä¡¼¤òÃæ¿´¤ËÃÖ¤¯(*ÃÙ¤¤*)" }, + { ¢er_player, FALSE, OPT_PAGE_MAPSCREEN, 5, 11, + "center_player", "¾ï¤Ë¥×¥ì¥¤¥ä¡¼¤òÃæ¿´¤ËÃÖ¤¯(*ÃÙ¤¤*)" }, #else - { ¢er_player, FALSE, 2, 5, 11, + { ¢er_player, FALSE, OPT_PAGE_MAPSCREEN, 5, 11, "center_player", "Center map while walking (*slow*)" }, #endif - #ifdef JP - { ¢er_running, TRUE, 2, 5, 12, - "center_running", "Áö¤Ã¤Æ¤¤¤ë»þ¤Ç¤âÃæ¿´¤ËÃÖ¤¯" }, + { ¢er_running, TRUE, OPT_PAGE_MAPSCREEN, 5, 12, + "center_running", "Áö¤Ã¤Æ¤¤¤ë»þ¤Ç¤âÃæ¿´¤ËÃÖ¤¯" }, #else - { ¢er_running, TRUE, 2, 5, 12, + { ¢er_running, TRUE, OPT_PAGE_MAPSCREEN, 5, 12, "center_running", "Centering even while running" }, #endif - #ifdef JP - { &view_yellow_lite, TRUE, 2, 1, 28, - "view_yellow_lite", "ÌÀ¤«¤ê¤ÎÈϰϤòÆÃÊ̤ʿ§¤Çɽ¼¨¤¹¤ë" }, + { &view_yellow_lite, TRUE, OPT_PAGE_MAPSCREEN, 1, 28, + "view_yellow_lite", "ÌÀ¤«¤ê¤ÎÈϰϤòÆÃÊ̤ʿ§¤Çɽ¼¨¤¹¤ë" }, #else - { &view_yellow_lite, TRUE, 2, 1, 28, + { &view_yellow_lite, TRUE, OPT_PAGE_MAPSCREEN, 1, 28, "view_yellow_lite", "Use special colors for torch-lit grids" }, #endif - #ifdef JP - { &view_bright_lite, TRUE, 2, 1, 29, - "view_bright_lite", "»ë³¦¤ÎÈϰϤòÆÃÊ̤ʿ§¤Çɽ¼¨¤¹¤ë" }, + { &view_bright_lite, TRUE, OPT_PAGE_MAPSCREEN, 1, 29, + "view_bright_lite", "»ë³¦¤ÎÈϰϤòÆÃÊ̤ʿ§¤Çɽ¼¨¤¹¤ë" }, #else - { &view_bright_lite, TRUE, 2, 1, 29, + { &view_bright_lite, TRUE, OPT_PAGE_MAPSCREEN, 1, 29, "view_bright_lite", "Use special colors for 'viewable' grids" }, #endif - #ifdef JP - { &view_granite_lite, TRUE, 2, 1, 30, - "view_granite_lite", "ÊɤòÆÃÊ̤ʿ§¤Çɽ¼¨¤¹¤ë(½Å¤¤)" }, + { &view_granite_lite, TRUE, OPT_PAGE_MAPSCREEN, 1, 30, + "view_granite_lite", "ÊɤòÆÃÊ̤ʿ§¤Çɽ¼¨¤¹¤ë(½Å¤¤)" }, #else - { &view_granite_lite, TRUE, 2, 1, 30, + { &view_granite_lite, TRUE, OPT_PAGE_MAPSCREEN, 1, 30, "view_granite_lite", "Use special colors for wall grids (slow)" }, #endif - #ifdef JP - { &view_special_lite, TRUE, 2, 1, 31, - "view_special_lite", "¾²¤òÆÃÊ̤ʿ§¤Çɽ¼¨¤¹¤ë(½Å¤¤)" }, + { &view_special_lite, TRUE, OPT_PAGE_MAPSCREEN, 1, 31, + "view_special_lite", "¾²¤òÆÃÊ̤ʿ§¤Çɽ¼¨¤¹¤ë(½Å¤¤)" }, #else - { &view_special_lite, TRUE, 2, 1, 31, + { &view_special_lite, TRUE, OPT_PAGE_MAPSCREEN, 1, 31, "view_special_lite", "Use special colors for floor grids (slow)" }, #endif #ifdef JP - { &new_ascii_graphics, FALSE, 2, 2, 4, - "new_ascii_graphics", "ÃÏ·Á¤ÎÌÀ°Å¤ò¤Ï¤Ã¤­¤ê¤Èɽ¼¨¤¹¤ë" }, + { &view_perma_grids, TRUE, OPT_PAGE_MAPSCREEN, 1, 6, + "view_perma_grids", "ÌÀ¤ë¤¤¾ì½ê¤Ï¤½¤Î¤Þ¤Þ¤Ë¤¹¤ë" }, #else - { &new_ascii_graphics, FALSE, 2, 2, 4, - "new_ascii_graphics", "Show a clear contrast between light and dark" }, + { &view_perma_grids, TRUE, OPT_PAGE_MAPSCREEN, 1, 6, + "view_perma_grids", "Map remembers all perma-lit grids" }, #endif #ifdef JP - { &display_path, FALSE, 2, 2, 8, - "display_path", "ËâË¡¤äÌð¤Îµ°Àפòɽ¼¨¤¹¤ë" }, + { &view_torch_grids, FALSE, OPT_PAGE_MAPSCREEN, 1, 7, + "view_torch_grids", "ÌÀ¤«¤ê¤Ç¾È¤é¤·¤¿¾ì½ê¤Ï¤½¤Î¤Þ¤Þ¤Ë¤¹¤ë" }, #else - { &display_path, FALSE, 2, 2, 8, - "display_path", "Display actual path before shooting" }, + { &view_torch_grids, FALSE, OPT_PAGE_MAPSCREEN, 1, 7, + "view_torch_grids", "Map remembers all torch-lit grids" }, #endif - #ifdef JP - { &always_show_list, TRUE, 2, 4, 0, - "always_show_list", "ÁªÂò»þ¤Ë¤Ï¾ï¤Ë°ìÍ÷¤òɽ¼¨¤¹¤ë" }, + { &view_unsafe_grids, FALSE, OPT_PAGE_MAPSCREEN, 1, 8, + "view_unsafe_grids", "¥È¥é¥Ã¥×´¶ÃκѤߤǤʤ¤¾ì½ê¤òɽ¼¨¤¹¤ë" }, #else - { &always_show_list, TRUE, 2, 4, 0, - "always_show_list", "Always show list at first when select items" }, + { &view_unsafe_grids, FALSE, OPT_PAGE_MAPSCREEN, 1, 8, + "view_unsafe_grids", "Map marked by detect traps" }, #endif - #ifdef JP - { &old_way_of_kaz, TRUE, 2, 4, 5, - "old_way_of_kaz", "¥¢¥¤¥Æ¥à¤Î¼ïÎà¤Ë¤è¤Ã¤Æ¿ô¤¨Êý¤òÊѤ¨¤ë" }, + { &view_reduce_view, FALSE, OPT_PAGE_MAPSCREEN, 1, 17, + "view_reduce_view", "³¹¤Ç¤Ï»ëÌî¤ò¶¹¤¯¤¹¤ë" }, #else - { &old_way_of_kaz, TRUE, 99, 4, 5, - "old_way_of_kaz", "Change a way to counting (japanese only)" }, + { &view_reduce_view, FALSE, OPT_PAGE_MAPSCREEN, 1, 17, + "view_reduce_view", "Reduce view-radius in town" }, #endif - - /*** Game-Play ***/ - #ifdef JP - { &manual_haggle, FALSE, 3, 1, 0, - "manual_haggle", "Ź¤ÇÃÍÀÚ¤ê¸ò¾Ä¤ò¤¹¤ë" }, + { &fresh_before, TRUE, OPT_PAGE_MAPSCREEN, 1, 23, + "fresh_before", "Ϣ³¥³¥Þ¥ó¥ÉÃæ¤Ë²èÌ̤òºÆÉÁ²è¤·Â³¤±¤ë" }, #else - { &manual_haggle, FALSE, 3, 1, 0, - "manual_haggle", "Manualy haggle in stores" }, + { &fresh_before, TRUE, OPT_PAGE_MAPSCREEN, 1, 23, + "fresh_before", "Flush output while continuous command" }, #endif - #ifdef JP - { &auto_scum, FALSE, 3, 1, 1, - "auto_scum", "³¬¤ÎÊ·°Ïµ¤¼«Æ°Áª¤ê¹¥¤ß" }, + { &fresh_after, FALSE, OPT_PAGE_MAPSCREEN, 1, 24, + "fresh_after", "¥³¥Þ¥ó¥É¸å¤Ë²èÌ̤ò¾ï¤ËºÆÉÁ²è¤·Â³¤±¤ë" }, #else - { &auto_scum, FALSE, 3, 1, 1, - "auto_scum", "Auto-scum for good levels" }, + { &fresh_after, FALSE, OPT_PAGE_MAPSCREEN, 1, 24, + "fresh_after", "Flush output after monster's move" }, #endif - #ifdef JP - { &stack_force_notes, TRUE, 3, 0, 8, - "stack_force_notes", "°Û¤Ê¤ëÌäΥ¢¥¤¥Æ¥à¤ò¤Þ¤È¤á¤ë" }, + { &fresh_message, FALSE, OPT_PAGE_MAPSCREEN, 1, 25, + "fresh_message", "¥á¥Ã¥»¡¼¥¸¤Î¸å¤Ë²èÌ̤òºÆÉÁ²è¤¹¤ë" }, #else - { &stack_force_notes, TRUE, 3, 0, 8, - "stack_force_notes", "Merge inscriptions when stacking" }, + { &fresh_message, FALSE, OPT_PAGE_MAPSCREEN, 1, 25, + "fresh_message", "Flush output after every message" }, #endif - #ifdef JP - { &stack_force_costs, FALSE, 3, 0, 9, - "stack_force_costs", "°Û¤Ê¤ë³ä°úɽ¼¨¤Î¥¢¥¤¥Æ¥à¤ò¤Þ¤È¤á¤ë" }, + { &hilite_player, FALSE, OPT_PAGE_MAPSCREEN, 1, 27, + "hilite_player", "¥×¥ì¥¤¥ä¡¼¤Ë¥«¡¼¥½¥ë¤ò¹ç¤ï¤»¤ë" }, #else - { &stack_force_costs, FALSE, 3, 0, 9, - "stack_force_costs", "Merge discounts when stacking" }, + { &hilite_player, FALSE, OPT_PAGE_MAPSCREEN, 1, 27, + "hilite_player", "Hilite the player with the cursor" }, #endif - #ifdef JP - { &stack_allow_items, TRUE, 3, 1, 2, - "stack_allow_items", "Ʊ¼ï¤ÎÉð´ï¤äËɶñ¤ò¤Þ¤È¤á¤ë" }, + { &display_path, FALSE, OPT_PAGE_MAPSCREEN, 2, 8, + "display_path", "ËâË¡¤äÌð¤Îµ°Àפòɽ¼¨¤¹¤ë" }, #else - { &stack_allow_items, TRUE, 3, 1, 2, - "stack_allow_items", "Allow weapons and armor to stack" }, + { &display_path, FALSE, OPT_PAGE_MAPSCREEN, 2, 8, + "display_path", "Display actual path before shooting" }, #endif + /*** Text Display Options ***/ #ifdef JP - { &stack_allow_wands, TRUE, 3, 1, 3, - "stack_allow_wands", "Ʊ¼ï¤Î¥í¥Ã¥É/¾ó/ËâË¡ËÀ¤ò¤Þ¤È¤á¤ë" }, + { &plain_descriptions, TRUE, OPT_PAGE_TEXT, 5, 1, + "plain_descriptions", "¥¢¥¤¥Æ¥à¤Îµ­½Ò¤ò´Êά¤Ë¤¹¤ë" }, #else - { &stack_allow_wands, TRUE, 3, 1, 3, - "stack_allow_wands", "Allow wands/staffs/rods to stack" }, + { &plain_descriptions, TRUE, OPT_PAGE_TEXT, 5, 1, + "plain_descriptions", "Plain object descriptions" }, #endif - #ifdef JP - { &expand_look, TRUE, 3, 1, 4, - "expand_look", "¡Ö²ó¤ê¤òÄ´¤Ù¤ë¡×¥³¥Þ¥ó¥É¤ò³ÈÄ¥¤¹¤ë" }, + { &plain_pickup, FALSE, OPT_PAGE_TEXT, 6, 6, + "plain_pickup", "¡Ö½¦¤Ã¤¿¡×¥á¥Ã¥»¡¼¥¸¤ò´Êά²½¤¹¤ë" }, #else - { &expand_look, TRUE, 3, 1, 4, - "expand_look", "Expand the power of the look command" }, + { &plain_pickup, FALSE, OPT_PAGE_JAPANESE_ONLY, 6, 6, + "plain_pickup", "Plain pickup messages(japanese only)" }, #endif - #ifdef JP - { &expand_list, TRUE, 3, 1, 5, - "expand_list", "¡Ö°ìÍ÷¡×¥³¥Þ¥ó¥É¤ò³ÈÄ¥¤¹¤ë" }, + { &always_show_list, TRUE, OPT_PAGE_TEXT, 4, 0, + "always_show_list", "ÁªÂò»þ¤Ë¤Ï¾ï¤Ë°ìÍ÷¤òɽ¼¨¤¹¤ë" }, #else - { &expand_list, TRUE, 3, 1, 5, - "expand_list", "Expand the power of the list commands" }, + { &always_show_list, TRUE, OPT_PAGE_TEXT, 4, 0, + "always_show_list", "Always show list when choosing items" }, #endif - #ifdef JP - { &view_perma_grids, TRUE, 3, 1, 6, - "view_perma_grids", "ÌÀ¤ë¤¤¾ì½ê¤Ï¤½¤Î¤Þ¤Þ¤Ë¤¹¤ë" }, + { &depth_in_feet, FALSE, OPT_PAGE_TEXT, 0, 7, + "depth_in_feet", "¥À¥ó¥¸¥ç¥ó¤Î¿¼¤µ¤ò¥Õ¥£¡¼¥È¤Çɽ¼¨¤¹¤ë" }, #else - { &view_perma_grids, TRUE, 3, 1, 6, - "view_perma_grids", "Map remembers all perma-lit grids" }, + { &depth_in_feet, FALSE, OPT_PAGE_TEXT, 0, 7, + "depth_in_feet", "Show dungeon level in feet" }, #endif - #ifdef JP - { &view_torch_grids, FALSE, 3, 1, 7, - "view_torch_grids", "ÌÀ¤«¤ê¤Ç¾È¤é¤·¤¿¾ì½ê¤Ï¤½¤Î¤Þ¤Þ¤Ë¤¹¤ë" }, + { &show_labels, TRUE, OPT_PAGE_TEXT, 0, 10, + "show_labels", "ÁõÈ÷°ìÍ÷¤ÇÁõÈ÷¾ì½ê¤òɽ¼¨¤¹¤ë" }, #else - { &view_torch_grids, FALSE, 3, 1, 7, - "view_torch_grids", "Map remembers all torch-lit grids" }, + { &show_labels, TRUE, OPT_PAGE_TEXT, 0, 10, + "show_labels", "Show labels in object listings" }, #endif - #ifdef JP - { &dungeon_stair, TRUE, 3, 1, 9, - "dungeon_stair", "³¬Ãʤò¤Ä¤Ê¤²¤Æ¥À¥ó¥¸¥ç¥ó¤òÀ¸À®¤¹¤ë" }, + { &show_weights, TRUE, OPT_PAGE_TEXT, 0, 11, + "show_weights", "¥¢¥¤¥Æ¥à°ìÍ÷¤Ç½ÅÎ̤òɽ¼¨¤¹¤ë" }, #else - { &dungeon_stair, TRUE, 3, 1, 9, - "dungeon_stair", "Generate dungeons with connected stairs" }, + { &show_weights, TRUE, OPT_PAGE_TEXT, 0, 11, + "show_weights", "Show weights in object listings" }, #endif - #ifdef JP - { &small_levels, TRUE, 3, 0, 30, - "small_levels", "Èó¾ï¤Ë¾®¤µ¤¤¥Õ¥í¥¢¤ÎÀ¸À®¤ò²Äǽ¤Ë¤¹¤ë" }, + { &show_item_graph, TRUE, OPT_PAGE_TEXT, 2, 0, + "show_item_graph", "¥¢¥¤¥Æ¥à¤Î¥·¥ó¥Ü¥ë¤òɽ¼¨¤¹¤ë" }, #else - { &small_levels, TRUE, 3, 0, 30, - "small_levels", "Allow unusually small dungeon levels" }, + { &show_item_graph, TRUE, OPT_PAGE_TEXT, 2, 0, + "show_item_graph", "Show items graphics" }, #endif - #ifdef JP - { &always_small_levels, FALSE, 3, 2, 3, - "always_small_levels", "¾ï¤ËÈó¾ï¤Ë¾®¤µ¤¤¥Õ¥í¥¢¤òÀ¸À®¤¹¤ë" }, + { &equippy_chars, TRUE, OPT_PAGE_TEXT, 1, 12, + "equippy_chars", "¥¹¥Æ¡¼¥¿¥¹¤Ëʸ»ú¤ÇÁõÈ÷¤òɽ¼¨¤¹¤ë" }, #else - { &always_small_levels, FALSE, 3, 2, 3, - "always_small_levels", "Always create unusually small dungeon levels" }, + { &equippy_chars, TRUE, OPT_PAGE_TEXT, 1, 12, + "equippy_chars", "Display 'equippy' chars" }, #endif - #ifdef JP - { &empty_levels, TRUE, 3, 0, 31, - "empty_levels", "¶õ¤Ã¤Ý¤Î¡Ö¥¢¥ê¡¼¥Ê¡×¥ì¥Ù¥ë¤ÎÀ¸À®¤ò²Äǽ¤Ë¤¹¤ë" }, + { &display_mutations, FALSE, OPT_PAGE_TEXT, 5, 0, + "display_mutations", "'C'¥³¥Þ¥ó¥É¤ÇÆÍÁ³ÊÑ°Û¤òɽ¼¨¤¹¤ë" }, #else - { &empty_levels, TRUE, 3, 0, 31, - "empty_levels", "Allow empty 'arena' levels" }, + { &display_mutations, FALSE, OPT_PAGE_TEXT, 5, 0, + "display_mutations", "Display mutations in 'C'haracter Display" }, #endif - -#ifdef ALLOW_EASY_OPEN #ifdef JP - { &easy_open, TRUE, 3, 5, 7, - "easy_open", "¼«Æ°Åª¤Ë¥É¥¢¤ò³«¤±¤ë" }, + { &compress_savefile, FALSE, OPT_PAGE_TEXT, 1, 26, + "compress_savefile", "¥»¡¼¥Ö¡¦¥Õ¥¡¥¤¥ëÃæ¤Î¥á¥Ã¥»¡¼¥¸¤ò°µ½Ì¤¹¤ë" }, #else - { &easy_open, TRUE, 3, 5, 7, - "easy_open", "Automatically open doors" }, + { &compress_savefile, FALSE, OPT_PAGE_TEXT, 1, 26, + "compress_savefile", "Compress messages in savefiles" }, #endif -#endif /* ALLOW_EASY_OPEN */ - -#ifdef ALLOW_EASY_DISARM #ifdef JP - { &easy_disarm, TRUE, 3, 5, 8, - "easy_disarm", "¼«Æ°Åª¤Ë櫤ò²ò½ü¤¹¤ë" }, + { &abbrev_extra, FALSE, OPT_PAGE_TEXT, 2, 10, + "abbrev_extra", "¥¢¥¤¥Æ¥à¤ËÄɲÃÂÑÀ­/ǽÎϤÎά¾Î¤ò¹ï¤à" }, #else - { &easy_disarm, TRUE, 3, 5, 8, - "easy_disarm", "Automatically disarm traps" }, + { &abbrev_extra, FALSE, OPT_PAGE_TEXT, 2, 10, + "abbrev_extra", "Describe obj's extra resistances by abbreviation" }, #endif -#endif /* ALLOW_EASY_DISARM */ - -#ifdef ALLOW_EASY_FLOOR /* TNB */ #ifdef JP - { &easy_floor, FALSE, 3, 5, 9, - "easy_floor", "¾²¾å¤Ç½Å¤Ê¤Ã¤¿¥¢¥¤¥Æ¥à¤ò¥ê¥¹¥È¤¹¤ë" }, + { &abbrev_all, FALSE, OPT_PAGE_TEXT, 2, 11, + "abbrev_all", "¥¢¥¤¥Æ¥à¤ËÁ´¤Æ¤ÎÂÑÀ­/ǽÎϤÎά¾Î¤ò¹ï¤à" }, #else - { &easy_floor, FALSE, 3, 5, 9, - "easy_floor", "Display floor stacks in a list" }, + { &abbrev_all, FALSE, OPT_PAGE_TEXT, 2, 11, + "abbrev_all", "Describe obj's all resistances by abbreviation" }, #endif -#endif /* ALLOW_EASY_FLOOR -- TNB */ - #ifdef JP - { &use_command, FALSE, 3, 5, 10, - "use_command", "¡Ö»È¤¦(a)¡×¥³¥Þ¥ó¥É¤Ç¥¢¥¤¥Æ¥à¤ò²¿¤Ç¤â»È¤¨¤ë" }, + { &exp_need, FALSE, OPT_PAGE_TEXT, 2, 12, + "exp_need", "¼¡¤Î¥ì¥Ù¥ë¤ËɬÍפʷи³Ãͤòɽ¼¨¤¹¤ë" }, #else - { &use_command, FALSE, 3, 5, 10, - "use_command", "Allow unified use command" }, + { &exp_need, FALSE, OPT_PAGE_TEXT, 2, 12, + "exp_need", "Show the experience needed for next level" }, #endif - #ifdef JP - { &last_words, FALSE, 3, 0, 28, - "last_words", "¥­¥ã¥é¥¯¥¿¡¼¤¬»à¤ó¤À»þ°ä¸À¤ò¤Î¤³¤¹" }, + { &ignore_unview, FALSE, OPT_PAGE_TEXT, 2, 13, + "ignore_unview", "»ë³¦³°¤Î¥â¥ó¥¹¥¿¡¼¤Î¹ÔÆ°¤òɽ¼¨¤·¤Ê¤¤" }, #else - { &last_words, FALSE, 3, 0, 28, - "last_words", "Leave last words when your character dies" }, + { &ignore_unview, FALSE, OPT_PAGE_TEXT, 2, 13, + "ignore_unview", "Ignore whenever any monster does" }, #endif + /*** Game-Play ***/ #ifdef JP - { &over_exert, TRUE, 3, 0, 29, - "over_exert", "MP¤¬Â­¤ê¤Ê¤¯¤Æ¤âËâË¡¤ËÄ©À魯¤ë" }, + { &stack_force_notes, TRUE, OPT_PAGE_GAMEPLAY, 0, 8, + "stack_force_notes", "°Û¤Ê¤ëÌäΥ¢¥¤¥Æ¥à¤ò¤Þ¤È¤á¤ë" }, #else - { &over_exert, TRUE, 3, 0, 29, - "over_exert", "Allow casting spells when short of mana" }, + { &stack_force_notes, TRUE, OPT_PAGE_GAMEPLAY, 0, 8, + "stack_force_notes", "Merge inscriptions when stacking" }, #endif - -#ifdef WORLD_SCORE #ifdef JP - { &send_score, TRUE, 3, 4, 6, - "send_score", "¥¹¥³¥¢¥µ¡¼¥Ð¤Ë¥¹¥³¥¢¤òÁ÷¤ë" }, + { &stack_force_costs, FALSE, OPT_PAGE_GAMEPLAY, 0, 9, + "stack_force_costs", "°Û¤Ê¤ë³ä°úɽ¼¨¤Î¥¢¥¤¥Æ¥à¤ò¤Þ¤È¤á¤ë" }, #else - { &send_score, TRUE, 3, 4, 6, - "send_score", "Send score dump to the world score server" }, -#endif + { &stack_force_costs, FALSE, OPT_PAGE_GAMEPLAY, 0, 9, + "stack_force_costs", "Merge discounts when stacking" }, #endif - - /*** Disturbance ***/ - #ifdef JP - { &find_ignore_stairs, FALSE, 4, 0, 16, - "find_ignore_stairs", "³¬ÃʤÏÄ̲᤹¤ë" }, + { &expand_list, TRUE, OPT_PAGE_GAMEPLAY, 1, 5, + "expand_list", "¡Ö°ìÍ÷¡×¥³¥Þ¥ó¥É¤ò³ÈÄ¥¤¹¤ë" }, #else - { &find_ignore_stairs, FALSE, 4, 0, 16, - "find_ignore_stairs", "Run past stairs" }, + { &expand_list, TRUE, OPT_PAGE_GAMEPLAY, 1, 5, + "expand_list", "Expand the power of the list commands" }, #endif - #ifdef JP - { &find_ignore_doors, TRUE, 4, 0, 17, - "find_ignore_doors", "¥É¥¢¤ÏÄ̲᤹¤ë" }, + { &small_levels, TRUE, OPT_PAGE_GAMEPLAY, 0, 30, + "small_levels", "Èó¾ï¤Ë¾®¤µ¤¤¥Õ¥í¥¢¤ÎÀ¸À®¤ò²Äǽ¤Ë¤¹¤ë" }, #else - { &find_ignore_doors, TRUE, 4, 0, 17, - "find_ignore_doors", "Run through open doors" }, + { &small_levels, TRUE, OPT_PAGE_GAMEPLAY, 0, 30, + "small_levels", "Allow unusually small dungeon levels" }, #endif - #ifdef JP - { &find_cut, FALSE, 4, 0, 18, - "find_cut", "´ûÃΤζʤê³Ñ¤ÏÄ̲᤹¤ë" }, + { &always_small_levels, FALSE, OPT_PAGE_GAMEPLAY, 2, 3, + "always_small_levels", "¾ï¤ËÈó¾ï¤Ë¾®¤µ¤¤¥Õ¥í¥¢¤òÀ¸À®¤¹¤ë" }, #else - { &find_cut, FALSE, 4, 0, 18, - "find_cut", "Run past known corners" }, + { &always_small_levels, FALSE, OPT_PAGE_GAMEPLAY, 2, 3, + "always_small_levels", "Always create unusually small dungeon levels" }, #endif - #ifdef JP - { &find_examine, TRUE, 4, 0, 19, - "find_examine", "¶Ê¤ê³Ñ¤«¤â¤·¤ì¤Ê¤¤¾ì¹çÄ̲᤹¤ë" }, + { &empty_levels, TRUE, OPT_PAGE_GAMEPLAY, 0, 31, + "empty_levels", "¶õ¤Ã¤Ý¤Î¡Ö¥¢¥ê¡¼¥Ê¡×¥ì¥Ù¥ë¤ÎÀ¸À®¤ò²Äǽ¤Ë¤¹¤ë" }, #else - { &find_examine, TRUE, 4, 0, 19, - "find_examine", "Run into potential corners" }, + { &empty_levels, TRUE, OPT_PAGE_GAMEPLAY, 0, 31, + "empty_levels", "Allow empty 'arena' levels" }, #endif - #ifdef JP - { &disturb_move, TRUE, 4, 0, 20, - "disturb_move", "¤É¤³¤Î¥â¥ó¥¹¥¿¡¼¤¬Æ°¤¤¤Æ¤â¹ÔÆ°¤òÃæ»ß¤¹¤ë" }, + { &bound_walls_perm, FALSE, OPT_PAGE_GAMEPLAY, 2, 1, + "bound_walls_perm", "¥À¥ó¥¸¥ç¥ó¤Î³°Êɤò±Êµ×´ä¤Ë¤¹¤ë" }, #else - { &disturb_move, TRUE, 4, 0, 20, - "disturb_move", "Disturb whenever any monster moves" }, + { &bound_walls_perm, FALSE, OPT_PAGE_GAMEPLAY, 2, 1, + "bound_walls_perm", "Boundary walls become 'permanent wall'" }, #endif - #ifdef JP - { &disturb_near, TRUE, 4, 0, 21, - "disturb_near", "»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤¬Æ°¤¤¤¿¤é¹ÔÆ°¤òÃæ»ß¤¹¤ë" }, + { &last_words, TRUE, OPT_PAGE_GAMEPLAY, 0, 28, + "last_words", "¥­¥ã¥é¥¯¥¿¡¼¤¬»à¤ó¤À»þ°ä¸À¤ò¤Î¤³¤¹" }, #else - { &disturb_near, TRUE, 4, 0, 21, - "disturb_near", "Disturb whenever viewable monster moves" }, + { &last_words, TRUE, OPT_PAGE_GAMEPLAY, 0, 28, + "last_words", "Leave last words when your character dies" }, #endif - +#ifdef WORLD_SCORE #ifdef JP - { &disturb_pets, FALSE, 4, 5, 6, - "disturb_pets", "»ë³¦Æâ¤Î¥Ú¥Ã¥È¤¬Æ°¤¤¤¿¤é¹ÔÆ°¤òÃæ»ß¤¹¤ë" }, + { &send_score, TRUE, OPT_PAGE_GAMEPLAY, 4, 6, + "send_score", "¥¹¥³¥¢¥µ¡¼¥Ð¤Ë¥¹¥³¥¢¤òÁ÷¤ë" }, #else - { &disturb_pets, FALSE, 4, 5, 6, - "disturb_pets", "Disturb when visible pets move" }, + { &send_score, TRUE, OPT_PAGE_GAMEPLAY, 4, 6, + "send_score", "Send score dump to the world score server" }, +#endif #endif - #ifdef JP - { &disturb_panel, TRUE, 4, 0, 22, - "disturb_panel", "²èÌÌ¥¹¥¯¥í¡¼¥ë»þ¤Ë¹ÔÆ°¤òÃæ»ß¤¹¤ë" }, + { &allow_debug_opts, FALSE, OPT_PAGE_GAMEPLAY, 6, 11, + "allow_debug_opts", "¥Ç¥Ð¥Ã¥°/º¾µ½¥ª¥×¥·¥ç¥ó¤òµö²Ä¤¹¤ë" }, #else - { &disturb_panel, TRUE, 4, 0, 22, - "disturb_panel", "Disturb whenever map panel changes" }, + { &allow_debug_opts, FALSE, OPT_PAGE_GAMEPLAY, 6, 11, + "allow_debug_opts", "Allow use of debug/cheat options" }, #endif + /*** Disturbance ***/ #ifdef JP - { &disturb_state, TRUE, 4, 0, 23, - "disturb_state", "¼«Ê¬¤Î¥¹¥Æ¡¼¥¿¥¹ÊѲ½»þ¤Ë¹ÔÆ°¤òÃæ»ß¤¹¤ë" }, + { &find_ignore_stairs, FALSE, OPT_PAGE_DISTURBANCE, 0, 16, + "find_ignore_stairs", "³¬ÃʤÏÄ̲᤹¤ë" }, #else - { &disturb_state, TRUE, 4, 0, 23, - "disturb_state", "Disturb whenever player state changes" }, + { &find_ignore_stairs, FALSE, OPT_PAGE_DISTURBANCE, 0, 16, + "find_ignore_stairs", "Run past stairs" }, #endif - #ifdef JP - { &disturb_minor, TRUE, 4, 0, 24, - "disturb_minor", "º³ºÙ¤Ê¤³¤È¤¬µ¯¤­¤Æ¤â¹ÔÆ°¤òÃæ»ß¤¹¤ë" }, + { &find_ignore_doors, TRUE, OPT_PAGE_DISTURBANCE, 0, 17, + "find_ignore_doors", "¥É¥¢¤ÏÄ̲᤹¤ë" }, #else - { &disturb_minor, TRUE, 4, 0, 24, - "disturb_minor", "Disturb whenever boring things happen" }, + { &find_ignore_doors, TRUE, OPT_PAGE_DISTURBANCE, 0, 17, + "find_ignore_doors", "Run through open doors" }, #endif - #ifdef JP - { &ring_bell, FALSE, 4, 0, 14, - "ring_bell", "¥¨¥é¡¼»þ¤Ë¥Ó¡¼¥×²»¤òÌĤ餹" }, + { &find_cut, FALSE, OPT_PAGE_DISTURBANCE, 0, 18, + "find_cut", "¶Ê¤ê³Ñ¤ò¼Ð¤á¤ËºÇûµ÷Î¥¤ÇÄ̲᤹¤ë" }, #else - { &ring_bell, FALSE, 4, 0, 14, - "ring_bell", "Audible bell (on errors, etc)" }, + { &find_cut, FALSE, OPT_PAGE_DISTURBANCE, 0, 18, + "find_cut", "Run past known corners" }, #endif - #ifdef JP - { &alert_hitpoint, FALSE, 4, 0, 26, - "alert_hitpoint", "Äã¥Ò¥Ã¥È¥Ý¥¤¥ó¥È¤Î·Ù¹ð»þ¤Ë¥Ó¡¼¥×¤òÌĤ餹" }, + { &check_abort, TRUE, OPT_PAGE_DISTURBANCE, 1, 18, + "check_abort", "Ϣ³¥³¥Þ¥ó¥É¤Ï¥­¡¼ÆþÎϤÇÃæÃǤ¹¤ë" }, #else - { &alert_hitpoint, FALSE, 4, 0, 26, - "alert_hitpoint", "Alert user to critical hitpoints" }, + { &check_abort, TRUE, OPT_PAGE_DISTURBANCE, 1, 18, + "check_abort", "Check for user abort while continuous command" }, #endif - - /*** Efficiency ***/ - #ifdef JP - { &view_reduce_lite, FALSE, 5, 1, 16, - "view_reduce_lite", "Áö¤Ã¤Æ¤¤¤ë¤È¤­¤ÏÌÀ¤«¤ê¤ÎȾ·Â¤ò¸º¾¯¤¹¤ë" }, + { &flush_failure, TRUE, OPT_PAGE_DISTURBANCE, 1, 20, + "flush_failure", "ÍÍ¡¹¤Ê¥ß¥¹È¯À¸»þ¤ËÆþÎϤò¥¯¥ê¥¢¤¹¤ë" }, #else - { &view_reduce_lite, FALSE, 5, 1, 16, - "view_reduce_lite", "Reduce lite-radius when running" }, + { &flush_failure, TRUE, OPT_PAGE_DISTURBANCE, 1, 20, + "flush_failure", "Flush input on various failures" }, #endif - #ifdef JP - { &view_reduce_view, FALSE, 5, 1, 17, - "view_reduce_view", "³¹¤Ç¤Ï»ëÌî¤ò¶¹¤¯¤¹¤ë" }, + { &flush_disturb, FALSE, OPT_PAGE_DISTURBANCE, 1, 21, + "flush_disturb", "¾ã³²È¯À¸»þ¤ËÆþÎϤò¥¯¥ê¥¢¤¹¤ë" }, #else - { &view_reduce_view, FALSE, 5, 1, 17, - "view_reduce_view", "Reduce view-radius in town" }, + { &flush_disturb, FALSE, OPT_PAGE_DISTURBANCE, 1, 21, + "flush_disturb", "Flush input whenever disturbed" }, #endif - #ifdef JP - { &avoid_abort, TRUE, 5, 1, 18, - "avoid_abort", "Ϣ³¥³¥Þ¥ó¥É¤Ï¥­¡¼ÆþÎϤÇÃæÃǤ¹¤ë" }, + { &disturb_move, FALSE, OPT_PAGE_DISTURBANCE, 0, 20, + "disturb_move", "¤É¤³¤Î¥â¥ó¥¹¥¿¡¼¤¬Æ°¤¤¤Æ¤â¹ÔÆ°¤òÃæ»ß¤¹¤ë" }, #else - { &avoid_abort, TRUE, 5, 1, 18, - "avoid_abort", "Check for user abort while continuous command" }, + { &disturb_move, FALSE, OPT_PAGE_DISTURBANCE, 0, 20, + "disturb_move", "Disturb whenever any monster moves" }, #endif - #ifdef JP - { &flush_failure, TRUE, 5, 1, 20, - "flush_failure", "ÍÍ¡¹¤Ê¥ß¥¹È¯À¸»þ¤ËÆþÎϤò¥¯¥ê¥¢¤¹¤ë" }, + { &disturb_high, FALSE, OPT_PAGE_DISTURBANCE, 1, 3, + "disturb_high", "¥ì¥Ù¥ë¤Î¹â¤¤¥â¥ó¥¹¥¿¡¼¤¬Æ°¤¤¤¿¤é¹ÔÆ°¤òÃæ»ß¤¹¤ë" }, #else - { &flush_failure, TRUE, 5, 1, 20, - "flush_failure", "Flush input on various failures" }, + { &disturb_high, FALSE, OPT_PAGE_DISTURBANCE, 1, 3, + "disturb_high", "Disturb whenever high-level monster moves" }, #endif - #ifdef JP - { &flush_disturb, FALSE, 5, 1, 21, - "flush_disturb", "¾ã³²È¯À¸»þ¤ËÆþÎϤò¥¯¥ê¥¢¤¹¤ë" }, + { &disturb_near, TRUE, OPT_PAGE_DISTURBANCE, 0, 21, + "disturb_near", "»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤¬Æ°¤¤¤¿¤é¹ÔÆ°¤òÃæ»ß¤¹¤ë" }, #else - { &flush_disturb, FALSE, 5, 1, 21, - "flush_disturb", "Flush input whenever disturbed" }, + { &disturb_near, TRUE, OPT_PAGE_DISTURBANCE, 0, 21, + "disturb_near", "Disturb whenever viewable monster moves" }, #endif - #ifdef JP - { &fresh_before, TRUE, 5, 1, 23, - "fresh_before", "Ϣ³¥³¥Þ¥ó¥ÉÃæ¤Ë²èÌ̤òºÆÉÁ²è¤·Â³¤±¤ë" }, + { &disturb_pets, FALSE, OPT_PAGE_DISTURBANCE, 5, 6, + "disturb_pets", "»ë³¦Æâ¤Î¥Ú¥Ã¥È¤¬Æ°¤¤¤¿¤é¹ÔÆ°¤òÃæ»ß¤¹¤ë" }, #else - { &fresh_before, TRUE, 5, 1, 23, - "fresh_before", "Flush output while continuous command" }, + { &disturb_pets, FALSE, OPT_PAGE_DISTURBANCE, 5, 6, + "disturb_pets", "Disturb when visible pets move" }, #endif - #ifdef JP - { &fresh_after, FALSE, 5, 1, 24, - "fresh_after", "¥³¥Þ¥ó¥É¸å¤Ë²èÌ̤ò¾ï¤ËºÆÉÁ²è¤·Â³¤±¤ë" }, + { &disturb_panel, TRUE, OPT_PAGE_DISTURBANCE, 0, 22, + "disturb_panel", "²èÌÌ¥¹¥¯¥í¡¼¥ë»þ¤Ë¹ÔÆ°¤òÃæ»ß¤¹¤ë" }, #else - { &fresh_after, FALSE, 5, 1, 24, - "fresh_after", "Flush output after monster's move" }, + { &disturb_panel, TRUE, OPT_PAGE_DISTURBANCE, 0, 22, + "disturb_panel", "Disturb whenever map panel changes" }, #endif - #ifdef JP - { &fresh_message, FALSE, 5, 1, 25, - "fresh_message", "¥á¥Ã¥»¡¼¥¸¤Î¸å¤Ë²èÌ̤òºÆÉÁ²è¤¹¤ë" }, + { &disturb_state, TRUE, OPT_PAGE_DISTURBANCE, 0, 23, + "disturb_state", "¼«Ê¬¤Î¥¹¥Æ¡¼¥¿¥¹ÊѲ½»þ¤Ë¹ÔÆ°¤òÃæ»ß¤¹¤ë" }, #else - { &fresh_message, FALSE, 5, 1, 25, - "fresh_message", "Flush output after every message" }, + { &disturb_state, TRUE, OPT_PAGE_DISTURBANCE, 0, 23, + "disturb_state", "Disturb whenever player state changes" }, #endif - #ifdef JP - { &compress_savefile, FALSE, 5, 1, 26, - "compress_savefile", "¥»¡¼¥Ö¡¦¥Õ¥¡¥¤¥ëÃæ¤Î¥á¥Ã¥»¡¼¥¸¤ò°µ½Ì¤¹¤ë" }, + { &disturb_minor, TRUE, OPT_PAGE_DISTURBANCE, 0, 24, + "disturb_minor", "º³ºÙ¤Ê¤³¤È¤¬µ¯¤­¤Æ¤â¹ÔÆ°¤òÃæ»ß¤¹¤ë" }, #else - { &compress_savefile, FALSE, 5, 1, 26, - "compress_savefile", "Compress messages in savefiles" }, + { &disturb_minor, TRUE, OPT_PAGE_DISTURBANCE, 0, 24, + "disturb_minor", "Disturb whenever boring things happen" }, #endif +#ifdef JP + { &ring_bell, FALSE, OPT_PAGE_DISTURBANCE, 0, 14, + "ring_bell", "¥¨¥é¡¼»þ¤Ë¥Ó¡¼¥×²»¤òÌĤ餹" }, +#else + { &ring_bell, FALSE, OPT_PAGE_DISTURBANCE, 0, 14, + "ring_bell", "Audible bell (on errors, etc)" }, +#endif #ifdef JP - { &hilite_player, TRUE, 5, 1, 27, - "hilite_player", "¥×¥ì¥¤¥ä¡¼¤Ë¥«¡¼¥½¥ë¤ò¹ç¤ï¤»¤ë" }, + { &disturb_trap_detect, TRUE, OPT_PAGE_DISTURBANCE, 0, 27, + "disturb_trap_detect", "¥È¥é¥Ã¥×´¶ÃÎÈϰϳ°¤Ë½Ð¤ëľÁ°¤Ë¹ÔÆ°¤òÃæ»ß¤¹¤ë" }, #else - { &hilite_player, TRUE, 5, 1, 27, - "hilite_player", "Hilite the player with the cursor" }, + { &disturb_trap_detect, TRUE, OPT_PAGE_DISTURBANCE, 0, 27, + "disturb_trap_detect", "Disturb when leaving trap detected area" }, #endif +#ifdef JP + { &alert_trap_detect, FALSE, OPT_PAGE_DISTURBANCE, 0, 25, + "alert_trap_detect", "¥È¥é¥Ã¥×´¶ÃÎÈϰϳ°¤Ë½Ð¤ëľÁ°¤Ë·Ù¹ð¤¹¤ë" }, +#else + { &alert_trap_detect, FALSE, OPT_PAGE_DISTURBANCE, 0, 25, + "alert_trap_detect", "Alert when leaving trap detected area" }, +#endif /*** Birth Options ***/ #ifdef JP - { &easy_band, FALSE, 6, 6, 31, - "easy_band", "½é¿´¼ÔÍÑ´Êñ¥â¡¼¥É(*)" }, + { &manual_haggle, FALSE, OPT_PAGE_BIRTH, 1, 0, + "manual_haggle", "Ź¤ÇÃÍÀÚ¤ê¸ò¾Ä¤ò¤¹¤ë" }, #else - { &easy_band, FALSE, 6, 6, 31, - "easy_band", "Easy Mode (*)" }, + { &manual_haggle, FALSE, OPT_PAGE_BIRTH, 1, 0, + "manual_haggle", "Manually haggle in stores" }, #endif - #ifdef JP - { &smart_learn, TRUE, 6, 1, 14, - "smart_learn", "¥â¥ó¥¹¥¿¡¼¤Ï¼ºÇÔ¤ò³Ø½¬¤¹¤ë(*)" }, + { &easy_band, FALSE, OPT_PAGE_BIRTH, 6, 31, + "easy_band", "½é¿´¼ÔÍÑ´Êñ¥â¡¼¥É(*)" }, #else - { &smart_learn, TRUE, 6, 1, 14, - "smart_learn", "Monsters learn from their mistakes (*)" }, + { &easy_band, FALSE, OPT_PAGE_BIRTH, 6, 31, + "easy_band", "Easy Mode (*)" }, #endif - #ifdef JP - { &smart_cheat, FALSE, 6, 1, 15, - "smart_cheat", "¥â¥ó¥¹¥¿¡¼¤Ï¥×¥ì¥¤¥ä¡¼¤Î¼å¤ß¤òÆͤ¯(*)" }, + { &smart_learn, TRUE, OPT_PAGE_BIRTH, 1, 14, + "smart_learn", "¥â¥ó¥¹¥¿¡¼¤Ï¼ºÇÔ¤ò³Ø½¬¤¹¤ë(*)" }, #else - { &smart_cheat, FALSE, 6, 1, 15, - "smart_cheat", "Monsters exploit players weaknesses (*)" }, + { &smart_learn, TRUE, OPT_PAGE_BIRTH, 1, 14, + "smart_learn", "Monsters learn from their mistakes (*)" }, #endif - #ifdef JP - { &stupid_monsters, FALSE, 6, 5, 2, - "stupid_monsters", "¥â¥ó¥¹¥¿¡¼¤¬´ÖÈ´¤±¤Ê¹ÔÆ°¤ò¤È¤ë(*)" }, + { &smart_cheat, FALSE, OPT_PAGE_BIRTH, 1, 15, + "smart_cheat", "¥â¥ó¥¹¥¿¡¼¤Ï¥×¥ì¥¤¥ä¡¼¤Î¼å¤ß¤òÆͤ¯(*)" }, #else - { &stupid_monsters, FALSE, 6, 5, 2, - "stupid_monsters", "Monsters behave stupidly (*)" }, + { &smart_cheat, FALSE, OPT_PAGE_BIRTH, 1, 15, + "smart_cheat", "Monsters exploit players weaknesses (*)" }, #endif - - #ifdef JP - { &vanilla_town, FALSE, 6, 6, 0, + { &vanilla_town, FALSE, OPT_PAGE_BIRTH, 6, 0, "vanilla_town", "¸µÁĤγ¹/¥¯¥¨¥¹¥È¤È¹ÓÌî¤Ê¤·" }, #else - { &vanilla_town, FALSE, 6, 6, 0, + { &vanilla_town, FALSE, OPT_PAGE_BIRTH, 6, 0, "vanilla_town", "Use 'vanilla' town without quests and wilderness" }, #endif - #ifdef JP - { &lite_town, FALSE, 6, 6, 1, + { &lite_town, FALSE, OPT_PAGE_BIRTH, 6, 1, "lite_town", "¾®µ¬ÌϤʳ¹/¹ÓÌî¤Ê¤·" }, #else - { &lite_town, FALSE, 6, 6, 1, + { &lite_town, FALSE, OPT_PAGE_BIRTH, 6, 1, "lite_town", "Use 'lite' town without a wilderness" }, #endif - #ifdef JP - { &ironman_shops, FALSE, 6, 6, 2, - "ironman_shops", "¡ÊÅ´¿ÍÍÑ¡ËŹ¤ò»ÈÍѤ·¤Ê¤¤(*)" }, + { &ironman_shops, FALSE, OPT_PAGE_BIRTH, 6, 2, + "ironman_shops", "(Å´¿ÍÍÑ)Ź¤ò»ÈÍѤ·¤Ê¤¤(*)" }, #else - { &ironman_shops, FALSE, 6, 6, 2, + { &ironman_shops, FALSE, OPT_PAGE_BIRTH, 6, 2, "ironman_shops", "Stores are permanently closed (*)" }, #endif - #ifdef JP - { &ironman_small_levels, FALSE, 6, 6, 3, - "ironman_small_levels", "¡ÊÅ´¿ÍÍѡ˾ï¤ËÈó¾ï¤Ë¾®¤µ¤¤¥Õ¥í¥¢¤òÀ¸À®(*)" }, + { &ironman_small_levels, FALSE, OPT_PAGE_BIRTH, 6, 3, + "ironman_small_levels", "(Å´¿ÍÍÑ)¾ï¤ËÈó¾ï¤Ë¾®¤µ¤¤¥Õ¥í¥¢¤òÀ¸À®(*)" }, #else - { &ironman_small_levels, FALSE, 6, 6, 3, + { &ironman_small_levels, FALSE, OPT_PAGE_BIRTH, 6, 3, "ironman_small_levels", "Always create unusually small dungeon levels (*)" }, #endif - #ifdef JP - { &ironman_downward, FALSE, 6, 6, 4, - "ironman_downward", "¡ÊÅ´¿ÍÍѡ˵¢´Ô¤È¾å¤ê³¬Ãʤʤ·(*)" }, + { &ironman_downward, FALSE, OPT_PAGE_BIRTH, 6, 4, + "ironman_downward", "(Å´¿ÍÍÑ)µ¢´Ô¤È¾å¤ê³¬Ãʤʤ·(*)" }, #else - { &ironman_downward, FALSE, 6, 6, 4, + { &ironman_downward, FALSE, OPT_PAGE_BIRTH, 6, 4, "ironman_downward", "Disable recall and use of up stairs (*)" }, #endif - -#ifdef JP - { &ironman_autoscum, FALSE, 6, 6, 5, - "ironman_autoscum", "¡ÊÅ´¿ÍÍѡ˾ï¤Ë³¬¤ÎÊ·°Ïµ¤¤ò¼«Æ°Áª¤ê¹¥¤ß¤¹¤ë" }, -#else - { &ironman_autoscum, FALSE, 6, 6, 5, - "ironman_autoscum", "Permanently enable the autoscummer" }, -#endif - - #ifdef JP - { &ironman_empty_levels, FALSE, 6, 6, 8, - "ironman_empty_levels", "¡ÊÅ´¿ÍÍѡ˾ï¤Ë¶õ¤Ã¤Ý¤Î¥¢¥ê¡¼¥Ê¥ì¥Ù¥ë¤òÀ¸À®(*)" }, + { &ironman_empty_levels, FALSE, OPT_PAGE_BIRTH, 6, 8, + "ironman_empty_levels", "(Å´¿ÍÍÑ)¾ï¤Ë¶õ¤Ã¤Ý¤Î¥¢¥ê¡¼¥Ê¥ì¥Ù¥ë¤òÀ¸À®(*)" }, #else - { &ironman_empty_levels, FALSE, 6, 6, 8, + { &ironman_empty_levels, FALSE, OPT_PAGE_BIRTH, 6, 8, "ironman_empty_levels", "Always create empty 'arena' levels (*)" }, #endif - -#ifdef JP - { &terrain_streams, TRUE, 6, 6, 9, - "terrain_streams", "Àî¤ä¿¹¤Ê¤É¤ò¥À¥ó¥¸¥ç¥ó¤ËÀ¸À®(*)" }, -#else - { &terrain_streams, TRUE, 6, 6, 9, - "terrain_streams", "Create terrain 'streamers' in the dungeon (*)" }, -#endif - - -#ifdef JP - { &munchkin_death, FALSE, 6, 6, 11, - "munchkin_death", "¡Ê¤¤¤ó¤Á¤­¡Ë»à¤ó¤À»þ¥»¡¼¥Ö¤¹¤ë¤«³Îǧ¤¹¤ë(*)" }, -#else - { &munchkin_death, FALSE, 6, 6, 11, - "munchkin_death", "(Cheating) Ask for death saves (*)" }, -#endif - - #ifdef JP - { &ironman_rooms, FALSE, 6, 6, 12, - "ironman_rooms", "¡ÊÅ´¿ÍÍѡ˾ï¤ËÉáÄ̤Ǥʤ¤Éô²°¤òÀ¸À®¤¹¤ë(*)" }, + { &ironman_rooms, FALSE, OPT_PAGE_BIRTH, 6, 12, + "ironman_rooms", "(Å´¿ÍÍÑ)¾ï¤ËÉáÄ̤Ǥʤ¤Éô²°¤òÀ¸À®¤¹¤ë(*)" }, #else - { &ironman_rooms, FALSE, 6, 6, 12, + { &ironman_rooms, FALSE, OPT_PAGE_BIRTH, 6, 12, "ironman_rooms", "Always generate very unusual rooms (*)" }, #endif - #ifdef JP - { &ironman_nightmare, FALSE, 6, 6, 18, - "ironman_nightmare", "¡ÊÅ´¿ÍÍÑ¡Ë°­Ì´¥â¡¼¥É(¤³¤ì¤ÏÁ´¤¯ÉÔ¾òÍý¤Ç¤¹¡ª)(*)" }, + { &ironman_nightmare, FALSE, OPT_PAGE_BIRTH, 6, 18, + "ironman_nightmare", "(Å´¿ÍÍÑ)°­Ì´¥â¡¼¥É(¤³¤ì¤ÏÁ´¤¯ÉÔ¾òÍý¤Ç¤¹¡ª)(*)" }, #else - { &ironman_nightmare, FALSE, 6, 6, 18, - "ironman_nightmare", "Nightmare mode(it isn't even remotely fair!)(*)" }, + { &ironman_nightmare, FALSE, OPT_PAGE_BIRTH, 6, 18, + "ironman_nightmare", "Nightmare mode(it isn't even remotely fair!)(*)" }, #endif #ifdef JP - { &left_hander, FALSE, 6, 6, 13, - "left_hander", "º¸Íø¤­¤Ç¤¢¤ë" }, + { &left_hander, FALSE, OPT_PAGE_BIRTH, 6, 13, + "left_hander", "º¸Íø¤­¤Ç¤¢¤ë" }, #else - { &left_hander, FALSE, 6, 6, 13, + { &left_hander, FALSE, OPT_PAGE_BIRTH, 6, 13, "left_hander", "Left-Hander" }, #endif - #ifdef JP - { &preserve_mode, TRUE, 6, 6, 14, - "preserve_mode", "ÅÁÀâ¤Î¥¢¥¤¥Æ¥à¤ò¼è¤êƨ¤·¤Æ¤âºÆÀ¸À®¤µ¤ì¤ë(*)" }, + { &preserve_mode, TRUE, OPT_PAGE_BIRTH, 6, 14, + "preserve_mode", "ÅÁÀâ¤Î¥¢¥¤¥Æ¥à¤ò¼è¤êƨ¤·¤Æ¤âºÆÀ¸À®¤µ¤ì¤ë(*)" }, #else - { &preserve_mode, TRUE, 6, 6, 14, + { &preserve_mode, TRUE, OPT_PAGE_BIRTH, 6, 14, "preserve_mode", "Preserve artifacts (*)" }, #endif - #ifdef JP - { &autoroller, TRUE, 6, 6, 15, - "autoroller", "ǽÎÏÃͤ˥ª¡¼¥È¥í¡¼¥é¡¼»ÈÍÑ(*)" }, + { &autoroller, TRUE, OPT_PAGE_BIRTH, 6, 15, + "autoroller", "ǽÎÏÃͤ˥ª¡¼¥È¥í¡¼¥é¡¼»ÈÍÑ(*)" }, #else - { &autoroller, TRUE, 6, 6, 15, + { &autoroller, TRUE, OPT_PAGE_BIRTH, 6, 15, "autoroller", "Allow use of autoroller for stats (*)" }, #endif - #ifdef JP - { &autochara, FALSE, 6, 6, 16, - "autochara", "ÂγÊ/Ãϰ̤˥ª¡¼¥È¥í¡¼¥é¡¼»ÈÍÑ" }, + { &autochara, FALSE, OPT_PAGE_BIRTH, 6, 16, + "autochara", "ÂγÊ/Ãϰ̤˥ª¡¼¥È¥í¡¼¥é¡¼»ÈÍÑ" }, #else - { &autochara, FALSE, 6, 6, 16, - "autochara", "Autorole for weight, height and social status" }, + { &autochara, FALSE, OPT_PAGE_BIRTH, 6, 16, + "autochara", "Autoroll for weight, height and social status" }, #endif - #ifdef JP - { &powerup_home, TRUE, 6, 4, 3, - "powerup_home", "²æ¤¬²È¤ò³ÈÄ¥¤¹¤ë(*)" }, - + { &powerup_home, TRUE, OPT_PAGE_BIRTH, 4, 3, + "powerup_home", "²æ¤¬²È¤ò³ÈÄ¥¤¹¤ë(*)" }, #else - { &powerup_home, TRUE, 6, 4, 3, - "powerup_home", "Increase capacity of your home (*)" }, + { &powerup_home, TRUE, OPT_PAGE_BIRTH, 4, 3, + "powerup_home", "Increase capacity of your home (*)" }, #endif - - /*** Object Auto-Pick/Destroy ***/ + /*** Easy Object Auto-Destroyer ***/ #ifdef JP - { &display_pick, TRUE, 7, 7, 8, - "display_pick", "Á´ÂΥޥåפǼ«Æ°½¦¤¤¥¢¥¤¥Æ¥à¤òɽ¼¨¤¹¤ë" }, + { &destroy_items, FALSE, OPT_PAGE_AUTODESTROY, 7, 0, + "destroy_items", "¥¢¥¤¥Æ¥à¤Î´Ê°×¼«Æ°Ç˲õ¤ò»ÈÍѤ¹¤ë" }, #else - { &display_pick, TRUE, 7, 7, 8, - "display_pick", "Display auto-pick items on the small scale map" }, + { &destroy_items, FALSE, OPT_PAGE_AUTODESTROY, 7, 0, + "destroy_items", "Use easy auto-destroyer" }, #endif #ifdef JP - { &display_nopick, FALSE, 7, 7, 9, - "display_nopick", "Á´ÂΥޥåפǾ²¤ËÊüÃÖ¤¹¤ë¥¢¥¤¥Æ¥à¤òɽ¼¨¤¹¤ë" }, + { &destroy_feeling, FALSE, OPT_PAGE_AUTODESTROY, 7, 8, + "destroy_feeling", "´Ê°×´ÕÄꤷ¤¿¤È¤­¼«Æ°Ç˲õ¤òŬÍѤ¹¤ë" }, #else - { &display_nopick, FALSE, 7, 7, 9, - "display_nopick", "Display ignored items on the small scale map" }, + { &destroy_feeling, FALSE, OPT_PAGE_AUTODESTROY, 7, 8, + "destroy_feeling", "Apply auto-destroy as sense feeling" }, #endif #ifdef JP - { &display_destroy, FALSE, 7, 7, 10, - "display_destroy", "Á´ÂΥޥåפǼ«Æ°Ç˲õ¥¢¥¤¥Æ¥à¤òɽ¼¨¤¹¤ë" }, + { &destroy_identify, FALSE, OPT_PAGE_AUTODESTROY, 7, 9, + "destroy_identify", "´ÕÄꤷ¤¿¤È¤­¼«Æ°Ç˲õ¤òŬÍѤ¹¤ë" }, #else - { &display_destroy, FALSE, 7, 7, 10, - "display_destroy", "Display auto-destroy items on the small scale map" }, + { &destroy_identify, FALSE, OPT_PAGE_AUTODESTROY, 7, 9, + "destroy_identify", "Apply auto-destroy as identify an item" }, #endif #ifdef JP - { &destroy_items, FALSE, 7, 7, 0, - "destroy_items", "¥¢¥¤¥Æ¥à¤Î¼«Æ°Ç˲õ¤ò»ÈÍѤ¹¤ë" }, + { &leave_worth, TRUE, OPT_PAGE_AUTODESTROY, 7, 2, + "leave_worth", "²ÁÃͤ¬¤¢¤ë¥¢¥¤¥Æ¥à¤Ï²õ¤µ¤Ê¤¤" }, #else - { &destroy_items, FALSE, 7, 7, 0, - "destroy_items", "Use easy auto-destroyer" }, + { &leave_worth, TRUE, OPT_PAGE_AUTODESTROY, 7, 2, + "leave_worth", "Auto-destroyer leaves known worthy items" }, #endif #ifdef JP - { &leave_worth, FALSE, 7, 7, 2, - "leave_worth", "²ÁÃͤ¬¤¢¤ë¥¢¥¤¥Æ¥à¤Ï²õ¤µ¤Ê¤¤" }, + { &leave_equip, FALSE, OPT_PAGE_AUTODESTROY, 7, 3, + "leave_equip", "Éð´ï/Ëɶñ¤Ï²õ¤µ¤Ê¤¤" }, #else - { &leave_worth, FALSE, 7, 7, 2, - "leave_worth", "Auto-destroyer leaves known worthy items" }, + { &leave_equip, FALSE, OPT_PAGE_AUTODESTROY, 7, 3, + "leave_equip", "Auto-destroyer leaves weapons and armour" }, #endif #ifdef JP - { &leave_equip, FALSE, 7, 7, 3, - "leave_equip", "Éð´ï/Ëɶñ¤Ï²õ¤µ¤Ê¤¤" }, + { &leave_chest, TRUE, OPT_PAGE_AUTODESTROY, 7, 7, + "leave_chest", "³«Éõ¤µ¤ì¤Æ¤¤¤Ê¤¤È¢¤Ï²õ¤µ¤Ê¤¤" }, #else - { &leave_equip, FALSE, 7, 7, 3, - "leave_equip", "Auto-destroyer leaves weapons and armour" }, + { &leave_chest, TRUE, OPT_PAGE_AUTODESTROY, 7, 7, + "leave_chest", "Auto-destroyer leaves closed chests" }, #endif #ifdef JP - { &leave_chest, FALSE, 7, 7, 7, - "leave_chest", "³«Éõ¤µ¤ì¤Æ¤¤¤Ê¤¤È¢¤Ï²õ¤µ¤Ê¤¤" }, + { &leave_wanted, TRUE, OPT_PAGE_AUTODESTROY, 7, 4, + "leave_wanted", "¾Þ¶â¼ó¤Î»àÂÎ/¹ü¤Ï²õ¤µ¤Ê¤¤" }, #else - { &leave_chest, FALSE, 7, 7, 7, - "leave_chest", "Auto-destroyer leaves closed chests" }, + { &leave_wanted, TRUE, OPT_PAGE_AUTODESTROY, 7, 4, + "leave_wanted", "Auto-destroyer leaves wanted corpses" }, #endif #ifdef JP - { &leave_wanted, FALSE, 7, 7, 4, - "leave_wanted", "¾Þ¶â¼ó¤Î»àÂÎ/¹ü¤Ï²õ¤µ¤Ê¤¤" }, + { &leave_corpse, FALSE, OPT_PAGE_AUTODESTROY, 7, 5, + "leave_corpse", "»àÂÎ/¹ü¤Ï²õ¤µ¤Ê¤¤" }, #else - { &leave_wanted, FALSE, 7, 7, 4, - "leave_wanted", "Auto-destroyer leaves wanted corpses" }, + { &leave_corpse, FALSE, OPT_PAGE_AUTODESTROY, 7, 5, + "leave_corpse", "Auto-destroyer leaves corpses and skeletons" }, #endif #ifdef JP - { &leave_corpse, FALSE, 7, 7, 5, - "leave_corpse", "»àÂÎ/¹ü¤Ï²õ¤µ¤Ê¤¤" }, + { &leave_junk, FALSE, OPT_PAGE_AUTODESTROY, 7, 6, + "leave_junk", "¤¬¤é¤¯¤¿¤Ï²õ¤µ¤Ê¤¤" }, #else - { &leave_corpse, FALSE, 7, 7, 5, - "leave_corpse", "Auto-destroyer leaves corpses and skeletons" }, + { &leave_junk, FALSE, OPT_PAGE_AUTODESTROY, 7, 6, + "leave_junk", "Auto-destroyer leaves junk" }, #endif #ifdef JP - { &leave_junk, FALSE, 7, 7, 6, - "leave_junk", "¤¬¤é¤¯¤¿¤Ï²õ¤µ¤Ê¤¤" }, + { &leave_special, TRUE, OPT_PAGE_AUTODESTROY, 7, 1, + "leave_special", "¼ï²/¿¦¶È¤ÇÆÃÊ̤ËɬÍפʥ¢¥¤¥Æ¥à¤Ï²õ¤µ¤Ê¤¤" }, #else - { &leave_junk, FALSE, 7, 7, 6, - "leave_junk", "Auto-destroyer leaves junks" }, + { &leave_special, TRUE, OPT_PAGE_AUTODESTROY, 7, 1, + "leave_special", "Auto-destroyer leaves items your race/class needs" }, #endif - /*** Play-record Options ***/ #ifdef JP - { &record_fix_art, TRUE, 10, 4, 11, - "record_fix_art", "¸ÇÄꥢ¡¼¥Æ¥£¥Õ¥¡¥¯¥È¤ÎÆþ¼ê¤òµ­Ï¿¤¹¤ë" }, + { &record_fix_art, TRUE, OPT_PAGE_PLAYRECORD, 4, 11, + "record_fix_art", "¸ÇÄꥢ¡¼¥Æ¥£¥Õ¥¡¥¯¥È¤ÎÆþ¼ê¤òµ­Ï¿¤¹¤ë" }, #else - { &record_fix_art, TRUE, 10, 4, 11, - "record_fix_art", "Record fixed artifacts" }, + { &record_fix_art, TRUE, OPT_PAGE_PLAYRECORD, 4, 11, + "record_fix_art", "Record fixed artifacts" }, #endif #ifdef JP - { &record_rand_art, TRUE, 10, 4, 12, - "record_rand_art", "¥é¥ó¥À¥à¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥È¤ÎÆþ¼ê¤òµ­Ï¿¤¹¤ë" }, + { &record_rand_art, TRUE, OPT_PAGE_PLAYRECORD, 4, 12, + "record_rand_art", "¥é¥ó¥À¥à¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥È¤ÎÆþ¼ê¤òµ­Ï¿¤¹¤ë" }, #else - { &record_rand_art, TRUE, 10, 4, 12, - "record_rand_art", "Record random artifacts" }, + { &record_rand_art, TRUE, OPT_PAGE_PLAYRECORD, 4, 12, + "record_rand_art", "Record random artifacts" }, #endif #ifdef JP - { &record_destroy_uniq, TRUE, 10, 4, 13, - "record_destroy_uniq", "¥æ¥Ë¡¼¥¯¥â¥ó¥¹¥¿¡¼¤òÅݤ·¤¿¤È¤­¤òµ­Ï¿¤¹¤ë" }, + { &record_destroy_uniq, TRUE, OPT_PAGE_PLAYRECORD, 4, 13, + "record_destroy_uniq", "¥æ¥Ë¡¼¥¯¥â¥ó¥¹¥¿¡¼¤òÅݤ·¤¿¤È¤­¤òµ­Ï¿¤¹¤ë" }, #else - { &record_destroy_uniq, TRUE, 10, 4, 13, - "record_destroy_uniq", "Record when destroy unique monster" }, + { &record_destroy_uniq, TRUE, OPT_PAGE_PLAYRECORD, 4, 13, + "record_destroy_uniq", "Record when destroy unique monster" }, #endif #ifdef JP - { &record_fix_quest, TRUE, 10, 4, 14, - "record_fix_quest", "¸ÇÄꥯ¥¨¥¹¥È¤ÎãÀ®¤òµ­Ï¿¤¹¤ë" }, + { &record_fix_quest, TRUE, OPT_PAGE_PLAYRECORD, 4, 14, + "record_fix_quest", "¸ÇÄꥯ¥¨¥¹¥È¤ÎãÀ®¤òµ­Ï¿¤¹¤ë" }, #else - { &record_fix_quest, TRUE, 10, 4, 14, - "record_fix_quest", "Record fixed quests" }, + { &record_fix_quest, TRUE, OPT_PAGE_PLAYRECORD, 4, 14, + "record_fix_quest", "Record fixed quests" }, #endif #ifdef JP - { &record_rand_quest, TRUE, 10, 4, 15, - "record_rand_quest", "¥é¥ó¥À¥à¥¯¥¨¥¹¥È¤ÎãÀ®¤òµ­Ï¿¤¹¤ë" }, + { &record_rand_quest, TRUE, OPT_PAGE_PLAYRECORD, 4, 15, + "record_rand_quest", "¥é¥ó¥À¥à¥¯¥¨¥¹¥È¤ÎãÀ®¤òµ­Ï¿¤¹¤ë" }, #else - { &record_rand_quest, TRUE, 10, 4, 15, - "record_rand_quest", "Record random quests" }, + { &record_rand_quest, TRUE, OPT_PAGE_PLAYRECORD, 4, 15, + "record_rand_quest", "Record random quests" }, #endif #ifdef JP - { &record_maxdeapth, TRUE, 10, 4, 16, - "record_maxdeapth", "ºÇ¿¼³¬¤ò¹¹¿·¤·¤¿¤È¤­¤Ëµ­Ï¿¤¹¤ë" }, + { &record_maxdepth, TRUE, OPT_PAGE_PLAYRECORD, 4, 16, + "record_maxdepth", "ºÇ¿¼³¬¤ò¹¹¿·¤·¤¿¤È¤­¤Ëµ­Ï¿¤¹¤ë" }, #else - { &record_maxdeapth, TRUE, 10, 4, 16, - "record_maxdeapth", "Record movements to deepest level" }, + { &record_maxdepth, TRUE, OPT_PAGE_PLAYRECORD, 4, 16, + "record_maxdepth", "Record movements to deepest level" }, #endif #ifdef JP - { &record_stair, TRUE, 10, 4, 17, - "record_stair", "³¬¤Î°ÜÆ°¤òµ­Ï¿¤¹¤ë" }, + { &record_stair, TRUE, OPT_PAGE_PLAYRECORD, 4, 17, + "record_stair", "³¬¤Î°ÜÆ°¤òµ­Ï¿¤¹¤ë" }, #else - { &record_stair, TRUE, 10, 4, 17, - "record_stair", "Record recall and stair movements" }, + { &record_stair, TRUE, OPT_PAGE_PLAYRECORD, 4, 17, + "record_stair", "Record recall and stair movements" }, #endif #ifdef JP - { &record_buy, TRUE, 10, 4, 18, - "record_buy", "¥¢¥¤¥Æ¥à¤Î¹ØÆþ¤òµ­Ï¿¤¹¤ë" }, + { &record_buy, TRUE, OPT_PAGE_PLAYRECORD, 4, 18, + "record_buy", "¥¢¥¤¥Æ¥à¤Î¹ØÆþ¤òµ­Ï¿¤¹¤ë" }, #else - { &record_buy, TRUE, 10, 4, 18, - "record_buy", "Record purchased items" }, + { &record_buy, TRUE, OPT_PAGE_PLAYRECORD, 4, 18, + "record_buy", "Record purchased items" }, #endif #ifdef JP - { &record_sell, FALSE, 10, 4, 19, - "record_sell", "¥¢¥¤¥Æ¥à¤ÎÇäµÑ¤òµ­Ï¿¤¹¤ë" }, + { &record_sell, FALSE, OPT_PAGE_PLAYRECORD, 4, 19, + "record_sell", "¥¢¥¤¥Æ¥à¤ÎÇäµÑ¤òµ­Ï¿¤¹¤ë" }, #else - { &record_sell, FALSE, 10, 4, 19, - "record_sell", "Record sold items" }, + { &record_sell, FALSE, OPT_PAGE_PLAYRECORD, 4, 19, + "record_sell", "Record sold items" }, #endif #ifdef JP - { &record_danger, TRUE, 10, 4, 20, - "record_danger", "¥Ô¥ó¥Á¤Ë¤Ê¤Ã¤¿¤È¤­¤òµ­Ï¿¤¹¤ë" }, + { &record_danger, TRUE, OPT_PAGE_PLAYRECORD, 4, 20, + "record_danger", "¥Ô¥ó¥Á¤Ë¤Ê¤Ã¤¿¤È¤­¤òµ­Ï¿¤¹¤ë" }, #else - { &record_danger, TRUE, 10, 4, 20, - "record_danger", "Record hitpoint warning" }, + { &record_danger, TRUE, OPT_PAGE_PLAYRECORD, 4, 20, + "record_danger", "Record hitpoint warning" }, #endif #ifdef JP - { &record_arena, TRUE, 10, 4, 21, - "record_arena", "¥¢¥ê¡¼¥Ê¤Ç¤Î¾¡Íø¤òµ­Ï¿¤¹¤ë" }, + { &record_arena, TRUE, OPT_PAGE_PLAYRECORD, 4, 21, + "record_arena", "¥¢¥ê¡¼¥Ê¤Ç¤Î¾¡Íø¤òµ­Ï¿¤¹¤ë" }, #else - { &record_arena, TRUE, 10, 4, 21, - "record_arena", "Record arena victories" }, + { &record_arena, TRUE, OPT_PAGE_PLAYRECORD, 4, 21, + "record_arena", "Record arena victories" }, #endif #ifdef JP - { &record_ident, TRUE, 10, 4, 22, - "record_ident", "̤ȽÌÀ¤Î¥¢¥¤¥Æ¥à¤Î¼±Ê̤òµ­Ï¿¤¹¤ë" }, + { &record_ident, TRUE, OPT_PAGE_PLAYRECORD, 4, 22, + "record_ident", "̤ȽÌÀ¤Î¥¢¥¤¥Æ¥à¤Î¼±Ê̤òµ­Ï¿¤¹¤ë" }, #else - { &record_ident, TRUE, 10, 4, 22, - "record_ident", "Record first identified items" }, + { &record_ident, TRUE, OPT_PAGE_PLAYRECORD, 4, 22, + "record_ident", "Record first identified items" }, #endif #ifdef JP - { &record_named_pet, FALSE, 10, 4, 23, - "record_named_pet", "̾Á°¤Ä¤­¥Ú¥Ã¥È¤Î¾ðÊó¤òµ­Ï¿¤¹¤ë" }, + { &record_named_pet, FALSE, OPT_PAGE_PLAYRECORD, 4, 23, + "record_named_pet", "̾Á°¤Ä¤­¥Ú¥Ã¥È¤Î¾ðÊó¤òµ­Ï¿¤¹¤ë" }, #else - { &record_named_pet, FALSE, 10, 4, 23, - "record_named_pet", "Record infomations of named pets" }, + { &record_named_pet, FALSE, OPT_PAGE_PLAYRECORD, 4, 23, + "record_named_pet", "Record informations of named pets" }, #endif - /*** End of Table ***/ { NULL, 0, 0, 0, 0, @@ -17377,7 +6514,7 @@ cptr game_inscriptions[] = "¶²¤í¤·¤¤", /* FEEL_TERRIBLE */ "̵²ÁÃÍ", /* FEEL_WORTHLESS */ "¼ö¤ï¤ì¤Æ¤¤¤ë", /* FEEL_CURSED */ - "¼ö¤¤¤Ê¤·", /* FEEL_UNCURSED */ + "¾å¼Á°Ê¾å", /* FEEL_UNCURSED */ "ÊÂ", /* FEEL_AVERAGE */ "¾å¼Á", /* FEEL_GOOD */ "¹âµéÉÊ", /* FEEL_EXCELLENT */ @@ -17404,10 +6541,10 @@ kamae kamae_shurui[MAX_KAMAE] = {"ÀÄε", 35, ""}, {"¼ë¿ý", 40, ""}, #else - {"Baihu", 25, "(Black Turtle) "}, - {"Zuan-wu", 30, "(White Tiger) "}, - {"Qinglong", 35, "(Blue Chinese Dragon) "}, - {"Zhuque", 40, "(Red Chinese Phoenix) "}, + {"Genbu", 25, "(Black Tortoise) "}, + {"Byakko", 30, "(White Tiger) "}, + {"Seiryuu", 35, "(Blue Dragon) "}, + {"Suzaku", 40, "(Red Phoenix) "}, #endif }; @@ -17426,9562 +6563,106 @@ kamae kata_shurui[MAX_KATA] = #endif }; -cptr shougou_moji[5]= +cptr exp_level_str[5]= #ifdef JP {"[½é¿´¼Ô]", "[ÆþÌç¼Ô]", "[½ÏÎý¼Ô]", "[¥¨¥­¥¹¥Ñ¡¼¥È]", "[ã¿Í]"}; #else -{"[Unskilled]", "[Beginer]", "[Skilled]", "[Expert]", "[Master]"}; +{"[Unskilled]", "[Beginner]", "[Skilled]", "[Expert]", "[Master]"}; #endif -s16b weapon_exp_settei[MAX_CLASS][5][64][2] = -{ - /* WARRIOR */ - { - /* Bow */ - { - {4000,8000},/* 0 */ - {4000,8000},/* */ - {4000,7000},/* SLING */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 10 */ - {4000,8000},/* */ - {4000,7000},/* SHORT_BOW */ - {4000,7000},/* LONG_BOW */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 20 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,7000},/* LIGHT_XBOW */ - {4000,7000},/* HEAVY_XBOW */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 30 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 50 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - }, - /* Digging */ - { - {4000,8000},/* 0 */ - {4000,8000},/* SHOVEL */ - {4000,8000},/* GNOMISH_SHOVEL */ - {4000,8000},/* DWARVEN_SHOVEL */ - {4000,8000},/* PICK */ - {4000,8000},/* ORCISH_PICK */ - {4000,8000},/* DWARVEN_PICK */ - {4000,8000},/* MATTOCK */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 10 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 20 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 30 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 50 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - }, - /* Hafted */ - { - {4000,8000},/* 0 */ - {4000,8000},/* CLUB */ - {4000,8000},/* WHIP */ - {4000,8000},/* QUARTERSTAFF */ - {0,6000},/* NUNCHAKU */ - {4000,8000},/* MACE */ - {4000,8000},/* BALL_AND_CHAIN */ - {4000,8000},/* JO_STAFF */ - {4000,8000},/* WAR_HAMMER */ - {4000,8000},/* */ - {4000,8000},/* 10 */ - {4000,8000},/* THREE_PIECE_ROD */ - {4000,8000},/* MORNING_STAR */ - {4000,8000},/* FLAIL */ - {4000,8000},/* BO_STAFF */ - {4000,8000},/* LEAD_FILLED_MACE */ - {4000,8000},/* TETSUBO */ - {4000,8000},/* */ - {4000,8000},/* TWO_HANDED_FLAIL */ - {4000,8000},/* GREAT_HAMMER */ - {4000,8000},/* MACE_OF_DISRUPTION */ - {0,0},/* WIZSTAFF */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 30 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {0,0},/* TSURIZAO */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {0,8000},/* GROND */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {4000,8000},/* 0 */ - {4000,8000},/* HATCHET */ - {4000,8000},/* SPEAR */ - {4000,8000},/* SICKLE */ - {4000,8000},/* AWL_PIKE */ - {4000,8000},/* TRIDENT */ - {4000,8000},/* FAUCHARD */ - {4000,8000},/* BROAD_SPEAR */ - {4000,8000},/* PIKE */ - {4000,8000},/* NAGINATA */ - {4000,8000},/* BEAKED_AXE */ - {4000,8000},/* BROAD_AXE */ - {4000,8000},/* LUCERNE_HAMMER */ - {4000,8000},/* GLAIVE */ - {4000,8000},/* LAJATANG */ - {4000,8000},/* HALBERD */ - {4000,8000},/* GUISARME */ - {4000,8000},/* SCYTHE */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* LANCE */ - {4000,8000},/* */ - {4000,8000},/* BATTLE_AXE */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* GREAT_AXE */ - {4000,8000},/* TRIFURCATE_SPEAR */ - {4000,8000},/* */ - {4000,8000},/* LOCHABER_AXE */ - {4000,8000},/* HEAVY_LANCE */ - {4000,8000},/* SCYTHE_OF_SLICING */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {0,8000},/* DEATH_SCYTHE */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - }, - /* Sword */ - { - {4000,8000},/* 0 */ - {4000,8000},/* BROKEN_DAGGER */ - {4000,8000},/* BROKEN_SWORD */ - {4000,8000},/* */ - {4000,8000},/* DAGGER */ - {4000,8000},/* MAIN_GAUCHE */ - {4000,8000},/* TANTO */ - {4000,8000},/* RAPIER */ - {4000,8000},/* SMALL_SWORD */ - {4000,8000},/* BASILLARD */ - {4000,8000},/* SHORT_SWORD */ - {4000,8000},/* SABRE */ - {4000,8000},/* CUTLASS */ - {4000,8000},/* WAKIZASHI */ - {4000,8000},/* KHOPESH */ - {4000,8000},/* TULWAR */ - {4000,8000},/* BROAD_SWORD */ - {4000,8000},/* LONG_SWORD */ - {4000,8000},/* SCIMITAR */ - {4000,8000},/* NINJATO */ - {4000,8000},/* KATANA */ - {4000,8000},/* BASTARD_SWORD */ - {4000,8000},/* GREAT_SCIMITAR */ - {4000,8000},/* CLAYMORE */ - {4000,8000},/* ESPADON */ - {4000,8000},/* TWO_HANDED_SWORD */ - {4000,8000},/* FLAMBERGE */ - {4000,8000},/* NO_DACHI */ - {4000,8000},/* EXECUTIOERS_SWORD */ - {4000,8000},/* ZWEIHANDER */ - {4000,8000},/* BLADE_OF_CHAOS */ - {4000,8000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 50 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - } - }, - /* MAGE */ - { - /* Bow */ - { - {0,4000},/* 0 */ - {0,4000},/* */ - {4000,6000},/* SLING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,4000},/* SHORT_BOW */ - {0,4000},/* LONG_BOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* LIGHT_XBOW */ - {0,4000},/* HEAVY_XBOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Digging */ - { - {0,4000},/* 0 */ - {0,4000},/* SHOVEL */ - {0,4000},/* GNOMISH_SHOVEL */ - {0,4000},/* DWARVEN_SHOVEL */ - {0,4000},/* PICK */ - {0,4000},/* ORCISH_PICK */ - {0,4000},/* DWARVEN_PICK */ - {0,4000},/* MATTOCK */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Hafted */ - { - {0,4000},/* 0 */ - {0,4000},/* CLUB */ - {0,4000},/* WHIP */ - {4000,8000},/* QUARTERSTAFF */ - {0,0},/* NUNCHAKU */ - {0,4000},/* MACE */ - {0,4000},/* BALL_AND_CHAIN */ - {0,4000},/* JO_STAFF */ - {0,4000},/* WAR_HAMMER */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* THREE_PIECE_ROD */ - {0,4000},/* MORNING_STAR */ - {0,4000},/* FLAIL */ - {0,4000},/* BO_STAFF */ - {0,4000},/* LEAD_FILLED_MACE */ - {0,4000},/* TETSUBO */ - {0,4000},/* */ - {0,4000},/* TWO_HANDED_FLAIL */ - {0,4000},/* GREAT_HAMMER */ - {0,4000},/* MACE_OF_DISRUPTION */ - {4000,8000},/* WIZSTAFF */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,0},/* TSURIZAO */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* GROND */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,4000},/* 0 */ - {0,4000},/* HATCHET */ - {0,4000},/* SPEAR */ - {0,4000},/* SICKLE */ - {0,4000},/* AWL_PIKE */ - {0,4000},/* TRIDENT */ - {0,4000},/* FAUCHARD */ - {0,4000},/* BROAD_SPEAR */ - {0,4000},/* PIKE */ - {0,4000},/* NAGINATA */ - {0,4000},/* BEAKED_AXE */ - {0,4000},/* BROAD_AXE */ - {0,4000},/* LUCERNE_HAMMER */ - {0,4000},/* GLAIVE */ - {0,4000},/* LAJATANG */ - {0,4000},/* HALBERD */ - {0,4000},/* GUISARME */ - {0,4000},/* SCYTHE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* LANCE */ - {0,4000},/* */ - {0,4000},/* BATTLE_AXE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* GREAT_AXE */ - {0,4000},/* TRIFURCATE_SPEAR */ - {0,4000},/* */ - {0,4000},/* LOCHABER_AXE */ - {0,4000},/* HEAVY_LANCE */ - {0,4000},/* SCYTHE_OF_SLICING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* DEATH_SCYTHE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Sword */ - { - {0,4000},/* 0 */ - {0,4000},/* BROKEN_DAGGER */ - {0,4000},/* BROKEN_SWORD */ - {0,4000},/* */ - {4000,8000},/* DAGGER */ - {0,4000},/* MAIN_GAUCHE */ - {0,6000},/* TANTO */ - {0,4000},/* RAPIER */ - {0,4000},/* SMALL_SWORD */ - {0,4000},/* BASILLARD */ - {0,4000},/* SHORT_SWORD */ - {0,4000},/* SABRE */ - {0,4000},/* CUTLASS */ - {0,4000},/* WAKIZASHI */ - {0,4000},/* KHOPESH */ - {0,4000},/* TULWAR */ - {0,4000},/* BROAD_SWORD */ - {0,4000},/* LONG_SWORD */ - {0,4000},/* SCIMITAR */ - {0,4000},/* NINJATO */ - {0,4000},/* KATANA */ - {0,4000},/* BASTARD_SWORD */ - {0,4000},/* GREAT_SCIMITAR */ - {0,4000},/* CLAYMORE */ - {0,4000},/* ESPADON */ - {0,4000},/* TWO_HANDED_SWORD */ - {0,4000},/* FLAMBERGE */ - {0,4000},/* NO_DACHI */ - {0,4000},/* EXECUTIOERS_SWORD */ - {0,4000},/* ZWEIHANDER */ - {0,4000},/* BLADE_OF_CHAOS */ - {0,4000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - } - }, - /* PRIEST */ - { - /* Bow */ - { - {0,4000},/* 0 */ - {0,4000},/* */ - {0,4000},/* SLING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,4000},/* SHORT_BOW */ - {0,4000},/* LONG_BOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* LIGHT_XBOW */ - {0,4000},/* HEAVY_XBOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Digging */ - { - {0,4000},/* 0 */ - {0,4000},/* SHOVEL */ - {0,4000},/* GNOMISH_SHOVEL */ - {0,4000},/* DWARVEN_SHOVEL */ - {0,4000},/* PICK */ - {0,4000},/* ORCISH_PICK */ - {0,4000},/* DWARVEN_PICK */ - {0,4000},/* MATTOCK */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Hafted */ - { - {0,7000},/* 0 */ - {0,7000},/* CLUB */ - {0,7000},/* WHIP */ - {0,7000},/* QUARTERSTAFF */ - {0,4000},/* NUNCHAKU */ - {4000,7000},/* MACE */ - {0,7000},/* BALL_AND_CHAIN */ - {0,7000},/* JO_STAFF */ - {0,7000},/* WAR_HAMMER */ - {0,7000},/* */ - {0,7000},/* 10 */ - {0,7000},/* THREE_PIECE_ROD */ - {0,7000},/* MORNING_STAR */ - {0,7000},/* FLAIL */ - {0,7000},/* BO_STAFF */ - {0,7000},/* LEAD_FILLED_MACE */ - {0,7000},/* TETSUBO */ - {0,7000},/* */ - {0,7000},/* TWO_HANDED_FLAIL */ - {0,7000},/* GREAT_HAMMER */ - {0,7000},/* MACE_OF_DISRUPTION */ - {4000,7000},/* WIZSTAFF */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 30 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,0},/* TSURIZAO */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* GROND */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 60 */ - {0,7000},/* */ - {0,7000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,4000},/* 0 */ - {0,4000},/* HATCHET */ - {0,4000},/* SPEAR */ - {0,4000},/* SICKLE */ - {0,4000},/* AWL_PIKE */ - {0,4000},/* TRIDENT */ - {0,4000},/* FAUCHARD */ - {0,4000},/* BROAD_SPEAR */ - {0,4000},/* PIKE */ - {0,4000},/* NAGINATA */ - {0,4000},/* BEAKED_AXE */ - {0,4000},/* BROAD_AXE */ - {0,4000},/* LUCERNE_HAMMER */ - {0,4000},/* GLAIVE */ - {0,4000},/* LAJATANG */ - {0,4000},/* HALBERD */ - {0,4000},/* GUISARME */ - {0,4000},/* SCYTHE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* LANCE */ - {0,4000},/* */ - {0,4000},/* BATTLE_AXE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* GREAT_AXE */ - {0,4000},/* TRIFURCATE_SPEAR */ - {0,4000},/* */ - {0,4000},/* LOCHABER_AXE */ - {0,4000},/* HEAVY_LANCE */ - {0,4000},/* SCYTHE_OF_SLICING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* DEATH_SCYTHE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Sword */ - { - {0,4000},/* 0 */ - {0,4000},/* BROKEN_DAGGER */ - {0,4000},/* BROKEN_SWORD */ - {0,4000},/* */ - {0,4000},/* DAGGER */ - {0,4000},/* MAIN_GAUCHE */ - {0,4000},/* TANTO */ - {0,4000},/* RAPIER */ - {0,4000},/* SMALL_SWORD */ - {0,4000},/* BASILLARD */ - {0,4000},/* SHORT_SWORD */ - {0,4000},/* SABRE */ - {0,4000},/* CUTLASS */ - {0,4000},/* WAKIZASHI */ - {0,4000},/* KHOPESH */ - {0,4000},/* TULWAR */ - {0,4000},/* BROAD_SWORD */ - {0,4000},/* LONG_SWORD */ - {0,4000},/* SCIMITAR */ - {0,4000},/* NINJATO */ - {0,4000},/* KATANA */ - {0,4000},/* BASTARD_SWORD */ - {0,4000},/* GREAT_SCIMITAR */ - {0,4000},/* CLAYMORE */ - {0,4000},/* ESPADON */ - {0,4000},/* TWO_HANDED_SWORD */ - {0,4000},/* FLAMBERGE */ - {0,4000},/* NO_DACHI */ - {0,4000},/* EXECUTIOERS_SWORD */ - {0,4000},/* ZWEIHANDER */ - {0,4000},/* BLADE_OF_CHAOS */ - {0,4000},/* DIAMOND_EDGE */ - {0,4000},/* DOKUBARI */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - } - }, - /* ROGUE */ - { - /* Bow */ - { - {0,8000},/* 0 */ - {0,8000},/* */ - {4000,8000},/* SLING */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 10 */ - {0,8000},/* */ - {4000,7000},/* SHORT_BOW */ - {4000,7000},/* LONG_BOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 20 */ - {0,8000},/* */ - {0,8000},/* */ - {0,7000},/* LIGHT_XBOW */ - {0,7000},/* HEAVY_XBOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 30 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 50 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - }, - /* Digging */ - { - {0,7000},/* 0 */ - {0,7000},/* SHOVEL */ - {0,7000},/* GNOMISH_SHOVEL */ - {0,7000},/* DWARVEN_SHOVEL */ - {0,7000},/* PICK */ - {0,7000},/* ORCISH_PICK */ - {0,7000},/* DWARVEN_PICK */ - {0,7000},/* MATTOCK */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 10 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 20 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 30 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 40 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 50 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 60 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000} /* */ - }, - /* Hafted */ - { - {0,6000},/* 0 */ - {0,7000},/* CLUB */ - {4000,8000},/* WHIP */ - {0,6000},/* QUARTERSTAFF */ - {4000,7000},/* NUNCHAKU */ - {0,6000},/* MACE */ - {0,6000},/* BALL_AND_CHAIN */ - {0,6000},/* JO_STAFF */ - {0,7000},/* WAR_HAMMER */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* THREE_PIECE_ROD */ - {0,6000},/* MORNING_STAR */ - {0,6000},/* FLAIL */ - {0,6000},/* BO_STAFF */ - {0,6000},/* LEAD_FILLED_MACE */ - {0,6000},/* TETSUBO */ - {0,6000},/* */ - {0,6000},/* TWO_HANDED_FLAIL */ - {0,6000},/* GREAT_HAMMER */ - {0,6000},/* MACE_OF_DISRUPTION */ - {0,4000},/* WIZSTAFF */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,0},/* TSURIZAO */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,4000},/* GROND */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,6000},/* 0 */ - {0,7000},/* HATCHET */ - {0,7000},/* SPEAR */ - {0,7000},/* SICKLE */ - {0,6000},/* AWL_PIKE */ - {0,7000},/* TRIDENT */ - {0,6000},/* FAUCHARD */ - {0,6000},/* BROAD_SPEAR */ - {0,6000},/* PIKE */ - {0,6000},/* NAGINATA */ - {0,6000},/* BEAKED_AXE */ - {0,6000},/* BROAD_AXE */ - {0,6000},/* LUCERNE_HAMMER */ - {0,6000},/* GLAIVE */ - {0,6000},/* LAJATANG */ - {0,6000},/* HALBERD */ - {0,6000},/* GUISARME */ - {0,6000},/* SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* LANCE */ - {0,6000},/* */ - {0,6000},/* BATTLE_AXE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* GREAT_AXE */ - {0,6000},/* TRIFURCATE_SPEAR */ - {0,6000},/* */ - {0,6000},/* LOCHABER_AXE */ - {0,6000},/* HEAVY_LANCE */ - {0,6000},/* SCYTHE_OF_SLICING */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* DEATH_SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Sword */ - { - {0,6000},/* 0 */ - {4000,8000},/* BROKEN_DAGGER */ - {4000,8000},/* BROKEN_SWORD */ - {0,6000},/* */ - {4000,8000},/* DAGGER */ - {4000,8000},/* MAIN_GAUCHE */ - {4000,8000},/* TANTO */ - {0,8000},/* RAPIER */ - {4000,8000},/* SMALL_SWORD */ - {0,7000},/* BASILLARD */ - {4000,8000},/* SHORT_SWORD */ - {0,8000},/* SABRE */ - {0,8000},/* CUTLASS */ - {0,8000},/* WAKIZASHI */ - {0,8000},/* KHOPESH */ - {0,8000},/* TULWAR */ - {0,7000},/* BROAD_SWORD */ - {0,7000},/* LONG_SWORD */ - {0,7000},/* SCIMITAR */ - {0,7000},/* NINJATO */ - {0,8000},/* KATANA */ - {0,7000},/* BASTARD_SWORD */ - {0,6000},/* GREAT_SCIMITAR */ - {0,6000},/* CLAYMORE */ - {0,6000},/* ESPADON */ - {0,6000},/* TWO_HANDED_SWORD */ - {0,6000},/* FLAMBERGE */ - {0,6000},/* NO_DACHI */ - {0,6000},/* EXECUTIOERS_SWORD */ - {0,6000},/* ZWEIHANDER */ - {0,6000},/* BLADE_OF_CHAOS */ - {0,6000},/* DIAMOND_EDGE */ - {0,6000},/* DOKUBARI */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - } - }, - /* RANGER */ - { - /* Bow */ - { - {0,8000},/* 0 */ - {0,8000},/* */ - {0,7000},/* SLING */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 10 */ - {0,8000},/* */ - {4000,8000},/* SHORT_BOW */ - {4000,8000},/* LONG_BOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 20 */ - {0,8000},/* */ - {0,8000},/* */ - {0,7000},/* LIGHT_XBOW */ - {0,7000},/* HEAVY_XBOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 30 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 50 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - }, - /* Digging */ - { - {0,6000},/* 0 */ - {0,6000},/* SHOVEL */ - {0,6000},/* GNOMISH_SHOVEL */ - {0,6000},/* DWARVEN_SHOVEL */ - {0,6000},/* PICK */ - {0,6000},/* ORCISH_PICK */ - {0,6000},/* DWARVEN_PICK */ - {0,6000},/* MATTOCK */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 20 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Hafted */ - { - {0,6000},/* 0 */ - {0,6000},/* CLUB */ - {0,6000},/* WHIP */ - {0,6000},/* QUARTERSTAFF */ - {0,4000},/* NUNCHAKU */ - {0,6000},/* MACE */ - {0,6000},/* BALL_AND_CHAIN */ - {0,6000},/* JO_STAFF */ - {0,6000},/* WAR_HAMMER */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* THREE_PIECE_ROD */ - {0,6000},/* MORNING_STAR */ - {0,6000},/* FLAIL */ - {0,6000},/* BO_STAFF */ - {0,6000},/* LEAD_FILLED_MACE */ - {0,6000},/* TETSUBO */ - {0,6000},/* */ - {0,6000},/* TWO_HANDED_FLAIL */ - {0,6000},/* GREAT_HAMMER */ - {0,6000},/* MACE_OF_DISRUPTION */ - {0,6000},/* WIZSTAFF */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,0},/* TSURIZAO */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* GROND */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,6000},/* 0 */ - {0,6000},/* HATCHET */ - {0,6000},/* SPEAR */ - {0,6000},/* SICKLE */ - {0,6000},/* AWL_PIKE */ - {0,6000},/* TRIDENT */ - {0,6000},/* FAUCHARD */ - {0,6000},/* BROAD_SPEAR */ - {0,6000},/* PIKE */ - {0,6000},/* NAGINATA */ - {0,6000},/* BEAKED_AXE */ - {0,6000},/* BROAD_AXE */ - {0,6000},/* LUCERNE_HAMMER */ - {0,6000},/* GLAIVE */ - {0,6000},/* LAJATANG */ - {0,6000},/* HALBERD */ - {0,6000},/* GUISARME */ - {0,6000},/* SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* LANCE */ - {0,6000},/* */ - {0,6000},/* BATTLE_AXE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* GREAT_AXE */ - {0,6000},/* TRIFURCATE_SPEAR */ - {0,6000},/* */ - {0,6000},/* LOCHABER_AXE */ - {0,6000},/* HEAVY_LANCE */ - {0,6000},/* SCYTHE_OF_SLICING */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* DEATH_SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Sword */ - { - {0,6000},/* 0 */ - {0,6000},/* BROKEN_DAGGER */ - {0,6000},/* BROKEN_SWORD */ - {0,6000},/* */ - {4000,8000},/* DAGGER */ - {0,7000},/* MAIN_GAUCHE */ - {0,6000},/* TANTO */ - {0,6000},/* RAPIER */ - {0,6000},/* SMALL_SWORD */ - {0,6000},/* BASILLARD */ - {4000,8000},/* SHORT_SWORD */ - {0,6000},/* SABRE */ - {0,6000},/* CUTLASS */ - {0,6000},/* WAKIZASHI */ - {0,6000},/* KHOPESH */ - {0,6000},/* TULWAR */ - {4000,8000},/* BROAD_SWORD */ - {0,6000},/* LONG_SWORD */ - {0,6000},/* SCIMITAR */ - {0,6000},/* NINJATO */ - {0,6000},/* KATANA */ - {0,6000},/* BASTARD_SWORD */ - {0,6000},/* GREAT_SCIMITAR */ - {0,6000},/* CLAYMORE */ - {0,6000},/* ESPADON */ - {0,6000},/* TWO_HANDED_SWORD */ - {0,6000},/* FLAMBERGE */ - {0,6000},/* NO_DACHI */ - {0,6000},/* EXECUTIOERS_SWORD */ - {0,6000},/* ZWEIHANDER */ - {0,6000},/* BLADE_OF_CHAOS */ - {0,6000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - } - }, - /* PALADIN */ - { - /* Bow */ - { - {0,6000},/* 0 */ - {0,6000},/* */ - {0,6000},/* SLING */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* */ - {0,6000},/* SHORT_BOW */ - {0,6000},/* LONG_BOW */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 20 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* LIGHT_XBOW */ - {0,6000},/* HEAVY_XBOW */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Digging */ - { - {0,6000},/* 0 */ - {0,6000},/* SHOVEL */ - {0,6000},/* GNOMISH_SHOVEL */ - {0,6000},/* DWARVEN_SHOVEL */ - {0,6000},/* PICK */ - {0,6000},/* ORCISH_PICK */ - {0,6000},/* DWARVEN_PICK */ - {0,6000},/* MATTOCK */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 20 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Hafted */ - { - {0,6000},/* 0 */ - {0,6000},/* CLUB */ - {0,6000},/* WHIP */ - {0,6000},/* QUARTERSTAFF */ - {0,4000},/* NUNCHAKU */ - {0,6000},/* MACE */ - {0,6000},/* BALL_AND_CHAIN */ - {0,6000},/* JO_STAFF */ - {0,6000},/* WAR_HAMMER */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* THREE_PIECE_ROD */ - {0,6000},/* MORNING_STAR */ - {0,6000},/* FLAIL */ - {0,6000},/* BO_STAFF */ - {0,6000},/* LEAD_FILLED_MACE */ - {0,6000},/* TETSUBO */ - {0,6000},/* */ - {0,6000},/* TWO_HANDED_FLAIL */ - {0,6000},/* GREAT_HAMMER */ - {0,6000},/* MACE_OF_DISRUPTION */ - {0,6000},/* WIZSTAFF */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,0},/* TSURIZAO */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* GROND */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,6000},/* 0 */ - {0,6000},/* HATCHET */ - {0,8000},/* SPEAR */ - {0,6000},/* SICKLE */ - {0,6000},/* AWL_PIKE */ - {0,6000},/* TRIDENT */ - {0,6000},/* FAUCHARD */ - {0,6000},/* BROAD_SPEAR */ - {0,6000},/* PIKE */ - {0,6000},/* NAGINATA */ - {0,6000},/* BEAKED_AXE */ - {0,6000},/* BROAD_AXE */ - {0,6000},/* LUCERNE_HAMMER */ - {0,6000},/* GLAIVE */ - {0,6000},/* LAJATANG */ - {0,8000},/* HALBERD */ - {0,6000},/* GUISARME */ - {0,6000},/* SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* LANCE */ - {0,6000},/* */ - {0,6000},/* BATTLE_AXE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* GREAT_AXE */ - {0,6000},/* TRIFURCATE_SPEAR */ - {0,6000},/* */ - {0,6000},/* LOCHABER_AXE */ - {0,6000},/* HEAVY_LANCE */ - {0,6000},/* SCYTHE_OF_SLICING */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* DEATH_SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Sword */ - { - {4000,8000},/* 0 */ - {4000,8000},/* BROKEN_DAGGER */ - {4000,8000},/* BROKEN_SWORD */ - {4000,8000},/* */ - {0,6000},/* DAGGER */ - {4000,8000},/* MAIN_GAUCHE */ - {0,6000},/* TANTO */ - {4000,8000},/* RAPIER */ - {4000,8000},/* SMALL_SWORD */ - {4000,8000},/* BASILLARD */ - {4000,8000},/* SHORT_SWORD */ - {4000,8000},/* SABRE */ - {4000,8000},/* CUTLASS */ - {4000,8000},/* WAKIZASHI */ - {4000,8000},/* KHOPESH */ - {4000,8000},/* TULWAR */ - {4000,8000},/* BROAD_SWORD */ - {4000,8000},/* LONG_SWORD */ - {4000,8000},/* SCIMITAR */ - {4000,8000},/* NINJATO */ - {4000,8000},/* KATANA */ - {4000,8000},/* BASTARD_SWORD */ - {4000,8000},/* GREAT_SCIMITAR */ - {4000,8000},/* CLAYMORE */ - {4000,8000},/* ESPADON */ - {4000,8000},/* TWO_HANDED_SWORD */ - {4000,8000},/* FLAMBERGE */ - {4000,8000},/* NO_DACHI */ - {4000,8000},/* EXECUTIOERS_SWORD */ - {4000,8000},/* ZWEIHANDER */ - {4000,8000},/* BLADE_OF_CHAOS */ - {4000,8000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 50 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - } - }, - /* WARRIOR_MAGE */ - { - /* Bow */ - { - {0,4000},/* 0 */ - {0,4000},/* */ - {0,4000},/* SLING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,4000},/* SHORT_BOW */ - {0,4000},/* LONG_BOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* LIGHT_XBOW */ - {0,4000},/* HEAVY_XBOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Digging */ - { - {0,6000},/* 0 */ - {0,6000},/* SHOVEL */ - {0,6000},/* GNOMISH_SHOVEL */ - {0,6000},/* DWARVEN_SHOVEL */ - {0,6000},/* PICK */ - {0,6000},/* ORCISH_PICK */ - {0,6000},/* DWARVEN_PICK */ - {0,6000},/* MATTOCK */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 20 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Hafted */ - { - {0,6000},/* 0 */ - {0,6000},/* CLUB */ - {0,6000},/* WHIP */ - {0,6000},/* QUARTERSTAFF */ - {0,4000},/* NUNCHAKU */ - {0,6000},/* MACE */ - {0,6000},/* BALL_AND_CHAIN */ - {0,6000},/* JO_STAFF */ - {0,6000},/* WAR_HAMMER */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* THREE_PIECE_ROD */ - {0,6000},/* MORNING_STAR */ - {0,6000},/* FLAIL */ - {0,6000},/* BO_STAFF */ - {0,6000},/* LEAD_FILLED_MACE */ - {0,6000},/* TETSUBO */ - {0,6000},/* */ - {0,6000},/* TWO_HANDED_FLAIL */ - {0,6000},/* GREAT_HAMMER */ - {0,6000},/* MACE_OF_DISRUPTION */ - {0,6000},/* WIZSTAFF */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,0},/* TSURIZAO */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* GROND */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,6000},/* 0 */ - {0,6000},/* HATCHET */ - {0,6000},/* SPEAR */ - {0,6000},/* SICKLE */ - {0,6000},/* AWL_PIKE */ - {0,6000},/* TRIDENT */ - {0,6000},/* FAUCHARD */ - {0,6000},/* BROAD_SPEAR */ - {0,6000},/* PIKE */ - {0,6000},/* NAGINATA */ - {0,6000},/* BEAKED_AXE */ - {0,6000},/* BROAD_AXE */ - {0,6000},/* LUCERNE_HAMMER */ - {0,6000},/* GLAIVE */ - {0,6000},/* LAJATANG */ - {0,6000},/* HALBERD */ - {0,6000},/* GUISARME */ - {0,6000},/* SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* LANCE */ - {0,6000},/* */ - {0,6000},/* BATTLE_AXE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* GREAT_AXE */ - {0,6000},/* TRIFURCATE_SPEAR */ - {0,6000},/* */ - {0,6000},/* LOCHABER_AXE */ - {0,6000},/* HEAVY_LANCE */ - {0,6000},/* SCYTHE_OF_SLICING */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* DEATH_SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Sword */ - { - {0,6000},/* 0 */ - {0,6000},/* BROKEN_DAGGER */ - {0,6000},/* BROKEN_SWORD */ - {0,6000},/* */ - {0,6000},/* DAGGER */ - {0,6000},/* MAIN_GAUCHE */ - {0,6000},/* TANTO */ - {0,6000},/* RAPIER */ - {4000,8000},/* SMALL_SWORD */ - {0,6000},/* BASILLARD */ - {4000,8000},/* SHORT_SWORD */ - {4000,8000},/* SABRE */ - {0,6000},/* CUTLASS */ - {0,6000},/* WAKIZASHI */ - {0,6000},/* KHOPESH */ - {0,6000},/* TULWAR */ - {0,6000},/* BROAD_SWORD */ - {0,6000},/* LONG_SWORD */ - {0,6000},/* SCIMITAR */ - {0,6000},/* NINJATO */ - {0,6000},/* KATANA */ - {0,6000},/* BASTARD_SWORD */ - {0,6000},/* GREAT_SCIMITAR */ - {0,6000},/* CLAYMORE */ - {0,6000},/* ESPADON */ - {0,6000},/* TWO_HANDED_SWORD */ - {0,6000},/* FLAMBERGE */ - {0,6000},/* NO_DACHI */ - {0,6000},/* EXECUTIOERS_SWORD */ - {0,6000},/* ZWEIHANDER */ - {0,6000},/* BLADE_OF_CHAOS */ - {0,6000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - } - }, - /* CHAOS_WARRIOR */ - { - /* Bow */ - { - {0,6000},/* 0 */ - {0,6000},/* */ - {0,6000},/* SLING */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* */ - {0,6000},/* SHORT_BOW */ - {0,6000},/* LONG_BOW */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 20 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* LIGHT_XBOW */ - {0,6000},/* HEAVY_XBOW */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Digging */ - { - {0,6000},/* 0 */ - {0,6000},/* SHOVEL */ - {0,6000},/* GNOMISH_SHOVEL */ - {0,6000},/* DWARVEN_SHOVEL */ - {0,6000},/* PICK */ - {0,6000},/* ORCISH_PICK */ - {0,6000},/* DWARVEN_PICK */ - {0,6000},/* MATTOCK */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 20 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Hafted */ - { - {0,7000},/* 0 */ - {0,7000},/* CLUB */ - {0,7000},/* WHIP */ - {0,7000},/* QUARTERSTAFF */ - {0,4000},/* NUNCHAKU */ - {0,7000},/* MACE */ - {0,7000},/* BALL_AND_CHAIN */ - {0,7000},/* JO_STAFF */ - {0,7000},/* WAR_HAMMER */ - {0,7000},/* */ - {0,7000},/* 10 */ - {0,7000},/* THREE_PIECE_ROD */ - {0,7000},/* MORNING_STAR */ - {0,7000},/* FLAIL */ - {0,7000},/* BO_STAFF */ - {0,7000},/* LEAD_FILLED_MACE */ - {0,7000},/* TETSUBO */ - {0,7000},/* */ - {0,7000},/* TWO_HANDED_FLAIL */ - {0,7000},/* GREAT_HAMMER */ - {0,7000},/* MACE_OF_DISRUPTION */ - {0,7000},/* WIZSTAFF */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 30 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,0},/* TSURIZAO */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* GROND */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 60 */ - {0,7000},/* */ - {0,7000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,7000},/* 0 */ - {0,7000},/* HATCHET */ - {0,7000},/* SPEAR */ - {0,7000},/* SICKLE */ - {0,7000},/* AWL_PIKE */ - {0,7000},/* TRIDENT */ - {0,7000},/* FAUCHARD */ - {0,7000},/* BROAD_SPEAR */ - {0,7000},/* PIKE */ - {0,7000},/* NAGINATA */ - {0,7000},/* BEAKED_AXE */ - {0,7000},/* BROAD_AXE */ - {0,7000},/* LUCERNE_HAMMER */ - {0,7000},/* GLAIVE */ - {0,7000},/* LAJATANG */ - {0,7000},/* HALBERD */ - {0,7000},/* GUISARME */ - {0,7000},/* SCYTHE */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* LANCE */ - {0,7000},/* */ - {0,7000},/* BATTLE_AXE */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* GREAT_AXE */ - {0,7000},/* TRIFURCATE_SPEAR */ - {0,7000},/* */ - {0,7000},/* LOCHABER_AXE */ - {0,7000},/* HEAVY_LANCE */ - {0,7000},/* SCYTHE_OF_SLICING */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 40 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* DEATH_SCYTHE */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 60 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000} /* */ - }, - /* Sword */ - { - {0,7000},/* 0 */ - {0,7000},/* BROKEN_DAGGER */ - {0,7000},/* BROKEN_SWORD */ - {0,7000},/* */ - {0,7000},/* DAGGER */ - {0,7000},/* MAIN_GAUCHE */ - {0,7000},/* TANTO */ - {0,7000},/* RAPIER */ - {0,7000},/* SMALL_SWORD */ - {0,7000},/* BASILLARD */ - {0,7000},/* SHORT_SWORD */ - {0,7000},/* SABRE */ - {0,7000},/* CUTLASS */ - {0,7000},/* WAKIZASHI */ - {0,7000},/* KHOPESH */ - {0,7000},/* TULWAR */ - {4000,8000},/* BROAD_SWORD */ - {0,7000},/* LONG_SWORD */ - {0,7000},/* SCIMITAR */ - {0,7000},/* NINJATO */ - {0,7000},/* KATANA */ - {0,7000},/* BASTARD_SWORD */ - {0,7000},/* GREAT_SCIMITAR */ - {0,7000},/* CLAYMORE */ - {0,7000},/* ESPADON */ - {0,7000},/* TWO_HANDED_SWORD */ - {0,7000},/* FLAMBERGE */ - {0,7000},/* NO_DACHI */ - {0,7000},/* EXECUTIOERS_SWORD */ - {0,7000},/* ZWEIHANDER */ - {4000,8000},/* BLADE_OF_CHAOS */ - {0,7000},/* DIAMOND_EDGE */ - {0,7000},/* DOKUBARI */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 40 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 50 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 60 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000} /* */ - } - }, - /* MONK */ - { - /* Bow */ - { - {0,8000},/* 0 */ - {0,8000},/* */ - {0,7000},/* SLING */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 10 */ - {0,8000},/* */ - {4000,7000},/* SHORT_BOW */ - {4000,7000},/* LONG_BOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 20 */ - {0,8000},/* */ - {0,8000},/* */ - {0,7000},/* LIGHT_XBOW */ - {0,7000},/* HEAVY_XBOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 30 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 50 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - }, - /* Digging */ - { - {0,0},/* 0 */ - {0,0},/* SHOVEL */ - {0,0},/* GNOMISH_SHOVEL */ - {0,0},/* DWARVEN_SHOVEL */ - {0,0},/* PICK */ - {0,0},/* ORCISH_PICK */ - {0,0},/* DWARVEN_PICK */ - {0,0},/* MATTOCK */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 10 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 20 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 30 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 40 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 50 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 60 */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* Hafted */ - { - {0,0},/* 0 */ - {0,0},/* CLUB */ - {0,0},/* WHIP */ - {0,0},/* QUARTERSTAFF */ - {4000,8000},/* NUNCHAKU */ - {0,0},/* MACE */ - {0,0},/* BALL_AND_CHAIN */ - {0,0},/* JO_STAFF */ - {0,0},/* WAR_HAMMER */ - {0,0},/* */ - {0,0},/* 10 */ - {4000,8000},/* THREE_PIECE_ROD */ - {0,0},/* MORNING_STAR */ - {0,0},/* FLAIL */ - {0,0},/* BO_STAFF */ - {0,0},/* LEAD_FILLED_MACE */ - {0,0},/* TETSUBO */ - {0,0},/* */ - {0,0},/* TWO_HANDED_FLAIL */ - {0,0},/* GREAT_HAMMER */ - {0,0},/* MACE_OF_DISRUPTION */ - {0,0},/* WIZSTAFF */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 30 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 40 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* GROND */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 60 */ - {0,0},/* */ - {0,0},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,0},/* 0 */ - {0,0},/* HATCHET */ - {0,0},/* SPEAR */ - {0,0},/* SICKLE */ - {0,0},/* AWL_PIKE */ - {0,0},/* TRIDENT */ - {0,0},/* FAUCHARD */ - {0,0},/* BROAD_SPEAR */ - {0,0},/* PIKE */ - {0,0},/* NAGINATA */ - {0,0},/* BEAKED_AXE */ - {0,0},/* BROAD_AXE */ - {0,0},/* LUCERNE_HAMMER */ - {0,0},/* GLAIVE */ - {0,0},/* LAJATANG */ - {0,0},/* HALBERD */ - {0,0},/* GUISARME */ - {0,0},/* SCYTHE */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* LANCE */ - {0,0},/* */ - {0,0},/* BATTLE_AXE */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* GREAT_AXE */ - {0,0},/* TRIFURCATE_SPEAR */ - {0,0},/* */ - {0,0},/* LOCHABER_AXE */ - {0,0},/* HEAVY_LANCE */ - {0,0},/* SCYTHE_OF_SLICING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 40 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* DEATH_SCYTHE */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 60 */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* Sword */ - { - {0,0},/* 0 */ - {0,0},/* BROKEN_DAGGER */ - {0,0},/* BROKEN_SWORD */ - {0,0},/* */ - {0,0},/* DAGGER */ - {0,0},/* MAIN_GAUCHE */ - {0,0},/* TANTO */ - {0,0},/* RAPIER */ - {0,0},/* SMALL_SWORD */ - {0,0},/* BASILLARD */ - {0,0},/* SHORT_SWORD */ - {0,0},/* SABRE */ - {0,0},/* CUTLASS */ - {0,0},/* WAKIZASHI */ - {0,0},/* KHOPESH */ - {0,0},/* TULWAR */ - {0,0},/* BROAD_SWORD */ - {0,0},/* LONG_SWORD */ - {0,0},/* SCIMITAR */ - {0,0},/* NINJATO */ - {0,0},/* KATANA */ - {0,0},/* BASTARD_SWORD */ - {0,0},/* GREAT_SCIMITAR */ - {0,0},/* CLAYMORE */ - {0,0},/* ESPADON */ - {0,0},/* TWO_HANDED_SWORD */ - {0,0},/* FLAMBERGE */ - {0,0},/* NO_DACHI */ - {0,0},/* EXECUTIOERS_SWORD */ - {0,0},/* ZWEIHANDER */ - {0,0},/* BLADE_OF_CHAOS */ - {0,0},/* DIAMOND_EDGE */ - {0,0},/* DOKUBARI */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 40 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 50 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 60 */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - } - }, - /* MINDCRAFTER */ - { - /* Bow */ - { - {0,4000},/* 0 */ - {0,4000},/* */ - {0,6000},/* SLING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,6000},/* SHORT_BOW */ - {0,6000},/* LONG_BOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,6000},/* LIGHT_XBOW */ - {0,6000},/* HEAVY_XBOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Digging */ - { - {0,4000},/* 0 */ - {0,4000},/* SHOVEL */ - {0,4000},/* GNOMISH_SHOVEL */ - {0,4000},/* DWARVEN_SHOVEL */ - {0,4000},/* PICK */ - {0,4000},/* ORCISH_PICK */ - {0,4000},/* DWARVEN_PICK */ - {0,4000},/* MATTOCK */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Hafted */ - { - {0,6000},/* 0 */ - {0,6000},/* CLUB */ - {0,6000},/* WHIP */ - {0,6000},/* QUARTERSTAFF */ - {0,4000},/* NUNCHAKU */ - {0,6000},/* MACE */ - {0,6000},/* BALL_AND_CHAIN */ - {0,6000},/* JO_STAFF */ - {0,6000},/* WAR_HAMMER */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* THREE_PIECE_ROD */ - {0,6000},/* MORNING_STAR */ - {0,6000},/* FLAIL */ - {0,6000},/* BO_STAFF */ - {0,6000},/* LEAD_FILLED_MACE */ - {0,6000},/* TETSUBO */ - {0,6000},/* */ - {0,6000},/* TWO_HANDED_FLAIL */ - {0,6000},/* GREAT_HAMMER */ - {0,6000},/* MACE_OF_DISRUPTION */ - {4000,8000},/* WIZSTAFF */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,0},/* TSURIZAO */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* GROND */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,6000},/* 0 */ - {0,6000},/* HATCHET */ - {0,6000},/* SPEAR */ - {0,6000},/* SICKLE */ - {0,6000},/* AWL_PIKE */ - {0,6000},/* TRIDENT */ - {0,6000},/* FAUCHARD */ - {0,6000},/* BROAD_SPEAR */ - {0,6000},/* PIKE */ - {0,6000},/* NAGINATA */ - {0,6000},/* BEAKED_AXE */ - {0,6000},/* BROAD_AXE */ - {0,6000},/* LUCERNE_HAMMER */ - {0,6000},/* GLAIVE */ - {0,6000},/* LAJATANG */ - {0,6000},/* HALBERD */ - {0,6000},/* GUISARME */ - {0,6000},/* SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* LANCE */ - {0,6000},/* */ - {0,6000},/* BATTLE_AXE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* GREAT_AXE */ - {0,6000},/* TRIFURCATE_SPEAR */ - {0,6000},/* */ - {0,6000},/* LOCHABER_AXE */ - {0,6000},/* HEAVY_LANCE */ - {0,6000},/* SCYTHE_OF_SLICING */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* DEATH_SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Sword */ - { - {0,6000},/* 0 */ - {0,6000},/* BROKEN_DAGGER */ - {0,6000},/* BROKEN_SWORD */ - {0,6000},/* */ - {0,6000},/* DAGGER */ - {0,6000},/* MAIN_GAUCHE */ - {0,6000},/* TANTO */ - {0,6000},/* RAPIER */ - {4000,6000},/* SMALL_SWORD */ - {0,6000},/* BASILLARD */ - {0,6000},/* SHORT_SWORD */ - {0,6000},/* SABRE */ - {0,6000},/* CUTLASS */ - {0,6000},/* WAKIZASHI */ - {0,6000},/* KHOPESH */ - {0,6000},/* TULWAR */ - {0,6000},/* BROAD_SWORD */ - {0,6000},/* LONG_SWORD */ - {0,6000},/* SCIMITAR */ - {0,6000},/* NINJATO */ - {0,6000},/* KATANA */ - {0,6000},/* BASTARD_SWORD */ - {0,6000},/* GREAT_SCIMITAR */ - {0,6000},/* CLAYMORE */ - {0,6000},/* ESPADON */ - {0,6000},/* TWO_HANDED_SWORD */ - {0,6000},/* FLAMBERGE */ - {0,6000},/* NO_DACHI */ - {0,6000},/* EXECUTIOERS_SWORD */ - {0,6000},/* ZWEIHANDER */ - {0,6000},/* BLADE_OF_CHAOS */ - {0,6000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - } - }, - /* HIGH_MAGE */ - { - /* Bow */ - { - {0,4000},/* 0 */ - {0,4000},/* */ - {4000,6000},/* SLING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,4000},/* SHORT_BOW */ - {0,4000},/* LONG_BOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* LIGHT_XBOW */ - {0,4000},/* HEAVY_XBOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Digging */ - { - {0,4000},/* 0 */ - {0,4000},/* SHOVEL */ - {0,4000},/* GNOMISH_SHOVEL */ - {0,4000},/* DWARVEN_SHOVEL */ - {0,4000},/* PICK */ - {0,4000},/* ORCISH_PICK */ - {0,4000},/* DWARVEN_PICK */ - {0,4000},/* MATTOCK */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Hafted */ - { - {0,4000},/* 0 */ - {0,4000},/* CLUB */ - {0,4000},/* WHIP */ - {4000,8000},/* QUARTERSTAFF */ - {0,4000},/* NUNCHAKU */ - {0,4000},/* MACE */ - {0,4000},/* BALL_AND_CHAIN */ - {0,4000},/* JO_STAFF */ - {0,4000},/* WAR_HAMMER */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* THREE_PIECE_ROD */ - {0,4000},/* MORNING_STAR */ - {0,4000},/* FLAIL */ - {0,4000},/* BO_STAFF */ - {0,4000},/* LEAD_FILLED_MACE */ - {0,4000},/* TETSUBO */ - {0,4000},/* */ - {0,4000},/* TWO_HANDED_FLAIL */ - {0,4000},/* GREAT_HAMMER */ - {0,4000},/* MACE_OF_DISRUPTION */ - {4000,8000},/* WIZSTAFF */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,0},/* TSURIZAO */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* GROND */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,4000},/* 0 */ - {0,4000},/* HATCHET */ - {0,4000},/* SPEAR */ - {0,4000},/* SICKLE */ - {0,4000},/* AWL_PIKE */ - {0,4000},/* TRIDENT */ - {0,4000},/* FAUCHARD */ - {0,4000},/* BROAD_SPEAR */ - {0,4000},/* PIKE */ - {0,4000},/* NAGINATA */ - {0,4000},/* BEAKED_AXE */ - {0,4000},/* BROAD_AXE */ - {0,4000},/* LUCERNE_HAMMER */ - {0,4000},/* GLAIVE */ - {0,4000},/* LAJATANG */ - {0,4000},/* HALBERD */ - {0,4000},/* GUISARME */ - {0,4000},/* SCYTHE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* LANCE */ - {0,4000},/* */ - {0,4000},/* BATTLE_AXE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* GREAT_AXE */ - {0,4000},/* TRIFURCATE_SPEAR */ - {0,4000},/* */ - {0,4000},/* LOCHABER_AXE */ - {0,4000},/* HEAVY_LANCE */ - {0,4000},/* SCYTHE_OF_SLICING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* DEATH_SCYTHE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Sword */ - { - {0,4000},/* 0 */ - {0,4000},/* BROKEN_DAGGER */ - {0,4000},/* BROKEN_SWORD */ - {0,4000},/* */ - {4000,8000},/* DAGGER */ - {0,4000},/* MAIN_GAUCHE */ - {0,6000},/* TANTO */ - {0,4000},/* RAPIER */ - {0,4000},/* SMALL_SWORD */ - {0,4000},/* BASILLARD */ - {0,4000},/* SHORT_SWORD */ - {0,4000},/* SABRE */ - {0,4000},/* CUTLASS */ - {0,4000},/* WAKIZASHI */ - {0,4000},/* KHOPESH */ - {0,4000},/* TULWAR */ - {0,4000},/* BROAD_SWORD */ - {0,4000},/* LONG_SWORD */ - {0,4000},/* SCIMITAR */ - {0,4000},/* NINJATO */ - {0,4000},/* KATANA */ - {0,4000},/* BASTARD_SWORD */ - {0,4000},/* GREAT_SCIMITAR */ - {0,4000},/* CLAYMORE */ - {0,4000},/* ESPADON */ - {0,4000},/* TWO_HANDED_SWORD */ - {0,4000},/* FLAMBERGE */ - {0,4000},/* NO_DACHI */ - {0,4000},/* EXECUTIOERS_SWORD */ - {0,4000},/* ZWEIHANDER */ - {0,4000},/* BLADE_OF_CHAOS */ - {0,4000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - } - }, - /* TOURIST */ - { - /* Bow */ - { - {0,8000},/* 0 */ - {0,8000},/* */ - {4000,8000},/* SLING */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 10 */ - {0,8000},/* */ - {0,8000},/* SHORT_BOW */ - {0,8000},/* LONG_BOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 20 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* LIGHT_XBOW */ - {0,8000},/* HEAVY_XBOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 30 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 50 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - }, - /* Digging */ - { - {0,8000},/* 0 */ - {0,8000},/* SHOVEL */ - {0,8000},/* GNOMISH_SHOVEL */ - {0,8000},/* DWARVEN_SHOVEL */ - {0,8000},/* PICK */ - {0,8000},/* ORCISH_PICK */ - {0,8000},/* DWARVEN_PICK */ - {0,8000},/* MATTOCK */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 10 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 20 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 30 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 50 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - }, - /* Hafted */ - { - {0,8000},/* 0 */ - {0,8000},/* CLUB */ - {0,8000},/* WHIP */ - {0,8000},/* QUARTERSTAFF */ - {0,8000},/* NUNCHAKU */ - {0,8000},/* MACE */ - {0,8000},/* BALL_AND_CHAIN */ - {0,8000},/* JO_STAFF */ - {0,8000},/* WAR_HAMMER */ - {0,8000},/* */ - {0,8000},/* 10 */ - {0,8000},/* THREE_PIECE_ROD */ - {0,8000},/* MORNING_STAR */ - {0,8000},/* FLAIL */ - {0,8000},/* BO_STAFF */ - {0,8000},/* LEAD_FILLED_MACE */ - {0,8000},/* TETSUBO */ - {0,8000},/* */ - {0,8000},/* TWO_HANDED_FLAIL */ - {0,8000},/* GREAT_HAMMER */ - {0,8000},/* MACE_OF_DISRUPTION */ - {0,8000},/* WIZSTAFF */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 30 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* TSURIZAO */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* GROND */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,8000},/* 0 */ - {0,8000},/* HATCHET */ - {0,8000},/* SPEAR */ - {0,8000},/* SICKLE */ - {0,8000},/* AWL_PIKE */ - {0,8000},/* TRIDENT */ - {0,8000},/* FAUCHARD */ - {0,8000},/* BROAD_SPEAR */ - {0,8000},/* PIKE */ - {0,8000},/* NAGINATA */ - {0,8000},/* BEAKED_AXE */ - {0,8000},/* BROAD_AXE */ - {0,8000},/* LUCERNE_HAMMER */ - {0,8000},/* GLAIVE */ - {0,8000},/* LAJATANG */ - {0,8000},/* HALBERD */ - {0,8000},/* GUISARME */ - {0,8000},/* SCYTHE */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* LANCE */ - {0,8000},/* */ - {0,8000},/* BATTLE_AXE */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* GREAT_AXE */ - {0,8000},/* TRIFURCATE_SPEAR */ - {0,8000},/* */ - {0,8000},/* LOCHABER_AXE */ - {0,8000},/* HEAVY_LANCE */ - {0,8000},/* SCYTHE_OF_SLICING */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* DEATH_SCYTHE */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - }, - /* Sword */ - { - {0,8000},/* 0 */ - {0,8000},/* BROKEN_DAGGER */ - {0,8000},/* BROKEN_SWORD */ - {0,8000},/* */ - {0,8000},/* DAGGER */ - {0,8000},/* MAIN_GAUCHE */ - {0,8000},/* TANTO */ - {0,8000},/* RAPIER */ - {0,8000},/* SMALL_SWORD */ - {0,8000},/* BASILLARD */ - {0,8000},/* SHORT_SWORD */ - {0,8000},/* SABRE */ - {0,8000},/* CUTLASS */ - {0,8000},/* WAKIZASHI */ - {0,8000},/* KHOPESH */ - {0,8000},/* TULWAR */ - {0,8000},/* BROAD_SWORD */ - {0,8000},/* LONG_SWORD */ - {0,8000},/* SCIMITAR */ - {0,8000},/* NINJATO */ - {0,8000},/* KATANA */ - {0,8000},/* BASTARD_SWORD */ - {0,8000},/* GREAT_SCIMITAR */ - {0,8000},/* CLAYMORE */ - {0,8000},/* ESPADON */ - {0,8000},/* TWO_HANDED_SWORD */ - {0,8000},/* FLAMBERGE */ - {0,8000},/* NO_DACHI */ - {0,8000},/* EXECUTIOERS_SWORD */ - {0,8000},/* ZWEIHANDER */ - {0,8000},/* BLADE_OF_CHAOS */ - {0,8000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 50 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - } - }, - /* IMITATOR */ - { - /* Bow */ - { - {0,6000},/* 0 */ - {0,6000},/* */ - {4000,8000},/* SLING */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* */ - {0,6000},/* SHORT_BOW */ - {0,6000},/* LONG_BOW */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 20 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* LIGHT_XBOW */ - {0,6000},/* HEAVY_XBOW */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Digging */ - { - {0,6000},/* 0 */ - {0,6000},/* SHOVEL */ - {0,6000},/* GNOMISH_SHOVEL */ - {0,6000},/* DWARVEN_SHOVEL */ - {0,6000},/* PICK */ - {0,6000},/* ORCISH_PICK */ - {0,6000},/* DWARVEN_PICK */ - {0,6000},/* MATTOCK */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 20 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Hafted */ - { - {0,7000},/* 0 */ - {4000,7000},/* CLUB */ - {0,7000},/* WHIP */ - {0,7000},/* QUARTERSTAFF */ - {0,6000},/* NUNCHAKU */ - {4000,7000},/* MACE */ - {0,7000},/* BALL_AND_CHAIN */ - {0,7000},/* JO_STAFF */ - {0,7000},/* WAR_HAMMER */ - {0,7000},/* */ - {0,7000},/* 10 */ - {0,7000},/* THREE_PIECE_ROD */ - {0,7000},/* MORNING_STAR */ - {0,7000},/* FLAIL */ - {0,7000},/* BO_STAFF */ - {0,7000},/* LEAD_FILLED_MACE */ - {0,7000},/* TETSUBO */ - {0,7000},/* */ - {0,7000},/* TWO_HANDED_FLAIL */ - {0,7000},/* GREAT_HAMMER */ - {0,7000},/* MACE_OF_DISRUPTION */ - {0,0},/* WIZSTAFF */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 30 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,0},/* TSURIZAO */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* GROND */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 60 */ - {0,7000},/* */ - {0,7000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,7000},/* 0 */ - {4000,7000},/* HATCHET */ - {0,7000},/* SPEAR */ - {0,7000},/* SICKLE */ - {0,7000},/* AWL_PIKE */ - {0,7000},/* TRIDENT */ - {0,7000},/* FAUCHARD */ - {0,7000},/* BROAD_SPEAR */ - {0,7000},/* PIKE */ - {0,7000},/* NAGINATA */ - {0,7000},/* BEAKED_AXE */ - {0,7000},/* BROAD_AXE */ - {0,7000},/* LUCERNE_HAMMER */ - {0,7000},/* GLAIVE */ - {0,7000},/* LAJATANG */ - {0,7000},/* HALBERD */ - {0,7000},/* GUISARME */ - {0,7000},/* SCYTHE */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* LANCE */ - {0,7000},/* */ - {0,7000},/* BATTLE_AXE */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* GREAT_AXE */ - {0,7000},/* TRIFURCATE_SPEAR */ - {0,7000},/* */ - {0,7000},/* LOCHABER_AXE */ - {0,7000},/* HEAVY_LANCE */ - {0,7000},/* SCYTHE_OF_SLICING */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 40 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* DEATH_SCYTHE */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 60 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000} /* */ - }, - /* Sword */ - { - {0,7000},/* 0 */ - {0,7000},/* BROKEN_DAGGER */ - {0,7000},/* BROKEN_SWORD */ - {0,7000},/* */ - {4000,7000},/* DAGGER */ - {0,7000},/* MAIN_GAUCHE */ - {0,7000},/* TANTO */ - {0,7000},/* RAPIER */ - {4000,7000},/* SMALL_SWORD */ - {0,7000},/* BASILLARD */ - {4000,7000},/* SHORT_SWORD */ - {0,7000},/* SABRE */ - {0,7000},/* CUTLASS */ - {0,7000},/* WAKIZASHI */ - {0,7000},/* KHOPESH */ - {0,7000},/* TULWAR */ - {0,7000},/* BROAD_SWORD */ - {4000,7000},/* LONG_SWORD */ - {0,7000},/* SCIMITAR */ - {0,7000},/* NINJATO */ - {0,7000},/* KATANA */ - {0,7000},/* BASTARD_SWORD */ - {0,7000},/* GREAT_SCIMITAR */ - {0,7000},/* CLAYMORE */ - {0,7000},/* ESPADON */ - {0,7000},/* TWO_HANDED_SWORD */ - {0,7000},/* FLAMBERGE */ - {0,7000},/* NO_DACHI */ - {0,7000},/* EXECUTIOERS_SWORD */ - {0,7000},/* ZWEIHANDER */ - {0,7000},/* BLADE_OF_CHAOS */ - {0,7000},/* DIAMOND_EDGE */ - {0,7000},/* DOKUBARI */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 40 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 50 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 60 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000} /* */ - } - }, - /* BEASTMASTER */ - { - /* Bow */ - { - {0,8000},/* 0 */ - {0,8000},/* */ - {0,7000},/* SLING */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 10 */ - {0,8000},/* */ - {4000,8000},/* SHORT_BOW */ - {4000,8000},/* LONG_BOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 20 */ - {0,8000},/* */ - {0,8000},/* */ - {0,6000},/* LIGHT_XBOW */ - {0,6000},/* HEAVY_XBOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 30 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 50 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - }, - /* Digging */ - { - {0,8000},/* 0 */ - {0,6000},/* SHOVEL */ - {0,6000},/* GNOMISH_SHOVEL */ - {0,6000},/* DWARVEN_SHOVEL */ - {0,6000},/* PICK */ - {0,6000},/* ORCISH_PICK */ - {0,6000},/* DWARVEN_PICK */ - {0,6000},/* MATTOCK */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 10 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 20 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 30 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 50 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - }, - /* Hafted */ - { - {0,8000},/* 0 */ - {0,6000},/* CLUB */ - {0,6000},/* WHIP */ - {0,6000},/* QUARTERSTAFF */ - {0,4000},/* NUNCHAKU */ - {0,6000},/* MACE */ - {0,7000},/* BALL_AND_CHAIN */ - {0,6000},/* JO_STAFF */ - {0,7000},/* WAR_HAMMER */ - {0,8000},/* */ - {0,8000},/* 10 */ - {0,6000},/* THREE_PIECE_ROD */ - {0,6000},/* MORNING_STAR */ - {0,7000},/* FLAIL */ - {0,6000},/* BO_STAFF */ - {0,6000},/* LEAD_FILLED_MACE */ - {0,6000},/* TETSUBO */ - {0,8000},/* */ - {0,6000},/* TWO_HANDED_FLAIL */ - {0,6000},/* GREAT_HAMMER */ - {0,7000},/* MACE_OF_DISRUPTION */ - {0,6000},/* WIZSTAFF */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 30 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,0},/* TSURIZAO */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,7000},/* GROND */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,8000},/* 0 */ - {0,8000},/* HATCHET */ - {4000,8000},/* SPEAR */ - {0,6000},/* SICKLE */ - {0,6000},/* AWL_PIKE */ - {0,7000},/* TRIDENT */ - {0,7000},/* FAUCHARD */ - {4000,8000},/* BROAD_SPEAR */ - {0,6000},/* PIKE */ - {0,6000},/* NAGINATA */ - {0,6000},/* BEAKED_AXE */ - {0,6000},/* BROAD_AXE */ - {0,6000},/* LUCERNE_HAMMER */ - {0,7000},/* GLAIVE */ - {0,6000},/* LAJATANG */ - {0,6000},/* HALBERD */ - {0,6000},/* GUISARME */ - {0,6000},/* SCYTHE */ - {0,8000},/* */ - {0,8000},/* */ - {4000,8000},/* LANCE */ - {0,8000},/* */ - {0,6000},/* BATTLE_AXE */ - {0,8000},/* */ - {0,8000},/* */ - {0,6000},/* GREAT_AXE */ - {0,8000},/* TRIFURCATE_SPEAR */ - {0,8000},/* */ - {0,6000},/* LOCHABER_AXE */ - {0,8000},/* HEAVY_LANCE */ - {0,7000},/* SCYTHE_OF_SLICING */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,7000},/* DEATH_SCYTHE */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - }, - /* Sword */ - { - {0,8000},/* 0 */ - {0,6000},/* BROKEN_DAGGER */ - {0,6000},/* BROKEN_SWORD */ - {0,8000},/* */ - {0,6000},/* DAGGER */ - {0,6000},/* MAIN_GAUCHE */ - {0,6000},/* TANTO */ - {0,6000},/* RAPIER */ - {0,6000},/* SMALL_SWORD */ - {0,6000},/* BASILLARD */ - {0,6000},/* SHORT_SWORD */ - {0,8000},/* SABRE */ - {0,6000},/* CUTLASS */ - {0,6000},/* WAKIZASHI */ - {0,6000},/* KHOPESH */ - {0,7000},/* TULWAR */ - {0,7000},/* BROAD_SWORD */ - {0,7000},/* LONG_SWORD */ - {0,6000},/* SCIMITAR */ - {0,6000},/* NINJATO */ - {0,6000},/* KATANA */ - {0,6000},/* BASTARD_SWORD */ - {0,7000},/* GREAT_SCIMITAR */ - {0,6000},/* CLAYMORE */ - {0,6000},/* ESPADON */ - {0,6000},/* TWO_HANDED_SWORD */ - {0,6000},/* FLAMBERGE */ - {0,6000},/* NO_DACHI */ - {0,6000},/* EXECUTIOERS_SWORD */ - {0,6000},/* ZWEIHANDER */ - {0,6000},/* BLADE_OF_CHAOS */ - {0,6000},/* DIAMOND_EDGE */ - {0,6000},/* DOKUBARI */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 50 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - } - }, - /* SORCERER */ - { - /* Bow */ - { - {0,0},/* 0 */ - {0,0},/* */ - {0,0},/* SLING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 10 */ - {0,0},/* */ - {0,0},/* SHORT_BOW */ - {0,0},/* LONG_BOW */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 20 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* LIGHT_XBOW */ - {0,0},/* HEAVY_XBOW */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 30 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 40 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 50 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 60 */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* Digging */ - { - {0,0},/* 0 */ - {0,0},/* SHOVEL */ - {0,0},/* GNOMISH_SHOVEL */ - {0,0},/* DWARVEN_SHOVEL */ - {0,0},/* PICK */ - {0,0},/* ORCISH_PICK */ - {0,0},/* DWARVEN_PICK */ - {0,0},/* MATTOCK */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 10 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 20 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 30 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 40 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 50 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 60 */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* Hafted */ - { - {0,0},/* 0 */ - {0,0},/* CLUB */ - {0,0},/* WHIP */ - {0,0},/* QUARTERSTAFF */ - {0,0},/* NUNCHAKU */ - {0,0},/* MACE */ - {0,0},/* BALL_AND_CHAIN */ - {0,0},/* JO_STAFF */ - {0,0},/* WAR_HAMMER */ - {0,0},/* */ - {0,0},/* 10 */ - {0,0},/* THREE_PIECE_ROD */ - {0,0},/* MORNING_STAR */ - {0,0},/* FLAIL */ - {0,0},/* BO_STAFF */ - {0,0},/* LEAD_FILLED_MACE */ - {0,0},/* TETSUBO */ - {0,0},/* */ - {0,0},/* TWO_HANDED_FLAIL */ - {0,0},/* GREAT_HAMMER */ - {0,0},/* MACE_OF_DISRUPTION */ - {8000,8000},/* WIZSTAFF */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 30 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* TSURIZAO */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* GROND */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 60 */ - {0,0},/* */ - {0,0},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,0},/* 0 */ - {0,0},/* HATCHET */ - {0,0},/* SPEAR */ - {0,0},/* SICKLE */ - {0,0},/* AWL_PIKE */ - {0,0},/* TRIDENT */ - {0,0},/* FAUCHARD */ - {0,0},/* BROAD_SPEAR */ - {0,0},/* PIKE */ - {0,0},/* NAGINATA */ - {0,0},/* BEAKED_AXE */ - {0,0},/* BROAD_AXE */ - {0,0},/* LUCERNE_HAMMER */ - {0,0},/* GLAIVE */ - {0,0},/* LAJATANG */ - {0,0},/* HALBERD */ - {0,0},/* GUISARME */ - {0,0},/* SCYTHE */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* LANCE */ - {0,0},/* */ - {0,0},/* BATTLE_AXE */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* GREAT_AXE */ - {0,0},/* TRIFURCATE_SPEAR */ - {0,0},/* */ - {0,0},/* LOCHABER_AXE */ - {0,0},/* HEAVY_LANCE */ - {0,0},/* SCYTHE_OF_SLICING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 40 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* DEATH_SCYTHE */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 60 */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* Sword */ - { - {0,0},/* 0 */ - {0,0},/* BROKEN_DAGGER */ - {0,0},/* BROKEN_SWORD */ - {0,0},/* */ - {0,0},/* DAGGER */ - {0,0},/* MAIN_GAUCHE */ - {0,0},/* TANTO */ - {0,0},/* RAPIER */ - {0,0},/* SMALL_SWORD */ - {0,0},/* BASILLARD */ - {0,0},/* SHORT_SWORD */ - {0,0},/* SABRE */ - {0,0},/* CUTLASS */ - {0,0},/* WAKIZASHI */ - {0,0},/* KHOPESH */ - {0,0},/* TULWAR */ - {0,0},/* BROAD_SWORD */ - {0,0},/* LONG_SWORD */ - {0,0},/* SCIMITAR */ - {0,0},/* NINJATO */ - {0,0},/* KATANA */ - {0,0},/* BASTARD_SWORD */ - {0,0},/* GREAT_SCIMITAR */ - {0,0},/* CLAYMORE */ - {0,0},/* ESPADON */ - {0,0},/* TWO_HANDED_SWORD */ - {0,0},/* FLAMBERGE */ - {0,0},/* NO_DACHI */ - {0,0},/* EXECUTIOERS_SWORD */ - {0,0},/* ZWEIHANDER */ - {0,0},/* BLADE_OF_CHAOS */ - {0,0},/* DIAMOND_EDGE */ - {0,0},/* DOKUBARI */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 40 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 50 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 60 */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - } - }, - /* ARCHER */ - { - /* Bow */ - { - {0,8000},/* 0 */ - {0,8000},/* */ - {4000,8000},/* SLING */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 10 */ - {0,8000},/* */ - {4000,8000},/* SHORT_BOW */ - {4000,8000},/* LONG_BOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 20 */ - {0,8000},/* */ - {0,8000},/* */ - {4000,8000},/* LIGHT_XBOW */ - {4000,8000},/* HEAVY_XBOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 30 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 50 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - }, - /* Digging */ - { - {0,6000},/* 0 */ - {0,6000},/* SHOVEL */ - {0,6000},/* GNOMISH_SHOVEL */ - {0,6000},/* DWARVEN_SHOVEL */ - {0,6000},/* PICK */ - {0,6000},/* ORCISH_PICK */ - {0,6000},/* DWARVEN_PICK */ - {0,6000},/* MATTOCK */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 20 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Hafted */ - { - {0,6000},/* 0 */ - {0,6000},/* CLUB */ - {0,6000},/* WHIP */ - {0,6000},/* QUARTERSTAFF */ - {0,4000},/* NUNCHAKU */ - {0,6000},/* MACE */ - {0,6000},/* BALL_AND_CHAIN */ - {0,6000},/* JO_STAFF */ - {0,6000},/* WAR_HAMMER */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* THREE_PIECE_ROD */ - {0,6000},/* MORNING_STAR */ - {0,6000},/* FLAIL */ - {0,6000},/* BO_STAFF */ - {0,6000},/* LEAD_FILLED_MACE */ - {0,6000},/* TETSUBO */ - {0,6000},/* */ - {0,6000},/* TWO_HANDED_FLAIL */ - {0,6000},/* GREAT_HAMMER */ - {0,6000},/* MACE_OF_DISRUPTION */ - {0,6000},/* WIZSTAFF */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,0},/* TSURIZAO */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* GROND */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,6000},/* 0 */ - {0,6000},/* HATCHET */ - {0,6000},/* SPEAR */ - {0,6000},/* SICKLE */ - {0,6000},/* AWL_PIKE */ - {0,6000},/* TRIDENT */ - {0,6000},/* FAUCHARD */ - {0,6000},/* BROAD_SPEAR */ - {0,6000},/* PIKE */ - {0,6000},/* NAGINATA */ - {0,6000},/* BEAKED_AXE */ - {0,6000},/* BROAD_AXE */ - {0,6000},/* LUCERNE_HAMMER */ - {0,6000},/* GLAIVE */ - {0,6000},/* LAJATANG */ - {0,6000},/* HALBERD */ - {0,6000},/* GUISARME */ - {0,6000},/* SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* LANCE */ - {0,6000},/* */ - {0,6000},/* BATTLE_AXE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* GREAT_AXE */ - {0,6000},/* TRIFURCATE_SPEAR */ - {0,6000},/* */ - {0,6000},/* LOCHABER_AXE */ - {0,6000},/* HEAVY_LANCE */ - {0,6000},/* SCYTHE_OF_SLICING */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* DEATH_SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Sword */ - { - {0,6000},/* 0 */ - {0,6000},/* BROKEN_DAGGER */ - {0,6000},/* BROKEN_SWORD */ - {0,6000},/* */ - {0,6000},/* DAGGER */ - {0,6000},/* MAIN_GAUCHE */ - {0,6000},/* TANTO */ - {0,6000},/* RAPIER */ - {0,6000},/* SMALL_SWORD */ - {0,6000},/* BASILLARD */ - {0,6000},/* SHORT_SWORD */ - {0,6000},/* SABRE */ - {0,6000},/* CUTLASS */ - {0,6000},/* WAKIZASHI */ - {0,6000},/* KHOPESH */ - {0,6000},/* TULWAR */ - {0,6000},/* BROAD_SWORD */ - {0,6000},/* LONG_SWORD */ - {0,6000},/* SCIMITAR */ - {0,6000},/* NINJATO */ - {0,6000},/* KATANA */ - {0,6000},/* BASTARD_SWORD */ - {0,6000},/* GREAT_SCIMITAR */ - {0,6000},/* CLAYMORE */ - {0,6000},/* ESPADON */ - {0,6000},/* TWO_HANDED_SWORD */ - {0,6000},/* FLAMBERGE */ - {0,6000},/* NO_DACHI */ - {0,6000},/* EXECUTIOERS_SWORD */ - {0,6000},/* ZWEIHANDER */ - {0,6000},/* BLADE_OF_CHAOS */ - {0,6000},/* DIAMOND_EDGE */ - {0,6000},/* DOKUBARI */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - } - }, - /* MAGIC_EATER */ - { - /* Bow */ - { - {0,4000},/* 0 */ - {0,4000},/* */ - {0,6000},/* SLING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,4000},/* SHORT_BOW */ - {0,4000},/* LONG_BOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* LIGHT_XBOW */ - {0,4000},/* HEAVY_XBOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Digging */ - { - {0,4000},/* 0 */ - {0,4000},/* SHOVEL */ - {0,4000},/* GNOMISH_SHOVEL */ - {0,4000},/* DWARVEN_SHOVEL */ - {0,4000},/* PICK */ - {0,4000},/* ORCISH_PICK */ - {0,4000},/* DWARVEN_PICK */ - {0,4000},/* MATTOCK */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Hafted */ - { - {0,4000},/* 0 */ - {0,6000},/* CLUB */ - {0,6000},/* WHIP */ - {0,6000},/* QUARTERSTAFF */ - {0,0},/* NUNCHAKU */ - {0,6000},/* MACE */ - {0,4000},/* BALL_AND_CHAIN */ - {0,4000},/* JO_STAFF */ - {0,6000},/* WAR_HAMMER */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* THREE_PIECE_ROD */ - {0,4000},/* MORNING_STAR */ - {0,4000},/* FLAIL */ - {0,4000},/* BO_STAFF */ - {0,4000},/* LEAD_FILLED_MACE */ - {0,4000},/* TETSUBO */ - {0,4000},/* */ - {0,4000},/* TWO_HANDED_FLAIL */ - {0,4000},/* GREAT_HAMMER */ - {0,4000},/* MACE_OF_DISRUPTION */ - {0,0},/* WIZSTAFF */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,0},/* TSURIZAO */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* GROND */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,4000},/* 0 */ - {0,4000},/* HATCHET */ - {0,6000},/* SPEAR */ - {0,6000},/* SICKLE */ - {0,4000},/* AWL_PIKE */ - {0,6000},/* TRIDENT */ - {0,4000},/* FAUCHARD */ - {0,4000},/* BROAD_SPEAR */ - {0,4000},/* PIKE */ - {0,4000},/* NAGINATA */ - {0,4000},/* BEAKED_AXE */ - {0,4000},/* BROAD_AXE */ - {0,4000},/* LUCERNE_HAMMER */ - {0,4000},/* GLAIVE */ - {0,4000},/* LAJATANG */ - {0,4000},/* HALBERD */ - {0,4000},/* GUISARME */ - {0,4000},/* SCYTHE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* LANCE */ - {0,4000},/* */ - {0,4000},/* BATTLE_AXE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* GREAT_AXE */ - {0,4000},/* TRIFURCATE_SPEAR */ - {0,4000},/* */ - {0,4000},/* LOCHABER_AXE */ - {0,4000},/* HEAVY_LANCE */ - {0,4000},/* SCYTHE_OF_SLICING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* DEATH_SCYTHE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Sword */ - { - {0,4000},/* 0 */ - {0,4000},/* BROKEN_DAGGER */ - {0,4000},/* BROKEN_SWORD */ - {0,4000},/* */ - {4000,6000},/* DAGGER */ - {0,6000},/* MAIN_GAUCHE */ - {0,6000},/* TANTO */ - {0,6000},/* RAPIER */ - {0,6000},/* SMALL_SWORD */ - {0,4000},/* BASILLARD */ - {4000,6000},/* SHORT_SWORD */ - {0,6000},/* SABRE */ - {0,6000},/* CUTLASS */ - {0,6000},/* WAKIZASHI */ - {0,4000},/* KHOPESH */ - {0,6000},/* TULWAR */ - {0,4000},/* BROAD_SWORD */ - {0,6000},/* LONG_SWORD */ - {0,6000},/* SCIMITAR */ - {0,6000},/* NINJATO */ - {0,6000},/* KATANA */ - {0,4000},/* BASTARD_SWORD */ - {0,4000},/* GREAT_SCIMITAR */ - {0,4000},/* CLAYMORE */ - {0,4000},/* ESPADON */ - {0,4000},/* TWO_HANDED_SWORD */ - {0,4000},/* FLAMBERGE */ - {0,4000},/* NO_DACHI */ - {0,4000},/* EXECUTIOERS_SWORD */ - {0,4000},/* ZWEIHANDER */ - {0,4000},/* BLADE_OF_CHAOS */ - {0,4000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - } - }, - /* HARPER */ - { - /* Bow */ - { - {0,4000},/* 0 */ - {0,4000},/* */ - {0,4000},/* SLING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,4000},/* SHORT_BOW */ - {0,4000},/* LONG_BOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* LIGHT_XBOW */ - {0,4000},/* HEAVY_XBOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Digging */ - { - {0,6000},/* 0 */ - {0,6000},/* SHOVEL */ - {0,6000},/* GNOMISH_SHOVEL */ - {0,6000},/* DWARVEN_SHOVEL */ - {0,6000},/* PICK */ - {0,6000},/* ORCISH_PICK */ - {0,6000},/* DWARVEN_PICK */ - {0,6000},/* MATTOCK */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 20 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Hafted */ - { - {0,6000},/* 0 */ - {0,6000},/* CLUB */ - {0,6000},/* WHIP */ - {0,6000},/* QUARTERSTAFF */ - {0,4000},/* NUNCHAKU */ - {0,6000},/* MACE */ - {0,6000},/* BALL_AND_CHAIN */ - {0,6000},/* JO_STAFF */ - {0,6000},/* WAR_HAMMER */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* THREE_PIECE_ROD */ - {0,6000},/* MORNING_STAR */ - {0,6000},/* FLAIL */ - {0,6000},/* BO_STAFF */ - {0,6000},/* LEAD_FILLED_MACE */ - {0,6000},/* TETSUBO */ - {0,6000},/* */ - {0,6000},/* TWO_HANDED_FLAIL */ - {0,6000},/* GREAT_HAMMER */ - {0,6000},/* MACE_OF_DISRUPTION */ - {0,6000},/* WIZSTAFF */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,0},/* TSURIZAO */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* GROND */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,6000},/* 0 */ - {0,6000},/* HATCHET */ - {0,6000},/* SPEAR */ - {0,6000},/* SICKLE */ - {0,6000},/* AWL_PIKE */ - {0,6000},/* TRIDENT */ - {0,6000},/* FAUCHARD */ - {0,6000},/* BROAD_SPEAR */ - {0,6000},/* PIKE */ - {0,6000},/* NAGINATA */ - {0,6000},/* BEAKED_AXE */ - {0,6000},/* BROAD_AXE */ - {0,6000},/* LUCERNE_HAMMER */ - {0,6000},/* GLAIVE */ - {0,6000},/* LAJATANG */ - {0,6000},/* HALBERD */ - {0,6000},/* GUISARME */ - {0,6000},/* SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* LANCE */ - {0,6000},/* */ - {0,6000},/* BATTLE_AXE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* GREAT_AXE */ - {0,6000},/* TRIFURCATE_SPEAR */ - {0,6000},/* */ - {0,6000},/* LOCHABER_AXE */ - {0,6000},/* HEAVY_LANCE */ - {0,6000},/* SCYTHE_OF_SLICING */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* DEATH_SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Sword */ - { - {0,6000},/* 0 */ - {0,6000},/* BROKEN_DAGGER */ - {0,6000},/* BROKEN_SWORD */ - {0,6000},/* */ - {0,6000},/* DAGGER */ - {0,6000},/* MAIN_GAUCHE */ - {0,6000},/* TANTO */ - {0,6000},/* RAPIER */ - {0,6000},/* SMALL_SWORD */ - {0,6000},/* BASILLARD */ - {4000,6000},/* SHORT_SWORD */ - {0,6000},/* SABRE */ - {0,6000},/* CUTLASS */ - {0,6000},/* WAKIZASHI */ - {0,6000},/* KHOPESH */ - {0,6000},/* TULWAR */ - {0,6000},/* BROAD_SWORD */ - {0,6000},/* LONG_SWORD */ - {0,6000},/* SCIMITAR */ - {0,6000},/* NINJATO */ - {0,6000},/* KATANA */ - {0,6000},/* BASTARD_SWORD */ - {0,6000},/* GREAT_SCIMITAR */ - {0,6000},/* CLAYMORE */ - {0,6000},/* ESPADON */ - {0,6000},/* TWO_HANDED_SWORD */ - {0,6000},/* FLAMBERGE */ - {0,6000},/* NO_DACHI */ - {0,6000},/* EXECUTIOERS_SWORD */ - {0,6000},/* ZWEIHANDER */ - {0,6000},/* BLADE_OF_CHAOS */ - {0,6000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - } - }, - /* RED_MAGE */ - { - /* Bow */ - { - {0,4000},/* 0 */ - {0,4000},/* */ - {0,4000},/* SLING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,4000},/* SHORT_BOW */ - {0,4000},/* LONG_BOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* LIGHT_XBOW */ - {0,4000},/* HEAVY_XBOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Digging */ - { - {0,6000},/* 0 */ - {0,6000},/* SHOVEL */ - {0,6000},/* GNOMISH_SHOVEL */ - {0,6000},/* DWARVEN_SHOVEL */ - {0,6000},/* PICK */ - {0,6000},/* ORCISH_PICK */ - {0,6000},/* DWARVEN_PICK */ - {0,6000},/* MATTOCK */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 20 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Hafted */ - { - {0,6000},/* 0 */ - {0,6000},/* CLUB */ - {0,6000},/* WHIP */ - {0,6000},/* QUARTERSTAFF */ - {0,4000},/* NUNCHAKU */ - {0,6000},/* MACE */ - {0,6000},/* BALL_AND_CHAIN */ - {0,6000},/* JO_STAFF */ - {0,6000},/* WAR_HAMMER */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,6000},/* THREE_PIECE_ROD */ - {0,6000},/* MORNING_STAR */ - {0,6000},/* FLAIL */ - {0,6000},/* BO_STAFF */ - {0,6000},/* LEAD_FILLED_MACE */ - {0,6000},/* TETSUBO */ - {0,6000},/* */ - {0,6000},/* TWO_HANDED_FLAIL */ - {0,6000},/* GREAT_HAMMER */ - {0,6000},/* MACE_OF_DISRUPTION */ - {0,6000},/* WIZSTAFF */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,0},/* TSURIZAO */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* GROND */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,6000},/* 0 */ - {0,6000},/* HATCHET */ - {0,6000},/* SPEAR */ - {0,6000},/* SICKLE */ - {0,6000},/* AWL_PIKE */ - {0,6000},/* TRIDENT */ - {0,6000},/* FAUCHARD */ - {0,6000},/* BROAD_SPEAR */ - {0,6000},/* PIKE */ - {0,6000},/* NAGINATA */ - {0,6000},/* BEAKED_AXE */ - {0,6000},/* BROAD_AXE */ - {0,6000},/* LUCERNE_HAMMER */ - {0,6000},/* GLAIVE */ - {0,6000},/* LAJATANG */ - {0,6000},/* HALBERD */ - {0,6000},/* GUISARME */ - {0,6000},/* SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* LANCE */ - {0,6000},/* */ - {0,6000},/* BATTLE_AXE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* GREAT_AXE */ - {0,6000},/* TRIFURCATE_SPEAR */ - {0,6000},/* */ - {0,6000},/* LOCHABER_AXE */ - {0,6000},/* HEAVY_LANCE */ - {0,6000},/* SCYTHE_OF_SLICING */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* DEATH_SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Sword */ - { - {0,6000},/* 0 */ - {0,6000},/* BROKEN_DAGGER */ - {0,6000},/* BROKEN_SWORD */ - {0,6000},/* */ - {0,6000},/* DAGGER */ - {0,6000},/* MAIN_GAUCHE */ - {0,6000},/* TANTO */ - {0,6000},/* RAPIER */ - {0,6000},/* SMALL_SWORD */ - {0,6000},/* BASILLARD */ - {4000,6000},/* SHORT_SWORD */ - {0,8000},/* SABRE */ - {0,6000},/* CUTLASS */ - {0,6000},/* WAKIZASHI */ - {0,6000},/* KHOPESH */ - {0,6000},/* TULWAR */ - {0,6000},/* BROAD_SWORD */ - {0,6000},/* LONG_SWORD */ - {0,6000},/* SCIMITAR */ - {0,6000},/* NINJATO */ - {0,6000},/* KATANA */ - {0,6000},/* BASTARD_SWORD */ - {0,6000},/* GREAT_SCIMITAR */ - {0,6000},/* CLAYMORE */ - {0,6000},/* ESPADON */ - {0,6000},/* TWO_HANDED_SWORD */ - {0,6000},/* FLAMBERGE */ - {0,6000},/* NO_DACHI */ - {0,6000},/* EXECUTIOERS_SWORD */ - {0,6000},/* ZWEIHANDER */ - {0,6000},/* BLADE_OF_CHAOS */ - {0,6000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - } - }, - /* SAMURAI */ - { - /* Bow */ - { - {4000,8000},/* 0 */ - {4000,8000},/* */ - {0,6000},/* SLING */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 10 */ - {4000,8000},/* */ - {0,6000},/* SHORT_BOW */ - {0,6000},/* LONG_BOW */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 20 */ - {4000,8000},/* */ - {4000,8000},/* */ - {0,6000},/* LIGHT_XBOW */ - {0,6000},/* HEAVY_XBOW */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 30 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 50 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - }, - /* Digging */ - { - {4000,8000},/* 0 */ - {0,6000},/* SHOVEL */ - {0,6000},/* GNOMISH_SHOVEL */ - {0,6000},/* DWARVEN_SHOVEL */ - {0,6000},/* PICK */ - {0,6000},/* ORCISH_PICK */ - {0,6000},/* DWARVEN_PICK */ - {0,6000},/* MATTOCK */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 10 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 20 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 30 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 50 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - }, - /* Hafted */ - { - {4000,8000},/* 0 */ - {4000,8000},/* CLUB */ - {4000,8000},/* WHIP */ - {4000,8000},/* QUARTERSTAFF */ - {0,6000},/* NUNCHAKU */ - {4000,8000},/* MACE */ - {4000,8000},/* BALL_AND_CHAIN */ - {4000,8000},/* JO_STAFF */ - {4000,8000},/* WAR_HAMMER */ - {4000,8000},/* */ - {4000,8000},/* 10 */ - {4000,8000},/* THREE_PIECE_ROD */ - {4000,8000},/* MORNING_STAR */ - {4000,8000},/* FLAIL */ - {4000,8000},/* BO_STAFF */ - {4000,8000},/* LEAD_FILLED_MACE */ - {4000,8000},/* TETSUBO */ - {4000,8000},/* */ - {4000,8000},/* TWO_HANDED_FLAIL */ - {4000,8000},/* GREAT_HAMMER */ - {4000,8000},/* MACE_OF_DISRUPTION */ - {0,0},/* WIZSTAFF */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 30 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {0,0},/* TSURIZAO */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {0,8000},/* GROND */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {4000,8000},/* 0 */ - {4000,8000},/* HATCHET */ - {4000,8000},/* SPEAR */ - {4000,8000},/* SICKLE */ - {4000,8000},/* AWL_PIKE */ - {4000,8000},/* TRIDENT */ - {4000,8000},/* FAUCHARD */ - {4000,8000},/* BROAD_SPEAR */ - {4000,8000},/* PIKE */ - {4000,8000},/* NAGINATA */ - {4000,8000},/* BEAKED_AXE */ - {4000,8000},/* BROAD_AXE */ - {4000,8000},/* LUCERNE_HAMMER */ - {4000,8000},/* GLAIVE */ - {4000,8000},/* LAJATANG */ - {4000,8000},/* HALBERD */ - {4000,8000},/* GUISARME */ - {4000,8000},/* SCYTHE */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* LANCE */ - {4000,8000},/* */ - {4000,8000},/* BATTLE_AXE */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* GREAT_AXE */ - {4000,8000},/* TRIFURCATE_SPEAR */ - {4000,8000},/* */ - {4000,8000},/* LOCHABER_AXE */ - {4000,8000},/* HEAVY_LANCE */ - {4000,8000},/* SCYTHE_OF_SLICING */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {0,8000},/* DEATH_SCYTHE */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - }, - /* Sword */ - { - {4000,8000},/* 0 */ - {4000,8000},/* BROKEN_DAGGER */ - {4000,8000},/* BROKEN_SWORD */ - {4000,8000},/* */ - {4000,8000},/* DAGGER */ - {4000,8000},/* MAIN_GAUCHE */ - {4000,8000},/* TANTO */ - {4000,8000},/* RAPIER */ - {4000,8000},/* SMALL_SWORD */ - {4000,8000},/* BASILLARD */ - {4000,8000},/* SHORT_SWORD */ - {4000,8000},/* SABRE */ - {4000,8000},/* CUTLASS */ - {4000,8000},/* WAKIZASHI */ - {4000,8000},/* KHOPESH */ - {4000,8000},/* TULWAR */ - {4000,8000},/* BROAD_SWORD */ - {4000,8000},/* LONG_SWORD */ - {4000,8000},/* SCIMITAR */ - {4000,8000},/* NINJATO */ - {4000,8000},/* KATANA */ - {4000,8000},/* BASTARD_SWORD */ - {4000,8000},/* GREAT_SCIMITAR */ - {4000,8000},/* CLAYMORE */ - {4000,8000},/* ESPADON */ - {4000,8000},/* TWO_HANDED_SWORD */ - {4000,8000},/* FLAMBERGE */ - {4000,8000},/* NO_DACHI */ - {4000,8000},/* EXECUTIOERS_SWORD */ - {4000,8000},/* ZWEIHANDER */ - {4000,8000},/* BLADE_OF_CHAOS */ - {4000,8000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 50 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - } - }, - /* ForceTrainer */ - { - /* Bow */ - { - {0,8000},/* 0 */ - {0,8000},/* */ - {0,6000},/* SLING */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 10 */ - {0,8000},/* */ - {0,6000},/* SHORT_BOW */ - {0,6000},/* LONG_BOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 20 */ - {0,8000},/* */ - {0,8000},/* */ - {0,6000},/* LIGHT_XBOW */ - {0,6000},/* HEAVY_XBOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 30 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 50 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - }, - /* Digging */ - { - {0,0},/* 0 */ - {0,0},/* SHOVEL */ - {0,0},/* GNOMISH_SHOVEL */ - {0,0},/* DWARVEN_SHOVEL */ - {0,0},/* PICK */ - {0,0},/* ORCISH_PICK */ - {0,0},/* DWARVEN_PICK */ - {0,0},/* MATTOCK */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 10 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 20 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 30 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 40 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 50 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 60 */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* Hafted */ - { - {0,0},/* 0 */ - {0,0},/* CLUB */ - {0,0},/* WHIP */ - {0,0},/* QUARTERSTAFF */ - {4000,8000},/* NUNCHAKU */ - {0,0},/* MACE */ - {0,0},/* BALL_AND_CHAIN */ - {0,7000},/* JO_STAFF */ - {0,0},/* WAR_HAMMER */ - {0,0},/* */ - {0,0},/* 10 */ - {4000,8000},/* THREE_PIECE_ROD */ - {0,0},/* MORNING_STAR */ - {0,0},/* FLAIL */ - {0,7000},/* BO_STAFF */ - {0,0},/* LEAD_FILLED_MACE */ - {0,7000},/* TETSUBO */ - {0,0},/* */ - {0,0},/* TWO_HANDED_FLAIL */ - {0,0},/* GREAT_HAMMER */ - {0,0},/* MACE_OF_DISRUPTION */ - {0,0},/* WIZSTAFF */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 30 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 40 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* GROND */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 60 */ - {0,0},/* */ - {0,0},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,0},/* 0 */ - {0,0},/* HATCHET */ - {0,0},/* SPEAR */ - {0,0},/* SICKLE */ - {0,0},/* AWL_PIKE */ - {0,0},/* TRIDENT */ - {0,0},/* FAUCHARD */ - {0,0},/* BROAD_SPEAR */ - {0,0},/* PIKE */ - {0,0},/* NAGINATA */ - {0,0},/* BEAKED_AXE */ - {0,0},/* BROAD_AXE */ - {0,0},/* LUCERNE_HAMMER */ - {0,0},/* GLAIVE */ - {0,0},/* LAJATANG */ - {0,0},/* HALBERD */ - {0,0},/* GUISARME */ - {0,0},/* SCYTHE */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* LANCE */ - {0,0},/* */ - {0,0},/* BATTLE_AXE */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* GREAT_AXE */ - {0,0},/* TRIFURCATE_SPEAR */ - {0,0},/* */ - {0,0},/* LOCHABER_AXE */ - {0,0},/* HEAVY_LANCE */ - {0,0},/* SCYTHE_OF_SLICING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 40 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* DEATH_SCYTHE */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 60 */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* Sword */ - { - {0,0},/* 0 */ - {0,0},/* BROKEN_DAGGER */ - {0,0},/* BROKEN_SWORD */ - {0,0},/* */ - {0,0},/* DAGGER */ - {0,0},/* MAIN_GAUCHE */ - {0,0},/* TANTO */ - {0,0},/* RAPIER */ - {0,0},/* SMALL_SWORD */ - {0,0},/* BASILLARD */ - {0,0},/* SHORT_SWORD */ - {0,0},/* SABRE */ - {0,0},/* CUTLASS */ - {0,0},/* WAKIZASHI */ - {0,0},/* KHOPESH */ - {0,0},/* TULWAR */ - {0,0},/* BROAD_SWORD */ - {0,0},/* LONG_SWORD */ - {0,0},/* SCIMITAR */ - {0,0},/* NINJATO */ - {0,0},/* KATANA */ - {0,0},/* BASTARD_SWORD */ - {0,0},/* GREAT_SCIMITAR */ - {0,0},/* CLAYMORE */ - {0,0},/* ESPADON */ - {0,0},/* TWO_HANDED_SWORD */ - {0,0},/* FLAMBERGE */ - {0,0},/* NO_DACHI */ - {0,0},/* EXECUTIOERS_SWORD */ - {0,0},/* ZWEIHANDER */ - {0,0},/* BLADE_OF_CHAOS */ - {0,0},/* DIAMOND_EDGE */ - {0,0},/* DOKUBARI */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 40 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 50 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 60 */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - } - }, - /* BLUE MAGE */ - { - /* Bow */ - { - {0,4000},/* 0 */ - {0,4000},/* */ - {4000,6000},/* SLING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,4000},/* SHORT_BOW */ - {0,4000},/* LONG_BOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* LIGHT_XBOW */ - {0,4000},/* HEAVY_XBOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Digging */ - { - {0,4000},/* 0 */ - {0,4000},/* SHOVEL */ - {0,4000},/* GNOMISH_SHOVEL */ - {0,4000},/* DWARVEN_SHOVEL */ - {0,4000},/* PICK */ - {0,4000},/* ORCISH_PICK */ - {0,4000},/* DWARVEN_PICK */ - {0,4000},/* MATTOCK */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Hafted */ - { - {0,4000},/* 0 */ - {0,4000},/* CLUB */ - {0,4000},/* WHIP */ - {4000,8000},/* QUARTERSTAFF */ - {0,0},/* NUNCHAKU */ - {0,4000},/* MACE */ - {0,4000},/* BALL_AND_CHAIN */ - {0,4000},/* JO_STAFF */ - {0,4000},/* WAR_HAMMER */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* THREE_PIECE_ROD */ - {0,4000},/* MORNING_STAR */ - {0,4000},/* FLAIL */ - {0,4000},/* BO_STAFF */ - {0,4000},/* LEAD_FILLED_MACE */ - {0,4000},/* TETSUBO */ - {0,4000},/* */ - {0,4000},/* TWO_HANDED_FLAIL */ - {0,4000},/* GREAT_HAMMER */ - {0,4000},/* MACE_OF_DISRUPTION */ - {4000,8000},/* WIZSTAFF */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,0},/* TSURIZAO */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* GROND */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,4000},/* 0 */ - {0,4000},/* HATCHET */ - {0,4000},/* SPEAR */ - {0,4000},/* SICKLE */ - {0,4000},/* AWL_PIKE */ - {0,4000},/* TRIDENT */ - {0,4000},/* FAUCHARD */ - {0,4000},/* BROAD_SPEAR */ - {0,4000},/* PIKE */ - {0,4000},/* NAGINATA */ - {0,4000},/* BEAKED_AXE */ - {0,4000},/* BROAD_AXE */ - {0,4000},/* LUCERNE_HAMMER */ - {0,4000},/* GLAIVE */ - {0,4000},/* LAJATANG */ - {0,4000},/* HALBERD */ - {0,4000},/* GUISARME */ - {0,4000},/* SCYTHE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* LANCE */ - {0,4000},/* */ - {0,4000},/* BATTLE_AXE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* GREAT_AXE */ - {0,4000},/* TRIFURCATE_SPEAR */ - {0,4000},/* */ - {0,4000},/* LOCHABER_AXE */ - {0,4000},/* HEAVY_LANCE */ - {0,4000},/* SCYTHE_OF_SLICING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* DEATH_SCYTHE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Sword */ - { - {0,4000},/* 0 */ - {0,4000},/* BROKEN_DAGGER */ - {0,4000},/* BROKEN_SWORD */ - {0,4000},/* */ - {4000,8000},/* DAGGER */ - {0,4000},/* MAIN_GAUCHE */ - {0,6000},/* TANTO */ - {0,4000},/* RAPIER */ - {0,4000},/* SMALL_SWORD */ - {0,4000},/* BASILLARD */ - {0,4000},/* SHORT_SWORD */ - {0,4000},/* SABRE */ - {0,4000},/* CUTLASS */ - {0,4000},/* WAKIZASHI */ - {0,4000},/* KHOPESH */ - {0,4000},/* TULWAR */ - {0,4000},/* BROAD_SWORD */ - {0,4000},/* LONG_SWORD */ - {0,4000},/* SCIMITAR */ - {0,4000},/* NINJATO */ - {0,4000},/* KATANA */ - {0,4000},/* BASTARD_SWORD */ - {0,4000},/* GREAT_SCIMITAR */ - {0,4000},/* CLAYMORE */ - {0,4000},/* ESPADON */ - {0,4000},/* TWO_HANDED_SWORD */ - {0,4000},/* FLAMBERGE */ - {0,4000},/* NO_DACHI */ - {0,4000},/* EXECUTIOERS_SWORD */ - {0,4000},/* ZWEIHANDER */ - {0,4000},/* BLADE_OF_CHAOS */ - {0,4000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - } - }, - /* KIHEI */ - { - /* Bow */ - { - {0,8000},/* 0 */ - {0,8000},/* */ - {0,7000},/* SLING */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 10 */ - {0,8000},/* */ - {4000,8000},/* SHORT_BOW */ - {4000,8000},/* LONG_BOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 20 */ - {0,8000},/* */ - {0,8000},/* */ - {0,7000},/* LIGHT_XBOW */ - {0,7000},/* HEAVY_XBOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 30 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 50 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - }, - /* Digging */ - { - {0,8000},/* 0 */ - {0,7000},/* SHOVEL */ - {0,7000},/* GNOMISH_SHOVEL */ - {0,7000},/* DWARVEN_SHOVEL */ - {0,7000},/* PICK */ - {0,7000},/* ORCISH_PICK */ - {0,7000},/* DWARVEN_PICK */ - {0,7000},/* MATTOCK */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 10 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 20 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 30 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 50 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - }, - /* Hafted */ - { - {0,8000},/* 0 */ - {0,7000},/* CLUB */ - {0,7000},/* WHIP */ - {0,7000},/* QUARTERSTAFF */ - {0,4000},/* NUNCHAKU */ - {0,7000},/* MACE */ - {0,8000},/* BALL_AND_CHAIN */ - {0,7000},/* JO_STAFF */ - {0,8000},/* WAR_HAMMER */ - {0,8000},/* */ - {0,8000},/* 10 */ - {0,7000},/* THREE_PIECE_ROD */ - {0,7000},/* MORNING_STAR */ - {0,8000},/* FLAIL */ - {0,7000},/* BO_STAFF */ - {0,7000},/* LEAD_FILLED_MACE */ - {0,7000},/* TETSUBO */ - {0,8000},/* */ - {0,7000},/* TWO_HANDED_FLAIL */ - {0,7000},/* GREAT_HAMMER */ - {0,8000},/* MACE_OF_DISRUPTION */ - {0,0},/* WIZSTAFF */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 30 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,0},/* TSURIZAO */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* GROND */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,8000},/* 0 */ - {0,8000},/* HATCHET */ - {4000,8000},/* SPEAR */ - {0,7000},/* SICKLE */ - {0,7000},/* AWL_PIKE */ - {0,8000},/* TRIDENT */ - {0,8000},/* FAUCHARD */ - {4000,8000},/* BROAD_SPEAR */ - {0,7000},/* PIKE */ - {0,7000},/* NAGINATA */ - {0,7000},/* BEAKED_AXE */ - {0,7000},/* BROAD_AXE */ - {0,7000},/* LUCERNE_HAMMER */ - {0,8000},/* GLAIVE */ - {0,7000},/* LAJATANG */ - {0,7000},/* HALBERD */ - {0,7000},/* GUISARME */ - {0,7000},/* SCYTHE */ - {0,8000},/* */ - {0,8000},/* */ - {4000,8000},/* LANCE */ - {0,8000},/* */ - {0,7000},/* BATTLE_AXE */ - {0,8000},/* */ - {0,8000},/* */ - {0,7000},/* GREAT_AXE */ - {0,8000},/* TRIFURCATE_SPEAR */ - {0,8000},/* */ - {0,7000},/* LOCHABER_AXE */ - {4000,8000},/* HEAVY_LANCE */ - {0,8000},/* SCYTHE_OF_SLICING */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* DEATH_SCYTHE */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - }, - /* Sword */ - { - {0,8000},/* 0 */ - {0,7000},/* BROKEN_DAGGER */ - {0,7000},/* BROKEN_SWORD */ - {0,8000},/* */ - {0,7000},/* DAGGER */ - {0,7000},/* MAIN_GAUCHE */ - {0,7000},/* TANTO */ - {0,7000},/* RAPIER */ - {0,7000},/* SMALL_SWORD */ - {0,7000},/* BASILLARD */ - {0,7000},/* SHORT_SWORD */ - {0,8000},/* SABRE */ - {0,7000},/* CUTLASS */ - {0,7000},/* WAKIZASHI */ - {0,7000},/* KHOPESH */ - {0,8000},/* TULWAR */ - {0,8000},/* BROAD_SWORD */ - {0,8000},/* LONG_SWORD */ - {0,7000},/* SCIMITAR */ - {0,7000},/* NINJATO */ - {0,7000},/* KATANA */ - {0,7000},/* BASTARD_SWORD */ - {0,8000},/* GREAT_SCIMITAR */ - {0,7000},/* CLAYMORE */ - {0,7000},/* ESPADON */ - {0,7000},/* TWO_HANDED_SWORD */ - {0,7000},/* FLAMBERGE */ - {0,7000},/* NO_DACHI */ - {0,7000},/* EXECUTIOERS_SWORD */ - {0,7000},/* ZWEIHANDER */ - {0,7000},/* BLADE_OF_CHAOS */ - {0,7000},/* DIAMOND_EDGE */ - {0,7000},/* DOKUBARI */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 50 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - } - }, - /* BERSERKER */ - { - /* Bow */ - { - {0,0},/* 0 */ - {0,0},/* */ - {0,0},/* SLING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 10 */ - {0,0},/* */ - {0,0},/* SHORT_BOW */ - {0,0},/* LONG_BOW */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 20 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* LIGHT_XBOW */ - {0,0},/* HEAVY_XBOW */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 30 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 40 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 50 */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* 60 */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* Digging */ - { - {4000,8000},/* 0 */ - {4000,8000},/* SHOVEL */ - {4000,8000},/* GNOMISH_SHOVEL */ - {4000,8000},/* DWARVEN_SHOVEL */ - {4000,8000},/* PICK */ - {4000,8000},/* ORCISH_PICK */ - {4000,8000},/* DWARVEN_PICK */ - {4000,8000},/* MATTOCK */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 10 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 20 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 30 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 50 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - }, - /* Hafted */ - { - {4000,8000},/* 0 */ - {4000,8000},/* CLUB */ - {4000,8000},/* WHIP */ - {4000,8000},/* QUARTERSTAFF */ - {4000,8000},/* NUNCHAKU */ - {4000,8000},/* MACE */ - {4000,8000},/* BALL_AND_CHAIN */ - {4000,8000},/* JO_STAFF */ - {4000,8000},/* WAR_HAMMER */ - {4000,8000},/* */ - {4000,8000},/* 10 */ - {4000,8000},/* THREE_PIECE_ROD */ - {4000,8000},/* MORNING_STAR */ - {4000,8000},/* FLAIL */ - {4000,8000},/* BO_STAFF */ - {4000,8000},/* LEAD_FILLED_MACE */ - {4000,8000},/* TETSUBO */ - {4000,8000},/* */ - {4000,8000},/* TWO_HANDED_FLAIL */ - {4000,8000},/* GREAT_HAMMER */ - {4000,8000},/* MACE_OF_DISRUPTION */ - {0,0},/* WIZSTAFF */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 30 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {0,0},/* TSURIZAO */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {0,8000},/* GROND */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {4000,8000},/* 0 */ - {4000,8000},/* HATCHET */ - {4000,8000},/* SPEAR */ - {4000,8000},/* SICKLE */ - {4000,8000},/* AWL_PIKE */ - {4000,8000},/* TRIDENT */ - {4000,8000},/* FAUCHARD */ - {4000,8000},/* BROAD_SPEAR */ - {4000,8000},/* PIKE */ - {4000,8000},/* NAGINATA */ - {4000,8000},/* BEAKED_AXE */ - {4000,8000},/* BROAD_AXE */ - {4000,8000},/* LUCERNE_HAMMER */ - {4000,8000},/* GLAIVE */ - {4000,8000},/* LAJATANG */ - {4000,8000},/* HALBERD */ - {4000,8000},/* GUISARME */ - {4000,8000},/* SCYTHE */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* LANCE */ - {4000,8000},/* */ - {4000,8000},/* BATTLE_AXE */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* GREAT_AXE */ - {4000,8000},/* TRIFURCATE_SPEAR */ - {4000,8000},/* */ - {4000,8000},/* LOCHABER_AXE */ - {4000,8000},/* HEAVY_LANCE */ - {4000,8000},/* SCYTHE_OF_SLICING */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* DEATH_SCYTHE */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - }, - /* Sword */ - { - {4000,8000},/* 0 */ - {4000,8000},/* BROKEN_DAGGER */ - {4000,8000},/* BROKEN_SWORD */ - {4000,8000},/* */ - {4000,8000},/* DAGGER */ - {4000,8000},/* MAIN_GAUCHE */ - {4000,8000},/* TANTO */ - {4000,8000},/* RAPIER */ - {4000,8000},/* SMALL_SWORD */ - {4000,8000},/* BASILLARD */ - {4000,8000},/* SHORT_SWORD */ - {4000,8000},/* SABRE */ - {4000,8000},/* CUTLASS */ - {4000,8000},/* WAKIZASHI */ - {4000,8000},/* KHOPESH */ - {4000,8000},/* TULWAR */ - {4000,8000},/* BROAD_SWORD */ - {4000,8000},/* LONG_SWORD */ - {4000,8000},/* SCIMITAR */ - {4000,8000},/* NINJATO */ - {4000,8000},/* KATANA */ - {4000,8000},/* BASTARD_SWORD */ - {4000,8000},/* GREAT_SCIMITAR */ - {4000,8000},/* CLAYMORE */ - {4000,8000},/* ESPADON */ - {4000,8000},/* TWO_HANDED_SWORD */ - {4000,8000},/* FLAMBERGE */ - {4000,8000},/* NO_DACHI */ - {4000,8000},/* EXECUTIOERS_SWORD */ - {4000,8000},/* ZWEIHANDER */ - {4000,8000},/* BLADE_OF_CHAOS */ - {4000,8000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 50 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - } - }, - /* KAJI */ - { - /* Bow */ - { - {4000,8000},/* 0 */ - {4000,8000},/* */ - {0,6000},/* SLING */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 10 */ - {4000,8000},/* */ - {0,6000},/* SHORT_BOW */ - {0,6000},/* LONG_BOW */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 20 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,7000},/* LIGHT_XBOW */ - {4000,7000},/* HEAVY_XBOW */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 30 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 50 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - }, - /* Digging */ - { - {4000,8000},/* 0 */ - {0,6000},/* SHOVEL */ - {0,6000},/* GNOMISH_SHOVEL */ - {0,6000},/* DWARVEN_SHOVEL */ - {0,6000},/* PICK */ - {0,6000},/* ORCISH_PICK */ - {0,6000},/* DWARVEN_PICK */ - {0,6000},/* MATTOCK */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 10 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 20 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 30 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 50 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - }, - /* Hafted */ - { - {4000,8000},/* 0 */ - {0,6000},/* CLUB */ - {0,4000},/* WHIP */ - {0,6000},/* QUARTERSTAFF */ - {0,6000},/* NUNCHAKU */ - {4000,7000},/* MACE */ - {4000,7000},/* BALL_AND_CHAIN */ - {0,6000},/* JO_STAFF */ - {4000,8000},/* WAR_HAMMER */ - {4000,8000},/* */ - {4000,8000},/* 10 */ - {0,6000},/* THREE_PIECE_ROD */ - {4000,7000},/* MORNING_STAR */ - {4000,7000},/* FLAIL */ - {0,6000},/* BO_STAFF */ - {4000,7000},/* LEAD_FILLED_MACE */ - {4000,8000},/* TETSUBO */ - {4000,8000},/* */ - {4000,8000},/* TWO_HANDED_FLAIL */ - {4000,8000},/* GREAT_HAMMER */ - {4000,8000},/* MACE_OF_DISRUPTION */ - {0,0},/* WIZSTAFF */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 30 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {0,0},/* TSURIZAO */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {0,8000},/* GROND */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {4000,8000},/* 0 */ - {0,6000},/* HATCHET */ - {0,6000},/* SPEAR */ - {0,6000},/* SICKLE */ - {0,6000},/* AWL_PIKE */ - {0,6000},/* TRIDENT */ - {0,6000},/* FAUCHARD */ - {4000,7000},/* BROAD_SPEAR */ - {0,6000},/* PIKE */ - {4000,7000},/* NAGINATA */ - {4000,8000},/* BEAKED_AXE */ - {4000,8000},/* BROAD_AXE */ - {4000,7000},/* LUCERNE_HAMMER */ - {4000,7000},/* GLAIVE */ - {4000,7000},/* LAJATANG */ - {4000,8000},/* HALBERD */ - {4000,8000},/* GUISARME */ - {4000,8000},/* SCYTHE */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,7000},/* LANCE */ - {4000,8000},/* */ - {4000,8000},/* BATTLE_AXE */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* GREAT_AXE */ - {4000,7000},/* TRIFURCATE_SPEAR */ - {4000,8000},/* */ - {4000,8000},/* LOCHABER_AXE */ - {4000,7000},/* HEAVY_LANCE */ - {4000,8000},/* SCYTHE_OF_SLICING */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {0,8000},/* DEATH_SCYTHE */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - }, - /* Sword */ - { - {4000,8000},/* 0 */ - {0,0},/* BROKEN_DAGGER */ - {0,0},/* BROKEN_SWORD */ - {4000,8000},/* */ - {0,4000},/* DAGGER */ - {0,4000},/* MAIN_GAUCHE */ - {0,4000},/* TANTO */ - {0,4000},/* RAPIER */ - {0,6000},/* SMALL_SWORD */ - {0,6000},/* BASILLARD */ - {0,6000},/* SHORT_SWORD */ - {0,4000},/* SABRE */ - {0,6000},/* CUTLASS */ - {0,4000},/* WAKIZASHI */ - {0,6000},/* KHOPESH */ - {0,6000},/* TULWAR */ - {0,6000},/* BROAD_SWORD */ - {0,6000},/* LONG_SWORD */ - {0,6000},/* SCIMITAR */ - {0,6000},/* NINJATO */ - {0,6000},/* KATANA */ - {0,6000},/* BASTARD_SWORD */ - {0,6000},/* GREAT_SCIMITAR */ - {0,6000},/* CLAYMORE */ - {0,6000},/* ESPADON */ - {0,6000},/* TWO_HANDED_SWORD */ - {0,6000},/* FLAMBERGE */ - {0,6000},/* NO_DACHI */ - {0,6000},/* EXECUTIOERS_SWORD */ - {0,6000},/* ZWEIHANDER */ - {0,6000},/* BLADE_OF_CHAOS */ - {0,6000},/* DIAMOND_EDGE */ - {0,6000},/* DOKUBARI */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 40 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 50 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000},/* 60 */ - {4000,8000},/* */ - {4000,8000},/* */ - {4000,8000} /* */ - } - }, - /* MIRROR MASTER */ - { - /* Bow */ - { - {0,4000},/* 0 */ - {0,4000},/* */ - {4000,6000},/* SLING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,6000},/* SHORT_BOW */ - {0,6000},/* LONG_BOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,6000},/* LIGHT_XBOW */ - {0,6000},/* HEAVY_XBOW */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Digging */ - { - {0,4000},/* 0 */ - {0,4000},/* SHOVEL */ - {0,4000},/* GNOMISH_SHOVEL */ - {0,4000},/* DWARVEN_SHOVEL */ - {0,4000},/* PICK */ - {0,4000},/* ORCISH_PICK */ - {0,4000},/* DWARVEN_PICK */ - {0,4000},/* MATTOCK */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 20 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Hafted */ - { - {0,4000},/* 0 */ - {0,4000},/* CLUB */ - {0,4000},/* WHIP */ - {4000,8000},/* QUARTERSTAFF */ - {0,0},/* NUNCHAKU */ - {0,4000},/* MACE */ - {0,4000},/* BALL_AND_CHAIN */ - {0,4000},/* JO_STAFF */ - {0,4000},/* WAR_HAMMER */ - {0,4000},/* */ - {0,4000},/* 10 */ - {0,4000},/* THREE_PIECE_ROD */ - {0,4000},/* MORNING_STAR */ - {0,4000},/* FLAIL */ - {0,4000},/* BO_STAFF */ - {0,4000},/* LEAD_FILLED_MACE */ - {0,4000},/* TETSUBO */ - {0,4000},/* */ - {0,4000},/* TWO_HANDED_FLAIL */ - {0,4000},/* GREAT_HAMMER */ - {0,4000},/* MACE_OF_DISRUPTION */ - {4000,8000},/* WIZSTAFF */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 30 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,0},/* TSURIZAO */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* GROND */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,4000},/* 0 */ - {0,4000},/* HATCHET */ - {0,4000},/* SPEAR */ - {0,4000},/* SICKLE */ - {0,4000},/* AWL_PIKE */ - {0,4000},/* TRIDENT */ - {0,4000},/* FAUCHARD */ - {0,4000},/* BROAD_SPEAR */ - {0,4000},/* PIKE */ - {0,4000},/* NAGINATA */ - {0,4000},/* BEAKED_AXE */ - {0,4000},/* BROAD_AXE */ - {0,4000},/* LUCERNE_HAMMER */ - {0,4000},/* GLAIVE */ - {0,4000},/* LAJATANG */ - {0,4000},/* HALBERD */ - {0,4000},/* GUISARME */ - {0,4000},/* SCYTHE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* LANCE */ - {0,4000},/* */ - {0,4000},/* BATTLE_AXE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* GREAT_AXE */ - {0,4000},/* TRIFURCATE_SPEAR */ - {0,4000},/* */ - {0,4000},/* LOCHABER_AXE */ - {0,4000},/* HEAVY_LANCE */ - {0,4000},/* SCYTHE_OF_SLICING */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* DEATH_SCYTHE */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - }, - /* Sword */ - { - {0,4000},/* 0 */ - {0,4000},/* BROKEN_DAGGER */ - {0,4000},/* BROKEN_SWORD */ - {0,4000},/* */ - {4000,8000},/* DAGGER */ - {0,4000},/* MAIN_GAUCHE */ - {0,6000},/* TANTO */ - {0,4000},/* RAPIER */ - {0,4000},/* SMALL_SWORD */ - {0,4000},/* BASILLARD */ - {0,4000},/* SHORT_SWORD */ - {0,4000},/* SABRE */ - {0,4000},/* CUTLASS */ - {0,4000},/* WAKIZASHI */ - {0,4000},/* KHOPESH */ - {0,4000},/* TULWAR */ - {0,4000},/* BROAD_SWORD */ - {0,4000},/* LONG_SWORD */ - {0,4000},/* SCIMITAR */ - {0,4000},/* NINJATO */ - {0,4000},/* KATANA */ - {0,4000},/* BASTARD_SWORD */ - {0,4000},/* GREAT_SCIMITAR */ - {0,4000},/* CLAYMORE */ - {0,4000},/* ESPADON */ - {0,4000},/* TWO_HANDED_SWORD */ - {0,4000},/* FLAMBERGE */ - {0,4000},/* NO_DACHI */ - {0,4000},/* EXECUTIOERS_SWORD */ - {0,4000},/* ZWEIHANDER */ - {0,4000},/* BLADE_OF_CHAOS */ - {0,4000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 40 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 50 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000},/* 60 */ - {0,4000},/* */ - {0,4000},/* */ - {0,4000} /* */ - } - }, - /* NINJA */ - { - /* Bow */ - { - {0,8000},/* 0 */ - {0,8000},/* */ - {0,7000},/* SLING */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 10 */ - {0,8000},/* */ - {0,7000},/* SHORT_BOW */ - {0,4000},/* LONG_BOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 20 */ - {0,8000},/* */ - {0,8000},/* */ - {0,0},/* LIGHT_XBOW */ - {0,0},/* HEAVY_XBOW */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 30 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 40 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 50 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000},/* 60 */ - {0,8000},/* */ - {0,8000},/* */ - {0,8000} /* */ - }, - /* Digging */ - { - {0,7000},/* 0 */ - {0,4000},/* SHOVEL */ - {0,4000},/* GNOMISH_SHOVEL */ - {0,4000},/* DWARVEN_SHOVEL */ - {0,4000},/* PICK */ - {0,4000},/* ORCISH_PICK */ - {0,4000},/* DWARVEN_PICK */ - {0,4000},/* MATTOCK */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 10 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 20 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 30 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 40 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 50 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000},/* 60 */ - {0,7000},/* */ - {0,7000},/* */ - {0,7000} /* */ - }, - /* Hafted */ - { - {0,6000},/* 0 */ - {0,4000},/* CLUB */ - {0,4000},/* WHIP */ - {0,4000},/* QUARTERSTAFF */ - {0,4000},/* NUNCHAKU */ - {0,4000},/* MACE */ - {0,4000},/* BALL_AND_CHAIN */ - {0,4000},/* JO_STAFF */ - {0,4000},/* WAR_HAMMER */ - {0,6000},/* */ - {0,6000},/* 10 */ - {0,4000},/* THREE_PIECE_ROD */ - {0,4000},/* MORNING_STAR */ - {0,4000},/* FLAIL */ - {0,4000},/* BO_STAFF */ - {0,4000},/* LEAD_FILLED_MACE */ - {0,4000},/* TETSUBO */ - {0,6000},/* */ - {0,4000},/* TWO_HANDED_FLAIL */ - {0,0},/* GREAT_HAMMER */ - {0,0},/* MACE_OF_DISRUPTION */ - {0,0},/* WIZSTAFF */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 30 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,0},/* TSURIZAO */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,0},/* GROND */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,8000} /* NAMAKE */ - }, - /* Polearm */ - { - {0,6000},/* 0 */ - {0,4000},/* HATCHET */ - {0,4000},/* SPEAR */ - {0,4000},/* SICKLE */ - {0,4000},/* AWL_PIKE */ - {0,4000},/* TRIDENT */ - {0,4000},/* FAUCHARD */ - {0,4000},/* BROAD_SPEAR */ - {0,4000},/* PIKE */ - {0,4000},/* NAGINATA */ - {0,4000},/* BEAKED_AXE */ - {0,4000},/* BROAD_AXE */ - {0,4000},/* LUCERNE_HAMMER */ - {0,4000},/* GLAIVE */ - {0,4000},/* LAJATANG */ - {0,4000},/* HALBERD */ - {0,4000},/* GUISARME */ - {0,4000},/* SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,0},/* LANCE */ - {0,6000},/* */ - {0,4000},/* BATTLE_AXE */ - {0,6000},/* */ - {0,6000},/* */ - {0,0},/* GREAT_AXE */ - {0,4000},/* TRIFURCATE_SPEAR */ - {0,6000},/* */ - {0,4000},/* LOCHABER_AXE */ - {0,0},/* HEAVY_LANCE */ - {0,0},/* SCYTHE_OF_SLICING */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,0},/* DEATH_SCYTHE */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - }, - /* Sword */ - { - {0,6000},/* 0 */ - {0,6000},/* BROKEN_DAGGER */ - {0,6000},/* BROKEN_SWORD */ - {0,6000},/* */ - {4000,8000},/* DAGGER */ - {0,6000},/* MAIN_GAUCHE */ - {4000,8000},/* TANTO */ - {0,6000},/* RAPIER */ - {0,6000},/* SMALL_SWORD */ - {0,4000},/* BASILLARD */ - {0,6000},/* SHORT_SWORD */ - {0,4000},/* SABRE */ - {0,4000},/* CUTLASS */ - {0,6000},/* WAKIZASHI */ - {0,4000},/* KHOPESH */ - {0,4000},/* TULWAR */ - {0,4000},/* BROAD_SWORD */ - {0,4000},/* LONG_SWORD */ - {0,4000},/* SCIMITAR */ - {4000,8000},/* NINJATO */ - {0,4000},/* KATANA */ - {0,4000},/* BASTARD_SWORD */ - {0,4000},/* GREAT_SCIMITAR */ - {0,4000},/* CLAYMORE */ - {0,4000},/* ESPADON */ - {0,4000},/* TWO_HANDED_SWORD */ - {0,4000},/* FLAMBERGE */ - {0,4000},/* NO_DACHI */ - {0,0},/* EXECUTIOERS_SWORD */ - {0,0},/* ZWEIHANDER */ - {0,4000},/* BLADE_OF_CHAOS */ - {0,4000},/* DIAMOND_EDGE */ - {0,8000},/* DOKUBARI */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 40 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 50 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000},/* 60 */ - {0,6000},/* */ - {0,6000},/* */ - {0,6000} /* */ - } - }, -}; - -s16b skill_exp_settei[MAX_CLASS][10][2] = -{ - /* WARRIOR */ - { - {0,8000},/* SUDE */ - {4000,8000},/* NITOURYU */ - {0,5000},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* MAGE */ - { - {0,4000},/* SUDE */ - {0,0},/* NITOURYU */ - {0,0},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* PRIEST */ - { - {0,4000},/* SUDE */ - {0,4000},/* NITOURYU */ - {0,500},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* ROGUE */ - { - {0,8000},/* SUDE */ - {4000,8000},/* NITOURYU */ - {0,2000},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* RANGER */ - { - {0,6000},/* SUDE */ - {0,6000},/* NITOURYU */ - {0,5000},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* PALADIN */ - { - {0,4000},/* SUDE */ - {0,7000},/* NITOURYU */ - {0,5000},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* WARRIOR_MAGE */ - { - {0,4000},/* SUDE */ - {0,6000},/* NITOURYU */ - {0,2000},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* CHAOS_WARRIOR */ - { - {0,7000},/* SUDE */ - {0,7000},/* NITOURYU */ - {0,2000},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* MONK */ - { - {4000,8000},/* SUDE */ - {0,0},/* NITOURYU */ - {0,0},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - }, - /* MINDCRAFTER */ - { - {0,4000},/* SUDE */ - {0,4000},/* NITOURYU */ - {0,500},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* HIGE_MAGE */ - { - {0,4000},/* SUDE */ - {0,0},/* NITOURYU */ - {0,0},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* TOURIST */ - { - {0,8000},/* SUDE */ - {0,8000},/* NITOURYU */ - {0,5000},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* IMITATOR */ - { - {0,7000},/* SUDE */ - {0,7000},/* NITOURYU */ - {0,2000},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* BEASTMASTER */ - { - {0,6000},/* SUDE */ - {0,6000},/* NITOURYU */ - {500,8000},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* SORCERER */ - { - {0,0},/* SUDE */ - {0,0},/* NITOURYU */ - {0,0},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* ARCHER */ - { - {0,4000},/* SUDE */ - {0,4000},/* NITOURYU */ - {0,2000},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* MAGIC_EATER */ - { - {0,4000},/* SUDE */ - {0,4000},/* NITOURYU */ - {0,0},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* HARPER */ - { - {0,4000},/* SUDE */ - {0,4000},/* NITOURYU */ - {0,500},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* RED_MAGE */ - { - {0,4000},/* SUDE */ - {0,4000},/* NITOURYU */ - {0,2000},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* SAMURAI */ - { - {0,4000},/* SUDE */ - {4000,8000},/* NITOURYU */ - {0,2000},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* ForceTrainer */ - { - {4000,8000},/* SUDE */ - {0,0},/* NITOURYU */ - {0,0},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - }, - /* BLUE MAGE */ - { - {0,4000},/* SUDE */ - {0,0},/* NITOURYU */ - {0,0},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* KIHEI */ - { - {0,4000},/* SUDE */ - {0,4000},/* NITOURYU */ - {500,8000},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* BERSERKER */ - { - {4000,8000},/* SUDE */ - {4000,8000},/* NITOURYU */ - {0,0},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* KAJI */ - { - {0,4000},/* SUDE */ - {0,4000},/* NITOURYU */ - {0,2000},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* MIRROR MASTER */ - { - {0,4000},/* SUDE */ - {0,0},/* NITOURYU */ - {0,0},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, - /* NINJA */ - { - {0,7000},/* SUDE */ - {4000,8000},/* NITOURYU */ - {0,0},/* RIDING */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0},/* */ - {0,0} /* */ - }, -}; - -byte conv_terrain2feat[MAX_WILDERNESS] = +/* Weird melee attack types when hallucinating */ +#ifdef JP +cptr silly_attacks[MAX_SILLY_ATTACK] = { - FEAT_PERM_EXTRA, - FEAT_TOWN, - FEAT_DEEP_WATER, - FEAT_SHAL_WATER, - FEAT_SWAMP, - FEAT_DIRT, - FEAT_GRASS, - FEAT_TREES, - FEAT_DIRT, - FEAT_SHAL_LAVA, - FEAT_DEEP_LAVA, - FEAT_MOUNTAIN + "¤Ë¾®Êؤò¤«¤±¤é¤ì¤¿¡£", + "¤¬¤¢¤Ê¤¿¤Î²ó¤ê¤ò3²ó²ó¤Ã¤Æ¥ï¥ó¤È¸À¤Ã¤¿¡£", + "¤Ë¤·¤Ð¤­¤Þ¤ï¤µ¤ì¤¿¡£", + "¤Ë·¤¤ò¤Ê¤á¤µ¤»¤é¤ì¤¿¡£", + "¤Ë¥Ï¥Ê¥¯¥½¤òÈô¤Ð¤µ¤ì¤¿¡£", + "¤Ë¥¸¥ã¥ó·ý¤Ç¹¶·â¤µ¤ì¤¿¡£", + "¤¬¤¢¤Ê¤¿¤ÎËˤò»¥Â«¤Ç¤·¤Ð¤¤¤¿¡£", + "¤¬¤¢¤Ê¤¿¤ÎÁ°¤Ç¥Ý¡¼¥¸¥ó¥°¤ò¤·¤¿¡£", + "¤Ë¥¢¥«¥ó¥Ù¡¼¤µ¤ì¤¿¡£", + "¤Ë¡Ö¿À¤Î¹ñ¡×ȯ¸À¤Îű²ó¤òµá¤á¤é¤ì¤¿¡£", + "¤Ë¥á¥Ã¡û¡¼¥ë¤ò°û¤Þ¤µ¤ì¤¿¡£", + "¤Ë¤Ä¤Ã¤³¤ß¤òÆþ¤ì¤é¤ì¤¿¡£", + "¤Ï¤¢¤Ê¤¿¤ÈÍ٤ä¿¡£", + "¤Ë´é¤Ë¤é¤¯½ñ¤­¤ò¤µ¤ì¤¿¡£", + "¤Ë¼Ú¶â¤ÎÊֺѤò¤»¤Þ¤é¤ì¤¿¡£", + "¤Ë¥¹¥«¡¼¥È¤ò¤á¤¯¤é¤ì¤¿¡£", + "¤Ï¤¢¤Ê¤¿¤Î¼êÁê¤òÀê¤Ã¤¿¡£", + "¤«¤éÌòËþ¤ò¾å¤¬¤é¤ì¤¿¡£", + "¤«¤é°¦¤Î¹ðÇò¤ò¤µ¤ì¤¿¡£", + "¤Ï¤¢¤Ê¤¿¤ò»þµë500±ß¤Ç¸Û¤Ã¤¿¡£", + "¤Ï¤¢¤Ê¤¿¤Î100¤ÎÈëÌ©¤Ë¤Ä¤¤¤ÆÇ®¤¯¸ì¤Ã¤¿¡£", + "¤¬¥Ë¥ã¡¼¤ÈÌĤ¤¤¿¡£", + "¤Ï¤¢¤Ê¤¿¤Ëµ¤¤ò¤Ä¤±¤¿¡£", + "¤Ï¤¢¤Ê¤¿¤ò¥Ý¥ê¥´¥ó²½¤µ¤»¤¿¡£", + "¤Ë¾¯¤·¤«¤¸¤é¤ì¤¿¡£", + "¤Ï¥¢¥ë¥Æ¥Þ¤Î¼öʸ¤ò¾§¤¨¤¿¡ª", + "¤Ï¤¢¤Ê¤¿¤Î¥¹¥Ñ¥¤¥¯¤ò¥Ö¥í¥Ã¥¯¤·¤¿¡£", + "¤Ï¥¹¥é¥¤¥É°ÜÆ°¤·¤¿¡£", + "¤Ï¾ºÎ¶·ý¥³¥Þ¥ó¥É¤ÎÆþÎϤ˼ºÇÔ¤·¤¿¡£", + "¤Ï³È»¶ÇÈưˤ¤òȯ¼Í¤·¤¿¡£", + "¤Ï¥Ç¥¹¥é¡¼ÀïË¡¤ò¤·¤«¤±¤¿¡£", + "¤Ë¥é¥¤¥À¡¼¥­¥Ã¥¯¤Ç¹¶·â¤µ¤ì¤¿¡£", + "¤ËÆó½µ´Ö°ÊÆâ¤Ç¥Ó¥Ç¥ª¤ò¿Í¤Ë¸«¤»¤Ê¤¤¤È»à¤Ì¼ö¤¤¤ò¤«¤±¤é¤ì¤¿¡£", + "¤Ï¥Ñ¥ë¥×¥ó¥Æ¤ò¾§¤¨¤¿¡£", + "¤Ï¥¹¡¼¥Ñ¡¼¥¦¥ë¥È¥é¥®¥ã¥é¥¯¥Æ¥£¥«¥Þ¥°¥Ê¥à¤òÊü¤Ã¤¿¡£", + "¤Ë¤·¤ã¤¬¤ß¾®¥­¥Ã¥¯¤Ç¥Ï¥á¤é¤ì¤¿¡£", + "¤Ë¥¸¥§¥Ã¥È¥¹¥È¥ê¡¼¥à¥¢¥¿¥Ã¥¯¤ò¤«¤±¤é¤ì¤¿¡£", + "¤Ï¤¢¤Ê¤¿¤ËÒĸǤá¤ò¤«¤±¤Æ¡Ö1¡¢2¡¢3¡¢¥À¡¼¥Ã¡ª¡×¤È¶«¤ó¤À¡£", + "¤Ï¡Ö¤¤¤¯¤¸¤Ê¤·¡ª¤Ð¤«¤Ð¤«¤Ð¤«¡ª¡×¤È¤¤¤Ã¤Æ¶î¤±½Ð¤·¤¿¡£", + "¤¬¡Ö¤´¤é¤ó¡¢¥ë¡¼¥Ù¥ó¥¹¤Î³¨¤À¤è¡×¤È¸À¤Ã¤ÆÀŤ«¤ËÌܤòÊĤ¸¤¿¡£", + "¤Ï¸À¤Ã¤¿¡£¡ÖÊѶòÈÚÅÜ¡¢À仿¸ø³«Ã桪¡×", }; -#ifdef JP -cptr silly_attacks[MAX_SILLY_ATTACK] = +/* Note: %s for strfmt() */ +cptr silly_attacks2[MAX_SILLY_ATTACK] = { - "¤Ë¾®Êؤò¤«¤±¤é¤ì¤¿¡£", - "¤¬¤¢¤Ê¤¿¤Î²ó¤ê¤ò3²ó²ó¤Ã¤Æ¥ï¥ó¤È¸À¤Ã¤¿¡£", - "¤Ë¤·¤Ð¤­¤Þ¤ï¤µ¤ì¤¿¡£", - "¤Ë·¤¤ò¤Ê¤á¤µ¤»¤é¤ì¤¿¡£", - "¤Ë¥Ï¥Ê¥¯¥½¤òÈô¤Ð¤µ¤ì¤¿¡£", - "¤Ë¥¸¥ã¥ó·ý¤Ç¹¶·â¤µ¤ì¤¿¡£", - "¤¬¤¢¤Ê¤¿¤ÎËˤò»¥Â«¤Ç¤·¤Ð¤¤¤¿¡£", - "¤¬¤¢¤Ê¤¿¤ÎÁ°¤Ç¥Ý¡¼¥¸¥ó¥°¤ò¤·¤¿¡£", - "¤Ë¥¢¥«¥ó¥Ù¡¼¤µ¤ì¤¿¡£", - "¤Ë¡Ö¿À¤Î¹ñ¡×ȯ¸À¤Îű²ó¤òµá¤á¤é¤ì¤¿¡£", - "¤Ë¥á¥Ã¡û¡¼¥ë¤ò°û¤Þ¤µ¤ì¤¿¡£", - "¤Ë¤Ä¤Ã¤³¤ß¤òÆþ¤ì¤é¤ì¤¿¡£", - "¤Ï¤¢¤Ê¤¿¤ÈÍ٤ä¿¡£", - "¤Ë´é¤Ë¤é¤¯½ñ¤­¤ò¤µ¤ì¤¿¡£", - "¤Ë¼Ú¶â¤ÎÊֺѤò¤»¤Þ¤é¤ì¤¿¡£", - "¤Ë¥¹¥«¡¼¥È¤ò¤á¤¯¤é¤ì¤¿¡£", - "¤Ï¤¢¤Ê¤¿¤Î¼êÁê¤òÀê¤Ã¤¿¡£", - "¤«¤éÌòËþ¤ò¾å¤¬¤é¤ì¤¿¡£", - "¤«¤é°¦¤Î¹ðÇò¤ò¤µ¤ì¤¿¡£", - "¤Ï¤¢¤Ê¤¿¤ò»þµë500±ß¤Ç¸Û¤Ã¤¿¡£", - "¤Ï¤¢¤Ê¤¿¤Î100¤ÎÈëÌ©¤Ë¤Ä¤¤¤ÆÇ®¤¯¸ì¤Ã¤¿¡£", - "¤¬¥Ë¥ã¡¼¤ÈÌĤ¤¤¿¡£", - "¤Ï¤¢¤Ê¤¿¤Ëµ¤¤ò¤Ä¤±¤¿¡£", - "¤Ï¤¢¤Ê¤¿¤ò¥Ý¥ê¥´¥ó²½¤µ¤»¤¿¡£", - "¤Ë¾¯¤·¤«¤¸¤é¤ì¤¿¡£", - "¤Ï¥¢¥ë¥Æ¥Þ¤Î¼öʸ¤ò¾§¤¨¤¿¡ª", - "¤Ï¤¢¤Ê¤¿¤Î¥¹¥Ñ¥¤¥¯¤ò¥Ö¥í¥Ã¥¯¤·¤¿¡£", - "¤Ï¥¹¥é¥¤¥É°ÜÆ°¤·¤¿¡£", - "¤Ï¾ºÎ¶·ý¥³¥Þ¥ó¥É¤ÎÆþÎϤ˼ºÇÔ¤·¤¿¡£", - "¤Ï³È»¶ÇÈưˤ¤òȯ¼Í¤·¤¿¡£", - "¤Ï¥Ç¥¹¥é¡¼ÀïË¡¤ò¤·¤«¤±¤¿¡£", - "¤Ë¥é¥¤¥À¡¼¥­¥Ã¥¯¤Ç¹¶·â¤µ¤ì¤¿¡£", - "¤ËÆó½µ´Ö°ÊÆâ¤Ç¥Ó¥Ç¥ª¤ò¿Í¤Ë¸«¤»¤Ê¤¤¤È»à¤Ì¼ö¤¤¤ò¤«¤±¤é¤ì¤¿¡£", - "¤Ï¥Ñ¥ë¥×¥ó¥Æ¤ò¾§¤¨¤¿¡£", - "¤Ï¥¹¡¼¥Ñ¡¼¥¦¥ë¥È¥é¥®¥ã¥é¥¯¥Æ¥£¥«¥Þ¥°¥Ê¥à¤òÊü¤Ã¤¿¡£", - "¤Ë¤·¤ã¤¬¤ß¾®¥­¥Ã¥¯¤Ç¥Ï¥á¤é¤ì¤¿¡£", - "¤Ë¥¸¥§¥Ã¥È¥¹¥È¥ê¡¼¥à¥¢¥¿¥Ã¥¯¤ò¤«¤±¤é¤ì¤¿¡£", - "¤Ï¤¢¤Ê¤¿¤ËÒĸǤá¤ò¤«¤±¤Æ¡Ö1¡¢2¡¢3¡¢¥À¡¼¥Ã¡ª¡×¤È¶«¤ó¤À¡£", - "¤Ï¡Ö¤¤¤¯¤¸¤Ê¤·¡ª¤Ð¤«¤Ð¤«¤Ð¤«¡ª¡×¤È¤¤¤Ã¤Æ¶î¤±½Ð¤·¤¿¡£", - "¤¬¡Ö¤´¤é¤ó¡¢¥ë¡¼¥Ù¥ó¥¹¤Î³¨¤À¤è¡×¤È¸À¤Ã¤ÆÀŤ«¤ËÌܤòÊĤ¸¤¿¡£", - "¤Ï¸À¤Ã¤¿¡£¡ÖÊѶòÈÚÅÜ¡¢À仿¸ø³«Ã桪¡×¡£", + "%s¤Ë¾®Êؤò¤«¤±¤¿¡£", + "%s¤Î²ó¤ê¤ò3²ó²ó¤Ã¤Æ¥ï¥ó¤È¸À¤Ã¤¿¡£", + "%s¤ò¤·¤Ð¤­¤Þ¤ï¤·¤¿¡£", + "%s¤Ë·¤¤ò¤Ê¤á¤µ¤»¤¿¡£", + "%s¤Ë¥Ï¥Ê¥¯¥½¤òÈô¤Ð¤·¤¿¡£", + "%s¤ò¥¸¥ã¥ó·ý¤Ç¹¶·â¤·¤¿¡£", + "%s¤ÎËˤò»¥Â«¤Ç¤·¤Ð¤¤¤¿¡£", + "%s¤ÎÁ°¤Ç¥Ý¡¼¥¸¥ó¥°¤ò¤·¤¿¡£", + "%s¤Ë¥¢¥«¥ó¥Ù¡¼¤·¤¿¡£", + "%s¤Ë¡Ö¿À¤Î¹ñ¡×ȯ¸À¤Îű²ó¤òµá¤á¤¿¡£", + "%s¤Ë¥á¥Ã¡û¡¼¥ë¤ò°û¤Þ¤»¤¿¡£", + "%s¤Ë¤Ä¤Ã¤³¤ß¤òÆþ¤ì¤¿¡£", + "%s¤ÈÍ٤ä¿¡£", + "%s¤Î´é¤Ë¤é¤¯½ñ¤­¤ò¤·¤¿¡£", + "%s¤Ë¼Ú¶â¤ÎÊֺѤò¤»¤Þ¤Ã¤¿¡£", + "%s¤Î¥¹¥«¡¼¥È¤ò¤á¤¯¤Ã¤¿¡£", + "%s¤Î¼êÁê¤òÀê¤Ã¤¿¡£", + "%s¤«¤éÌòËþ¤ò¾å¤¬¤Ã¤¿¡£", + "%s¤Ë°¦¤Î¹ðÇò¤ò¤·¤¿¡£", + "%s¤ò»þµë500±ß¤Ç¸Û¤Ã¤¿¡£", + "%s¤Î100¤ÎÈëÌ©¤Ë¤Ä¤¤¤ÆÇ®¤¯¸ì¤Ã¤¿¡£", + "¥Ë¥ã¡¼¤ÈÌĤ¤¤¿¡£", + "%s¤Ëµ¤¤ò¤Ä¤±¤¿¡£", + "%s¤ò¥Ý¥ê¥´¥ó²½¤µ¤»¤¿¡£", + "%s¤ò¾¯¤·¤«¤¸¤Ã¤¿¡£", + "¥¢¥ë¥Æ¥Þ¤Î¼öʸ¤ò¾§¤¨¤¿¡ª", + "%s¤Î¥¹¥Ñ¥¤¥¯¤ò¥Ö¥í¥Ã¥¯¤·¤¿¡£", + "¥¹¥é¥¤¥É°ÜÆ°¤·¤¿¡£", + "¾ºÎ¶·ý¥³¥Þ¥ó¥É¤ÎÆþÎϤ˼ºÇÔ¤·¤¿¡£", + "%s¤Ë³È»¶ÇÈưˤ¤òȯ¼Í¤·¤¿¡£", + "%s¤Ë¥Ç¥¹¥é¡¼ÀïË¡¤ò¤·¤«¤±¤¿¡£", + "%s¤ò¥é¥¤¥À¡¼¥­¥Ã¥¯¤Ç¹¶·â¤·¤¿¡£", + "%s¤ËÆó½µ´Ö°ÊÆâ¤Ç¥Ó¥Ç¥ª¤ò¿Í¤Ë¸«¤»¤Ê¤¤¤È»à¤Ì¼ö¤¤¤ò¤«¤±¤¿¡£", + "¥Ñ¥ë¥×¥ó¥Æ¤ò¾§¤¨¤¿¡£", + "%s¤Ë¥¹¡¼¥Ñ¡¼¥¦¥ë¥È¥é¥®¥ã¥é¥¯¥Æ¥£¥«¥Þ¥°¥Ê¥à¤òÊü¤Ã¤¿¡£", + "%s¤ò¤·¤ã¤¬¤ß¾®¥­¥Ã¥¯¤Ç¥Ï¥á¤¿¡£", + "%s¤Ë¥¸¥§¥Ã¥È¥¹¥È¥ê¡¼¥à¥¢¥¿¥Ã¥¯¤ò¤«¤±¤¿¡£", + "%s¤ËÒĸǤá¤ò¤«¤±¤Æ¡Ö1¡¢2¡¢3¡¢¥À¡¼¥Ã¡ª¡×¤È¶«¤ó¤À¡£", + "¡Ö¤¤¤¯¤¸¤Ê¤·¡ª¤Ð¤«¤Ð¤«¤Ð¤«¡ª¡×¤È¤¤¤Ã¤Æ¶î¤±½Ð¤·¤¿¡£", + "¡Ö¤´¤é¤ó¡¢¥ë¡¼¥Ù¥ó¥¹¤Î³¨¤À¤è¡×¤È¸À¤Ã¤ÆÀŤ«¤ËÌܤòÊĤ¸¤¿¡£", + "¸À¤Ã¤¿¡£¡ÖÊѶòÈÚÅÜ¡¢À仿¸ø³«Ã桪¡×", }; #else - -/* Weird melee attack types when hallucinating */ cptr silly_attacks[MAX_SILLY_ATTACK] = { "smothers", @@ -27017,12 +6698,376 @@ cptr silly_attacks[MAX_SILLY_ATTACK] = "falsifies", "disbelieves", "molests", - "pusupusu" + "pusupusu", }; #endif +/* + * The table of "symbol info" -- each entry is a string of the form + * "X:desc" where "X" is the trigger, and "desc" is the "info". + */ +cptr ident_info[] = +{ +#ifdef JP + " :°Å°Ç", + "!:Ìô, ¥ª¥¤¥ë", + "\":¥¢¥ß¥å¥ì¥Ã¥È, ðô¾þ¤ê", + "#:ÊÉ(±£¤·¥É¥¢)/¿¢Êª/µ¤ÂÎ", + "$:ºâÊõ(¶â¤«ÊõÀÐ)", + "%:¹ÛÌ®(Íϴ䤫ÀбÑ)", + "&:È¢", + "':³«¤¤¤¿¥É¥¢", + "(:Æð¤é¤«¤¤Ëɶñ", + "):½â", + "*:ºâÊõ¤ò´Þ¤ó¤À¹ÛÌ®¤Þ¤¿¤Ïµå·Á¤Î²øʪ", + "+:ÊĤ¸¤¿¥É¥¢", + ",:¿©¤Ùʪ, ¤ª¤Ð¤±¥­¥Î¥³", + "-:ËâË¡ËÀ, ¥í¥Ã¥É", + ".:¾²", + "/:´È¾õÉð´ï(¥¢¥Ã¥¯¥¹/¥Ñ¥¤¥¯/Åù)", + "0:Çîʪ´Û¤ÎÆþ¸ý", + "1:»¨²ß²°¤ÎÆþ¸ý", + "2:Ëɶñ²°¤ÎÆþ¸ý", + "3:Éð´ïÀìÌ珤ÎÆþ¸ý", + "4:»û±¡¤ÎÆþ¸ý", + "5:Ï£¶â½Ñ¤ÎŹ¤ÎÆþ¸ý", + "6:ËâË¡¤ÎŹ¤ÎÆþ¸ý", + "7:¥Ö¥é¥Ã¥¯¥Þ¡¼¥±¥Ã¥È¤ÎÆþ¸ý", + "8:²æ¤¬²È¤ÎÆþ¸ý", + "9:½ñŹ¤ÎÆþ¸ý", + "::´äÀÐ", + ";:²óÈò¤ÎĦÁü/Çúȯ¤Î¥ë¡¼¥ó", + "<:¾å¤ê³¬ÃÊ", + "=:»ØÎØ", + ">:²¼¤ê³¬ÃÊ", + "?:´¬Êª", + "@:¥×¥ì¥¤¥ä¡¼", + "A:Å·»È", + "B:Ä»", + "C:¸¤", + "D:¸ÅÂå¥É¥é¥´¥ó/¥ï¥¤¥¢¡¼¥à", + "E:¥¨¥ì¥á¥ó¥¿¥ë", + "F:¥È¥ó¥Ü", + "G:¥´¡¼¥¹¥È", + "H:»¨¼ï", + "I:º«Ãî", + "J:¥Ø¥Ó", + "K:¥­¥é¡¼¡¦¥Ó¡¼¥È¥ë", + "L:¥ê¥Ã¥Á", + "M:¿¼ó¤Îà¨ÃîÎà", + "N:Ææ¤ÎÀ¸Êª", + "O:¥ª¡¼¥¬", + "P:µðÂç¿Í´Ö·¿À¸Êª", + "Q:¥¯¥¤¥ë¥¹¥ë¥°(Ì®ÂǤÄÆù²ô)", + "R:à¨ÃîÎà/ξÀ¸Îà", + "S:ÃØéá/¥µ¥½¥ê/¥À¥Ë", + "T:¥È¥í¥ë", + "U:¾åµé¥Ç¡¼¥â¥ó", + "V:¥Ð¥ó¥Ñ¥¤¥¢", + "W:¥ï¥¤¥È/¥ì¥¤¥¹/Åù", + "X:¥¾¡¼¥ó/¥¶¥ì¥ó/Åù", + "Y:¥¤¥¨¥Æ¥£", + "Z:¥Ï¥¦¥ó¥É", + "[:·ø¤¤¥¢¡¼¥Þ¡¼", + "\\:Æß´ï(¥á¥¤¥¹/¥à¥Á/Åù)", + "]:¼ï¡¹¤ÎËɶñ", + "^:¥È¥é¥Ã¥×", + "_:¾ó", + "`:¿Í·Á¡¤Ä¦Áü", + "a:¥¢¥ê", + "b:¥³¥¦¥â¥ê", + "c:¥à¥«¥Ç", + "d:¥É¥é¥´¥ó", + "e:ÌܶÌ", + "f:¥Í¥³", + "g:¥´¡¼¥ì¥à", + "h:¥Û¥Ó¥Ã¥È/¥¨¥ë¥Õ/¥É¥ï¡¼¥Õ", + "i:¥Ù¥È¥Ù¥È", + "j:¥¼¥ê¡¼", + "k:¥³¥Ü¥ë¥É", + "l:¿åÀ³À¸Êª", + "m:¥â¥ë¥É", + "n:¥Ê¡¼¥¬", + "o:¥ª¡¼¥¯", + "p:¿Í´Ö", + "q:»Í­½Ã", + "r:¥Í¥º¥ß", + "s:¥¹¥±¥ë¥È¥ó", + "t:Ä®¤Î¿Í", + "u:²¼µé¥Ç¡¼¥â¥ó", + "v:¥Ü¥ë¥Æ¥Ã¥¯¥¹", + "w:¥¤¥â¥à¥·/Âç·²", + /* "x:unused", */ + "y:¥¤¡¼¥¯", + "z:¥¾¥ó¥Ó/¥ß¥¤¥é", + "{:Èô¤ÓÆ»¶ñ¤ÎÃÆ(Ìð/ÃÆ)", + "|:Åá·õÎà(¥½¡¼¥É/¥À¥¬¡¼/Åù)", + "}:Èô¤ÓÆ»¶ñ(µÝ/¥¯¥í¥¹¥Ü¥¦/¥¹¥ê¥ó¥°)", + "~:¿å/ÍÏ´äή(¼ï¡¹¤Î¥¢¥¤¥Æ¥à)", +#else + " :A dark grid", + "!:A potion (or oil)", + "\":An amulet (or necklace)", + "#:A wall (or secret door) / a plant / a gas", + "$:Treasure (gold or gems)", + "%:A vein (magma or quartz)", + "&:A chest", + "':An open door", + "(:Soft armor", + "):A shield", + "*:A vein with treasure or a ball monster", + "+:A closed door", + ",:Food (or mushroom patch)", + "-:A wand (or rod)", + ".:Floor", + "/:A polearm (Axe/Pike/etc)", + "0:Entrance to Museum", + "1:Entrance to General Store", + "2:Entrance to Armory", + "3:Entrance to Weaponsmith", + "4:Entrance to Temple", + "5:Entrance to Alchemy shop", + "6:Entrance to Magic store", + "7:Entrance to Black Market", + "8:Entrance to your home", + "9:Entrance to the bookstore", + "::Rubble", + ";:A glyph of warding / an explosive rune", + "<:An up staircase", + "=:A ring", + ">:A down staircase", + "?:A scroll", + "@:You", + "A:Angel", + "B:Bird", + "C:Canine", + "D:Ancient Dragon/Wyrm", + "E:Elemental", + "F:Dragon Fly", + "G:Ghost", + "H:Hybrid", + "I:Insect", + "J:Snake", + "K:Killer Beetle", + "L:Lich", + "M:Multi-Headed Reptile", + "N:Mystery Living", + "O:Ogre", + "P:Giant Humanoid", + "Q:Quylthulg (Pulsing Flesh Mound)", + "R:Reptile/Amphibian", + "S:Spider/Scorpion/Tick", + "T:Troll", + "U:Major Demon", + "V:Vampire", + "W:Wight/Wraith/etc", + "X:Xorn/Xaren/etc", + "Y:Yeti", + "Z:Zephyr Hound", + "[:Hard armor", + "\\:A hafted weapon (mace/whip/etc)", + "]:Misc. armor", + "^:A trap", + "_:A staff", + "`:A figurine or statue", + "a:Ant", + "b:Bat", + "c:Centipede", + "d:Dragon", + "e:Floating Eye", + "f:Feline", + "g:Golem", + "h:Hobbit/Elf/Dwarf", + "i:Icky Thing", + "j:Jelly", + "k:Kobold", + "l:Aquatic monster", + "m:Mold", + "n:Naga", + "o:Orc", + "p:Person/Human", + "q:Quadruped", + "r:Rodent", + "s:Skeleton", + "t:Townsperson", + "u:Minor Demon", + "v:Vortex", + "w:Worm/Worm-Mass", + /* "x:unused", */ + "y:Yeek", + "z:Zombie/Mummy", + "{:A missile (arrow/bolt/shot)", + "|:An edged weapon (sword/dagger/etc)", + "}:A launcher (bow/crossbow/sling)", + "~:Fluid terrain (or miscellaneous item)", +#endif + + NULL +}; +/* + * The table of monsters' blow effects + */ +mbe_info_type mbe_info[] = +{ + { 0, 0, }, /* None */ + { 60, GF_MISSILE, }, /* HURT */ + { 5, GF_POIS, }, /* POISON */ + { 20, GF_DISENCHANT, }, /* UN_BONUS */ + { 15, GF_MISSILE, }, /* UN_POWER */ /* ToDo: Apply the correct effects */ + { 5, GF_MISSILE, }, /* EAT_GOLD */ + { 5, GF_MISSILE, }, /* EAT_ITEM */ + { 5, GF_MISSILE, }, /* EAT_FOOD */ + { 5, GF_MISSILE, }, /* EAT_LITE */ + { 0, GF_ACID, }, /* ACID */ + { 10, GF_ELEC, }, /* ELEC */ + { 10, GF_FIRE, }, /* FIRE */ + { 10, GF_COLD, }, /* COLD */ + { 2, GF_MISSILE, }, /* BLIND */ + { 10, GF_CONFUSION, }, /* CONFUSE */ + { 10, GF_MISSILE, }, /* TERRIFY */ + { 2, GF_MISSILE, }, /* PARALYZE */ + { 0, GF_MISSILE, }, /* LOSE_STR */ + { 0, GF_MISSILE, }, /* LOSE_INT */ + { 0, GF_MISSILE, }, /* LOSE_WIS */ + { 0, GF_MISSILE, }, /* LOSE_DEX */ + { 0, GF_MISSILE, }, /* LOSE_CON */ + { 0, GF_MISSILE, }, /* LOSE_CHR */ + { 2, GF_MISSILE, }, /* LOSE_ALL */ + { 60, GF_ROCKET, }, /* SHATTER */ + { 5, GF_MISSILE, }, /* EXP_10 */ + { 5, GF_MISSILE, }, /* EXP_20 */ + { 5, GF_MISSILE, }, /* EXP_40 */ + { 5, GF_MISSILE, }, /* EXP_80 */ + { 5, GF_POIS, }, /* DISEASE */ + { 5, GF_TIME, }, /* TIME */ + { 5, GF_MISSILE, }, /* EXP_VAMP */ + { 5, GF_MANA, }, /* DR_MANA */ + { 60, GF_MISSILE, }, /* SUPERHURT */ +}; +/* + * The table of features' actions + */ +byte feature_action_flags[FF_FLAG_MAX] = +{ + 0, /* LOS */ + 0, /* PROJECT */ + 0, /* MOVE */ + 0, /* PLACE */ + 0, /* DROP */ + 0, /* SECRET */ + 0, /* NOTICE */ + 0, /* REMEMBER */ + 0, /* OPEN */ + 0, /* CLOSE */ + FAF_CRASH_GLASS, /* BASH */ + 0, /* SPIKE */ + FAF_DESTROY, /* DISARM */ + 0, /* STORE */ + FAF_DESTROY | FAF_CRASH_GLASS, /* TUNNEL */ + 0, /* MAY_HAVE_GOLD */ + 0, /* HAS_GOLD */ + 0, /* HAS_ITEM */ + 0, /* DOOR */ + 0, /* TRAP */ + 0, /* STAIRS */ + 0, /* GLYPH */ + 0, /* LESS */ + 0, /* MORE */ + 0, /* RUN */ + 0, /* FLOOR */ + 0, /* WALL */ + 0, /* PERMANENT */ + 0, /* INNER */ + 0, /* OUTER */ + 0, /* SOLID */ + 0, /* HIT_TRAP */ + + 0, /* BRIDGE */ + 0, /* RIVER */ + 0, /* LAKE */ + 0, /* BRIDGED */ + 0, /* COVERED */ + 0, /* GLOW */ + 0, /* ENSECRET */ + 0, /* WATER */ + 0, /* LAVA */ + 0, /* SHALLOW */ + 0, /* DEEP */ + 0, /* FILLED */ + FAF_DESTROY | FAF_CRASH_GLASS, /* HURT_ROCK */ + 0, /* HURT_FIRE */ + 0, /* HURT_COLD */ + 0, /* HURT_ACID */ + 0, /* ICE */ + 0, /* ACID */ + 0, /* OIL */ + 0, /* XXX04 */ + 0, /* CAN_CLIMB */ + 0, /* CAN_FLY */ + 0, /* CAN_SWIM */ + 0, /* CAN_PASS */ + 0, /* CAN_OOZE */ + 0, /* CAN_DIG */ + 0, /* HIDE_ITEM */ + 0, /* HIDE_SNEAK */ + 0, /* HIDE_SWIM */ + 0, /* HIDE_DIG */ + 0, /* KILL_HUGE */ + 0, /* KILL_MOVE */ + + 0, /* PICK_TRAP */ + 0, /* PICK_DOOR */ + 0, /* ALLOC */ + 0, /* CHEST */ + 0, /* DROP_1D2 */ + 0, /* DROP_2D2 */ + 0, /* DROP_GOOD */ + 0, /* DROP_GREAT */ + 0, /* HURT_POIS */ + 0, /* HURT_ELEC */ + 0, /* HURT_WATER */ + 0, /* HURT_BWATER */ + 0, /* USE_FEAT */ + 0, /* GET_FEAT */ + 0, /* GROUND */ + 0, /* OUTSIDE */ + 0, /* EASY_HIDE */ + 0, /* EASY_CLIMB */ + 0, /* MUST_CLIMB */ + 0, /* TREE */ + 0, /* NEED_TREE */ + 0, /* BLOOD */ + 0, /* DUST */ + 0, /* SLIME */ + 0, /* PLANT */ + 0, /* XXX2 */ + 0, /* INSTANT */ + 0, /* EXPLODE */ + 0, /* TIMED */ + 0, /* ERUPT */ + 0, /* STRIKE */ + 0, /* SPREAD */ + + 0, /* SPECIAL */ + FAF_DESTROY | FAF_NO_DROP | FAF_CRASH_GLASS, /* HURT_DISI */ + 0, /* QUEST_ENTER */ + 0, /* QUEST_EXIT */ + 0, /* QUEST */ + 0, /* SHAFT */ + 0, /* MOUNTAIN */ + 0, /* BLDG */ + 0, /* MINOR_GLYPH */ + 0, /* PATTERN */ + 0, /* TOWN */ + 0, /* ENTRANCE */ + 0, /* MIRROR */ + 0, /* UNPERM */ + 0, /* TELEPORTABLE */ + 0, /* CONVERT */ + 0, /* GLASS */ +};