X-Git-Url: http://git.osdn.net/view?a=blobdiff_plain;f=webglFramework%2FThirdparty%2Fthree.js-master%2Fsrc%2Frenderers%2Fshaders%2FShaderLib%2Flinedashed_vert.glsl;fp=webglFramework%2FThirdparty%2Fthree.js-master%2Fsrc%2Frenderers%2Fshaders%2FShaderLib%2Flinedashed_vert.glsl;h=5d7057dbf1d6236f621a032297c3724a5910684b;hb=05b15e87b35a7cc0c848c07b0e0550d0befd0c73;hp=0000000000000000000000000000000000000000;hpb=9b45f1a137e35166eaa9062f6a7078bd551704d6;p=webglgame%2Fwebgl_framework.git diff --git a/webglFramework/Thirdparty/three.js-master/src/renderers/shaders/ShaderLib/linedashed_vert.glsl b/webglFramework/Thirdparty/three.js-master/src/renderers/shaders/ShaderLib/linedashed_vert.glsl new file mode 100644 index 0000000..5d7057d --- /dev/null +++ b/webglFramework/Thirdparty/three.js-master/src/renderers/shaders/ShaderLib/linedashed_vert.glsl @@ -0,0 +1,25 @@ +uniform float scale; +attribute float lineDistance; + +varying float vLineDistance; + +#include +#include +#include +#include +#include + +void main() { + + #include + + vLineDistance = scale * lineDistance; + + vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 ); + gl_Position = projectionMatrix * mvPosition; + + #include + #include + #include + +}