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h264: avoid stuck buffer pointer in decode_nal_units
When decode_nal_units() previously encountered a NAL_END_SEQUENCE,
and there are some junk bytes left in the input buffer, but no start codes,
buf_index gets stuck 3 bytes before the end of the buffer.
This can trigger an infinite loop in the caller code, eg. in
try_decode_trame(), as avcodec_decode_video() then keeps returning zeroes,
with 3 bytes of the input packet still available.
With this change, the remaining bytes are skipped so the whole packet gets
consumed.
CC:libav-stable@libav.org
Signed-off-by: Jindřich Makovička <makovick@gmail.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>