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* Fixed issue where Ogre3D models with more than 4 bones per vertex would crash
authorshadowislord <shadowislord@75d07b2b-3a1a-0410-a2c5-0572b91ccdca>
Sat, 11 Jun 2011 04:55:03 +0000 (04:55 +0000)
committershadowislord <shadowislord@75d07b2b-3a1a-0410-a2c5-0572b91ccdca>
Sat, 11 Jun 2011 04:55:03 +0000 (04:55 +0000)
commit43f6b11180ca421bfa4dc2fdd88010eaaf053efb
treec6fcf3ca984af045a4971995b43341721850a3c1
parent3b5c1662f6b5bfca0de7993cd792d6e77790cba7
 * Fixed issue where Ogre3D models with more than 4 bones per vertex would crash

git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7575 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
engine/src/ogre/com/jme3/scene/plugins/ogre/MeshLoader.java