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AArch64: oat patches should be 32-bit ints.
authorMatteo Franchin <matteo.franchin@arm.com>
Mon, 8 Sep 2014 17:29:24 +0000 (18:29 +0100)
committerMatteo Franchin <matteo.franchin@arm.com>
Fri, 3 Oct 2014 10:53:02 +0000 (11:53 +0100)
commit27cc09337cdff14f592f4e22fd235809ebe0d6a7
treef4736d92888a02b4115f5030cfc35b46d7b8e8d8
parent3eae0839c28469a00030b967b998e9c8a694c1a5
AArch64: oat patches should be 32-bit ints.

This makes the arm64 backend consistent with the behaviour of the code
in oat_writer.cc and in the patchoat tool.
It also reduces the size of boot.oat by 1.6% (aosp_arm64-eng build).

Change-Id: Ia0b96737159c08955cd7b776ee396ff578cd58f6
compiler/dex/quick/arm64/int_arm64.cc
compiler/dex/quick/codegen_util.cc