OSDN Git Service

Revert "Store clipping distance for user clip planes as part of vertex processing"
authorIan Romanick <ian.d.romanick@intel.com>
Fri, 23 Oct 2009 02:21:21 +0000 (19:21 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Fri, 23 Oct 2009 02:21:21 +0000 (19:21 -0700)
commit286611d99060c38c4cc12f18fde5448213e2a44b
treecefb190fd22a1f739ce1c254602541b9505f1e98
parentab9d1011f5549502a4b960c2067cde69856a2719
Revert "Store clipping distance for user clip planes as part of vertex processing"

This reverts commit f058b25881e08c9d89a33345e5c84e1357396932.

This change is completely wrong in so many ways.  When clip distances
are generated as part of vertex processing, they must be interpolated
to perform clipping.  Geometric clipping goes right out the window.
src/mesa/tnl/t_context.h
src/mesa/tnl/t_vb_cliptmp.h
src/mesa/tnl/t_vb_program.c
src/mesa/tnl/t_vb_vertex.c