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drm/komeda: Use GEM CMA object functions
authorThomas Zimmermann <tzimmermann@suse.de>
Fri, 5 Jun 2020 07:32:23 +0000 (09:32 +0200)
committerThomas Zimmermann <tzimmermann@suse.de>
Wed, 10 Jun 2020 07:03:46 +0000 (09:03 +0200)
commit1ea528b0963040273471dc904bf8b0a243741d9f
tree28324b93859b9000009ce190f7413ad33e01d325
parentc6131162549664de286ca21991b73b968b913de6
drm/komeda: Use GEM CMA object functions

Create GEM objects with drm_gem_cma_create_object_default_funcs(), which
allocates the object and sets CMA's default object functions. Corresponding
callbacks in struct drm_driver are cleared. No functional changes are made.

Driver and object-function instances use the same callback functions, with
the exception of vunmap. The implementation of vunmap is empty and left out
in CMA's default object functions.

v3:
* convert to DRIVER_OPS macro in a separate patch

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Liviu Dudau <liviu.dudau@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200605073247.4057-20-tzimmermann@suse.de
drivers/gpu/drm/arm/display/komeda/komeda_kms.c