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[Refactor] #40399 Changed object_is_aware(), object_is_tried() and object_is_known...
authorHourier <hourier@users.sourceforge.jp>
Mon, 1 Jun 2020 13:13:52 +0000 (22:13 +0900)
committerHourier <hourier@users.sourceforge.jp>
Mon, 1 Jun 2020 13:13:52 +0000 (22:13 +0900)
commit26e8c65ba99a2588a6a07763d40be6f38e8501f6
tree760bc1793f7cd67a6b9b74083fae404fcdf0e701
parent73968212d00d8421b0b103d9ef77008af4fe060c
[Refactor] #40399 Changed object_is_aware(), object_is_tried() and object_is_known() from macro function to normal function
104 files changed:
src/autopick/autopick-destroyer.c
src/autopick/autopick-destroyer.h
src/autopick/autopick-entry.c
src/autopick/autopick-entry.h
src/autopick/autopick-matcher.c
src/autopick/autopick-matcher.h
src/autopick/autopick-registry.c
src/autopick/autopick-registry.h
src/autopick/autopick.c
src/autopick/autopick.h
src/birth/game-play-initializer.c
src/birth/game-play-initializer.h
src/birth/inventory-initializer.c
src/birth/inventory-initializer.h
src/cmd-item/cmd-activate.c
src/cmd-item/cmd-activate.h
src/cmd-item/cmd-item.c
src/cmd-item/cmd-magiceat.c
src/cmd-item/cmd-magiceat.h
src/cmd-item/cmd-quaff.c
src/cmd-item/cmd-read.c
src/cmd-item/cmd-smith.c
src/cmd/cmd-basic.c
src/cmd/cmd-visuals.c
src/cmd/cmd-visuals.h
src/combat/shoot.c
src/combat/shoot.h
src/floor/floor-events.c
src/floor/floor-events.h
src/inventory/inventory-curse.c
src/inventory/inventory-curse.h
src/inventory/player-inventory.c
src/inventory/player-inventory.h
src/inventory/recharge-processor.c
src/inventory/recharge-processor.h
src/inventory/simple-appraiser.c
src/inventory/simple-appraiser.h
src/io-dump/special-class-dump.c
src/io/interpret-pref-file.c
src/io/load.c
src/io/load.h
src/io/save.c
src/io/save.h
src/knowledge/knowledge-experiences.c
src/knowledge/knowledge-experiences.h
src/knowledge/knowledge-inventory.c
src/knowledge/knowledge-inventory.h
src/knowledge/knowledge-items.c
src/knowledge/knowledge-items.h
src/main/init.c
src/main/init.h
src/market/articles-on-sale.c
src/market/articles-on-sale.h
src/market/building-craft-fix.c
src/market/building-craft-fix.h
src/market/building-recharger.c
src/market/building-recharger.h
src/monster/monster-race.h
src/monster/monster.h
src/object/artifact.c
src/object/artifact.h
src/object/object-broken.c
src/object/object-broken.h
src/object/object-flavor.c
src/object/object-flavor.h
src/object/object-hook.c
src/object/object-hook.h
src/object/object-kind-hook.c
src/object/object-kind-hook.h
src/object/object-kind.c
src/object/object-kind.h
src/object/object1.c
src/object/object1.h
src/player/player-effects.c
src/player/player-effects.h
src/player/player-move.c
src/player/player-move.h
src/player/player-status.c
src/spell/spells-execution.c
src/spell/spells-execution.h
src/spell/spells-floor.c
src/spell/spells-floor.h
src/spell/spells-object.c
src/spell/spells-status.c
src/spell/spells-status.h
src/spell/spells2.c
src/spell/spells2.h
src/spell/spells3.c
src/spell/spells3.h
src/store/store-owners.c
src/store/store-owners.h
src/store/store-util.c
src/store/store-util.h
src/term/gameterm.c
src/term/gameterm.h
src/view/display-main-window.c
src/view/display-main-window.h
src/view/display-player-middle.c
src/view/display-player.c
src/view/object-describer.c
src/view/status-first-page.c
src/view/status-first-page.h
src/wizard/wizard-spoiler.c
src/wizard/wizard-spoiler.h