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[Refactor] #1366 Removed type alias 's16b' and replaced them all to 'int16_t'
authorHourier <grapefox.whitelucifer.0408@gmail.com>
Thu, 19 Aug 2021 05:28:55 +0000 (14:28 +0900)
committerHourier <grapefox.whitelucifer.0408@gmail.com>
Thu, 19 Aug 2021 11:31:01 +0000 (20:31 +0900)
commit3e50977d9a734f007ad21c50de89b3cadc602bae
tree104dc12eae133dc5b62c2cfc9fb78bd629c4813b
parentd1486a5404a7db9aa59f935e4c47c505da5fac11
[Refactor] #1366 Removed type alias 's16b' and replaced them all to 'int16_t'
143 files changed:
src/action/activation-execution.cpp
src/action/open-close-execution.cpp
src/action/run-execution.cpp
src/avatar/avatar.cpp
src/birth/auto-roller.cpp
src/birth/auto-roller.h
src/birth/birth-wizard.cpp
src/birth/history-generator.cpp
src/birth/inventory-initializer.cpp
src/birth/quick-start.h
src/cmd-action/cmd-attack.cpp
src/cmd-action/cmd-spell.cpp
src/cmd-io/cmd-gameoption.cpp
src/cmd-io/macro-util.cpp
src/cmd-io/macro-util.h
src/cmd-item/cmd-magiceat.cpp
src/combat/attack-criticality.cpp
src/combat/attack-criticality.h
src/combat/shoot.cpp
src/combat/shoot.h
src/core/player-processor.cpp
src/effect/effect-feature.cpp
src/flavor/flavor-describer.cpp
src/flavor/object-flavor.cpp
src/floor/floor-changer.cpp
src/floor/floor-save-util.h
src/floor/wild.cpp
src/game-option/special-options.cpp
src/game-option/special-options.h
src/grid/grid.cpp
src/grid/grid.h
src/grid/trap.cpp
src/info-reader/feature-reader.cpp
src/info-reader/feature-reader.h
src/info-reader/general-parser.cpp
src/info-reader/general-parser.h
src/inventory/inventory-object.cpp
src/inventory/inventory-object.h
src/io-dump/character-dump.cpp
src/io/input-key-requester.cpp
src/io/input-key-requester.h
src/io/signal-handlers.cpp
src/io/signal-handlers.h
src/io/tokenizer.cpp
src/io/tokenizer.h
src/knowledge/knowledge-monsters.cpp
src/knowledge/knowledge-uniques.cpp
src/load/birth-loader.cpp
src/load/dummy-loader.cpp
src/load/dungeon-loader.cpp
src/load/floor-loader.cpp
src/load/item-loader.cpp
src/load/load-util.cpp
src/load/load-util.h
src/load/load-v1-5-0.cpp
src/load/load-v1-7-0.cpp
src/load/load-zangband.cpp
src/load/load.cpp
src/load/lore-loader.cpp
src/load/monster-loader.cpp
src/load/player-info-loader.cpp
src/load/quest-loader.cpp
src/load/store-loader.cpp
src/load/world-loader.cpp
src/main-win/main-win-tokenizer.cpp
src/main-win/main-win-tokenizer.h
src/main-x11.cpp
src/main/game-data-initializer.cpp
src/main/x11-gamma-builder.cpp
src/market/arena.cpp
src/market/building-craft-weapon.cpp
src/market/play-gamble.cpp
src/mind/mind-archer.cpp
src/monster-attack/monster-eating.cpp
src/monster-floor/monster-direction.cpp
src/monster-floor/one-monster-placer.cpp
src/monster/monster-status-setter.cpp
src/monster/monster-status.cpp
src/object/object-info.cpp
src/object/object-info.h
src/player-ability/player-charisma.cpp
src/player-ability/player-charisma.h
src/player-ability/player-constitution.cpp
src/player-ability/player-constitution.h
src/player-ability/player-dexterity.cpp
src/player-ability/player-dexterity.h
src/player-ability/player-intelligence.cpp
src/player-ability/player-intelligence.h
src/player-ability/player-strength.cpp
src/player-ability/player-strength.h
src/player-ability/player-wisdom.cpp
src/player-ability/player-wisdom.h
src/player-attack/player-attack-util.h
src/player-attack/player-attack.cpp
src/player-attack/player-attack.h
src/player-status/player-basic-statistics.cpp
src/player-status/player-basic-statistics.h
src/player-status/player-infravision.cpp
src/player-status/player-infravision.h
src/player-status/player-speed.cpp
src/player-status/player-speed.h
src/player-status/player-status-base.cpp
src/player-status/player-status-base.h
src/player-status/player-stealth.cpp
src/player-status/player-stealth.h
src/player/player-class.h
src/player/player-personality.h
src/player/player-race.h
src/player/player-status.cpp
src/player/player-status.h
src/room/cave-filler.cpp
src/room/room-generator.cpp
src/room/room-info-table.h
src/room/rooms-pit-nest.cpp
src/room/rooms-trap.cpp
src/save/floor-writer.cpp
src/save/info-writer.cpp
src/save/item-writer.cpp
src/save/monster-writer.cpp
src/save/player-writer.cpp
src/save/save-util.cpp
src/save/save-util.h
src/save/save.cpp
src/spell-kind/spells-teleport.cpp
src/status/shape-changer.cpp
src/store/store-util.h
src/store/store.cpp
src/store/store.h
src/system/alloc-entries.cpp
src/system/alloc-entries.h
src/system/floor-type-definition.h
src/system/grid-type-definition.h
src/system/h-type.h
src/system/player-type-definition.h
src/target/target-describer.cpp
src/term/z-rand.cpp
src/term/z-rand.h
src/view/display-lore-status.cpp
src/window/display-sub-windows.cpp
src/window/main-window-left-frame.cpp
src/wizard/monster-info-spoiler.cpp
src/wizard/wizard-item-modifier.cpp
src/wizard/wizard-special-process.cpp