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Updade Surface (ANativeWindow) format based on its buffers format
authorMathias Agopian <mathias@google.com>
Mon, 25 Oct 2010 23:29:24 +0000 (16:29 -0700)
committerMathias Agopian <mathias@google.com>
Tue, 26 Oct 2010 00:08:37 +0000 (17:08 -0700)
commit367dc0bd5f0fea8dcf9534d0e6b127dd467adc50
tree2d16c1e91bda3d3c8b838dd4eea09e1311a8c33f
parent38e5c8ef89065ee3dfd7721d20df8c061f219168
Updade Surface (ANativeWindow) format based on its buffers format

this is to allow applications to change the format of a surface's
buffer, and have it reflected in EGL; which is needed for
EGLConfig validation.

Change-Id: Iee074c30ad765881e2409c1d37450b05e561c44d
libs/surfaceflinger_client/Surface.cpp