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libagl: Switch from gralloc to GraphicBufferMapper
authorDan Stoza <stoza@google.com>
Fri, 8 Jan 2016 18:52:16 +0000 (10:52 -0800)
committerDan Stoza <stoza@google.com>
Tue, 17 May 2016 23:56:20 +0000 (16:56 -0700)
commit51de481ba9a3f2c21ff327eedb5d03068bb8812e
treefe9b629113c42252bf7840619d7c6843cc861eb1
parentbcfac7ea88a976f2449b5583352d703cb4937652
libagl: Switch from gralloc to GraphicBufferMapper

Removes all direct references to the gralloc module from libagl and
uses the GraphicBufferMapper class instead when locking and unlocking
buffers.

Also a couple of minor code cleanups to eliminate warnings.

Bug: 28401203
Change-Id: Ie982d375b3152d5f677ab54c2067179b8d34c06d
opengl/libagl/context.h
opengl/libagl/egl.cpp
opengl/libagl/light.cpp
opengl/libagl/matrix.cpp
opengl/libagl/texture.cpp