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mesa/es3.1: Enable ES 3.1 API and shading language version
authorIan Romanick <ian.d.romanick@intel.com>
Tue, 28 Apr 2015 20:13:47 +0000 (13:13 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Thu, 28 May 2015 23:56:31 +0000 (16:56 -0700)
commit1fe243938b11be740417cf016d8c50cd69228628
tree4efc775d9d4a03aaaf70d7e2976315b5d7e34ccb
parent366ceacf72258a4a81d9c6b412dd565a4c611b17
mesa/es3.1: Enable ES 3.1 API and shading language version

This is a bit of a hack for now.  Several of the extensions required for
OpenGL ES 3.1 have no support, at all, in Mesa.  However, with this
patch and a patch to allow MESA_GL_VERSION_OVERRIDE to work with ES
contexts, people can begin testing the ES "version" of the functionality
that is supported.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
src/mesa/main/getstring.c
src/mesa/main/version.c