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st/nine: Always set point_quad_rasterization to 1
authorAxel Davy <axel.davy@ens.fr>
Sat, 16 May 2015 16:41:51 +0000 (18:41 +0200)
committerAxel Davy <axel.davy@ens.fr>
Fri, 21 Aug 2015 20:21:45 +0000 (22:21 +0200)
commit3c4864fa5539d6b34863c28f3650289fd2a4ce93
tree90d3c0f793f723515685f8eb93a558807a68dcb9
parent74de849bd44ee4a99d36d4d0c43d2a82a6ec07c2
st/nine: Always set point_quad_rasterization to 1

Both Points and Point Sprites are rasterized like quads,
according to d3d9 doc and gallium rasterizer doc.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
src/gallium/state_trackers/nine/nine_pipe.c