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Fix texturing in quake3. Some code was left over from the dirty/clean list
authorEric Anholt <anholt@FreeBSD.org>
Sat, 25 Sep 2004 06:12:40 +0000 (06:12 +0000)
committerEric Anholt <anholt@FreeBSD.org>
Sat, 25 Sep 2004 06:12:40 +0000 (06:12 +0000)
commit4010481ba3bce98d95a20e9a061fb62922bdcb83
tree489e432fc4cdd8e5875b771c4b3282f3f4ea0c55
parentb4e2e9c65a8c840031065812d3c16add9d61b98b
Fix texturing in quake3.  Some code was left over from the dirty/clean list
setup that now removed atoms from the atomlist on texture deletion.
src/mesa/drivers/dri/r200/r200_context.c
src/mesa/drivers/dri/r200/r200_texmem.c