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[Refactor] #2298 PlayerType::paralyzed を削除し、TimedEffects::Paralysis 側に処理を全て移した
authorHourier <66951241+Hourier@users.noreply.github.com>
Sun, 27 Feb 2022 12:08:42 +0000 (21:08 +0900)
committerHourier <66951241+Hourier@users.noreply.github.com>
Sun, 27 Feb 2022 12:08:42 +0000 (21:08 +0900)
commit08ff510b4bc69e78086cdd78b7b077d73527aa42
tree4a15bc6d8342c0230a1e62709a82db77deb50914
parentca40dd746eec4698c3b8ee229835fa80d6c95174
[Refactor] #2298 PlayerType::paralyzed を削除し、TimedEffects::Paralysis 側に処理を全て移した
16 files changed:
src/blue-magic/blue-magic-checker.cpp
src/core/magic-effects-timeout-reducer.cpp
src/core/player-processor.cpp
src/load/player-info-loader.cpp
src/mind/mind-ninja.cpp
src/monster-attack/monster-attack-status.cpp
src/monster-attack/monster-eating.cpp
src/player/digestion-processor.cpp
src/player/player-damage.cpp
src/racial/racial-switcher.cpp
src/save/player-writer.cpp
src/status/bad-status-setter.cpp
src/status/buff-setter.cpp
src/system/player-type-definition.cpp
src/system/player-type-definition.h
src/window/main-window-stat-poster.cpp