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Rationalize GLES2/3 .in files.
authorJesse Hall <jessehall@google.com>
Tue, 13 May 2014 23:48:35 +0000 (16:48 -0700)
committerJesse Hall <jessehall@google.com>
Sun, 18 May 2014 02:31:48 +0000 (19:31 -0700)
commit4c0596f4cc7d3a0bbbe5862cb38585a58ef4d0a3
tree8c7666603fb21e96b137d14c98e77f66328e341c
parent6b4e02f1cbdc55126cae9d2ce588640a784e7d61
Rationalize GLES2/3 .in files.

We weren't using gl2_api.in, since gl3_api.in was a superset. And
gl3ext_api.in was empty, and Khronos has decided to keep it that way
(any GLES2/3/... extensions will be in gl2ext.h).

Since libGLES2.so will have all future backwards-compatible GLES APIs,
it makes sense to just use gl2_api.in and gl2ext_api.in to build its
contents. This changes renames gl3_api.in to gl2_api.in and updates
uses of it, and removes gl3ext_api.in and references.

Bug: 15028495
Change-Id: I0745eda27ec91ee625f03e957e4fdb22035dd781
opengl/libs/GLES2/gl2.cpp
opengl/libs/GLES2/gl2_api.in
opengl/libs/GLES2/gl3_api.in [deleted file]
opengl/libs/GLES2/gl3ext_api.in [deleted file]
opengl/libs/GLES_trace/src/gltrace_api.cpp
opengl/libs/GLES_trace/src/gltrace_api.h
opengl/libs/GLES_trace/tools/genapi.py
opengl/libs/tools/genfiles