OSDN Git Service

ShaderNodes : Array types are now properly supported and array size can be driven...
authorremy.bouquet@gmail.com <remy.bouquet@gmail.com@75d07b2b-3a1a-0410-a2c5-0572b91ccdca>
Sun, 21 Apr 2013 09:23:39 +0000 (09:23 +0000)
committerremy.bouquet@gmail.com <remy.bouquet@gmail.com@75d07b2b-3a1a-0410-a2c5-0572b91ccdca>
Sun, 21 Apr 2013 09:23:39 +0000 (09:23 +0000)
commit1fd780a75317bffa70dbf8e83bd99c6d8dcd0da9
tree718bbdb4716b8bd212f18c2dd2cbccc76c380cff
parent875927e6823f83388383d66bee64444d531b89e5
ShaderNodes : Array types are now properly supported and array size can be driven by an int constant or an int define

git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@10571 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
engine/src/core-plugins/com/jme3/material/plugins/ShaderNodeLoaderDelegate.java
engine/src/core/com/jme3/shader/Glsl100ShaderGenerator.java
engine/src/core/com/jme3/shader/ShaderNodeVariable.java
engine/src/core/com/jme3/shader/ShaderUtils.java
engine/src/core/com/jme3/shader/VarType.java