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Addressing a FIXME
authorAlexis Hetu <sugoi@google.com>
Fri, 12 Jun 2015 19:27:15 +0000 (15:27 -0400)
committerAlexis Hétu <sugoi@google.com>
Fri, 12 Jun 2015 20:17:29 +0000 (20:17 +0000)
commit1768ac1af07d637e3361184f2421ef9faaf42c64
tree0e2cc902ea4bbfb7599a7ea751ea6f5eb44b309b
parentc2632d2522c0ff6c74914a73980319a6b51fe17e
Addressing a FIXME

I added a FIXME in the code because EvqFragmentOut
hadn't been added yet, since this has now been done,
I can remove the comment to address the FIXME.

Change-Id: I67f4371802eb0e30278b3eaafab238a20798ae69
Reviewed-on: https://swiftshader-review.googlesource.com/3502
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
src/OpenGL/compiler/ParseHelper.cpp