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drm/vmwgfx: Add implicit framebuffer checks to the screen target code
authorThomas Hellstrom <thellstrom@vmware.com>
Fri, 12 Feb 2016 08:01:29 +0000 (09:01 +0100)
committerThomas Hellstrom <thellstrom@vmware.com>
Mon, 14 Mar 2016 13:58:27 +0000 (14:58 +0100)
commit4d492a07ad62e58c47d863266ff347a9f202016b
tree42f71096502ee4368c2111e1a267551ffa135aed
parent75c0685549bb4af6e66bcc1c4c055add531b3880
drm/vmwgfx: Add implicit framebuffer checks to the screen target code

Just like for screen objects, make sure we use only a single framebuffer
for implicit placement.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c