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Move avatar skeleton animation before position of child prims is calculated.
authorLatif Khalifa <latifer@streamgrid.net>
Fri, 29 Jul 2011 14:26:22 +0000 (14:26 +0000)
committerLatif Khalifa <latifer@streamgrid.net>
Fri, 29 Jul 2011 14:26:22 +0000 (14:26 +0000)
commit082f5a03c2a95231c9f77fe9bef1af65308430ba
treebd8e61be7031f106062066bf6bf3a271db73425d
parenta34fac0b91a64ad44859c3d4fc701e59d6fe3084
Move avatar skeleton animation before position of child prims is calculated.
Move whole avatar matrix tranform outside the loop that draws individual avatar meshes

git-svn-id: https://radegast.googlecode.com/svn/trunk@1027 f7a694da-4d33-11de-9ad6-1127a62b9fcd
Radegast/GUI/Rendering/Rendering.cs
Radegast/GUI/Rendering/RenderingHelpers.cs