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glsl: call set_shader_inout_layout() earlier
authorTimothy Arceri <timothy.arceri@collabora.com>
Sat, 14 Nov 2015 03:05:30 +0000 (14:05 +1100)
committerTimothy Arceri <t_arceri@yahoo.com.au>
Fri, 20 Nov 2015 20:27:49 +0000 (07:27 +1100)
commit4196af4ce7cdb0217a7cc6e196b1a788d32c5b6f
treecbf15d8c8d1c69eda909958880ef89006fb8dc6c
parente74fe2a844e301e8774f2c7e6b142956cc980d4a
glsl: call set_shader_inout_layout() earlier

This will allow us to add error checking to this function
in a later patch, if we don't move it the error messages
will go missing.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
src/glsl/glsl_parser_extras.cpp