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bpf: wait for running BPF programs when updating map-in-map
The map-in-map frequently serves as a mechanism for atomic
snapshotting of state that a BPF program might record. The current
implementation is dangerous to use in this way, however, since
userspace has no way of knowing when all programs that might have
retrieved the "old" value of the map may have completed.
This change ensures that map update operations on map-in-map map types
always wait for all references to the old map to drop before returning
to userspace.
Signed-off-by: Daniel Colascione <dancol@google.com>
Reviewed-by: Joel Fernandes (Google) <joel@joelfernandes.org>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>