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rps: Receive Packet Steering
This patch implements software receive side packet steering (RPS). RPS
distributes the load of received packet processing across multiple CPUs.
Problem statement: Protocol processing done in the NAPI context for received
packets is serialized per device queue and becomes a bottleneck under high
packet load. This substantially limits pps that can be achieved on a single
queue NIC and provides no scaling with multiple cores.
This solution queues packets early on in the receive path on the backlog queues
of other CPUs. This allows protocol processing (e.g. IP and TCP) to be
performed on packets in parallel. For each device (or each receive queue in
a multi-queue device) a mask of CPUs is set to indicate the CPUs that can
process packets. A CPU is selected on a per packet basis by hashing contents
of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index
into the CPU mask. The IPI mechanism is used to raise networking receive
softirqs between CPUs. This effectively emulates in software what a multi-queue
NIC can provide, but is generic requiring no device support.
Many devices now provide a hash over the 4-tuple on a per packet basis
(e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash
in an skb field, and that value in turn is used to index into the RPS maps.
Using the HW generated hash can avoid cache misses on the packet when
steering it to a remote CPU.
The CPU mask is set on a per device and per queue basis in the sysfs variable
/sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical
bit maps for receive queues in the device (numbered by <n>). If a device
does not support multi-queue, a single variable is used for the device (rx-0).
Generally, we have found this technique increases pps capabilities of a single
queue device with good CPU utilization. Optimal settings for the CPU mask
seem to depend on architectures and cache hierarcy. Below are some results
running 500 instances of netperf TCP_RR test with 1 byte req. and resp.
Results show cumulative transaction rate and system CPU utilization.
e1000e on 8 core Intel
Without RPS: 108K tps at 33% CPU
With RPS: 311K tps at 64% CPU
forcedeth on 16 core AMD
Without RPS: 156K tps at 15% CPU
With RPS: 404K tps at 49% CPU
bnx2x on 16 core AMD
Without RPS 567K tps at 61% CPU (4 HW RX queues)
Without RPS 738K tps at 96% CPU (8 HW RX queues)
With RPS: 854K tps at 76% CPU (4 HW RX queues)
Caveats:
- The benefits of this patch are dependent on architecture and cache hierarchy.
Tuning the masks to get best performance is probably necessary.
- This patch adds overhead in the path for processing a single packet. In
a lightly loaded server this overhead may eliminate the advantages of
increased parallelism, and possibly cause some relative performance degradation.
We have found that masks that are cache aware (share same caches with
the interrupting CPU) mitigate much of this.
- The RPS masks can be changed dynamically, however whenever the mask is changed
this introduces the possibility of generating out of order packets. It's
probably best not change the masks too frequently.
Signed-off-by: Tom Herbert <therbert@google.com>
include/linux/netdevice.h | 32 ++++-
include/linux/skbuff.h | 3 +
net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++--------
net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++-
net/core/skbuff.c | 2 +
5 files changed, 538 insertions(+), 59 deletions(-)
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>